1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/keyboard/keyboard_controller.h"
8 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/focus_client.h"
13 #include "ui/aura/layout_manager.h"
14 #include "ui/aura/test/aura_test_helper.h"
15 #include "ui/aura/test/test_window_delegate.h"
16 #include "ui/aura/window.h"
17 #include "ui/aura/window_event_dispatcher.h"
18 #include "ui/base/ime/dummy_text_input_client.h"
19 #include "ui/base/ime/input_method.h"
20 #include "ui/base/ime/input_method_factory.h"
21 #include "ui/base/ime/text_input_client.h"
22 #include "ui/base/ime/text_input_focus_manager.h"
23 #include "ui/base/ui_base_switches_util.h"
24 #include "ui/compositor/compositor.h"
25 #include "ui/compositor/layer_type.h"
26 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
27 #include "ui/compositor/test/context_factories_for_test.h"
28 #include "ui/compositor/test/layer_animator_test_controller.h"
29 #include "ui/events/test/event_generator.h"
30 #include "ui/gfx/geometry/rect.h"
31 #include "ui/keyboard/keyboard_controller_observer.h"
32 #include "ui/keyboard/keyboard_controller_proxy.h"
33 #include "ui/keyboard/keyboard_util.h"
34 #include "ui/wm/core/default_activation_client.h"
39 // Steps a layer animation until it is completed. Animations must be enabled.
40 void RunAnimationForLayer(ui::Layer
* layer
) {
41 // Animations must be enabled for stepping to work.
42 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
43 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
45 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
46 // Multiple steps are required to complete complex animations.
47 // TODO(vollick): This should not be necessary. crbug.com/154017
48 while (controller
.animator()->is_animating()) {
49 controller
.StartThreadedAnimationsIfNeeded();
50 base::TimeTicks step_time
= controller
.animator()->last_step_time();
51 controller
.animator()->Step(step_time
+
52 base::TimeDelta::FromMilliseconds(1000));
56 // An event handler that focuses a window when it is clicked/touched on. This is
57 // used to match the focus manger behaviour in ash and views.
58 class TestFocusController
: public ui::EventHandler
{
60 explicit TestFocusController(aura::Window
* root
)
62 root_
->AddPreTargetHandler(this);
65 ~TestFocusController() override
{ root_
->RemovePreTargetHandler(this); }
68 // Overridden from ui::EventHandler:
69 void OnEvent(ui::Event
* event
) override
{
70 aura::Window
* target
= static_cast<aura::Window
*>(event
->target());
71 if (event
->type() == ui::ET_MOUSE_PRESSED
||
72 event
->type() == ui::ET_TOUCH_PRESSED
) {
73 aura::client::GetFocusClient(target
)->FocusWindow(target
);
78 DISALLOW_COPY_AND_ASSIGN(TestFocusController
);
81 class TestKeyboardControllerProxy
: public KeyboardControllerProxy
{
83 TestKeyboardControllerProxy()
84 : KeyboardControllerProxy(nullptr),
86 ui::CreateInputMethod(nullptr, gfx::kNullAcceleratedWidget
)) {}
88 ~TestKeyboardControllerProxy() override
{
89 // Destroy the window before the delegate.
93 // Overridden from KeyboardControllerProxy:
94 bool HasKeyboardWindow() const override
{ return window_
; }
95 aura::Window
* GetKeyboardWindow() override
{
97 window_
.reset(new aura::Window(&delegate_
));
98 window_
->Init(aura::WINDOW_LAYER_NOT_DRAWN
);
99 window_
->set_owned_by_parent(false);
101 return window_
.get();
103 ui::InputMethod
* GetInputMethod() override
{ return input_method_
.get(); }
104 void RequestAudioInput(
105 content::WebContents
* web_contents
,
106 const content::MediaStreamRequest
& request
,
107 const content::MediaResponseCallback
& callback
) override
{
110 void LoadSystemKeyboard() override
{};
111 void ReloadKeyboardIfNeeded() override
{};
114 scoped_ptr
<aura::Window
> window_
;
115 aura::test::TestWindowDelegate delegate_
;
116 scoped_ptr
<ui::InputMethod
> input_method_
;
118 DISALLOW_COPY_AND_ASSIGN(TestKeyboardControllerProxy
);
121 // Keeps a count of all the events a window receives.
122 class EventObserver
: public ui::EventHandler
{
125 ~EventObserver() override
{}
127 int GetEventCount(ui::EventType type
) {
128 return event_counts_
[type
];
132 // Overridden from ui::EventHandler:
133 void OnEvent(ui::Event
* event
) override
{
134 ui::EventHandler::OnEvent(event
);
135 event_counts_
[event
->type()]++;
138 std::map
<ui::EventType
, int> event_counts_
;
139 DISALLOW_COPY_AND_ASSIGN(EventObserver
);
142 class KeyboardContainerObserver
: public aura::WindowObserver
{
144 explicit KeyboardContainerObserver(aura::Window
* window
) : window_(window
) {
145 window_
->AddObserver(this);
147 ~KeyboardContainerObserver() override
{ window_
->RemoveObserver(this); }
150 void OnWindowVisibilityChanged(aura::Window
* window
, bool visible
) override
{
152 base::MessageLoop::current()->Quit();
155 aura::Window
* window_
;
157 DISALLOW_COPY_AND_ASSIGN(KeyboardContainerObserver
);
162 class KeyboardControllerTest
: public testing::Test
{
164 KeyboardControllerTest() {}
165 ~KeyboardControllerTest() override
{}
167 void SetUp() override
{
168 // The ContextFactory must exist before any Compositors are created.
169 bool enable_pixel_output
= false;
170 ui::ContextFactory
* context_factory
=
171 ui::InitializeContextFactoryForTests(enable_pixel_output
);
173 aura_test_helper_
.reset(new aura::test::AuraTestHelper(&message_loop_
));
174 aura_test_helper_
->SetUp(context_factory
);
175 new wm::DefaultActivationClient(aura_test_helper_
->root_window());
176 ui::SetUpInputMethodFactoryForTesting();
177 if (::switches::IsTextInputFocusManagerEnabled())
178 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(NULL
);
179 focus_controller_
.reset(new TestFocusController(root_window()));
180 proxy_
= new TestKeyboardControllerProxy();
181 controller_
.reset(new KeyboardController(proxy_
));
184 void TearDown() override
{
186 focus_controller_
.reset();
187 if (::switches::IsTextInputFocusManagerEnabled())
188 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(NULL
);
189 aura_test_helper_
->TearDown();
190 ui::TerminateContextFactoryForTests();
193 aura::Window
* root_window() { return aura_test_helper_
->root_window(); }
194 KeyboardControllerProxy
* proxy() { return proxy_
; }
195 KeyboardController
* controller() { return controller_
.get(); }
197 void ShowKeyboard() {
198 test_text_input_client_
.reset(
199 new ui::DummyTextInputClient(ui::TEXT_INPUT_TYPE_TEXT
));
200 SetFocus(test_text_input_client_
.get());
204 void SetFocus(ui::TextInputClient
* client
) {
205 ui::InputMethod
* input_method
= proxy()->GetInputMethod();
206 if (::switches::IsTextInputFocusManagerEnabled()) {
207 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(client
);
208 input_method
->OnTextInputTypeChanged(client
);
210 input_method
->SetFocusedTextInputClient(client
);
212 if (client
&& client
->GetTextInputType() != ui::TEXT_INPUT_TYPE_NONE
) {
213 input_method
->ShowImeIfNeeded();
214 if (proxy_
->GetKeyboardWindow()->bounds().height() == 0) {
215 // Set initial bounds for test keyboard window.
216 proxy_
->GetKeyboardWindow()->SetBounds(
217 KeyboardBoundsFromWindowBounds(
218 controller()->GetContainerWindow()->bounds(), 100));
223 bool WillHideKeyboard() {
224 return controller_
->WillHideKeyboard();
227 bool ShouldEnableInsets(aura::Window
* window
) {
228 return controller_
->ShouldEnableInsets(window
);
231 base::MessageLoopForUI message_loop_
;
232 scoped_ptr
<aura::test::AuraTestHelper
> aura_test_helper_
;
233 scoped_ptr
<TestFocusController
> focus_controller_
;
236 KeyboardControllerProxy
* proxy_
;
237 scoped_ptr
<KeyboardController
> controller_
;
238 scoped_ptr
<ui::TextInputClient
> test_text_input_client_
;
239 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerTest
);
242 TEST_F(KeyboardControllerTest
, KeyboardSize
) {
243 aura::Window
* container(controller()->GetContainerWindow());
244 aura::Window
* keyboard(proxy()->GetKeyboardWindow());
245 container
->SetBounds(gfx::Rect(0, 0, 200, 100));
247 container
->AddChild(keyboard
);
248 const gfx::Rect
& before_bounds
= keyboard
->bounds();
249 // The initial keyboard should be positioned at the bottom of container and
251 ASSERT_EQ(gfx::Rect(0, 100, 200, 0), before_bounds
);
253 gfx::Rect
new_bounds(
254 before_bounds
.x(), before_bounds
.y() - 50,
255 before_bounds
.width(), 50);
257 keyboard
->SetBounds(new_bounds
);
258 ASSERT_EQ(new_bounds
, keyboard
->bounds());
260 // Mock a screen rotation.
261 container
->SetBounds(gfx::Rect(0, 0, 100, 200));
262 // The above call should resize keyboard to new width while keeping the old
264 ASSERT_EQ(gfx::Rect(0, 150, 100, 50), keyboard
->bounds());
267 // Tests that tapping/clicking inside the keyboard does not give it focus.
268 TEST_F(KeyboardControllerTest
, ClickDoesNotFocusKeyboard
) {
269 const gfx::Rect
& root_bounds
= root_window()->bounds();
270 aura::test::EventCountDelegate delegate
;
271 scoped_ptr
<aura::Window
> window(new aura::Window(&delegate
));
272 window
->Init(aura::WINDOW_LAYER_NOT_DRAWN
);
273 window
->SetBounds(root_bounds
);
274 root_window()->AddChild(window
.get());
278 aura::Window
* keyboard_container(controller()->GetContainerWindow());
279 keyboard_container
->SetBounds(root_bounds
);
281 root_window()->AddChild(keyboard_container
);
282 keyboard_container
->Show();
286 EXPECT_TRUE(window
->IsVisible());
287 EXPECT_TRUE(keyboard_container
->IsVisible());
288 EXPECT_TRUE(window
->HasFocus());
289 EXPECT_FALSE(keyboard_container
->HasFocus());
291 // Click on the keyboard. Make sure the keyboard receives the event, but does
293 EventObserver observer
;
294 keyboard_container
->AddPreTargetHandler(&observer
);
296 ui::test::EventGenerator
generator(root_window());
297 generator
.MoveMouseTo(proxy()->GetKeyboardWindow()->bounds().CenterPoint());
298 generator
.ClickLeftButton();
299 EXPECT_TRUE(window
->HasFocus());
300 EXPECT_FALSE(keyboard_container
->HasFocus());
301 EXPECT_EQ("0 0", delegate
.GetMouseButtonCountsAndReset());
302 EXPECT_EQ(1, observer
.GetEventCount(ui::ET_MOUSE_PRESSED
));
303 EXPECT_EQ(1, observer
.GetEventCount(ui::ET_MOUSE_RELEASED
));
305 // Click outside of the keyboard. It should reach the window behind.
306 generator
.MoveMouseTo(gfx::Point());
307 generator
.ClickLeftButton();
308 EXPECT_EQ("1 1", delegate
.GetMouseButtonCountsAndReset());
309 keyboard_container
->RemovePreTargetHandler(&observer
);
312 TEST_F(KeyboardControllerTest
, EventHitTestingInContainer
) {
313 const gfx::Rect
& root_bounds
= root_window()->bounds();
314 aura::test::EventCountDelegate delegate
;
315 scoped_ptr
<aura::Window
> window(new aura::Window(&delegate
));
316 window
->Init(aura::WINDOW_LAYER_NOT_DRAWN
);
317 window
->SetBounds(root_bounds
);
318 root_window()->AddChild(window
.get());
322 aura::Window
* keyboard_container(controller()->GetContainerWindow());
323 keyboard_container
->SetBounds(root_bounds
);
325 root_window()->AddChild(keyboard_container
);
326 keyboard_container
->Show();
330 EXPECT_TRUE(window
->IsVisible());
331 EXPECT_TRUE(keyboard_container
->IsVisible());
332 EXPECT_TRUE(window
->HasFocus());
333 EXPECT_FALSE(keyboard_container
->HasFocus());
335 // Make sure hit testing works correctly while the keyboard is visible.
336 aura::Window
* keyboard_window
= proxy()->GetKeyboardWindow();
337 ui::EventTarget
* root
= root_window();
338 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
339 gfx::Point location
= keyboard_window
->bounds().CenterPoint();
340 ui::MouseEvent
mouse1(ui::ET_MOUSE_MOVED
, location
, location
, ui::EF_NONE
,
342 EXPECT_EQ(keyboard_window
, targeter
->FindTargetForEvent(root
, &mouse1
));
344 location
.set_y(keyboard_window
->bounds().y() - 5);
345 ui::MouseEvent
mouse2(ui::ET_MOUSE_MOVED
, location
, location
, ui::EF_NONE
,
347 EXPECT_EQ(window
.get(), targeter
->FindTargetForEvent(root
, &mouse2
));
350 TEST_F(KeyboardControllerTest
, KeyboardWindowCreation
) {
351 const gfx::Rect
& root_bounds
= root_window()->bounds();
352 aura::test::EventCountDelegate delegate
;
353 scoped_ptr
<aura::Window
> window(new aura::Window(&delegate
));
354 window
->Init(aura::WINDOW_LAYER_NOT_DRAWN
);
355 window
->SetBounds(root_bounds
);
356 root_window()->AddChild(window
.get());
360 aura::Window
* keyboard_container(controller()->GetContainerWindow());
361 keyboard_container
->SetBounds(root_bounds
);
363 root_window()->AddChild(keyboard_container
);
364 keyboard_container
->Show();
366 EXPECT_FALSE(proxy()->HasKeyboardWindow());
368 ui::EventTarget
* root
= root_window();
369 ui::EventTargeter
* targeter
= root
->GetEventTargeter();
370 gfx::Point
location(root_window()->bounds().width() / 2,
371 root_window()->bounds().height() - 10);
372 ui::MouseEvent
mouse(
373 ui::ET_MOUSE_MOVED
, location
, location
, ui::EF_NONE
, ui::EF_NONE
);
374 EXPECT_EQ(window
.get(), targeter
->FindTargetForEvent(root
, &mouse
));
375 EXPECT_FALSE(proxy()->HasKeyboardWindow());
378 controller()->GetContainerWindow(),
379 controller()->GetContainerWindow()->GetEventHandlerForPoint(location
));
380 EXPECT_FALSE(proxy()->HasKeyboardWindow());
383 TEST_F(KeyboardControllerTest
, VisibilityChangeWithTextInputTypeChange
) {
384 const gfx::Rect
& root_bounds
= root_window()->bounds();
386 ui::DummyTextInputClient
input_client_0(ui::TEXT_INPUT_TYPE_TEXT
);
387 ui::DummyTextInputClient
input_client_1(ui::TEXT_INPUT_TYPE_TEXT
);
388 ui::DummyTextInputClient
input_client_2(ui::TEXT_INPUT_TYPE_TEXT
);
389 ui::DummyTextInputClient
no_input_client_0(ui::TEXT_INPUT_TYPE_NONE
);
390 ui::DummyTextInputClient
no_input_client_1(ui::TEXT_INPUT_TYPE_NONE
);
392 aura::Window
* keyboard_container(controller()->GetContainerWindow());
393 scoped_ptr
<KeyboardContainerObserver
> keyboard_container_observer(
394 new KeyboardContainerObserver(keyboard_container
));
395 keyboard_container
->SetBounds(root_bounds
);
396 root_window()->AddChild(keyboard_container
);
398 SetFocus(&input_client_0
);
400 EXPECT_TRUE(keyboard_container
->IsVisible());
402 SetFocus(&no_input_client_0
);
403 // Keyboard should not immediately hide itself. It is delayed to avoid layout
404 // flicker when the focus of input field quickly change.
405 EXPECT_TRUE(keyboard_container
->IsVisible());
406 EXPECT_TRUE(WillHideKeyboard());
407 // Wait for hide keyboard to finish.
408 base::MessageLoop::current()->Run();
409 EXPECT_FALSE(keyboard_container
->IsVisible());
411 SetFocus(&input_client_1
);
412 EXPECT_TRUE(keyboard_container
->IsVisible());
414 // Schedule to hide keyboard.
415 SetFocus(&no_input_client_1
);
416 EXPECT_TRUE(WillHideKeyboard());
417 // Cancel keyboard hide.
418 SetFocus(&input_client_2
);
420 EXPECT_FALSE(WillHideKeyboard());
421 EXPECT_TRUE(keyboard_container
->IsVisible());
424 // Test to prevent spurious overscroll boxes when changing tabs during keyboard
425 // hide. Refer to crbug.com/401670 for more context.
426 TEST_F(KeyboardControllerTest
, CheckOverscrollInsetDuringVisibilityChange
) {
427 const gfx::Rect
& root_bounds
= root_window()->bounds();
429 ui::DummyTextInputClient
input_client(ui::TEXT_INPUT_TYPE_TEXT
);
430 ui::DummyTextInputClient
no_input_client(ui::TEXT_INPUT_TYPE_NONE
);
432 aura::Window
* keyboard_container(controller()->GetContainerWindow());
433 keyboard_container
->SetBounds(root_bounds
);
434 root_window()->AddChild(keyboard_container
);
436 // Enable touch keyboard / overscroll mode to test insets.
437 keyboard::SetTouchKeyboardEnabled(true);
438 EXPECT_TRUE(keyboard::IsKeyboardOverscrollEnabled());
440 SetFocus(&input_client
);
441 SetFocus(&no_input_client
);
442 // Insets should not be enabled for new windows while keyboard is in the
443 // process of hiding when overscroll is enabled.
444 EXPECT_FALSE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
445 // Cancel keyboard hide.
446 SetFocus(&input_client
);
447 // Insets should be enabled for new windows as hide was cancelled.
448 EXPECT_TRUE(ShouldEnableInsets(proxy()->GetKeyboardWindow()));
451 TEST_F(KeyboardControllerTest
, AlwaysVisibleWhenLocked
) {
452 const gfx::Rect
& root_bounds
= root_window()->bounds();
454 ui::DummyTextInputClient
input_client_0(ui::TEXT_INPUT_TYPE_TEXT
);
455 ui::DummyTextInputClient
input_client_1(ui::TEXT_INPUT_TYPE_TEXT
);
456 ui::DummyTextInputClient
no_input_client_0(ui::TEXT_INPUT_TYPE_NONE
);
457 ui::DummyTextInputClient
no_input_client_1(ui::TEXT_INPUT_TYPE_NONE
);
459 aura::Window
* keyboard_container(controller()->GetContainerWindow());
460 scoped_ptr
<KeyboardContainerObserver
> keyboard_container_observer(
461 new KeyboardContainerObserver(keyboard_container
));
462 keyboard_container
->SetBounds(root_bounds
);
463 root_window()->AddChild(keyboard_container
);
465 SetFocus(&input_client_0
);
467 EXPECT_TRUE(keyboard_container
->IsVisible());
470 controller()->set_lock_keyboard(true);
472 SetFocus(&no_input_client_0
);
473 // Keyboard should not try to hide itself as it is locked.
474 EXPECT_TRUE(keyboard_container
->IsVisible());
475 EXPECT_FALSE(WillHideKeyboard());
477 SetFocus(&input_client_1
);
478 EXPECT_TRUE(keyboard_container
->IsVisible());
481 controller()->set_lock_keyboard(false);
483 // Keyboard should hide when focus on no input client.
484 SetFocus(&no_input_client_1
);
485 EXPECT_TRUE(WillHideKeyboard());
487 // Wait for hide keyboard to finish.
488 base::MessageLoop::current()->Run();
489 EXPECT_FALSE(keyboard_container
->IsVisible());
492 class KeyboardControllerAnimationTest
: public KeyboardControllerTest
,
493 public KeyboardControllerObserver
{
495 KeyboardControllerAnimationTest() {}
496 ~KeyboardControllerAnimationTest() override
{}
498 void SetUp() override
{
499 // We cannot short-circuit animations for this test.
500 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
501 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
503 KeyboardControllerTest::SetUp();
505 const gfx::Rect
& root_bounds
= root_window()->bounds();
506 keyboard_container()->SetBounds(root_bounds
);
507 root_window()->AddChild(keyboard_container());
508 controller()->AddObserver(this);
511 void TearDown() override
{
512 controller()->RemoveObserver(this);
513 KeyboardControllerTest::TearDown();
517 // KeyboardControllerObserver overrides
518 void OnKeyboardBoundsChanging(const gfx::Rect
& new_bounds
) override
{
519 notified_bounds_
= new_bounds
;
522 const gfx::Rect
& notified_bounds() { return notified_bounds_
; }
524 aura::Window
* keyboard_container() {
525 return controller()->GetContainerWindow();
528 aura::Window
* keyboard_window() {
529 return proxy()->GetKeyboardWindow();
533 gfx::Rect notified_bounds_
;
535 DISALLOW_COPY_AND_ASSIGN(KeyboardControllerAnimationTest
);
538 // Tests virtual keyboard has correct show and hide animation.
539 TEST_F(KeyboardControllerAnimationTest
, ContainerAnimation
) {
540 ui::Layer
* layer
= keyboard_container()->layer();
543 // Keyboard container and window should immediately become visible before
545 EXPECT_TRUE(keyboard_container()->IsVisible());
546 EXPECT_TRUE(keyboard_window()->IsVisible());
547 float show_start_opacity
= layer
->opacity();
548 gfx::Transform transform
;
549 transform
.Translate(0, kAnimationDistance
);
550 EXPECT_EQ(transform
, layer
->transform());
551 EXPECT_EQ(gfx::Rect(), notified_bounds());
553 RunAnimationForLayer(layer
);
554 EXPECT_TRUE(keyboard_container()->IsVisible());
555 EXPECT_TRUE(keyboard_window()->IsVisible());
556 float show_end_opacity
= layer
->opacity();
557 EXPECT_LT(show_start_opacity
, show_end_opacity
);
558 EXPECT_EQ(gfx::Transform(), layer
->transform());
559 // KeyboardController should notify the bounds of keyboard window to its
560 // observers after show animation finished.
561 EXPECT_EQ(keyboard_window()->bounds(), notified_bounds());
563 // Directly hide keyboard without delay.
564 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC
);
565 EXPECT_TRUE(keyboard_container()->IsVisible());
566 EXPECT_TRUE(keyboard_container()->layer()->visible());
567 EXPECT_TRUE(keyboard_window()->IsVisible());
568 float hide_start_opacity
= layer
->opacity();
569 // KeyboardController should notify the bounds of keyboard window to its
570 // observers before hide animation starts.
571 EXPECT_EQ(gfx::Rect(), notified_bounds());
573 RunAnimationForLayer(layer
);
574 EXPECT_FALSE(keyboard_container()->IsVisible());
575 EXPECT_FALSE(keyboard_container()->layer()->visible());
576 EXPECT_FALSE(keyboard_window()->IsVisible());
577 float hide_end_opacity
= layer
->opacity();
578 EXPECT_GT(hide_start_opacity
, hide_end_opacity
);
579 EXPECT_EQ(transform
, layer
->transform());
580 EXPECT_EQ(gfx::Rect(), notified_bounds());
583 // Show keyboard during keyboard hide animation should abort the hide animation
584 // and the keyboard should animate in.
585 // Test for crbug.com/333284.
586 TEST_F(KeyboardControllerAnimationTest
, ContainerShowWhileHide
) {
587 ui::Layer
* layer
= keyboard_container()->layer();
589 RunAnimationForLayer(layer
);
591 controller()->HideKeyboard(KeyboardController::HIDE_REASON_AUTOMATIC
);
592 // Before hide animation finishes, show keyboard again.
594 RunAnimationForLayer(layer
);
595 EXPECT_TRUE(keyboard_container()->IsVisible());
596 EXPECT_TRUE(keyboard_window()->IsVisible());
597 EXPECT_EQ(1.0, layer
->opacity());
598 EXPECT_EQ(gfx::Transform(), layer
->transform());
601 } // namespace keyboard