1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_CONFIG_GPU_INFO_H_
6 #define GPU_CONFIG_GPU_INFO_H_
8 // Provides access to the GPU information for the system
9 // on which chrome is currently running.
14 #include "base/basictypes.h"
15 #include "base/time/time.h"
16 #include "base/version.h"
17 #include "build/build_config.h"
18 #include "gpu/config/dx_diag_node.h"
19 #include "gpu/config/gpu_performance_stats.h"
20 #include "gpu/gpu_export.h"
21 #include "ui/gfx/geometry/size.h"
25 // Result for the various Collect*Info* functions below.
26 // Fatal failures are for cases where we can't create a context at all or
27 // something, making the use of the GPU impossible.
28 // Non-fatal failures are for cases where we could gather most info, but maybe
29 // some is missing (e.g. unable to parse a version string or to detect the exact
31 enum CollectInfoResult
{
33 kCollectInfoSuccess
= 1,
34 kCollectInfoNonFatalFailure
= 2,
35 kCollectInfoFatalFailure
= 3
38 // Video profile. This *must* match media::VideoCodecProfile.
39 enum VideoCodecProfile
{
40 VIDEO_CODEC_PROFILE_UNKNOWN
= -1,
41 VIDEO_CODEC_PROFILE_MIN
= VIDEO_CODEC_PROFILE_UNKNOWN
,
42 H264PROFILE_BASELINE
= 0,
44 H264PROFILE_EXTENDED
= 2,
46 H264PROFILE_HIGH10PROFILE
= 4,
47 H264PROFILE_HIGH422PROFILE
= 5,
48 H264PROFILE_HIGH444PREDICTIVEPROFILE
= 6,
49 H264PROFILE_SCALABLEBASELINE
= 7,
50 H264PROFILE_SCALABLEHIGH
= 8,
51 H264PROFILE_STEREOHIGH
= 9,
52 H264PROFILE_MULTIVIEWHIGH
= 10,
55 VIDEO_CODEC_PROFILE_MAX
= VP9PROFILE_ANY
,
58 // Specification of an encoding profile supported by a hardware encoder.
59 struct GPU_EXPORT VideoEncodeAcceleratorSupportedProfile
{
60 VideoCodecProfile profile
;
61 gfx::Size max_resolution
;
62 uint32 max_framerate_numerator
;
63 uint32 max_framerate_denominator
;
66 struct GPU_EXPORT GPUInfo
{
67 struct GPU_EXPORT GPUDevice
{
71 // The DWORD (uint32) representing the graphics card vendor id.
74 // The DWORD (uint32) representing the graphics card device id.
75 // Device ids are unique to vendor, not to one another.
78 // Whether this GPU is the currently used one.
79 // Currently this field is only supported and meaningful on OS X.
82 // The strings that describe the GPU.
83 // In Linux these strings are obtained through libpci.
84 // In Win/MacOSX, these two strings are not filled at the moment.
85 // In Android, these are respectively GL_VENDOR and GL_RENDERER.
86 std::string vendor_string
;
87 std::string device_string
;
93 bool SupportsAccelerated2dCanvas() const {
94 return !can_lose_context
&& !software_rendering
;
97 // The amount of time taken to get from the process starting to the message
99 base::TimeDelta initialization_time
;
101 // Computer has NVIDIA Optimus
104 // Computer has AMD Dynamic Switchable Graphics
107 // Lenovo dCute is installed. http://crbug.com/181665.
110 // Version of DisplayLink driver installed. Zero if not installed.
111 // http://crbug.com/177611.
112 Version display_link_version
;
114 // Primary GPU, for exmaple, the discrete GPU in a dual GPU machine.
117 // Secondary GPUs, for example, the integrated GPU in a dual GPU machine.
118 std::vector
<GPUDevice
> secondary_gpus
;
120 // On Windows, the unique identifier of the adapter the GPU process uses.
121 // The default is zero, which makes the browser process create its D3D device
122 // on the primary adapter. Note that the primary adapter can change at any
123 // time so it is better to specify a particular LUID. Note that valid LUIDs
124 // are always non-zero.
127 // The vendor of the graphics driver currently installed.
128 std::string driver_vendor
;
130 // The version of the graphics driver currently installed.
131 std::string driver_version
;
133 // The date of the graphics driver currently installed.
134 std::string driver_date
;
136 // The version of the pixel/fragment shader used by the gpu.
137 std::string pixel_shader_version
;
139 // The version of the vertex shader used by the gpu.
140 std::string vertex_shader_version
;
142 // The machine model identifier. They can contain any character, including
143 // whitespaces. Currently it is supported on MacOSX and Android.
144 // Android examples: "Naxus 5", "XT1032".
145 // On MacOSX, the version is stripped out of the model identifier, for
146 // example, the original identifier is "MacBookPro7,2", and we put
147 // "MacBookPro" as machine_model_name, and "7.2" as machine_model_version.
148 std::string machine_model_name
;
150 // The version of the machine model. Currently it is supported on MacOSX.
151 // See machine_model_name's comment.
152 std::string machine_model_version
;
154 // The GL_VERSION string.
155 std::string gl_version
;
157 // The GL_VENDOR string.
158 std::string gl_vendor
;
160 // The GL_RENDERER string.
161 std::string gl_renderer
;
163 // The GL_EXTENSIONS string.
164 std::string gl_extensions
;
166 // GL window system binding vendor. "" if not available.
167 std::string gl_ws_vendor
;
169 // GL window system binding version. "" if not available.
170 std::string gl_ws_version
;
172 // GL window system binding extensions. "" if not available.
173 std::string gl_ws_extensions
;
175 // GL reset notification strategy as defined by GL_ARB_robustness. 0 if GPU
176 // reset detection or notification not available.
177 uint32 gl_reset_notification_strategy
;
179 // The device semantics, i.e. whether the Vista and Windows 7 specific
180 // semantics are available.
181 bool can_lose_context
;
183 // By default all values are 0.
184 GpuPerformanceStats performance_stats
;
186 bool software_rendering
;
188 // Whether the driver uses direct rendering. True on most platforms, false on
189 // X11 when using remote X.
190 bool direct_rendering
;
192 // Whether the gpu process is running in a sandbox.
195 // Number of GPU process crashes recorded.
196 int process_crash_count
;
198 // The state of whether the basic/context/DxDiagnostics info is collected and
199 // if the collection fails or not.
200 CollectInfoResult basic_info_state
;
201 CollectInfoResult context_info_state
;
203 CollectInfoResult dx_diagnostics_info_state
;
205 // The information returned by the DirectX Diagnostics Tool.
206 DxDiagNode dx_diagnostics
;
209 std::vector
<VideoEncodeAcceleratorSupportedProfile
>
210 video_encode_accelerator_supported_profiles
;
211 // Note: when adding new members, please remember to update EnumerateFields
214 // In conjunction with EnumerateFields, this allows the embedder to
215 // enumerate the values in this structure without having to embed
216 // references to its specific member variables. This simplifies the
217 // addition of new fields to this type.
220 // The following methods apply to the "current" object. Initially this
221 // is the root object, but calls to BeginGPUDevice/EndGPUDevice and
222 // BeginAuxAttributes/EndAuxAttributes change the object to which these
223 // calls should apply.
224 virtual void AddInt64(const char* name
, int64 value
) = 0;
225 virtual void AddInt(const char* name
, int value
) = 0;
226 virtual void AddString(const char* name
, const std::string
& value
) = 0;
227 virtual void AddBool(const char* name
, bool value
) = 0;
228 virtual void AddTimeDeltaInSecondsF(const char* name
,
229 const base::TimeDelta
& value
) = 0;
231 // Markers indicating that a GPUDevice is being described.
232 virtual void BeginGPUDevice() = 0;
233 virtual void EndGPUDevice() = 0;
235 // Markers indicating that a VideoEncodeAcceleratorSupportedProfile is
237 virtual void BeginVideoEncodeAcceleratorSupportedProfile() = 0;
238 virtual void EndVideoEncodeAcceleratorSupportedProfile() = 0;
240 // Markers indicating that "auxiliary" attributes of the GPUInfo
241 // (according to the DevTools protocol) are being described.
242 virtual void BeginAuxAttributes() = 0;
243 virtual void EndAuxAttributes() = 0;
246 virtual ~Enumerator() {}
249 // Outputs the fields in this structure to the provided enumerator.
250 void EnumerateFields(Enumerator
* enumerator
) const;
255 #endif // GPU_CONFIG_GPU_INFO_H_