Explicitly add python-numpy dependency to install-build-deps.
[chromium-blink-merge.git] / ui / views / controls / menu / native_menu_win.cc
bloba3930f2d4985e24e601900dde796056114fa94e8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/controls/menu/native_menu_win.h"
7 #include <Windowsx.h>
9 #include "base/bind.h"
10 #include "base/logging.h"
11 #include "base/message_loop/message_loop.h"
12 #include "base/stl_util.h"
13 #include "base/strings/string_util.h"
14 #include "base/win/wrapped_window_proc.h"
15 #include "ui/base/accelerators/accelerator.h"
16 #include "ui/base/l10n/l10n_util.h"
17 #include "ui/base/l10n/l10n_util_win.h"
18 #include "ui/base/models/menu_model.h"
19 #include "ui/events/keycodes/keyboard_codes.h"
20 #include "ui/gfx/canvas.h"
21 #include "ui/gfx/font_list.h"
22 #include "ui/gfx/geometry/rect.h"
23 #include "ui/gfx/image/image.h"
24 #include "ui/gfx/image/image_skia.h"
25 #include "ui/gfx/text_utils.h"
26 #include "ui/gfx/win/hwnd_util.h"
27 #include "ui/native_theme/native_theme.h"
28 #include "ui/native_theme/native_theme_win.h"
29 #include "ui/views/controls/menu/menu_2.h"
30 #include "ui/views/controls/menu/menu_config.h"
31 #include "ui/views/controls/menu/menu_insertion_delegate_win.h"
32 #include "ui/views/controls/menu/menu_listener.h"
33 #include "ui/views/layout/layout_constants.h"
35 using ui::NativeTheme;
37 namespace views {
39 // The width of an icon, including the pixels between the icon and
40 // the item label.
41 static const int kIconWidth = 23;
42 // Margins between the top of the item and the label.
43 static const int kItemTopMargin = 3;
44 // Margins between the bottom of the item and the label.
45 static const int kItemBottomMargin = 4;
46 // Margins between the left of the item and the icon.
47 static const int kItemLeftMargin = 4;
48 // The width for displaying the sub-menu arrow.
49 static const int kArrowWidth = 10;
51 struct NativeMenuWin::ItemData {
52 // The Windows API requires that whoever creates the menus must own the
53 // strings used for labels, and keep them around for the lifetime of the
54 // created menu. So be it.
55 base::string16 label;
57 // Someone needs to own submenus, it may as well be us.
58 scoped_ptr<Menu2> submenu;
60 // We need a pointer back to the containing menu in various circumstances.
61 NativeMenuWin* native_menu_win;
63 // The index of the item within the menu's model.
64 int model_index;
67 // Returns the NativeMenuWin for a particular HMENU.
68 static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) {
69 MENUINFO mi = {0};
70 mi.cbSize = sizeof(mi);
71 mi.fMask = MIM_MENUDATA | MIM_STYLE;
72 GetMenuInfo(hmenu, &mi);
73 return reinterpret_cast<NativeMenuWin*>(mi.dwMenuData);
76 // A window that receives messages from Windows relevant to the native menu
77 // structure we have constructed in NativeMenuWin.
78 class NativeMenuWin::MenuHostWindow {
79 public:
80 explicit MenuHostWindow(NativeMenuWin* parent) : parent_(parent) {
81 RegisterClass();
82 hwnd_ = CreateWindowEx(l10n_util::GetExtendedStyles(), kWindowClassName,
83 L"", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
84 gfx::CheckWindowCreated(hwnd_);
85 gfx::SetWindowUserData(hwnd_, this);
88 ~MenuHostWindow() {
89 DestroyWindow(hwnd_);
92 HWND hwnd() const { return hwnd_; }
94 private:
95 static const wchar_t* kWindowClassName;
97 void RegisterClass() {
98 static bool registered = false;
99 if (registered)
100 return;
102 WNDCLASSEX window_class;
103 base::win::InitializeWindowClass(
104 kWindowClassName,
105 &base::win::WrappedWindowProc<MenuHostWindowProc>,
106 CS_DBLCLKS,
109 NULL,
110 reinterpret_cast<HBRUSH>(COLOR_WINDOW+1),
111 NULL,
112 NULL,
113 NULL,
114 &window_class);
115 ATOM clazz = RegisterClassEx(&window_class);
116 CHECK(clazz);
117 registered = true;
120 // Converts the WPARAM value passed to WM_MENUSELECT into an index
121 // corresponding to the menu item that was selected.
122 int GetMenuItemIndexFromWPARAM(HMENU menu, WPARAM w_param) const {
123 int count = GetMenuItemCount(menu);
124 // For normal command menu items, Windows passes a command id as the LOWORD
125 // of WPARAM for WM_MENUSELECT. We need to walk forward through the menu
126 // items to find an item with a matching ID. Ugh!
127 for (int i = 0; i < count; ++i) {
128 MENUITEMINFO mii = {0};
129 mii.cbSize = sizeof(mii);
130 mii.fMask = MIIM_ID;
131 GetMenuItemInfo(menu, i, MF_BYPOSITION, &mii);
132 if (mii.wID == w_param)
133 return i;
135 // If we didn't find a matching command ID, this means a submenu has been
136 // selected instead, and rather than passing a command ID in
137 // LOWORD(w_param), Windows has actually passed us a position, so we just
138 // return it.
139 return w_param;
142 NativeMenuWin::ItemData* GetItemData(ULONG_PTR item_data) {
143 return reinterpret_cast<NativeMenuWin::ItemData*>(item_data);
146 // Called when the user selects a specific item.
147 void OnMenuCommand(int position, HMENU menu) {
148 NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu);
149 ui::MenuModel* model = menu_win->model_;
150 NativeMenuWin* root_menu = menu_win;
151 while (root_menu->parent_)
152 root_menu = root_menu->parent_;
154 // Only notify the model if it didn't already send out notification.
155 // See comment in MenuMessageHook for details.
156 if (root_menu->menu_action_ == MenuWrapper::MENU_ACTION_NONE)
157 model->ActivatedAt(position);
160 // Called as the user moves their mouse or arrows through the contents of the
161 // menu.
162 void OnMenuSelect(WPARAM w_param, HMENU menu) {
163 if (!menu)
164 return; // menu is null when closing on XP.
166 int position = GetMenuItemIndexFromWPARAM(menu, w_param);
167 if (position >= 0)
168 GetNativeMenuWinFromHMENU(menu)->model_->HighlightChangedTo(position);
171 // Called by Windows to measure the size of an owner-drawn menu item.
172 void OnMeasureItem(WPARAM w_param, MEASUREITEMSTRUCT* measure_item_struct) {
173 NativeMenuWin::ItemData* data = GetItemData(measure_item_struct->itemData);
174 if (data) {
175 gfx::FontList font_list;
176 measure_item_struct->itemWidth =
177 gfx::GetStringWidth(data->label, font_list) +
178 kIconWidth + kItemLeftMargin + views::kItemLabelSpacing -
179 GetSystemMetrics(SM_CXMENUCHECK);
180 if (data->submenu.get())
181 measure_item_struct->itemWidth += kArrowWidth;
182 // If the label contains an accelerator, make room for tab.
183 if (data->label.find(L'\t') != base::string16::npos)
184 measure_item_struct->itemWidth += gfx::GetStringWidth(L" ", font_list);
185 measure_item_struct->itemHeight =
186 font_list.GetHeight() + kItemBottomMargin + kItemTopMargin;
187 } else {
188 // Measure separator size.
189 measure_item_struct->itemHeight = GetSystemMetrics(SM_CYMENU) / 2;
190 measure_item_struct->itemWidth = 0;
194 // Called by Windows to paint an owner-drawn menu item.
195 void OnDrawItem(UINT w_param, DRAWITEMSTRUCT* draw_item_struct) {
196 HDC dc = draw_item_struct->hDC;
197 COLORREF prev_bg_color, prev_text_color;
199 // Set background color and text color
200 if (draw_item_struct->itemState & ODS_SELECTED) {
201 prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_HIGHLIGHT));
202 prev_text_color = SetTextColor(dc, GetSysColor(COLOR_HIGHLIGHTTEXT));
203 } else {
204 prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_MENU));
205 if (draw_item_struct->itemState & ODS_DISABLED)
206 prev_text_color = SetTextColor(dc, GetSysColor(COLOR_GRAYTEXT));
207 else
208 prev_text_color = SetTextColor(dc, GetSysColor(COLOR_MENUTEXT));
211 if (draw_item_struct->itemData) {
212 NativeMenuWin::ItemData* data = GetItemData(draw_item_struct->itemData);
213 // Draw the background.
214 HBRUSH hbr = CreateSolidBrush(GetBkColor(dc));
215 FillRect(dc, &draw_item_struct->rcItem, hbr);
216 DeleteObject(hbr);
218 // Draw the label.
219 RECT rect = draw_item_struct->rcItem;
220 rect.top += kItemTopMargin;
221 // Should we add kIconWidth only when icon.width() != 0 ?
222 rect.left += kItemLeftMargin + kIconWidth;
223 rect.right -= views::kItemLabelSpacing;
224 UINT format = DT_TOP | DT_SINGLELINE;
225 // Check whether the mnemonics should be underlined.
226 BOOL underline_mnemonics;
227 SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &underline_mnemonics, 0);
228 if (!underline_mnemonics)
229 format |= DT_HIDEPREFIX;
230 gfx::FontList font_list;
231 HGDIOBJ old_font = static_cast<HFONT>(
232 SelectObject(dc, font_list.GetPrimaryFont().GetNativeFont()));
234 // If an accelerator is specified (with a tab delimiting the rest of the
235 // label from the accelerator), we have to justify the fist part on the
236 // left and the accelerator on the right.
237 // TODO(jungshik): This will break in RTL UI. Currently, he/ar use the
238 // window system UI font and will not hit here.
239 base::string16 label = data->label;
240 base::string16 accel;
241 base::string16::size_type tab_pos = label.find(L'\t');
242 if (tab_pos != base::string16::npos) {
243 accel = label.substr(tab_pos);
244 label = label.substr(0, tab_pos);
246 DrawTextEx(dc, const_cast<wchar_t*>(label.data()),
247 static_cast<int>(label.size()), &rect, format | DT_LEFT, NULL);
248 if (!accel.empty())
249 DrawTextEx(dc, const_cast<wchar_t*>(accel.data()),
250 static_cast<int>(accel.size()), &rect,
251 format | DT_RIGHT, NULL);
252 SelectObject(dc, old_font);
254 ui::MenuModel::ItemType type =
255 data->native_menu_win->model_->GetTypeAt(data->model_index);
257 // Draw the icon after the label, otherwise it would be covered
258 // by the label.
259 gfx::Image icon;
260 if (data->native_menu_win->model_->GetIconAt(data->model_index, &icon)) {
261 // We currently don't support items with both icons and checkboxes.
262 const gfx::ImageSkia* skia_icon = icon.ToImageSkia();
263 DCHECK(type != ui::MenuModel::TYPE_CHECK);
264 gfx::Canvas canvas(
265 skia_icon->GetRepresentation(1.0f),
266 false);
267 skia::DrawToNativeContext(
268 canvas.sk_canvas(), dc,
269 draw_item_struct->rcItem.left + kItemLeftMargin,
270 draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
271 draw_item_struct->rcItem.top - skia_icon->height()) / 2, NULL);
272 } else if (type == ui::MenuModel::TYPE_CHECK &&
273 data->native_menu_win->model_->IsItemCheckedAt(
274 data->model_index)) {
275 // Manually render a checkbox.
276 ui::NativeThemeWin* native_theme = ui::NativeThemeWin::instance();
277 const MenuConfig& config = MenuConfig::instance(native_theme);
278 NativeTheme::State state;
279 if (draw_item_struct->itemState & ODS_DISABLED) {
280 state = NativeTheme::kDisabled;
281 } else {
282 state = draw_item_struct->itemState & ODS_SELECTED ?
283 NativeTheme::kHovered : NativeTheme::kNormal;
285 gfx::Canvas canvas(gfx::Size(config.check_width, config.check_height),
286 1.0f,
287 false);
288 NativeTheme::ExtraParams extra;
289 extra.menu_check.is_radio = false;
290 gfx::Rect bounds(0, 0, config.check_width, config.check_height);
292 // Draw the background and the check.
293 native_theme->Paint(
294 canvas.sk_canvas(), NativeTheme::kMenuCheckBackground,
295 state, bounds, extra);
296 native_theme->Paint(
297 canvas.sk_canvas(), NativeTheme::kMenuCheck, state, bounds, extra);
299 // Draw checkbox to menu.
300 skia::DrawToNativeContext(canvas.sk_canvas(), dc,
301 draw_item_struct->rcItem.left + kItemLeftMargin,
302 draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
303 draw_item_struct->rcItem.top - config.check_height) / 2, NULL);
306 } else {
307 // Draw the separator
308 draw_item_struct->rcItem.top +=
309 (draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top) / 3;
310 DrawEdge(dc, &draw_item_struct->rcItem, EDGE_ETCHED, BF_TOP);
313 SetBkColor(dc, prev_bg_color);
314 SetTextColor(dc, prev_text_color);
317 bool ProcessWindowMessage(HWND window,
318 UINT message,
319 WPARAM w_param,
320 LPARAM l_param,
321 LRESULT* l_result) {
322 switch (message) {
323 case WM_MENUCOMMAND:
324 OnMenuCommand(w_param, reinterpret_cast<HMENU>(l_param));
325 *l_result = 0;
326 return true;
327 case WM_MENUSELECT:
328 OnMenuSelect(LOWORD(w_param), reinterpret_cast<HMENU>(l_param));
329 *l_result = 0;
330 return true;
331 case WM_MEASUREITEM:
332 OnMeasureItem(w_param, reinterpret_cast<MEASUREITEMSTRUCT*>(l_param));
333 *l_result = 0;
334 return true;
335 case WM_DRAWITEM:
336 OnDrawItem(w_param, reinterpret_cast<DRAWITEMSTRUCT*>(l_param));
337 *l_result = 0;
338 return true;
339 // TODO(beng): bring over owner draw from old menu system.
341 return false;
344 static LRESULT CALLBACK MenuHostWindowProc(HWND window,
345 UINT message,
346 WPARAM w_param,
347 LPARAM l_param) {
348 MenuHostWindow* host =
349 reinterpret_cast<MenuHostWindow*>(gfx::GetWindowUserData(window));
350 // host is null during initial construction.
351 LRESULT l_result = 0;
352 if (!host || !host->ProcessWindowMessage(window, message, w_param, l_param,
353 &l_result)) {
354 return DefWindowProc(window, message, w_param, l_param);
356 return l_result;
359 HWND hwnd_;
360 NativeMenuWin* parent_;
362 DISALLOW_COPY_AND_ASSIGN(MenuHostWindow);
365 struct NativeMenuWin::HighlightedMenuItemInfo {
366 HighlightedMenuItemInfo()
367 : has_parent(false),
368 has_submenu(false),
369 menu(NULL),
370 position(-1) {
373 bool has_parent;
374 bool has_submenu;
376 // The menu and position. These are only set for non-disabled menu items.
377 NativeMenuWin* menu;
378 int position;
381 // static
382 const wchar_t* NativeMenuWin::MenuHostWindow::kWindowClassName =
383 L"ViewsMenuHostWindow";
385 ////////////////////////////////////////////////////////////////////////////////
386 // NativeMenuWin, public:
388 NativeMenuWin::NativeMenuWin(ui::MenuModel* model, HWND system_menu_for)
389 : model_(model),
390 menu_(NULL),
391 owner_draw_(l10n_util::NeedOverrideDefaultUIFont(NULL, NULL) &&
392 !system_menu_for),
393 system_menu_for_(system_menu_for),
394 first_item_index_(0),
395 menu_action_(MENU_ACTION_NONE),
396 menu_to_select_(NULL),
397 position_to_select_(-1),
398 menu_to_select_factory_(this),
399 parent_(NULL),
400 destroyed_flag_(NULL) {
403 NativeMenuWin::~NativeMenuWin() {
404 if (destroyed_flag_)
405 *destroyed_flag_ = true;
406 STLDeleteContainerPointers(items_.begin(), items_.end());
407 DestroyMenu(menu_);
410 ////////////////////////////////////////////////////////////////////////////////
411 // NativeMenuWin, MenuWrapper implementation:
413 void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) {
414 CreateHostWindow();
415 UpdateStates();
416 UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE;
417 flags |= GetAlignmentFlags(alignment);
418 menu_action_ = MENU_ACTION_NONE;
420 // Set a hook function so we can listen for keyboard events while the
421 // menu is open, and store a pointer to this object in a static
422 // variable so the hook has access to it (ugly, but it's the
423 // only way).
424 open_native_menu_win_ = this;
425 HHOOK hhook = SetWindowsHookEx(WH_MSGFILTER, MenuMessageHook,
426 GetModuleHandle(NULL), ::GetCurrentThreadId());
428 // Mark that any registered listeners have not been called for this particular
429 // opening of the menu.
430 listeners_called_ = false;
432 // Command dispatch is done through WM_MENUCOMMAND, handled by the host
433 // window.
434 menu_to_select_ = NULL;
435 position_to_select_ = -1;
436 menu_to_select_factory_.InvalidateWeakPtrs();
437 bool destroyed = false;
438 destroyed_flag_ = &destroyed;
439 model_->MenuWillShow();
440 TrackPopupMenu(menu_, flags, point.x(), point.y(), 0, host_window_->hwnd(),
441 NULL);
442 UnhookWindowsHookEx(hhook);
443 open_native_menu_win_ = NULL;
444 if (destroyed)
445 return;
446 destroyed_flag_ = NULL;
447 if (menu_to_select_) {
448 // Folks aren't too happy if we notify immediately. In particular, notifying
449 // the delegate can cause destruction leaving the stack in a weird
450 // state. Instead post a task, then notify. This mirrors what WM_MENUCOMMAND
451 // does.
452 menu_to_select_factory_.InvalidateWeakPtrs();
453 base::MessageLoop::current()->PostTask(
454 FROM_HERE,
455 base::Bind(&NativeMenuWin::DelayedSelect,
456 menu_to_select_factory_.GetWeakPtr()));
457 menu_action_ = MENU_ACTION_SELECTED;
459 // Send MenuClosed after we schedule the select, otherwise MenuClosed is
460 // processed after the select (MenuClosed posts a delayed task too).
461 model_->MenuClosed();
464 void NativeMenuWin::CancelMenu() {
465 EndMenu();
468 void NativeMenuWin::Rebuild(MenuInsertionDelegateWin* delegate) {
469 ResetNativeMenu();
470 items_.clear();
472 owner_draw_ = model_->HasIcons() || owner_draw_;
473 first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0;
474 for (int menu_index = first_item_index_;
475 menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) {
476 int model_index = menu_index - first_item_index_;
477 if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR)
478 AddSeparatorItemAt(menu_index, model_index);
479 else
480 AddMenuItemAt(menu_index, model_index);
484 void NativeMenuWin::UpdateStates() {
485 // A depth-first walk of the menu items, updating states.
486 int model_index = 0;
487 std::vector<ItemData*>::const_iterator it;
488 for (it = items_.begin(); it != items_.end(); ++it, ++model_index) {
489 int menu_index = model_index + first_item_index_;
490 SetMenuItemState(menu_index, model_->IsEnabledAt(model_index),
491 model_->IsItemCheckedAt(model_index), false);
492 if (model_->IsItemDynamicAt(model_index)) {
493 // TODO(atwilson): Update the icon as well (http://crbug.com/66508).
494 SetMenuItemLabel(menu_index, model_index,
495 model_->GetLabelAt(model_index));
497 Menu2* submenu = (*it)->submenu.get();
498 if (submenu)
499 submenu->UpdateStates();
503 HMENU NativeMenuWin::GetNativeMenu() const {
504 return menu_;
507 NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const {
508 return menu_action_;
511 void NativeMenuWin::AddMenuListener(MenuListener* listener) {
512 listeners_.AddObserver(listener);
515 void NativeMenuWin::RemoveMenuListener(MenuListener* listener) {
516 listeners_.RemoveObserver(listener);
519 void NativeMenuWin::SetMinimumWidth(int width) {
520 NOTIMPLEMENTED();
523 ////////////////////////////////////////////////////////////////////////////////
524 // NativeMenuWin, private:
526 // static
527 NativeMenuWin* NativeMenuWin::open_native_menu_win_ = NULL;
529 void NativeMenuWin::DelayedSelect() {
530 if (menu_to_select_)
531 menu_to_select_->model_->ActivatedAt(position_to_select_);
534 // static
535 bool NativeMenuWin::GetHighlightedMenuItemInfo(
536 HMENU menu,
537 HighlightedMenuItemInfo* info) {
538 for (int i = 0; i < ::GetMenuItemCount(menu); i++) {
539 UINT state = ::GetMenuState(menu, i, MF_BYPOSITION);
540 if (state & MF_HILITE) {
541 if (state & MF_POPUP) {
542 HMENU submenu = GetSubMenu(menu, i);
543 if (GetHighlightedMenuItemInfo(submenu, info))
544 info->has_parent = true;
545 else
546 info->has_submenu = true;
547 } else if (!(state & MF_SEPARATOR) && !(state & MF_DISABLED)) {
548 info->menu = GetNativeMenuWinFromHMENU(menu);
549 info->position = i;
551 return true;
554 return false;
557 // static
558 LRESULT CALLBACK NativeMenuWin::MenuMessageHook(
559 int n_code, WPARAM w_param, LPARAM l_param) {
560 LRESULT result = CallNextHookEx(NULL, n_code, w_param, l_param);
562 NativeMenuWin* this_ptr = open_native_menu_win_;
563 if (!this_ptr)
564 return result;
566 // The first time this hook is called, that means the menu has successfully
567 // opened, so call the callback function on all of our listeners.
568 if (!this_ptr->listeners_called_) {
569 FOR_EACH_OBSERVER(MenuListener, this_ptr->listeners_, OnMenuOpened());
570 this_ptr->listeners_called_ = true;
573 MSG* msg = reinterpret_cast<MSG*>(l_param);
574 if (msg->message == WM_LBUTTONUP || msg->message == WM_RBUTTONUP) {
575 HighlightedMenuItemInfo info;
576 if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info) && info.menu) {
577 // It appears that when running a menu by way of TrackPopupMenu(Ex) win32
578 // gets confused if the underlying window paints itself. As its very easy
579 // for the underlying window to repaint itself (especially since some menu
580 // items trigger painting of the tabstrip on mouse over) we have this
581 // workaround. When the mouse is released on a menu item we remember the
582 // menu item and end the menu. When the nested message loop returns we
583 // schedule a task to notify the model. It's still possible to get a
584 // WM_MENUCOMMAND, so we have to be careful that we don't notify the model
585 // twice.
586 this_ptr->menu_to_select_ = info.menu;
587 this_ptr->position_to_select_ = info.position;
588 EndMenu();
590 } else if (msg->message == WM_KEYDOWN) {
591 HighlightedMenuItemInfo info;
592 if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info)) {
593 if (msg->wParam == VK_LEFT && !info.has_parent) {
594 this_ptr->menu_action_ = MENU_ACTION_PREVIOUS;
595 ::EndMenu();
596 } else if (msg->wParam == VK_RIGHT && !info.has_parent &&
597 !info.has_submenu) {
598 this_ptr->menu_action_ = MENU_ACTION_NEXT;
599 ::EndMenu();
604 return result;
607 bool NativeMenuWin::IsSeparatorItemAt(int menu_index) const {
608 MENUITEMINFO mii = {0};
609 mii.cbSize = sizeof(mii);
610 mii.fMask = MIIM_FTYPE;
611 GetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
612 return !!(mii.fType & MF_SEPARATOR);
615 void NativeMenuWin::AddMenuItemAt(int menu_index, int model_index) {
616 MENUITEMINFO mii = {0};
617 mii.cbSize = sizeof(mii);
618 mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA;
619 if (!owner_draw_)
620 mii.fType = MFT_STRING;
621 else
622 mii.fType = MFT_OWNERDRAW;
624 ItemData* item_data = new ItemData;
625 item_data->label = base::string16();
626 ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
627 if (type == ui::MenuModel::TYPE_SUBMENU) {
628 item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index)));
629 mii.fMask |= MIIM_SUBMENU;
630 mii.hSubMenu = item_data->submenu->GetNativeMenu();
631 GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this;
632 } else {
633 if (type == ui::MenuModel::TYPE_RADIO)
634 mii.fType |= MFT_RADIOCHECK;
635 mii.wID = model_->GetCommandIdAt(model_index);
637 item_data->native_menu_win = this;
638 item_data->model_index = model_index;
639 items_.insert(items_.begin() + model_index, item_data);
640 mii.dwItemData = reinterpret_cast<ULONG_PTR>(item_data);
641 UpdateMenuItemInfoForString(&mii, model_index,
642 model_->GetLabelAt(model_index));
643 InsertMenuItem(menu_, menu_index, TRUE, &mii);
646 void NativeMenuWin::AddSeparatorItemAt(int menu_index, int model_index) {
647 MENUITEMINFO mii = {0};
648 mii.cbSize = sizeof(mii);
649 mii.fMask = MIIM_FTYPE;
650 mii.fType = MFT_SEPARATOR;
651 // Insert a dummy entry into our label list so we can index directly into it
652 // using item indices if need be.
653 items_.insert(items_.begin() + model_index, new ItemData);
654 InsertMenuItem(menu_, menu_index, TRUE, &mii);
657 void NativeMenuWin::SetMenuItemState(int menu_index, bool enabled, bool checked,
658 bool is_default) {
659 if (IsSeparatorItemAt(menu_index))
660 return;
662 UINT state = enabled ? MFS_ENABLED : MFS_DISABLED;
663 if (checked)
664 state |= MFS_CHECKED;
665 if (is_default)
666 state |= MFS_DEFAULT;
668 MENUITEMINFO mii = {0};
669 mii.cbSize = sizeof(mii);
670 mii.fMask = MIIM_STATE;
671 mii.fState = state;
672 SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
675 void NativeMenuWin::SetMenuItemLabel(int menu_index,
676 int model_index,
677 const base::string16& label) {
678 if (IsSeparatorItemAt(menu_index))
679 return;
681 MENUITEMINFO mii = {0};
682 mii.cbSize = sizeof(mii);
683 UpdateMenuItemInfoForString(&mii, model_index, label);
684 SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
687 void NativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii,
688 int model_index,
689 const base::string16& label) {
690 base::string16 formatted = label;
691 ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
692 // Strip out any tabs, otherwise they get interpreted as accelerators and can
693 // lead to weird behavior.
694 ReplaceSubstringsAfterOffset(&formatted, 0, L"\t", L" ");
695 if (type != ui::MenuModel::TYPE_SUBMENU) {
696 // Add accelerator details to the label if provided.
697 ui::Accelerator accelerator(ui::VKEY_UNKNOWN, ui::EF_NONE);
698 if (model_->GetAcceleratorAt(model_index, &accelerator)) {
699 formatted += L"\t";
700 formatted += accelerator.GetShortcutText();
704 // Update the owned string, since Windows will want us to keep this new
705 // version around.
706 items_[model_index]->label = formatted;
708 // Give Windows a pointer to the label string.
709 mii->fMask |= MIIM_STRING;
710 mii->dwTypeData =
711 const_cast<wchar_t*>(items_[model_index]->label.c_str());
714 UINT NativeMenuWin::GetAlignmentFlags(int alignment) const {
715 UINT alignment_flags = TPM_TOPALIGN;
716 if (alignment == Menu2::ALIGN_TOPLEFT)
717 alignment_flags |= TPM_LEFTALIGN;
718 else if (alignment == Menu2::ALIGN_TOPRIGHT)
719 alignment_flags |= TPM_RIGHTALIGN;
720 return alignment_flags;
723 void NativeMenuWin::ResetNativeMenu() {
724 if (IsWindow(system_menu_for_)) {
725 if (menu_)
726 GetSystemMenu(system_menu_for_, TRUE);
727 menu_ = GetSystemMenu(system_menu_for_, FALSE);
728 } else {
729 if (menu_)
730 DestroyMenu(menu_);
731 menu_ = CreatePopupMenu();
732 // Rather than relying on the return value of TrackPopupMenuEx, which is
733 // always a command identifier, instead we tell the menu to notify us via
734 // our host window and the WM_MENUCOMMAND message.
735 MENUINFO mi = {0};
736 mi.cbSize = sizeof(mi);
737 mi.fMask = MIM_STYLE | MIM_MENUDATA;
738 mi.dwStyle = MNS_NOTIFYBYPOS;
739 mi.dwMenuData = reinterpret_cast<ULONG_PTR>(this);
740 SetMenuInfo(menu_, &mi);
744 void NativeMenuWin::CreateHostWindow() {
745 // This only gets called from RunMenuAt, and as such there is only ever one
746 // host window per menu hierarchy, no matter how many NativeMenuWin objects
747 // exist wrapping submenus.
748 if (!host_window_.get())
749 host_window_.reset(new MenuHostWindow(this));
752 ////////////////////////////////////////////////////////////////////////////////
753 // MenuWrapper, public:
755 // static
756 MenuWrapper* MenuWrapper::CreateWrapper(ui::MenuModel* model) {
757 return new NativeMenuWin(model, NULL);
760 } // namespace views