Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / ui / ozone / platform / dri / dri_console_buffer.h
blob51cb4adb331e4685eb9533a0c7fbf3edce89da30
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_
6 #define UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_
8 #include "base/macros.h"
9 #include "skia/ext/refptr.h"
10 #include "third_party/skia/include/core/SkSurface.h"
12 class SkCanvas;
14 namespace ui {
16 class DriWrapper;
18 // Wrapper for the console buffer. This is the buffer that is allocated by
19 // default by the system and is used when no application is controlling the
20 // CRTC. Keeps track of the native properties of the buffer and wraps the pixel
21 // memory into a SkSurface which can be used to draw into using Skia.
22 class DriConsoleBuffer {
23 public:
24 DriConsoleBuffer(DriWrapper* dri, uint32_t framebuffer);
25 ~DriConsoleBuffer();
27 SkCanvas* canvas() { return surface_->getCanvas(); }
29 // Memory map the backing pixels and wrap them in |surface_|.
30 bool Initialize();
32 protected:
33 DriWrapper* dri_; // Not owned.
35 // Wrapper around the native pixel memory.
36 skia::RefPtr<SkSurface> surface_;
38 // Length of a row of pixels.
39 uint32_t stride_;
41 // Buffer handle used by the DRM allocator.
42 uint32_t handle_;
44 // Buffer ID used by the DRM modesettings API.
45 uint32_t framebuffer_;
47 // Memory map base address.
48 void* mmap_base_;
50 // Memory map size.
51 size_t mmap_size_;
53 DISALLOW_COPY_AND_ASSIGN(DriConsoleBuffer);
56 } // namespace ui
58 #endif // UI_OZONE_PLATFORM_DRI_DRI_CONSOLE_BUFFER_H_