Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / ui / views / bubble / bubble_delegate.h
blob047562db9c3d251f8d407cd8d47bdb4f25e68a40
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
8 #include "base/gtest_prod_util.h"
9 #include "ui/views/bubble/bubble_border.h"
10 #include "ui/views/widget/widget.h"
11 #include "ui/views/widget/widget_delegate.h"
12 #include "ui/views/widget/widget_observer.h"
14 namespace gfx {
15 class FontList;
16 class Rect;
19 namespace views {
21 class BubbleFrameView;
23 // BubbleDelegateView creates frame and client views for bubble Widgets.
24 // BubbleDelegateView itself is the client's contents view.
25 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
26 public WidgetObserver {
27 public:
28 BubbleDelegateView();
29 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
30 ~BubbleDelegateView() override;
32 // Create and initialize the bubble Widget(s) with proper bounds.
33 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
35 // WidgetDelegateView overrides:
36 BubbleDelegateView* AsBubbleDelegate() override;
37 bool ShouldShowCloseButton() const override;
38 View* GetContentsView() override;
39 NonClientFrameView* CreateNonClientFrameView(Widget* widget) override;
40 void GetAccessibleState(ui::AXViewState* state) override;
42 // WidgetObserver overrides:
43 void OnWidgetDestroying(Widget* widget) override;
44 void OnWidgetVisibilityChanging(Widget* widget, bool visible) override;
45 void OnWidgetVisibilityChanged(Widget* widget, bool visible) override;
46 void OnWidgetActivationChanged(Widget* widget, bool active) override;
47 void OnWidgetBoundsChanged(Widget* widget,
48 const gfx::Rect& new_bounds) override;
50 bool close_on_esc() const { return close_on_esc_; }
51 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
53 bool close_on_deactivate() const { return close_on_deactivate_; }
54 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
56 View* GetAnchorView() const;
57 Widget* anchor_widget() const { return anchor_widget_; }
59 // The anchor rect is used in the absence of an assigned anchor view.
60 const gfx::Rect& anchor_rect() const { return anchor_rect_; }
62 BubbleBorder::Arrow arrow() const { return arrow_; }
63 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
65 BubbleBorder::Shadow shadow() const { return shadow_; }
66 void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
68 SkColor color() const { return color_; }
69 void set_color(SkColor color) {
70 color_ = color;
71 color_explicitly_set_ = true;
74 const gfx::Insets& margins() const { return margins_; }
75 void set_margins(const gfx::Insets& margins) { margins_ = margins; }
77 const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
78 void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
80 gfx::NativeView parent_window() const { return parent_window_; }
81 void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
83 bool accept_events() const { return accept_events_; }
84 void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
86 bool border_accepts_events() const { return border_accepts_events_; }
87 void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
89 bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
90 void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
92 // Get the arrow's anchor rect in screen space.
93 virtual gfx::Rect GetAnchorRect() const;
95 // Allows delegates to provide custom parameters before widget initialization.
96 virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
97 Widget* widget) const;
99 // Sets the bubble alignment relative to the anchor. This may only be called
100 // after calling CreateBubble.
101 void SetAlignment(BubbleBorder::BubbleAlignment alignment);
103 // Sets the bubble arrow paint type.
104 void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
106 // Call this method when the anchor bounds have changed to reposition the
107 // bubble. The bubble is automatically repositioned when the anchor view
108 // bounds change as a result of the widget's bounds changing.
109 void OnAnchorBoundsChanged();
111 protected:
112 // Get bubble bounds from the anchor rect and client view's preferred size.
113 virtual gfx::Rect GetBubbleBounds();
115 // Return a FontList to use for the title of the bubble.
116 // (The default is MediumFont).
117 virtual const gfx::FontList& GetTitleFontList() const;
119 // View overrides:
120 bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
121 void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
123 // Perform view initialization on the contents for bubble sizing.
124 virtual void Init();
126 // Sets the anchor view or rect and repositions the bubble. Note that if a
127 // valid view gets passed, the anchor rect will get ignored. If the view gets
128 // deleted, but no new view gets set, the last known anchor postion will get
129 // returned.
130 void SetAnchorView(View* anchor_view);
131 void SetAnchorRect(const gfx::Rect& rect);
133 // Resize and potentially move the bubble to fit the content's preferred size.
134 void SizeToContents();
136 BubbleFrameView* GetBubbleFrameView() const;
138 private:
139 friend class BubbleBorderDelegate;
140 friend class BubbleWindowTargeter;
142 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
143 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
145 // Update the bubble color from |theme|, unless it was explicitly set.
146 void UpdateColorsFromTheme(const ui::NativeTheme* theme);
148 // Handles widget visibility changes.
149 void HandleVisibilityChanged(Widget* widget, bool visible);
151 // Flags controlling bubble closure on the escape key and deactivation.
152 bool close_on_esc_;
153 bool close_on_deactivate_;
155 // The view and widget to which this bubble is anchored. Since an anchor view
156 // can be deleted without notice, we store it in the ViewStorage and retrieve
157 // it from there. It will make sure that the view is still valid.
158 const int anchor_view_storage_id_;
159 Widget* anchor_widget_;
161 // The anchor rect used in the absence of an anchor view.
162 mutable gfx::Rect anchor_rect_;
164 // The arrow's location on the bubble.
165 BubbleBorder::Arrow arrow_;
167 // Bubble border shadow to use.
168 BubbleBorder::Shadow shadow_;
170 // The background color of the bubble; and flag for when it's explicitly set.
171 SkColor color_;
172 bool color_explicitly_set_;
174 // The margins between the content and the inside of the border.
175 gfx::Insets margins_;
177 // Insets applied to the |anchor_view_| bounds.
178 gfx::Insets anchor_view_insets_;
180 // Specifies whether the bubble (or its border) handles mouse events, etc.
181 bool accept_events_;
182 bool border_accepts_events_;
184 // If true (defaults to true), the arrow may be mirrored and moved to fit the
185 // bubble on screen better. It would be a no-op if the bubble has no arrow.
186 bool adjust_if_offscreen_;
188 // Parent native window of the bubble.
189 gfx::NativeView parent_window_;
191 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
194 } // namespace views
196 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_