1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
8 #include "ipc/ipc_channel.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/win/scoped_handle.h"
17 #include "ipc/ipc_channel_reader.h"
25 class ChannelWin
: public Channel
,
26 public internal::ChannelReader
,
27 public base::MessageLoopForIO::IOHandler
{
29 // Mirror methods of Channel, see ipc_channel.h for description.
30 // |broker| must outlive the newly created object.
31 ChannelWin(const IPC::ChannelHandle
& channel_handle
,
34 AttachmentBroker
* broker
);
35 ~ChannelWin() override
;
37 // Channel implementation
38 bool Connect() override
;
39 void Close() override
;
40 bool Send(Message
* message
) override
;
41 AttachmentBroker
* GetAttachmentBroker() override
;
42 base::ProcessId
GetPeerPID() const override
;
43 base::ProcessId
GetSelfPID() const override
;
45 static bool IsNamedServerInitialized(const std::string
& channel_id
);
49 // ChannelReader implementation.
50 ReadState
ReadData(char* buffer
, int buffer_len
, int* bytes_read
) override
;
51 bool WillDispatchInputMessage(Message
* msg
) override
;
52 bool DidEmptyInputBuffers() override
;
53 void HandleInternalMessage(const Message
& msg
) override
;
55 static const base::string16
PipeName(const std::string
& channel_id
,
57 bool CreatePipe(const IPC::ChannelHandle
&channel_handle
, Mode mode
);
59 bool ProcessConnection();
60 bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext
* context
,
63 // MessageLoop::IOHandler implementation.
64 void OnIOCompleted(base::MessageLoopForIO::IOContext
* context
,
65 DWORD bytes_transfered
,
66 DWORD error
) override
;
70 explicit State(ChannelWin
* channel
);
72 base::MessageLoopForIO::IOContext context
;
79 base::win::ScopedHandle pipe_
;
81 base::ProcessId peer_pid_
;
83 // Messages to be sent are queued here.
84 std::queue
<Message
*> output_queue_
;
86 // In server-mode, we have to wait for the client to connect before we
87 // can begin reading. We make use of the input_state_ when performing
88 // the connect operation in overlapped mode.
89 bool waiting_connect_
;
91 // This flag is set when processing incoming messages. It is used to
92 // avoid recursing through ProcessIncomingMessages, which could cause
93 // problems. TODO(darin): make this unnecessary
94 bool processing_incoming_
;
96 // Determines if we should validate a client's secret on connection.
97 bool validate_client_
;
99 // Tracks the lifetime of this object, for debugging purposes.
102 // This is a unique per-channel value used to authenticate the client end of
103 // a connection. If the value is non-zero, the client passes it in the hello
104 // and the host validates. (We don't send the zero value fto preserve IPC
105 // compatability with existing clients that don't validate the channel.)
106 int32 client_secret_
;
108 scoped_ptr
<base::ThreadChecker
> thread_check_
;
110 // |broker_| must outlive this instance.
111 AttachmentBroker
* broker_
;
113 base::WeakPtrFactory
<ChannelWin
> weak_factory_
;
114 DISALLOW_COPY_AND_ASSIGN(ChannelWin
);
119 #endif // IPC_IPC_CHANNEL_WIN_H_