1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/tiled_layer_impl.h"
7 #include "base/basictypes.h"
8 #include "base/debug/trace_event_argument.h"
9 #include "base/strings/stringprintf.h"
10 #include "cc/base/math_util.h"
11 #include "cc/base/simple_enclosed_region.h"
12 #include "cc/debug/debug_colors.h"
13 #include "cc/layers/append_quads_data.h"
14 #include "cc/quads/checkerboard_draw_quad.h"
15 #include "cc/quads/debug_border_draw_quad.h"
16 #include "cc/quads/solid_color_draw_quad.h"
17 #include "cc/quads/tile_draw_quad.h"
18 #include "cc/resources/layer_tiling_data.h"
19 #include "cc/trees/occlusion.h"
20 #include "third_party/khronos/GLES2/gl2.h"
21 #include "third_party/skia/include/core/SkColor.h"
22 #include "ui/gfx/geometry/quad_f.h"
26 class DrawableTile
: public LayerTilingData::Tile
{
28 static scoped_ptr
<DrawableTile
> Create() {
29 return make_scoped_ptr(new DrawableTile());
32 ResourceProvider::ResourceId
resource_id() const { return resource_id_
; }
33 void set_resource_id(ResourceProvider::ResourceId resource_id
) {
34 resource_id_
= resource_id
;
36 bool contents_swizzled() { return contents_swizzled_
; }
37 void set_contents_swizzled(bool contents_swizzled
) {
38 contents_swizzled_
= contents_swizzled
;
42 DrawableTile() : resource_id_(0), contents_swizzled_(false) {}
44 ResourceProvider::ResourceId resource_id_
;
45 bool contents_swizzled_
;
47 DISALLOW_COPY_AND_ASSIGN(DrawableTile
);
50 TiledLayerImpl::TiledLayerImpl(LayerTreeImpl
* tree_impl
, int id
)
51 : LayerImpl(tree_impl
, id
), skips_draw_(true) {}
53 TiledLayerImpl::~TiledLayerImpl() {
56 void TiledLayerImpl::GetContentsResourceId(
57 ResourceProvider::ResourceId
* resource_id
,
58 gfx::Size
* resource_size
) const {
59 // This function is only valid for single texture layers, e.g. masks.
61 // It's possible the mask layer is created but has no size or otherwise
63 if (tiler_
->num_tiles_x() == 0 || tiler_
->num_tiles_y() == 0) {
68 // Any other number of tiles other than 0 or 1 is incorrect for masks.
69 DCHECK_EQ(tiler_
->num_tiles_x(), 1);
70 DCHECK_EQ(tiler_
->num_tiles_y(), 1);
72 DrawableTile
* tile
= TileAt(0, 0);
73 *resource_id
= tile
? tile
->resource_id() : 0;
74 *resource_size
= tiler_
->tile_size();
77 bool TiledLayerImpl::HasTileAt(int i
, int j
) const {
78 return !!tiler_
->TileAt(i
, j
);
81 bool TiledLayerImpl::HasResourceIdForTileAt(int i
, int j
) const {
82 return HasTileAt(i
, j
) && TileAt(i
, j
)->resource_id();
85 DrawableTile
* TiledLayerImpl::TileAt(int i
, int j
) const {
86 return static_cast<DrawableTile
*>(tiler_
->TileAt(i
, j
));
89 DrawableTile
* TiledLayerImpl::CreateTile(int i
, int j
) {
90 scoped_ptr
<DrawableTile
> tile(DrawableTile::Create());
91 DrawableTile
* added_tile
= tile
.get();
92 tiler_
->AddTile(tile
.Pass(), i
, j
);
97 void TiledLayerImpl::GetDebugBorderProperties(SkColor
* color
,
99 *color
= DebugColors::TiledContentLayerBorderColor();
100 *width
= DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
103 scoped_ptr
<LayerImpl
> TiledLayerImpl::CreateLayerImpl(
104 LayerTreeImpl
* tree_impl
) {
105 return TiledLayerImpl::Create(tree_impl
, id());
108 void TiledLayerImpl::AsValueInto(base::debug::TracedValue
* state
) const {
109 LayerImpl::AsValueInto(state
);
110 state
->BeginArray("invalidation");
111 MathUtil::AddToTracedValue(update_rect(), state
);
115 size_t TiledLayerImpl::GPUMemoryUsageInBytes() const {
117 const size_t kMemoryUsagePerTileInBytes
=
118 4 * tiler_
->tile_size().width() * tiler_
->tile_size().height();
119 for (LayerTilingData::TileMap::const_iterator iter
= tiler_
->tiles().begin();
120 iter
!= tiler_
->tiles().end();
122 const DrawableTile
* tile
= static_cast<DrawableTile
*>(iter
->second
);
124 if (!tile
->resource_id())
126 amount
+= kMemoryUsagePerTileInBytes
;
131 void TiledLayerImpl::PushPropertiesTo(LayerImpl
* layer
) {
132 LayerImpl::PushPropertiesTo(layer
);
134 TiledLayerImpl
* tiled_layer
= static_cast<TiledLayerImpl
*>(layer
);
136 tiled_layer
->set_skips_draw(skips_draw_
);
137 tiled_layer
->SetTilingData(*tiler_
);
139 for (LayerTilingData::TileMap::const_iterator iter
= tiler_
->tiles().begin();
140 iter
!= tiler_
->tiles().end();
142 int i
= iter
->first
.first
;
143 int j
= iter
->first
.second
;
144 DrawableTile
* tile
= static_cast<DrawableTile
*>(iter
->second
);
146 tiled_layer
->PushTileProperties(i
,
149 tile
->contents_swizzled());
153 bool TiledLayerImpl::WillDraw(DrawMode draw_mode
,
154 ResourceProvider
* resource_provider
) {
155 if (!tiler_
|| tiler_
->has_empty_bounds() ||
156 visible_content_rect().IsEmpty() ||
157 draw_mode
== DRAW_MODE_RESOURCELESS_SOFTWARE
)
159 return LayerImpl::WillDraw(draw_mode
, resource_provider
);
162 void TiledLayerImpl::AppendQuads(RenderPass
* render_pass
,
163 const Occlusion
& occlusion_in_content_space
,
164 AppendQuadsData
* append_quads_data
) {
166 DCHECK(!tiler_
->has_empty_bounds());
167 DCHECK(!visible_content_rect().IsEmpty());
169 gfx::Rect content_rect
= visible_content_rect();
170 SharedQuadState
* shared_quad_state
=
171 render_pass
->CreateAndAppendSharedQuadState();
172 PopulateSharedQuadState(shared_quad_state
);
174 AppendDebugBorderQuad(
175 render_pass
, content_bounds(), shared_quad_state
, append_quads_data
);
177 int left
, top
, right
, bottom
;
178 tiler_
->ContentRectToTileIndices(content_rect
, &left
, &top
, &right
, &bottom
);
180 if (ShowDebugBorders()) {
181 for (int j
= top
; j
<= bottom
; ++j
) {
182 for (int i
= left
; i
<= right
; ++i
) {
183 DrawableTile
* tile
= TileAt(i
, j
);
184 gfx::Rect tile_rect
= tiler_
->tile_bounds(i
, j
);
185 gfx::Rect visible_tile_rect
= tile_rect
;
186 SkColor border_color
;
189 if (skips_draw_
|| !tile
|| !tile
->resource_id()) {
190 border_color
= DebugColors::MissingTileBorderColor();
191 border_width
= DebugColors::MissingTileBorderWidth(layer_tree_impl());
193 border_color
= DebugColors::HighResTileBorderColor();
194 border_width
= DebugColors::HighResTileBorderWidth(layer_tree_impl());
196 DebugBorderDrawQuad
* debug_border_quad
=
197 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
198 debug_border_quad
->SetNew(shared_quad_state
,
210 for (int j
= top
; j
<= bottom
; ++j
) {
211 for (int i
= left
; i
<= right
; ++i
) {
212 DrawableTile
* tile
= TileAt(i
, j
);
213 gfx::Rect tile_rect
= tiler_
->tile_bounds(i
, j
);
214 gfx::Rect display_rect
= tile_rect
;
215 tile_rect
.Intersect(content_rect
);
218 if (tile_rect
.IsEmpty())
221 gfx::Rect visible_tile_rect
=
222 occlusion_in_content_space
.GetUnoccludedContentRect(tile_rect
);
223 if (visible_tile_rect
.IsEmpty())
226 if (!tile
|| !tile
->resource_id()) {
227 SkColor checker_color
;
228 if (ShowDebugBorders()) {
230 tile
? DebugColors::InvalidatedTileCheckerboardColor()
231 : DebugColors::EvictedTileCheckerboardColor();
233 checker_color
= DebugColors::DefaultCheckerboardColor();
236 CheckerboardDrawQuad
* checkerboard_quad
=
237 render_pass
->CreateAndAppendDrawQuad
<CheckerboardDrawQuad
>();
238 checkerboard_quad
->SetNew(
239 shared_quad_state
, tile_rect
, visible_tile_rect
, checker_color
);
240 append_quads_data
->num_missing_tiles
++;
244 gfx::Rect tile_opaque_rect
= contents_opaque() ? tile_rect
: gfx::Rect();
246 // Keep track of how the top left has moved, so the texture can be
247 // offset the same amount.
248 gfx::Vector2d display_offset
= tile_rect
.origin() - display_rect
.origin();
249 gfx::Vector2d texture_offset
=
250 tiler_
->texture_offset(i
, j
) + display_offset
;
251 gfx::RectF tex_coord_rect
= gfx::RectF(tile_rect
.size()) + texture_offset
;
253 float tile_width
= static_cast<float>(tiler_
->tile_size().width());
254 float tile_height
= static_cast<float>(tiler_
->tile_size().height());
255 gfx::Size
texture_size(tile_width
, tile_height
);
257 TileDrawQuad
* quad
= render_pass
->CreateAndAppendDrawQuad
<TileDrawQuad
>();
258 quad
->SetNew(shared_quad_state
,
265 tile
->contents_swizzled());
270 void TiledLayerImpl::SetTilingData(const LayerTilingData
& tiler
) {
274 tiler_
= LayerTilingData::Create(tiler
.tile_size(),
275 tiler
.has_border_texels()
276 ? LayerTilingData::HAS_BORDER_TEXELS
277 : LayerTilingData::NO_BORDER_TEXELS
);
282 void TiledLayerImpl::PushTileProperties(
285 ResourceProvider::ResourceId resource_id
,
286 bool contents_swizzled
) {
287 DrawableTile
* tile
= TileAt(i
, j
);
289 tile
= CreateTile(i
, j
);
290 tile
->set_resource_id(resource_id
);
291 tile
->set_contents_swizzled(contents_swizzled
);
294 void TiledLayerImpl::PushInvalidTile(int i
, int j
) {
295 DrawableTile
* tile
= TileAt(i
, j
);
297 tile
= CreateTile(i
, j
);
298 tile
->set_resource_id(0);
299 tile
->set_contents_swizzled(false);
302 SimpleEnclosedRegion
TiledLayerImpl::VisibleContentOpaqueRegion() const {
304 return SimpleEnclosedRegion();
305 return LayerImpl::VisibleContentOpaqueRegion();
308 void TiledLayerImpl::ReleaseResources() {
312 const char* TiledLayerImpl::LayerTypeAsString() const {
313 return "cc::TiledLayerImpl";