1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "storage/browser/fileapi/sandbox_directory_database.h"
12 #include "base/files/file_enumerator.h"
13 #include "base/files/file_util.h"
14 #include "base/location.h"
15 #include "base/metrics/histogram.h"
16 #include "base/pickle.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/string_util.h"
19 #include "storage/browser/fileapi/file_system_usage_cache.h"
20 #include "storage/common/fileapi/file_system_util.h"
21 #include "third_party/leveldatabase/src/include/leveldb/db.h"
22 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
26 bool PickleFromFileInfo(const storage::SandboxDirectoryDatabase::FileInfo
& info
,
29 std::string data_path
;
30 // Round off here to match the behavior of the filesystem on real files.
32 base::Time::FromDoubleT(floor(info
.modification_time
.ToDoubleT()));
35 data_path
= storage::FilePathToString(info
.data_path
);
36 name
= storage::FilePathToString(base::FilePath(info
.name
));
38 if (pickle
->WriteInt64(info
.parent_id
) &&
39 pickle
->WriteString(data_path
) &&
40 pickle
->WriteString(name
) &&
41 pickle
->WriteInt64(time
.ToInternalValue()))
48 bool FileInfoFromPickle(const Pickle
& pickle
,
49 storage::SandboxDirectoryDatabase::FileInfo
* info
) {
50 PickleIterator
iter(pickle
);
51 std::string data_path
;
55 if (pickle
.ReadInt64(&iter
, &info
->parent_id
) &&
56 pickle
.ReadString(&iter
, &data_path
) &&
57 pickle
.ReadString(&iter
, &name
) &&
58 pickle
.ReadInt64(&iter
, &internal_time
)) {
59 info
->data_path
= storage::StringToFilePath(data_path
);
60 info
->name
= storage::StringToFilePath(name
).value();
61 info
->modification_time
= base::Time::FromInternalValue(internal_time
);
64 LOG(ERROR
) << "Pickle could not be digested!";
68 const base::FilePath::CharType kDirectoryDatabaseName
[] =
69 FILE_PATH_LITERAL("Paths");
70 const char kChildLookupPrefix
[] = "CHILD_OF:";
71 const char kChildLookupSeparator
[] = ":";
72 const char kLastFileIdKey
[] = "LAST_FILE_ID";
73 const char kLastIntegerKey
[] = "LAST_INTEGER";
74 const int64 kMinimumReportIntervalHours
= 1;
75 const char kInitStatusHistogramLabel
[] = "FileSystem.DirectoryDatabaseInit";
76 const char kDatabaseRepairHistogramLabel
[] =
77 "FileSystem.DirectoryDatabaseRepair";
81 INIT_STATUS_CORRUPTION
,
83 INIT_STATUS_UNKNOWN_ERROR
,
88 DB_REPAIR_SUCCEEDED
= 0,
93 std::string
GetChildLookupKey(
94 storage::SandboxDirectoryDatabase::FileId parent_id
,
95 const base::FilePath::StringType
& child_name
) {
97 name
= storage::FilePathToString(base::FilePath(child_name
));
98 return std::string(kChildLookupPrefix
) + base::Int64ToString(parent_id
) +
99 std::string(kChildLookupSeparator
) + name
;
102 std::string
GetChildListingKeyPrefix(
103 storage::SandboxDirectoryDatabase::FileId parent_id
) {
104 return std::string(kChildLookupPrefix
) + base::Int64ToString(parent_id
) +
105 std::string(kChildLookupSeparator
);
108 const char* LastFileIdKey() {
109 return kLastFileIdKey
;
112 const char* LastIntegerKey() {
113 return kLastIntegerKey
;
116 std::string
GetFileLookupKey(
117 storage::SandboxDirectoryDatabase::FileId file_id
) {
118 return base::Int64ToString(file_id
);
122 // - Any database entry is one of:
123 // - ("CHILD_OF:|parent_id|:<name>", "|file_id|"),
124 // - ("LAST_FILE_ID", "|last_file_id|"),
125 // - ("LAST_INTEGER", "|last_integer|"),
126 // - ("|file_id|", "pickled FileInfo")
127 // where FileInfo has |parent_id|, |data_path|, |name| and
128 // |modification_time|,
130 // - Each file in the database has unique backing file.
131 // - Each file in |filesystem_data_directory_| has a database entry.
132 // - Directory structure is tree, i.e. connected and acyclic.
133 class DatabaseCheckHelper
{
135 typedef storage::SandboxDirectoryDatabase::FileId FileId
;
136 typedef storage::SandboxDirectoryDatabase::FileInfo FileInfo
;
138 DatabaseCheckHelper(storage::SandboxDirectoryDatabase
* dir_db
,
140 const base::FilePath
& path
);
142 bool IsFileSystemConsistent() {
143 return IsDatabaseEmpty() ||
144 (ScanDatabase() && ScanDirectory() && ScanHierarchy());
148 bool IsDatabaseEmpty();
149 // These 3 methods need to be called in the order. Each method requires its
150 // previous method finished successfully. They also require the database is
153 bool ScanDirectory();
154 bool ScanHierarchy();
156 storage::SandboxDirectoryDatabase
* dir_db_
;
158 base::FilePath path_
;
160 std::set
<base::FilePath
> files_in_db_
;
162 size_t num_directories_in_db_
;
163 size_t num_files_in_db_
;
164 size_t num_hierarchy_links_in_db_
;
166 FileId last_file_id_
;
167 FileId last_integer_
;
170 DatabaseCheckHelper::DatabaseCheckHelper(
171 storage::SandboxDirectoryDatabase
* dir_db
,
173 const base::FilePath
& path
)
177 num_directories_in_db_(0),
179 num_hierarchy_links_in_db_(0),
184 DCHECK(!path_
.empty() && base::DirectoryExists(path_
));
187 bool DatabaseCheckHelper::IsDatabaseEmpty() {
188 scoped_ptr
<leveldb::Iterator
> itr(db_
->NewIterator(leveldb::ReadOptions()));
190 return !itr
->Valid();
193 bool DatabaseCheckHelper::ScanDatabase() {
194 // Scans all database entries sequentially to verify each of them has unique
196 int64 max_file_id
= -1;
197 std::set
<FileId
> file_ids
;
199 scoped_ptr
<leveldb::Iterator
> itr(db_
->NewIterator(leveldb::ReadOptions()));
200 for (itr
->SeekToFirst(); itr
->Valid(); itr
->Next()) {
201 std::string key
= itr
->key().ToString();
202 if (StartsWithASCII(key
, kChildLookupPrefix
, true)) {
203 // key: "CHILD_OF:<parent_id>:<name>"
204 // value: "<child_id>"
205 ++num_hierarchy_links_in_db_
;
206 } else if (key
== kLastFileIdKey
) {
207 // key: "LAST_FILE_ID"
208 // value: "<last_file_id>"
209 if (last_file_id_
>= 0 ||
210 !base::StringToInt64(itr
->value().ToString(), &last_file_id_
))
213 if (last_file_id_
< 0)
215 } else if (key
== kLastIntegerKey
) {
216 // key: "LAST_INTEGER"
217 // value: "<last_integer>"
218 if (last_integer_
>= 0 ||
219 !base::StringToInt64(itr
->value().ToString(), &last_integer_
))
223 // value: "<pickled FileInfo>"
225 if (!FileInfoFromPickle(
226 Pickle(itr
->value().data(), itr
->value().size()), &file_info
))
230 if (!base::StringToInt64(key
, &file_id
) || file_id
< 0)
233 if (max_file_id
< file_id
)
234 max_file_id
= file_id
;
235 if (!file_ids
.insert(file_id
).second
)
238 if (file_info
.is_directory()) {
239 ++num_directories_in_db_
;
240 DCHECK(file_info
.data_path
.empty());
242 // Ensure any pair of file entry don't share their data_path.
243 if (!files_in_db_
.insert(file_info
.data_path
).second
)
246 // Ensure the backing file exists as a normal file.
247 base::File::Info platform_file_info
;
248 if (!base::GetFileInfo(
249 path_
.Append(file_info
.data_path
), &platform_file_info
) ||
250 platform_file_info
.is_directory
||
251 platform_file_info
.is_symbolic_link
) {
252 // leveldb::Iterator iterates a snapshot of the database.
253 // So even after RemoveFileInfo() call, we'll visit hierarchy link
254 // from |parent_id| to |file_id|.
255 if (!dir_db_
->RemoveFileInfo(file_id
))
257 --num_hierarchy_links_in_db_
;
258 files_in_db_
.erase(file_info
.data_path
);
266 // TODO(tzik): Add constraint for |last_integer_| to avoid possible
267 // data path confliction on ObfuscatedFileUtil.
268 return max_file_id
<= last_file_id_
;
271 bool DatabaseCheckHelper::ScanDirectory() {
272 // TODO(kinuko): Scans all local file system entries to verify each of them
273 // has a database entry.
274 const base::FilePath kExcludes
[] = {
275 base::FilePath(kDirectoryDatabaseName
),
276 base::FilePath(storage::FileSystemUsageCache::kUsageFileName
),
279 // Any path in |pending_directories| is relative to |path_|.
280 std::stack
<base::FilePath
> pending_directories
;
281 pending_directories
.push(base::FilePath());
283 while (!pending_directories
.empty()) {
284 base::FilePath dir_path
= pending_directories
.top();
285 pending_directories
.pop();
287 base::FileEnumerator
file_enum(
288 dir_path
.empty() ? path_
: path_
.Append(dir_path
),
289 false /* not recursive */,
290 base::FileEnumerator::DIRECTORIES
| base::FileEnumerator::FILES
);
292 base::FilePath absolute_file_path
;
293 while (!(absolute_file_path
= file_enum
.Next()).empty()) {
294 base::FileEnumerator::FileInfo find_info
= file_enum
.GetInfo();
296 base::FilePath relative_file_path
;
297 if (!path_
.AppendRelativePath(absolute_file_path
, &relative_file_path
))
300 if (std::find(kExcludes
, kExcludes
+ arraysize(kExcludes
),
301 relative_file_path
) != kExcludes
+ arraysize(kExcludes
))
304 if (find_info
.IsDirectory()) {
305 pending_directories
.push(relative_file_path
);
309 // Check if the file has a database entry.
310 std::set
<base::FilePath
>::iterator itr
=
311 files_in_db_
.find(relative_file_path
);
312 if (itr
== files_in_db_
.end()) {
313 if (!base::DeleteFile(absolute_file_path
, false))
316 files_in_db_
.erase(itr
);
321 return files_in_db_
.empty();
324 bool DatabaseCheckHelper::ScanHierarchy() {
325 size_t visited_directories
= 0;
326 size_t visited_files
= 0;
327 size_t visited_links
= 0;
329 std::stack
<FileId
> directories
;
332 // Check if the root directory exists as a directory.
334 if (!dir_db_
->GetFileInfo(0, &file_info
))
336 if (file_info
.parent_id
!= 0 ||
337 !file_info
.is_directory())
340 while (!directories
.empty()) {
341 ++visited_directories
;
342 FileId dir_id
= directories
.top();
345 std::vector
<FileId
> children
;
346 if (!dir_db_
->ListChildren(dir_id
, &children
))
348 for (std::vector
<FileId
>::iterator itr
= children
.begin();
349 itr
!= children
.end();
351 // Any directory must not have root directory as child.
355 // Check if the child knows the parent as its parent.
357 if (!dir_db_
->GetFileInfo(*itr
, &file_info
))
359 if (file_info
.parent_id
!= dir_id
)
362 // Check if the parent knows the name of its child correctly.
364 if (!dir_db_
->GetChildWithName(dir_id
, file_info
.name
, &file_id
) ||
368 if (file_info
.is_directory())
369 directories
.push(*itr
);
376 // Check if we've visited all database entries.
377 return num_directories_in_db_
== visited_directories
&&
378 num_files_in_db_
== visited_files
&&
379 num_hierarchy_links_in_db_
== visited_links
;
382 // Returns true if the given |data_path| contains no parent references ("..")
383 // and does not refer to special system files.
384 // This is called in GetFileInfo, AddFileInfo and UpdateFileInfo to
385 // ensure we're only dealing with valid data paths.
386 bool VerifyDataPath(const base::FilePath
& data_path
) {
387 // |data_path| should not contain any ".." and should be a relative path
388 // (to the filesystem_data_directory_).
389 if (data_path
.ReferencesParent() || data_path
.IsAbsolute())
391 // See if it's not pointing to the special system paths.
392 const base::FilePath kExcludes
[] = {
393 base::FilePath(kDirectoryDatabaseName
),
394 base::FilePath(storage::FileSystemUsageCache::kUsageFileName
),
396 for (size_t i
= 0; i
< arraysize(kExcludes
); ++i
) {
397 if (data_path
== kExcludes
[i
] || kExcludes
[i
].IsParent(data_path
))
407 SandboxDirectoryDatabase::FileInfo::FileInfo() : parent_id(0) {
410 SandboxDirectoryDatabase::FileInfo::~FileInfo() {
413 SandboxDirectoryDatabase::SandboxDirectoryDatabase(
414 const base::FilePath
& filesystem_data_directory
,
415 leveldb::Env
* env_override
)
416 : filesystem_data_directory_(filesystem_data_directory
),
417 env_override_(env_override
) {
420 SandboxDirectoryDatabase::~SandboxDirectoryDatabase() {
423 bool SandboxDirectoryDatabase::GetChildWithName(
425 const base::FilePath::StringType
& name
,
427 if (!Init(REPAIR_ON_CORRUPTION
))
430 std::string child_key
= GetChildLookupKey(parent_id
, name
);
431 std::string child_id_string
;
432 leveldb::Status status
=
433 db_
->Get(leveldb::ReadOptions(), child_key
, &child_id_string
);
434 if (status
.IsNotFound())
437 if (!base::StringToInt64(child_id_string
, child_id
)) {
438 LOG(ERROR
) << "Hit database corruption!";
443 HandleError(FROM_HERE
, status
);
447 bool SandboxDirectoryDatabase::GetFileWithPath(
448 const base::FilePath
& path
, FileId
* file_id
) {
449 std::vector
<base::FilePath::StringType
> components
;
450 VirtualPath::GetComponents(path
, &components
);
452 std::vector
<base::FilePath::StringType
>::iterator iter
;
453 for (iter
= components
.begin(); iter
!= components
.end(); ++iter
) {
454 base::FilePath::StringType name
;
456 if (name
== FILE_PATH_LITERAL("/"))
458 if (!GetChildWithName(local_id
, name
, &local_id
))
465 bool SandboxDirectoryDatabase::ListChildren(
466 FileId parent_id
, std::vector
<FileId
>* children
) {
467 // Check to add later: fail if parent is a file, at least in debug builds.
468 if (!Init(REPAIR_ON_CORRUPTION
))
471 std::string child_key_prefix
= GetChildListingKeyPrefix(parent_id
);
473 scoped_ptr
<leveldb::Iterator
> iter(db_
->NewIterator(leveldb::ReadOptions()));
474 iter
->Seek(child_key_prefix
);
476 while (iter
->Valid() &&
477 StartsWithASCII(iter
->key().ToString(), child_key_prefix
, true)) {
478 std::string child_id_string
= iter
->value().ToString();
480 if (!base::StringToInt64(child_id_string
, &child_id
)) {
481 LOG(ERROR
) << "Hit database corruption!";
484 children
->push_back(child_id
);
490 bool SandboxDirectoryDatabase::GetFileInfo(FileId file_id
, FileInfo
* info
) {
491 if (!Init(REPAIR_ON_CORRUPTION
))
494 std::string file_key
= GetFileLookupKey(file_id
);
495 std::string file_data_string
;
496 leveldb::Status status
=
497 db_
->Get(leveldb::ReadOptions(), file_key
, &file_data_string
);
499 bool success
= FileInfoFromPickle(
500 Pickle(file_data_string
.data(), file_data_string
.length()), info
);
503 if (!VerifyDataPath(info
->data_path
)) {
504 LOG(ERROR
) << "Resolved data path is invalid: "
505 << info
->data_path
.value();
510 // Special-case the root, for databases that haven't been initialized yet.
511 // Without this, a query for the root's file info, made before creating the
512 // first file in the database, will fail and confuse callers.
513 if (status
.IsNotFound() && !file_id
) {
514 info
->name
= base::FilePath::StringType();
515 info
->data_path
= base::FilePath();
516 info
->modification_time
= base::Time::Now();
520 HandleError(FROM_HERE
, status
);
524 base::File::Error
SandboxDirectoryDatabase::AddFileInfo(
525 const FileInfo
& info
, FileId
* file_id
) {
526 if (!Init(REPAIR_ON_CORRUPTION
))
527 return base::File::FILE_ERROR_FAILED
;
529 std::string child_key
= GetChildLookupKey(info
.parent_id
, info
.name
);
530 std::string child_id_string
;
531 leveldb::Status status
=
532 db_
->Get(leveldb::ReadOptions(), child_key
, &child_id_string
);
534 LOG(ERROR
) << "File exists already!";
535 return base::File::FILE_ERROR_EXISTS
;
537 if (!status
.IsNotFound()) {
538 HandleError(FROM_HERE
, status
);
539 return base::File::FILE_ERROR_NOT_FOUND
;
542 if (!IsDirectory(info
.parent_id
)) {
543 LOG(ERROR
) << "New parent directory is a file!";
544 return base::File::FILE_ERROR_NOT_A_DIRECTORY
;
547 // This would be a fine place to limit the number of files in a directory, if
548 // we decide to add that restriction.
551 if (!GetLastFileId(&temp_id
))
552 return base::File::FILE_ERROR_FAILED
;
555 leveldb::WriteBatch batch
;
556 if (!AddFileInfoHelper(info
, temp_id
, &batch
))
557 return base::File::FILE_ERROR_FAILED
;
559 batch
.Put(LastFileIdKey(), base::Int64ToString(temp_id
));
560 status
= db_
->Write(leveldb::WriteOptions(), &batch
);
562 HandleError(FROM_HERE
, status
);
563 return base::File::FILE_ERROR_FAILED
;
566 return base::File::FILE_OK
;
569 bool SandboxDirectoryDatabase::RemoveFileInfo(FileId file_id
) {
570 if (!Init(REPAIR_ON_CORRUPTION
))
572 leveldb::WriteBatch batch
;
573 if (!RemoveFileInfoHelper(file_id
, &batch
))
575 leveldb::Status status
= db_
->Write(leveldb::WriteOptions(), &batch
);
577 HandleError(FROM_HERE
, status
);
583 bool SandboxDirectoryDatabase::UpdateFileInfo(
584 FileId file_id
, const FileInfo
& new_info
) {
585 // TODO(ericu): We should also check to see that this doesn't create a loop,
586 // but perhaps only in a debug build.
587 if (!Init(REPAIR_ON_CORRUPTION
))
589 DCHECK(file_id
); // You can't remove the root, ever. Just delete the DB.
591 if (!GetFileInfo(file_id
, &old_info
))
593 if (old_info
.parent_id
!= new_info
.parent_id
&&
594 !IsDirectory(new_info
.parent_id
))
596 if (old_info
.parent_id
!= new_info
.parent_id
||
597 old_info
.name
!= new_info
.name
) {
598 // Check for name clashes.
600 if (GetChildWithName(new_info
.parent_id
, new_info
.name
, &temp_id
)) {
601 LOG(ERROR
) << "Name collision on move.";
605 leveldb::WriteBatch batch
;
606 if (!RemoveFileInfoHelper(file_id
, &batch
) ||
607 !AddFileInfoHelper(new_info
, file_id
, &batch
))
609 leveldb::Status status
= db_
->Write(leveldb::WriteOptions(), &batch
);
611 HandleError(FROM_HERE
, status
);
617 bool SandboxDirectoryDatabase::UpdateModificationTime(
618 FileId file_id
, const base::Time
& modification_time
) {
620 if (!GetFileInfo(file_id
, &info
))
622 info
.modification_time
= modification_time
;
624 if (!PickleFromFileInfo(info
, &pickle
))
626 leveldb::Status status
= db_
->Put(
627 leveldb::WriteOptions(),
628 GetFileLookupKey(file_id
),
629 leveldb::Slice(reinterpret_cast<const char *>(pickle
.data()),
632 HandleError(FROM_HERE
, status
);
638 bool SandboxDirectoryDatabase::OverwritingMoveFile(
639 FileId src_file_id
, FileId dest_file_id
) {
640 FileInfo src_file_info
;
641 FileInfo dest_file_info
;
643 if (!GetFileInfo(src_file_id
, &src_file_info
))
645 if (!GetFileInfo(dest_file_id
, &dest_file_info
))
647 if (src_file_info
.is_directory() || dest_file_info
.is_directory())
649 leveldb::WriteBatch batch
;
650 // This is the only field that really gets moved over; if you add fields to
651 // FileInfo, e.g. ctime, they might need to be copied here.
652 dest_file_info
.data_path
= src_file_info
.data_path
;
653 if (!RemoveFileInfoHelper(src_file_id
, &batch
))
656 if (!PickleFromFileInfo(dest_file_info
, &pickle
))
659 GetFileLookupKey(dest_file_id
),
660 leveldb::Slice(reinterpret_cast<const char *>(pickle
.data()),
662 leveldb::Status status
= db_
->Write(leveldb::WriteOptions(), &batch
);
664 HandleError(FROM_HERE
, status
);
670 bool SandboxDirectoryDatabase::GetNextInteger(int64
* next
) {
671 if (!Init(REPAIR_ON_CORRUPTION
))
674 std::string int_string
;
675 leveldb::Status status
=
676 db_
->Get(leveldb::ReadOptions(), LastIntegerKey(), &int_string
);
679 if (!base::StringToInt64(int_string
, &temp
)) {
680 LOG(ERROR
) << "Hit database corruption!";
684 status
= db_
->Put(leveldb::WriteOptions(), LastIntegerKey(),
685 base::Int64ToString(temp
));
687 HandleError(FROM_HERE
, status
);
693 if (!status
.IsNotFound()) {
694 HandleError(FROM_HERE
, status
);
697 // The database must not yet exist; initialize it.
698 if (!StoreDefaultValues())
701 return GetNextInteger(next
);
704 bool SandboxDirectoryDatabase::DestroyDatabase() {
706 const std::string path
=
707 FilePathToString(filesystem_data_directory_
.Append(
708 kDirectoryDatabaseName
));
709 leveldb::Options options
;
711 options
.env
= env_override_
;
712 leveldb::Status status
= leveldb::DestroyDB(path
, options
);
715 LOG(WARNING
) << "Failed to destroy a database with status " <<
720 bool SandboxDirectoryDatabase::Init(RecoveryOption recovery_option
) {
725 FilePathToString(filesystem_data_directory_
.Append(
726 kDirectoryDatabaseName
));
727 leveldb::Options options
;
728 options
.max_open_files
= 0; // Use minimum.
729 options
.create_if_missing
= true;
731 options
.env
= env_override_
;
733 leveldb::Status status
= leveldb::DB::Open(options
, path
, &db
);
734 ReportInitStatus(status
);
739 HandleError(FROM_HERE
, status
);
741 // Corruption due to missing necessary MANIFEST-* file causes IOError instead
742 // of Corruption error.
743 // Try to repair database even when IOError case.
744 if (!status
.IsCorruption() && !status
.IsIOError())
747 switch (recovery_option
) {
748 case FAIL_ON_CORRUPTION
:
750 case REPAIR_ON_CORRUPTION
:
751 LOG(WARNING
) << "Corrupted SandboxDirectoryDatabase detected."
752 << " Attempting to repair.";
753 if (RepairDatabase(path
)) {
754 UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel
,
755 DB_REPAIR_SUCCEEDED
, DB_REPAIR_MAX
);
758 UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel
,
759 DB_REPAIR_FAILED
, DB_REPAIR_MAX
);
760 LOG(WARNING
) << "Failed to repair SandboxDirectoryDatabase.";
762 case DELETE_ON_CORRUPTION
:
763 LOG(WARNING
) << "Clearing SandboxDirectoryDatabase.";
764 if (!base::DeleteFile(filesystem_data_directory_
, true))
766 if (!base::CreateDirectory(filesystem_data_directory_
))
768 return Init(FAIL_ON_CORRUPTION
);
775 bool SandboxDirectoryDatabase::RepairDatabase(const std::string
& db_path
) {
777 leveldb::Options options
;
778 options
.max_open_files
= 0; // Use minimum.
780 options
.env
= env_override_
;
781 if (!leveldb::RepairDB(db_path
, options
).ok())
783 if (!Init(FAIL_ON_CORRUPTION
))
785 if (IsFileSystemConsistent())
791 bool SandboxDirectoryDatabase::IsDirectory(FileId file_id
) {
794 return true; // The root is a directory.
795 if (!GetFileInfo(file_id
, &info
))
797 if (!info
.is_directory())
802 bool SandboxDirectoryDatabase::IsFileSystemConsistent() {
803 if (!Init(FAIL_ON_CORRUPTION
))
805 DatabaseCheckHelper
helper(this, db_
.get(), filesystem_data_directory_
);
806 return helper
.IsFileSystemConsistent();
809 void SandboxDirectoryDatabase::ReportInitStatus(
810 const leveldb::Status
& status
) {
811 base::Time now
= base::Time::Now();
812 const base::TimeDelta minimum_interval
=
813 base::TimeDelta::FromHours(kMinimumReportIntervalHours
);
814 if (last_reported_time_
+ minimum_interval
>= now
)
816 last_reported_time_
= now
;
819 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel
,
820 INIT_STATUS_OK
, INIT_STATUS_MAX
);
821 } else if (status
.IsCorruption()) {
822 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel
,
823 INIT_STATUS_CORRUPTION
, INIT_STATUS_MAX
);
824 } else if (status
.IsIOError()) {
825 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel
,
826 INIT_STATUS_IO_ERROR
, INIT_STATUS_MAX
);
828 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel
,
829 INIT_STATUS_UNKNOWN_ERROR
, INIT_STATUS_MAX
);
833 bool SandboxDirectoryDatabase::StoreDefaultValues() {
834 // Verify that this is a totally new database, and initialize it.
835 scoped_ptr
<leveldb::Iterator
> iter(db_
->NewIterator(leveldb::ReadOptions()));
837 if (iter
->Valid()) { // DB was not empty--we shouldn't have been called.
838 LOG(ERROR
) << "File system origin database is corrupt!";
841 // This is always the first write into the database. If we ever add a
842 // version number, it should go in this transaction too.
845 root
.modification_time
= base::Time::Now();
846 leveldb::WriteBatch batch
;
847 if (!AddFileInfoHelper(root
, 0, &batch
))
849 batch
.Put(LastFileIdKey(), base::Int64ToString(0));
850 batch
.Put(LastIntegerKey(), base::Int64ToString(-1));
851 leveldb::Status status
= db_
->Write(leveldb::WriteOptions(), &batch
);
853 HandleError(FROM_HERE
, status
);
859 bool SandboxDirectoryDatabase::GetLastFileId(FileId
* file_id
) {
860 if (!Init(REPAIR_ON_CORRUPTION
))
863 std::string id_string
;
864 leveldb::Status status
=
865 db_
->Get(leveldb::ReadOptions(), LastFileIdKey(), &id_string
);
867 if (!base::StringToInt64(id_string
, file_id
)) {
868 LOG(ERROR
) << "Hit database corruption!";
873 if (!status
.IsNotFound()) {
874 HandleError(FROM_HERE
, status
);
877 // The database must not yet exist; initialize it.
878 if (!StoreDefaultValues())
884 // This does very few safety checks!
885 bool SandboxDirectoryDatabase::AddFileInfoHelper(
886 const FileInfo
& info
, FileId file_id
, leveldb::WriteBatch
* batch
) {
887 if (!VerifyDataPath(info
.data_path
)) {
888 LOG(ERROR
) << "Invalid data path is given: " << info
.data_path
.value();
891 std::string id_string
= GetFileLookupKey(file_id
);
893 // The root directory doesn't need to be looked up by path from its parent.
894 DCHECK(!info
.parent_id
);
895 DCHECK(info
.data_path
.empty());
897 std::string child_key
= GetChildLookupKey(info
.parent_id
, info
.name
);
898 batch
->Put(child_key
, id_string
);
901 if (!PickleFromFileInfo(info
, &pickle
))
905 leveldb::Slice(reinterpret_cast<const char *>(pickle
.data()),
910 // This does very few safety checks!
911 bool SandboxDirectoryDatabase::RemoveFileInfoHelper(
912 FileId file_id
, leveldb::WriteBatch
* batch
) {
913 DCHECK(file_id
); // You can't remove the root, ever. Just delete the DB.
915 if (!GetFileInfo(file_id
, &info
))
917 if (info
.data_path
.empty()) { // It's a directory
918 std::vector
<FileId
> children
;
919 // TODO(ericu): Make a faster is-the-directory-empty check.
920 if (!ListChildren(file_id
, &children
))
922 if (children
.size()) {
923 LOG(ERROR
) << "Can't remove a directory with children.";
927 batch
->Delete(GetChildLookupKey(info
.parent_id
, info
.name
));
928 batch
->Delete(GetFileLookupKey(file_id
));
932 void SandboxDirectoryDatabase::HandleError(
933 const tracked_objects::Location
& from_here
,
934 const leveldb::Status
& status
) {
935 LOG(ERROR
) << "SandboxDirectoryDatabase failed at: "
936 << from_here
.ToString() << " with error: " << status
.ToString();
940 } // namespace storage