1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/ninja_build_writer.h"
10 #include "base/command_line.h"
11 #include "base/files/file_util.h"
12 #include "base/path_service.h"
13 #include "base/process/process_handle.h"
14 #include "base/strings/string_util.h"
15 #include "base/strings/utf_string_conversions.h"
16 #include "build/build_config.h"
17 #include "tools/gn/build_settings.h"
18 #include "tools/gn/err.h"
19 #include "tools/gn/escape.h"
20 #include "tools/gn/filesystem_utils.h"
21 #include "tools/gn/input_file_manager.h"
22 #include "tools/gn/ninja_utils.h"
23 #include "tools/gn/scheduler.h"
24 #include "tools/gn/target.h"
25 #include "tools/gn/trace.h"
33 std::string
GetSelfInvocationCommand(const BuildSettings
* build_settings
) {
34 base::FilePath executable
;
35 PathService::Get(base::FILE_EXE
, &executable
);
37 CommandLine
cmdline(executable
.NormalizePathSeparatorsTo('/'));
38 cmdline
.AppendArg("gen");
39 cmdline
.AppendArg(build_settings
->build_dir().value());
40 cmdline
.AppendSwitchPath("--root", build_settings
->root_path());
41 cmdline
.AppendSwitch("-q"); // Don't write output.
43 EscapeOptions escape_shell
;
44 escape_shell
.mode
= ESCAPE_NINJA_COMMAND
;
46 // The command line code quoting varies by platform. We have one string,
47 // possibly with spaces, that we want to quote. The Windows command line
48 // quotes again, so we don't want quoting. The Posix one doesn't.
49 escape_shell
.inhibit_quoting
= true;
52 const CommandLine
& our_cmdline
= *CommandLine::ForCurrentProcess();
53 const CommandLine::SwitchMap
& switches
= our_cmdline
.GetSwitches();
54 for (CommandLine::SwitchMap::const_iterator i
= switches
.begin();
55 i
!= switches
.end(); ++i
) {
56 // Only write arguments we haven't already written. Always skip "args"
57 // since those will have been written to the file and will be used
58 // implicitly in the future. Keeping --args would mean changes to the file
60 if (i
->first
!= "q" && i
->first
!= "root" && i
->first
!= "args") {
61 std::string escaped_value
=
62 EscapeString(FilePathToUTF8(i
->second
), escape_shell
, NULL
);
63 cmdline
.AppendSwitchASCII(i
->first
, escaped_value
);
68 return base::WideToUTF8(cmdline
.GetCommandLineString());
70 return cmdline
.GetCommandLineString();
76 NinjaBuildWriter::NinjaBuildWriter(
77 const BuildSettings
* build_settings
,
78 const std::vector
<const Settings
*>& all_settings
,
79 const Toolchain
* default_toolchain
,
80 const std::vector
<const Target
*>& default_toolchain_targets
,
82 std::ostream
& dep_out
)
83 : build_settings_(build_settings
),
84 all_settings_(all_settings
),
85 default_toolchain_(default_toolchain
),
86 default_toolchain_targets_(default_toolchain_targets
),
89 path_output_(build_settings
->build_dir(),
90 build_settings
->root_path_utf8(), ESCAPE_NINJA
) {
93 NinjaBuildWriter::~NinjaBuildWriter() {
96 bool NinjaBuildWriter::Run(Err
* err
) {
100 return WritePhonyAndAllRules(err
);
104 bool NinjaBuildWriter::RunAndWriteFile(
105 const BuildSettings
* build_settings
,
106 const std::vector
<const Settings
*>& all_settings
,
107 const Toolchain
* default_toolchain
,
108 const std::vector
<const Target
*>& default_toolchain_targets
,
110 ScopedTrace
trace(TraceItem::TRACE_FILE_WRITE
, "build.ninja");
112 base::FilePath
ninja_file(build_settings
->GetFullPath(
113 SourceFile(build_settings
->build_dir().value() + "build.ninja")));
114 base::CreateDirectory(ninja_file
.DirName());
117 file
.open(FilePathToUTF8(ninja_file
).c_str(),
118 std::ios_base::out
| std::ios_base::binary
);
120 *err
= Err(Location(), "Couldn't open build.ninja for writing");
124 std::ofstream depfile
;
125 depfile
.open((FilePathToUTF8(ninja_file
) + ".d").c_str(),
126 std::ios_base::out
| std::ios_base::binary
);
127 if (depfile
.fail()) {
128 *err
= Err(Location(), "Couldn't open depfile for writing");
132 NinjaBuildWriter
gen(build_settings
, all_settings
, default_toolchain
,
133 default_toolchain_targets
, file
, depfile
);
137 void NinjaBuildWriter::WriteNinjaRules() {
139 out_
<< " command = " << GetSelfInvocationCommand(build_settings_
) << "\n";
140 out_
<< " description = Regenerating ninja files\n\n";
142 // This rule will regenerate the ninja files when any input file has changed.
143 out_
<< "build build.ninja: gn\n"
144 << " generator = 1\n"
145 << " depfile = build.ninja.d\n";
147 // Input build files. These go in the ".d" file. If we write them as
148 // dependencies in the .ninja file itself, ninja will expect the files to
149 // exist and will error if they don't. When files are listed in a depfile,
150 // missing files are ignored.
151 dep_out_
<< "build.ninja:";
152 std::vector
<base::FilePath
> input_files
;
153 g_scheduler
->input_file_manager()->GetAllPhysicalInputFileNames(&input_files
);
154 for (size_t i
= 0; i
< input_files
.size(); i
++)
155 dep_out_
<< " " << FilePathToUTF8(input_files
[i
]);
157 // Other files read by the build.
158 std::vector
<base::FilePath
> other_files
= g_scheduler
->GetGenDependencies();
159 for (size_t i
= 0; i
< other_files
.size(); i
++)
160 dep_out_
<< " " << FilePathToUTF8(other_files
[i
]);
165 void NinjaBuildWriter::WriteLinkPool() {
166 out_
<< "pool link_pool\n"
167 << " depth = " << default_toolchain_
->concurrent_links() << std::endl
171 void NinjaBuildWriter::WriteSubninjas() {
172 for (size_t i
= 0; i
< all_settings_
.size(); i
++) {
174 path_output_
.WriteFile(out_
, GetNinjaFileForToolchain(all_settings_
[i
]));
180 bool NinjaBuildWriter::WritePhonyAndAllRules(Err
* err
) {
181 std::string all_rules
;
183 // Write phony rules for all uniquely-named targets in the default toolchain.
184 // Don't do other toolchains or we'll get naming conflicts, and if the name
185 // isn't unique, also skip it. The exception is for the toplevel targets
186 // which we also find.
187 std::map
<std::string
, int> small_name_count
;
188 std::vector
<const Target
*> toplevel_targets
;
189 base::hash_set
<std::string
> target_files
;
190 for (size_t i
= 0; i
< default_toolchain_targets_
.size(); i
++) {
191 const Target
* target
= default_toolchain_targets_
[i
];
192 const Label
& label
= target
->label();
193 small_name_count
[label
.name()]++;
195 // Look for targets with a name of the form
196 // dir = "//foo/", name = "foo"
197 // i.e. where the target name matches the top level directory. We will
198 // always write phony rules for these even if there is another target with
199 // the same short name.
200 const std::string
& dir_string
= label
.dir().value();
201 if (dir_string
.size() == label
.name().size() + 3 && // Size matches.
202 dir_string
[0] == '/' && dir_string
[1] == '/' && // "//" at beginning.
203 dir_string
[dir_string
.size() - 1] == '/' && // "/" at end.
204 dir_string
.compare(2, label
.name().size(), label
.name()) == 0)
205 toplevel_targets
.push_back(target
);
208 for (size_t i
= 0; i
< default_toolchain_targets_
.size(); i
++) {
209 const Target
* target
= default_toolchain_targets_
[i
];
210 const Label
& label
= target
->label();
211 OutputFile
target_file(target
->dependency_output_file());
212 // The output files may have leading "./" so normalize those away.
213 NormalizePath(&target_file
.value());
214 if (!target_files
.insert(target_file
.value()).second
) {
215 *err
= Err(Location(), "Duplicate rules for " + target_file
.value());
219 // Write the long name "foo/bar:baz" for the target "//foo/bar:baz".
220 std::string long_name
= label
.GetUserVisibleName(false);
221 base::TrimString(long_name
, "/", &long_name
);
222 WritePhonyRule(target
, target_file
, long_name
);
224 // Write the directory name with no target name if they match
225 // (e.g. "//foo/bar:bar" -> "foo/bar").
226 if (FindLastDirComponent(label
.dir()) == label
.name()) {
227 std::string medium_name
= DirectoryWithNoLastSlash(label
.dir());
228 base::TrimString(medium_name
, "/", &medium_name
);
229 // That may have generated a name the same as the short name of the
230 // target which we already wrote.
231 if (medium_name
!= label
.name())
232 WritePhonyRule(target
, target_file
, medium_name
);
235 // Write short names for ones which are unique.
236 if (small_name_count
[label
.name()] == 1)
237 WritePhonyRule(target
, target_file
, label
.name());
239 if (!all_rules
.empty())
240 all_rules
.append(" $\n ");
241 all_rules
.append(target_file
.value());
244 // Pick up phony rules for the toplevel targets with non-unique names (which
245 // would have been skipped in the above loop).
246 for (size_t i
= 0; i
< toplevel_targets
.size(); i
++) {
247 if (small_name_count
[toplevel_targets
[i
]->label().name()] > 1) {
248 const Target
* target
= toplevel_targets
[i
];
249 WritePhonyRule(target
, target
->dependency_output_file(),
250 target
->label().name());
254 if (!all_rules
.empty()) {
255 out_
<< "\nbuild all: phony " << all_rules
<< std::endl
;
256 out_
<< "default all" << std::endl
;
261 void NinjaBuildWriter::WritePhonyRule(const Target
* target
,
262 const OutputFile
& target_file
,
263 const std::string
& phony_name
) {
264 if (target_file
.value() == phony_name
)
265 return; // No need for a phony rule.
267 EscapeOptions ninja_escape
;
268 ninja_escape
.mode
= ESCAPE_NINJA
;
270 // Escape for special chars Ninja will handle.
271 std::string escaped
= EscapeString(phony_name
, ninja_escape
, NULL
);
273 out_
<< "build " << escaped
<< ": phony ";
274 path_output_
.WriteFile(out_
, target_file
);