1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/root_view.h"
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/keycodes/keyboard_codes.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/views/drag_controller.h"
20 #include "ui/views/focus/view_storage.h"
21 #include "ui/views/layout/fill_layout.h"
22 #include "ui/views/view_targeter.h"
23 #include "ui/views/widget/root_view_targeter.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/views/widget/widget_delegate.h"
27 typedef ui::EventDispatchDetails DispatchDetails
;
39 class MouseEnterExitEvent
: public ui::MouseEvent
{
41 MouseEnterExitEvent(const ui::MouseEvent
& event
, ui::EventType type
)
42 : ui::MouseEvent(event
,
43 static_cast<View
*>(NULL
),
44 static_cast<View
*>(NULL
)) {
45 DCHECK(type
== ui::ET_MOUSE_ENTERED
||
46 type
== ui::ET_MOUSE_EXITED
);
50 ~MouseEnterExitEvent() override
{}
55 // This event handler receives events in the pre-target phase and takes care of
57 // - Shows keyboard-triggered context menus.
58 class PreEventDispatchHandler
: public ui::EventHandler
{
60 explicit PreEventDispatchHandler(View
* owner
)
63 ~PreEventDispatchHandler() override
{}
67 void OnKeyEvent(ui::KeyEvent
* event
) override
{
68 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
73 if (owner_
->GetFocusManager()) // Can be NULL in unittests.
74 v
= owner_
->GetFocusManager()->GetFocusedView();
76 // Special case to handle keyboard-triggered context menus.
77 if (v
&& v
->enabled() && ((event
->key_code() == ui::VKEY_APPS
) ||
78 (event
->key_code() == ui::VKEY_F10
&& event
->IsShiftDown()))) {
79 // Clamp the menu location within the visible bounds of each ancestor view
80 // to avoid showing the menu over a completely different view or window.
81 gfx::Point location
= v
->GetKeyboardContextMenuLocation();
82 for (View
* parent
= v
->parent(); parent
; parent
= parent
->parent()) {
83 const gfx::Rect
& parent_bounds
= parent
->GetBoundsInScreen();
84 location
.SetToMax(parent_bounds
.origin());
85 location
.SetToMin(parent_bounds
.bottom_right());
87 v
->ShowContextMenu(location
, ui::MENU_SOURCE_KEYBOARD
);
88 event
->StopPropagation();
94 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler
);
97 // This event handler receives events in the post-target phase and takes care of
99 // - Generates context menu, or initiates drag-and-drop, from gesture events.
100 class PostEventDispatchHandler
: public ui::EventHandler
{
102 PostEventDispatchHandler()
103 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
105 ~PostEventDispatchHandler() override
{}
108 // Overridden from ui::EventHandler:
109 void OnGestureEvent(ui::GestureEvent
* event
) override
{
110 DCHECK_EQ(ui::EP_POSTTARGET
, event
->phase());
111 if (event
->handled())
114 View
* target
= static_cast<View
*>(event
->target());
115 gfx::Point location
= event
->location();
116 if (touch_dnd_enabled_
&&
117 event
->type() == ui::ET_GESTURE_LONG_PRESS
&&
118 (!target
->drag_controller() ||
119 target
->drag_controller()->CanStartDragForView(
120 target
, location
, location
))) {
121 if (target
->DoDrag(*event
, location
,
122 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH
)) {
123 event
->StopPropagation();
128 if (target
->context_menu_controller() &&
129 (event
->type() == ui::ET_GESTURE_LONG_PRESS
||
130 event
->type() == ui::ET_GESTURE_LONG_TAP
||
131 event
->type() == ui::ET_GESTURE_TWO_FINGER_TAP
)) {
132 gfx::Point
screen_location(location
);
133 View::ConvertPointToScreen(target
, &screen_location
);
134 target
->ShowContextMenu(screen_location
, ui::MENU_SOURCE_TOUCH
);
135 event
->StopPropagation();
139 bool touch_dnd_enabled_
;
141 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler
);
145 const char RootView::kViewClassName
[] = "RootView";
147 ////////////////////////////////////////////////////////////////////////////////
150 // Creation and lifetime -------------------------------------------------------
152 RootView::RootView(Widget
* widget
)
154 mouse_pressed_handler_(NULL
),
155 mouse_move_handler_(NULL
),
156 last_click_handler_(NULL
),
157 explicit_mouse_handler_(false),
158 last_mouse_event_flags_(0),
159 last_mouse_event_x_(-1),
160 last_mouse_event_y_(-1),
161 gesture_handler_(NULL
),
162 gesture_handler_set_before_processing_(false),
163 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
164 post_dispatch_handler_(new internal::PostEventDispatchHandler
),
165 focus_search_(this, false, false),
166 focus_traversable_parent_(NULL
),
167 focus_traversable_parent_view_(NULL
),
168 event_dispatch_target_(NULL
),
169 old_dispatch_target_(NULL
) {
170 AddPreTargetHandler(pre_dispatch_handler_
.get());
171 AddPostTargetHandler(post_dispatch_handler_
.get());
172 SetEventTargeter(scoped_ptr
<ViewTargeter
>(new RootViewTargeter(this, this)));
175 RootView::~RootView() {
176 // If we have children remove them explicitly so to make sure a remove
177 // notification is sent for each one of them.
179 RemoveAllChildViews(true);
182 // Tree operations -------------------------------------------------------------
184 void RootView::SetContentsView(View
* contents_view
) {
185 DCHECK(contents_view
&& GetWidget()->native_widget()) <<
186 "Can't be called until after the native widget is created!";
187 // The ContentsView must be set up _after_ the window is created so that its
188 // Widget pointer is valid.
189 SetLayoutManager(new FillLayout
);
191 RemoveAllChildViews(true);
192 AddChildView(contents_view
);
194 // Force a layout now, since the attached hierarchy won't be ready for the
195 // containing window's bounds. Note that we call Layout directly rather than
196 // calling the widget's size changed handler, since the RootView's bounds may
197 // not have changed, which will cause the Layout not to be done otherwise.
201 View
* RootView::GetContentsView() {
202 return child_count() > 0 ? child_at(0) : NULL
;
205 void RootView::NotifyNativeViewHierarchyChanged() {
206 PropagateNativeViewHierarchyChanged();
209 // Focus -----------------------------------------------------------------------
211 void RootView::SetFocusTraversableParent(FocusTraversable
* focus_traversable
) {
212 DCHECK(focus_traversable
!= this);
213 focus_traversable_parent_
= focus_traversable
;
216 void RootView::SetFocusTraversableParentView(View
* view
) {
217 focus_traversable_parent_view_
= view
;
220 // System events ---------------------------------------------------------------
222 void RootView::ThemeChanged() {
223 View::PropagateThemeChanged();
226 void RootView::LocaleChanged() {
227 View::PropagateLocaleChanged();
230 ////////////////////////////////////////////////////////////////////////////////
231 // RootView, FocusTraversable implementation:
233 FocusSearch
* RootView::GetFocusSearch() {
234 return &focus_search_
;
237 FocusTraversable
* RootView::GetFocusTraversableParent() {
238 return focus_traversable_parent_
;
241 View
* RootView::GetFocusTraversableParentView() {
242 return focus_traversable_parent_view_
;
245 ////////////////////////////////////////////////////////////////////////////////
246 // RootView, ui::EventProcessor overrides:
248 ui::EventTarget
* RootView::GetRootTarget() {
252 void RootView::OnEventProcessingStarted(ui::Event
* event
) {
253 if (!event
->IsGestureEvent())
256 ui::GestureEvent
* gesture_event
= event
->AsGestureEvent();
258 // Do not process ui::ET_GESTURE_BEGIN events.
259 if (gesture_event
->type() == ui::ET_GESTURE_BEGIN
) {
264 // Do not process ui::ET_GESTURE_END events if they do not correspond to the
265 // removal of the final touch point or if no gesture handler has already
267 if (gesture_event
->type() == ui::ET_GESTURE_END
&&
268 (gesture_event
->details().touch_points() > 1 ||
269 !gesture_handler_
)) {
274 // Do not process subsequent gesture scroll events if no handler was set for
275 // a ui::ET_GESTURE_SCROLL_BEGIN event.
276 if (!gesture_handler_
&&
277 (gesture_event
->type() == ui::ET_GESTURE_SCROLL_UPDATE
||
278 gesture_event
->type() == ui::ET_GESTURE_SCROLL_END
||
279 gesture_event
->type() == ui::ET_SCROLL_FLING_START
)) {
284 gesture_handler_set_before_processing_
= !!gesture_handler_
;
287 void RootView::OnEventProcessingFinished(ui::Event
* event
) {
288 // If |event| was not handled and |gesture_handler_| was not set by the
289 // dispatch of a previous gesture event, then no default gesture handler
290 // should be set prior to the next gesture event being received.
291 if (event
->IsGestureEvent() &&
293 !gesture_handler_set_before_processing_
) {
294 gesture_handler_
= NULL
;
298 ////////////////////////////////////////////////////////////////////////////////
299 // RootView, View overrides:
301 const Widget
* RootView::GetWidget() const {
305 Widget
* RootView::GetWidget() {
306 return const_cast<Widget
*>(const_cast<const RootView
*>(this)->GetWidget());
309 bool RootView::IsDrawn() const {
313 void RootView::Layout() {
315 widget_
->OnRootViewLayout();
318 const char* RootView::GetClassName() const {
319 return kViewClassName
;
322 void RootView::SchedulePaintInRect(const gfx::Rect
& rect
) {
324 layer()->SchedulePaint(rect
);
326 gfx::Rect xrect
= ConvertRectToParent(rect
);
327 gfx::Rect invalid_rect
= gfx::IntersectRects(GetLocalBounds(), xrect
);
328 if (!invalid_rect
.IsEmpty())
329 widget_
->SchedulePaintInRect(invalid_rect
);
333 bool RootView::OnMousePressed(const ui::MouseEvent
& event
) {
335 SetMouseLocationAndFlags(event
);
337 // If mouse_pressed_handler_ is non null, we are currently processing
338 // a pressed -> drag -> released session. In that case we send the
339 // event to mouse_pressed_handler_
340 if (mouse_pressed_handler_
) {
341 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
342 mouse_pressed_handler_
);
344 ui::EventDispatchDetails dispatch_details
=
345 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
346 if (dispatch_details
.dispatcher_destroyed
)
350 DCHECK(!explicit_mouse_handler_
);
352 bool hit_disabled_view
= false;
353 // Walk up the tree until we find a view that wants the mouse event.
354 for (mouse_pressed_handler_
= GetEventHandlerForPoint(event
.location());
355 mouse_pressed_handler_
&& (mouse_pressed_handler_
!= this);
356 mouse_pressed_handler_
= mouse_pressed_handler_
->parent()) {
357 DVLOG(1) << "OnMousePressed testing "
358 << mouse_pressed_handler_
->GetClassName();
359 if (!mouse_pressed_handler_
->enabled()) {
360 // Disabled views should eat events instead of propagating them upwards.
361 hit_disabled_view
= true;
365 // See if this view wants to handle the mouse press.
366 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
367 mouse_pressed_handler_
);
369 // Remove the double-click flag if the handler is different than the
370 // one which got the first click part of the double-click.
371 if (mouse_pressed_handler_
!= last_click_handler_
)
372 mouse_pressed_event
.set_flags(event
.flags() & ~ui::EF_IS_DOUBLE_CLICK
);
375 ui::EventDispatchDetails dispatch_details
=
376 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
377 if (dispatch_details
.dispatcher_destroyed
)
378 return mouse_pressed_event
.handled();
380 // The view could have removed itself from the tree when handling
381 // OnMousePressed(). In this case, the removal notification will have
382 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
383 // case and stop. (See comments in view.h.)
385 // NOTE: Don't return true here, because we don't want the frame to
386 // forward future events to us when there's no handler.
387 if (!mouse_pressed_handler_
)
390 // If the view handled the event, leave mouse_pressed_handler_ set and
391 // return true, which will cause subsequent drag/release events to get
392 // forwarded to that view.
393 if (mouse_pressed_event
.handled()) {
394 last_click_handler_
= mouse_pressed_handler_
;
395 DVLOG(1) << "OnMousePressed handled by "
396 << mouse_pressed_handler_
->GetClassName();
401 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
402 mouse_pressed_handler_
= NULL
;
404 // In the event that a double-click is not handled after traversing the
405 // entire hierarchy (even as a single-click when sent to a different view),
406 // it must be marked as handled to avoid anything happening from default
407 // processing if it the first click-part was handled by us.
408 if (last_click_handler_
&& (event
.flags() & ui::EF_IS_DOUBLE_CLICK
))
409 hit_disabled_view
= true;
411 last_click_handler_
= NULL
;
412 return hit_disabled_view
;
415 bool RootView::OnMouseDragged(const ui::MouseEvent
& event
) {
416 if (mouse_pressed_handler_
) {
417 SetMouseLocationAndFlags(event
);
419 ui::MouseEvent
mouse_event(event
, static_cast<View
*>(this),
420 mouse_pressed_handler_
);
421 ui::EventDispatchDetails dispatch_details
=
422 DispatchEvent(mouse_pressed_handler_
, &mouse_event
);
423 if (dispatch_details
.dispatcher_destroyed
)
429 void RootView::OnMouseReleased(const ui::MouseEvent
& event
) {
432 if (mouse_pressed_handler_
) {
433 ui::MouseEvent
mouse_released(event
, static_cast<View
*>(this),
434 mouse_pressed_handler_
);
435 // We allow the view to delete us from the event dispatch callback. As such,
436 // configure state such that we're done first, then call View.
437 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
438 SetMouseHandler(NULL
);
439 ui::EventDispatchDetails dispatch_details
=
440 DispatchEvent(mouse_pressed_handler
, &mouse_released
);
441 if (dispatch_details
.dispatcher_destroyed
)
446 void RootView::OnMouseCaptureLost() {
447 // TODO: this likely needs to reset touch handler too.
449 if (mouse_pressed_handler_
|| gesture_handler_
) {
450 // Synthesize a release event for UpdateCursor.
451 if (mouse_pressed_handler_
) {
452 gfx::Point
last_point(last_mouse_event_x_
, last_mouse_event_y_
);
453 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
454 last_point
, last_point
,
455 last_mouse_event_flags_
,
457 UpdateCursor(release_event
);
459 // We allow the view to delete us from OnMouseCaptureLost. As such,
460 // configure state such that we're done first, then call View.
461 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
462 View
* gesture_handler
= gesture_handler_
;
463 SetMouseHandler(NULL
);
464 if (mouse_pressed_handler
)
465 mouse_pressed_handler
->OnMouseCaptureLost();
467 gesture_handler
->OnMouseCaptureLost();
468 // WARNING: we may have been deleted.
472 void RootView::OnMouseMoved(const ui::MouseEvent
& event
) {
473 View
* v
= GetEventHandlerForPoint(event
.location());
474 // Find the first enabled view, or the existing move handler, whichever comes
475 // first. The check for the existing handler is because if a view becomes
476 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
477 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
478 while (v
&& !v
->enabled() && (v
!= mouse_move_handler_
))
480 if (v
&& v
!= this) {
481 if (v
!= mouse_move_handler_
) {
482 if (mouse_move_handler_
!= NULL
&&
483 (!mouse_move_handler_
->notify_enter_exit_on_child() ||
484 !mouse_move_handler_
->Contains(v
))) {
485 MouseEnterExitEvent
exit(event
, ui::ET_MOUSE_EXITED
);
486 exit
.ConvertLocationToTarget(static_cast<View
*>(this),
487 mouse_move_handler_
);
488 ui::EventDispatchDetails dispatch_details
=
489 DispatchEvent(mouse_move_handler_
, &exit
);
490 if (dispatch_details
.dispatcher_destroyed
)
492 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
493 mouse_move_handler_
, v
);
495 View
* old_handler
= mouse_move_handler_
;
496 mouse_move_handler_
= v
;
497 if (!mouse_move_handler_
->notify_enter_exit_on_child() ||
498 !mouse_move_handler_
->Contains(old_handler
)) {
499 MouseEnterExitEvent
entered(event
, ui::ET_MOUSE_ENTERED
);
500 entered
.ConvertLocationToTarget(static_cast<View
*>(this),
501 mouse_move_handler_
);
502 ui::EventDispatchDetails dispatch_details
=
503 DispatchEvent(mouse_move_handler_
, &entered
);
504 if (dispatch_details
.dispatcher_destroyed
)
506 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_ENTERED
,
507 mouse_move_handler_
, old_handler
);
510 ui::MouseEvent
moved_event(event
, static_cast<View
*>(this),
511 mouse_move_handler_
);
512 mouse_move_handler_
->OnMouseMoved(moved_event
);
513 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
514 // (once here and once from CompoundEventFilter) on a
515 // mousemove. See crbug.com/351469.
516 if (!(moved_event
.flags() & ui::EF_IS_NON_CLIENT
))
517 widget_
->SetCursor(mouse_move_handler_
->GetCursor(moved_event
));
518 } else if (mouse_move_handler_
!= NULL
) {
519 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
520 ui::EventDispatchDetails dispatch_details
=
521 DispatchEvent(mouse_move_handler_
, &exited
);
522 if (dispatch_details
.dispatcher_destroyed
)
524 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
525 mouse_move_handler_
, v
);
526 // On Aura the non-client area extends slightly outside the root view for
527 // some windows. Let the non-client cursor handling code set the cursor
529 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
))
530 widget_
->SetCursor(gfx::kNullCursor
);
531 mouse_move_handler_
= NULL
;
535 void RootView::OnMouseExited(const ui::MouseEvent
& event
) {
536 if (mouse_move_handler_
!= NULL
) {
537 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
538 ui::EventDispatchDetails dispatch_details
=
539 DispatchEvent(mouse_move_handler_
, &exited
);
540 if (dispatch_details
.dispatcher_destroyed
)
542 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
543 mouse_move_handler_
, NULL
);
544 mouse_move_handler_
= NULL
;
548 bool RootView::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
549 for (View
* v
= GetEventHandlerForPoint(event
.location());
550 v
&& v
!= this && !event
.handled(); v
= v
->parent()) {
551 ui::EventDispatchDetails dispatch_details
=
552 DispatchEvent(v
, const_cast<ui::MouseWheelEvent
*>(&event
));
553 if (dispatch_details
.dispatcher_destroyed
||
554 dispatch_details
.target_destroyed
) {
555 return event
.handled();
558 return event
.handled();
561 void RootView::SetMouseHandler(View
* new_mh
) {
562 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
563 explicit_mouse_handler_
= (new_mh
!= NULL
);
564 mouse_pressed_handler_
= new_mh
;
565 gesture_handler_
= new_mh
;
569 void RootView::GetAccessibleState(ui::AXViewState
* state
) {
570 state
->name
= widget_
->widget_delegate()->GetAccessibleWindowTitle();
571 state
->role
= widget_
->widget_delegate()->GetAccessibleWindowRole();
574 void RootView::UpdateParentLayer() {
576 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_
->GetLayer());
579 ////////////////////////////////////////////////////////////////////////////////
580 // RootView, protected:
582 void RootView::ViewHierarchyChanged(
583 const ViewHierarchyChangedDetails
& details
) {
584 widget_
->ViewHierarchyChanged(details
);
586 if (!details
.is_add
) {
587 if (!explicit_mouse_handler_
&& mouse_pressed_handler_
== details
.child
)
588 mouse_pressed_handler_
= NULL
;
589 if (mouse_move_handler_
== details
.child
)
590 mouse_move_handler_
= NULL
;
591 if (gesture_handler_
== details
.child
)
592 gesture_handler_
= NULL
;
593 if (event_dispatch_target_
== details
.child
)
594 event_dispatch_target_
= NULL
;
595 if (old_dispatch_target_
== details
.child
)
596 old_dispatch_target_
= NULL
;
600 void RootView::VisibilityChanged(View
* /*starting_from*/, bool is_visible
) {
602 // When the root view is being hidden (e.g. when widget is minimized)
603 // handlers are reset, so that after it is reshown, events are not captured
605 explicit_mouse_handler_
= false;
606 mouse_pressed_handler_
= NULL
;
607 mouse_move_handler_
= NULL
;
608 gesture_handler_
= NULL
;
609 event_dispatch_target_
= NULL
;
610 old_dispatch_target_
= NULL
;
614 void RootView::OnPaint(gfx::Canvas
* canvas
) {
615 if (!layer() || !layer()->fills_bounds_opaquely())
616 canvas
->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
618 View::OnPaint(canvas
);
621 gfx::Vector2d
RootView::CalculateOffsetToAncestorWithLayer(
622 ui::Layer
** layer_parent
) {
623 gfx::Vector2d
offset(View::CalculateOffsetToAncestorWithLayer(layer_parent
));
624 if (!layer() && layer_parent
)
625 *layer_parent
= widget_
->GetLayer();
629 View::DragInfo
* RootView::GetDragInfo() {
633 ////////////////////////////////////////////////////////////////////////////////
634 // RootView, private:
636 // Input -----------------------------------------------------------------------
638 void RootView::UpdateCursor(const ui::MouseEvent
& event
) {
639 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
)) {
640 View
* v
= GetEventHandlerForPoint(event
.location());
641 ui::MouseEvent
me(event
, static_cast<View
*>(this), v
);
642 widget_
->SetCursor(v
->GetCursor(me
));
646 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent
& event
) {
647 last_mouse_event_flags_
= event
.flags();
648 last_mouse_event_x_
= event
.x();
649 last_mouse_event_y_
= event
.y();
652 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent
& event
,
656 for (View
* p
= view
->parent(); p
; p
= p
->parent()) {
657 if (!p
->notify_enter_exit_on_child())
659 if (sibling
&& p
->Contains(sibling
))
661 // It is necessary to recreate the notify-event for each dispatch, since one
662 // of the callbacks can mark the event as handled, and that would cause
663 // incorrect event dispatch.
664 MouseEnterExitEvent
notify_event(event
, type
);
665 ui::EventDispatchDetails dispatch_details
= DispatchEvent(p
, ¬ify_event
);
666 if (dispatch_details
.dispatcher_destroyed
||
667 dispatch_details
.target_destroyed
) {
673 bool RootView::CanDispatchToTarget(ui::EventTarget
* target
) {
674 return event_dispatch_target_
== target
;
677 ui::EventDispatchDetails
RootView::PreDispatchEvent(ui::EventTarget
* target
,
679 View
* view
= static_cast<View
*>(target
);
680 if (event
->IsGestureEvent()) {
681 // Update |gesture_handler_| to indicate which View is currently handling
683 // TODO(tdanderson): Look into moving this to PostDispatchEvent() and
684 // using |event_dispatch_target_| instead of
685 // |gesture_handler_| to detect if the view has been
686 // removed from the tree.
687 gesture_handler_
= view
;
689 // Disabled views are permitted to be targets of gesture events, but
690 // gesture events should never actually be dispatched to them. Prevent
691 // dispatch by marking the event as handled.
692 if (!view
->enabled())
696 old_dispatch_target_
= event_dispatch_target_
;
697 event_dispatch_target_
= view
;
698 return DispatchDetails();
701 ui::EventDispatchDetails
RootView::PostDispatchEvent(ui::EventTarget
* target
,
702 const ui::Event
& event
) {
703 // The GESTURE_END event corresponding to the removal of the final touch
704 // point marks the end of a gesture sequence, so reset |gesture_handler_|
706 if (event
.type() == ui::ET_GESTURE_END
) {
707 // In case a drag was in progress, reset all the handlers. Otherwise, just
708 // reset the gesture handler.
709 if (gesture_handler_
&& gesture_handler_
== mouse_pressed_handler_
)
710 SetMouseHandler(NULL
);
712 gesture_handler_
= NULL
;
715 DispatchDetails details
;
716 if (target
!= event_dispatch_target_
)
717 details
.target_destroyed
= true;
719 event_dispatch_target_
= old_dispatch_target_
;
720 old_dispatch_target_
= NULL
;
723 DCHECK(!event_dispatch_target_
|| Contains(event_dispatch_target_
));
729 } // namespace internal