1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_interface_stub.h.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
15 void ActiveTexture(GLenum texture
) override
;
16 void AttachShader(GLuint program
, GLuint shader
) override
;
17 void BindAttribLocation(GLuint program
,
19 const char* name
) override
;
20 void BindBuffer(GLenum target
, GLuint buffer
) override
;
21 void BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
) override
;
22 void BindBufferRange(GLenum target
,
26 GLsizeiptr size
) override
;
27 void BindFramebuffer(GLenum target
, GLuint framebuffer
) override
;
28 void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) override
;
29 void BindSampler(GLuint unit
, GLuint sampler
) override
;
30 void BindTexture(GLenum target
, GLuint texture
) override
;
31 void BindTransformFeedback(GLenum target
, GLuint transformfeedback
) override
;
32 void BlendColor(GLclampf red
,
35 GLclampf alpha
) override
;
36 void BlendEquation(GLenum mode
) override
;
37 void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) override
;
38 void BlendFunc(GLenum sfactor
, GLenum dfactor
) override
;
39 void BlendFuncSeparate(GLenum srcRGB
,
42 GLenum dstAlpha
) override
;
43 void BufferData(GLenum target
,
46 GLenum usage
) override
;
47 void BufferSubData(GLenum target
,
50 const void* data
) override
;
51 GLenum
CheckFramebufferStatus(GLenum target
) override
;
52 void Clear(GLbitfield mask
) override
;
53 void ClearBufferfi(GLenum buffer
,
56 GLint stencil
) override
;
57 void ClearBufferfv(GLenum buffer
,
59 const GLfloat
* value
) override
;
60 void ClearBufferiv(GLenum buffer
,
62 const GLint
* value
) override
;
63 void ClearBufferuiv(GLenum buffer
,
65 const GLuint
* value
) override
;
66 void ClearColor(GLclampf red
,
69 GLclampf alpha
) override
;
70 void ClearDepthf(GLclampf depth
) override
;
71 void ClearStencil(GLint s
) override
;
72 GLenum
ClientWaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
73 void ColorMask(GLboolean red
,
76 GLboolean alpha
) override
;
77 void CompileShader(GLuint shader
) override
;
78 void CompressedTexImage2D(GLenum target
,
80 GLenum internalformat
,
85 const void* data
) override
;
86 void CompressedTexSubImage2D(GLenum target
,
94 const void* data
) override
;
95 void CopyBufferSubData(GLenum readtarget
,
99 GLsizeiptr size
) override
;
100 void CopyTexImage2D(GLenum target
,
102 GLenum internalformat
,
107 GLint border
) override
;
108 void CopyTexSubImage2D(GLenum target
,
115 GLsizei height
) override
;
116 void CopyTexSubImage3D(GLenum target
,
124 GLsizei height
) override
;
125 GLuint
CreateProgram() override
;
126 GLuint
CreateShader(GLenum type
) override
;
127 void CullFace(GLenum mode
) override
;
128 void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) override
;
129 void DeleteFramebuffers(GLsizei n
, const GLuint
* framebuffers
) override
;
130 void DeleteProgram(GLuint program
) override
;
131 void DeleteRenderbuffers(GLsizei n
, const GLuint
* renderbuffers
) override
;
132 void DeleteSamplers(GLsizei n
, const GLuint
* samplers
) override
;
133 void DeleteSync(GLsync sync
) override
;
134 void DeleteShader(GLuint shader
) override
;
135 void DeleteTextures(GLsizei n
, const GLuint
* textures
) override
;
136 void DeleteTransformFeedbacks(GLsizei n
, const GLuint
* ids
) override
;
137 void DepthFunc(GLenum func
) override
;
138 void DepthMask(GLboolean flag
) override
;
139 void DepthRangef(GLclampf zNear
, GLclampf zFar
) override
;
140 void DetachShader(GLuint program
, GLuint shader
) override
;
141 void Disable(GLenum cap
) override
;
142 void DisableVertexAttribArray(GLuint index
) override
;
143 void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) override
;
144 void DrawElements(GLenum mode
,
147 const void* indices
) override
;
148 void Enable(GLenum cap
) override
;
149 void EnableVertexAttribArray(GLuint index
) override
;
150 GLsync
FenceSync(GLenum condition
, GLbitfield flags
) override
;
151 void Finish() override
;
152 void Flush() override
;
153 void FramebufferRenderbuffer(GLenum target
,
155 GLenum renderbuffertarget
,
156 GLuint renderbuffer
) override
;
157 void FramebufferTexture2D(GLenum target
,
161 GLint level
) override
;
162 void FramebufferTextureLayer(GLenum target
,
166 GLint layer
) override
;
167 void FrontFace(GLenum mode
) override
;
168 void GenBuffers(GLsizei n
, GLuint
* buffers
) override
;
169 void GenerateMipmap(GLenum target
) override
;
170 void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) override
;
171 void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) override
;
172 void GenSamplers(GLsizei n
, GLuint
* samplers
) override
;
173 void GenTextures(GLsizei n
, GLuint
* textures
) override
;
174 void GenTransformFeedbacks(GLsizei n
, GLuint
* ids
) override
;
175 void GetActiveAttrib(GLuint program
,
181 char* name
) override
;
182 void GetActiveUniform(GLuint program
,
188 char* name
) override
;
189 void GetActiveUniformBlockiv(GLuint program
,
192 GLint
* params
) override
;
193 void GetActiveUniformBlockName(GLuint program
,
197 char* name
) override
;
198 void GetActiveUniformsiv(GLuint program
,
200 const GLuint
* indices
,
202 GLint
* params
) override
;
203 void GetAttachedShaders(GLuint program
,
206 GLuint
* shaders
) override
;
207 GLint
GetAttribLocation(GLuint program
, const char* name
) override
;
208 void GetBooleanv(GLenum pname
, GLboolean
* params
) override
;
209 void GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
210 GLenum
GetError() override
;
211 void GetFloatv(GLenum pname
, GLfloat
* params
) override
;
212 GLint
GetFragDataLocation(GLuint program
, const char* name
) override
;
213 void GetFramebufferAttachmentParameteriv(GLenum target
,
216 GLint
* params
) override
;
217 void GetIntegerv(GLenum pname
, GLint
* params
) override
;
218 void GetInternalformativ(GLenum target
,
222 GLint
* params
) override
;
223 void GetProgramiv(GLuint program
, GLenum pname
, GLint
* params
) override
;
224 void GetProgramInfoLog(GLuint program
,
227 char* infolog
) override
;
228 void GetRenderbufferParameteriv(GLenum target
,
230 GLint
* params
) override
;
231 void GetSamplerParameterfv(GLuint sampler
,
233 GLfloat
* params
) override
;
234 void GetSamplerParameteriv(GLuint sampler
,
236 GLint
* params
) override
;
237 void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) override
;
238 void GetShaderInfoLog(GLuint shader
,
241 char* infolog
) override
;
242 void GetShaderPrecisionFormat(GLenum shadertype
,
243 GLenum precisiontype
,
245 GLint
* precision
) override
;
246 void GetShaderSource(GLuint shader
,
249 char* source
) override
;
250 const GLubyte
* GetString(GLenum name
) override
;
251 void GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
) override
;
252 void GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
253 void GetTransformFeedbackVarying(GLuint program
,
259 char* name
) override
;
260 GLuint
GetUniformBlockIndex(GLuint program
, const char* name
) override
;
261 void GetUniformfv(GLuint program
, GLint location
, GLfloat
* params
) override
;
262 void GetUniformiv(GLuint program
, GLint location
, GLint
* params
) override
;
263 void GetUniformIndices(GLuint program
,
265 const char* const* names
,
266 GLuint
* indices
) override
;
267 GLint
GetUniformLocation(GLuint program
, const char* name
) override
;
268 void GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
* params
) override
;
269 void GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
* params
) override
;
270 void GetVertexAttribPointerv(GLuint index
,
272 void** pointer
) override
;
273 void Hint(GLenum target
, GLenum mode
) override
;
274 void InvalidateFramebuffer(GLenum target
,
276 const GLenum
* attachments
) override
;
277 void InvalidateSubFramebuffer(GLenum target
,
279 const GLenum
* attachments
,
283 GLsizei height
) override
;
284 GLboolean
IsBuffer(GLuint buffer
) override
;
285 GLboolean
IsEnabled(GLenum cap
) override
;
286 GLboolean
IsFramebuffer(GLuint framebuffer
) override
;
287 GLboolean
IsProgram(GLuint program
) override
;
288 GLboolean
IsRenderbuffer(GLuint renderbuffer
) override
;
289 GLboolean
IsSampler(GLuint sampler
) override
;
290 GLboolean
IsShader(GLuint shader
) override
;
291 GLboolean
IsSync(GLsync sync
) override
;
292 GLboolean
IsTexture(GLuint texture
) override
;
293 GLboolean
IsTransformFeedback(GLuint transformfeedback
) override
;
294 void LineWidth(GLfloat width
) override
;
295 void LinkProgram(GLuint program
) override
;
296 void PauseTransformFeedback() override
;
297 void PixelStorei(GLenum pname
, GLint param
) override
;
298 void PolygonOffset(GLfloat factor
, GLfloat units
) override
;
299 void ReadBuffer(GLenum src
) override
;
300 void ReadPixels(GLint x
,
306 void* pixels
) override
;
307 void ReleaseShaderCompiler() override
;
308 void RenderbufferStorage(GLenum target
,
309 GLenum internalformat
,
311 GLsizei height
) override
;
312 void ResumeTransformFeedback() override
;
313 void SampleCoverage(GLclampf value
, GLboolean invert
) override
;
314 void SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
) override
;
315 void SamplerParameterfv(GLuint sampler
,
317 const GLfloat
* params
) override
;
318 void SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
) override
;
319 void SamplerParameteriv(GLuint sampler
,
321 const GLint
* params
) override
;
322 void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
323 void ShaderBinary(GLsizei n
,
324 const GLuint
* shaders
,
327 GLsizei length
) override
;
328 void ShaderSource(GLuint shader
,
330 const GLchar
* const* str
,
331 const GLint
* length
) override
;
332 void ShallowFinishCHROMIUM() override
;
333 void ShallowFlushCHROMIUM() override
;
334 void OrderingBarrierCHROMIUM() override
;
335 void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) override
;
336 void StencilFuncSeparate(GLenum face
,
339 GLuint mask
) override
;
340 void StencilMask(GLuint mask
) override
;
341 void StencilMaskSeparate(GLenum face
, GLuint mask
) override
;
342 void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) override
;
343 void StencilOpSeparate(GLenum face
,
346 GLenum zpass
) override
;
347 void TexImage2D(GLenum target
,
349 GLint internalformat
,
355 const void* pixels
) override
;
356 void TexImage3D(GLenum target
,
358 GLint internalformat
,
365 const void* pixels
) override
;
366 void TexParameterf(GLenum target
, GLenum pname
, GLfloat param
) override
;
367 void TexParameterfv(GLenum target
,
369 const GLfloat
* params
) override
;
370 void TexParameteri(GLenum target
, GLenum pname
, GLint param
) override
;
371 void TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
) override
;
372 void TexStorage3D(GLenum target
,
374 GLenum internalFormat
,
377 GLsizei depth
) override
;
378 void TexSubImage2D(GLenum target
,
386 const void* pixels
) override
;
387 void TexSubImage3D(GLenum target
,
397 const void* pixels
) override
;
398 void TransformFeedbackVaryings(GLuint program
,
400 const char* const* varyings
,
401 GLenum buffermode
) override
;
402 void Uniform1f(GLint location
, GLfloat x
) override
;
403 void Uniform1fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
404 void Uniform1i(GLint location
, GLint x
) override
;
405 void Uniform1iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
406 void Uniform1ui(GLint location
, GLuint x
) override
;
407 void Uniform1uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
408 void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) override
;
409 void Uniform2fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
410 void Uniform2i(GLint location
, GLint x
, GLint y
) override
;
411 void Uniform2iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
412 void Uniform2ui(GLint location
, GLuint x
, GLuint y
) override
;
413 void Uniform2uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
414 void Uniform3f(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
415 void Uniform3fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
416 void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) override
;
417 void Uniform3iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
418 void Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
) override
;
419 void Uniform3uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
420 void Uniform4f(GLint location
,
425 void Uniform4fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
426 void Uniform4i(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
427 void Uniform4iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
428 void Uniform4ui(GLint location
,
433 void Uniform4uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
434 void UniformBlockBinding(GLuint program
, GLuint index
, GLuint binding
) override
;
435 void UniformMatrix2fv(GLint location
,
438 const GLfloat
* value
) override
;
439 void UniformMatrix2x3fv(GLint location
,
442 const GLfloat
* value
) override
;
443 void UniformMatrix2x4fv(GLint location
,
446 const GLfloat
* value
) override
;
447 void UniformMatrix3fv(GLint location
,
450 const GLfloat
* value
) override
;
451 void UniformMatrix3x2fv(GLint location
,
454 const GLfloat
* value
) override
;
455 void UniformMatrix3x4fv(GLint location
,
458 const GLfloat
* value
) override
;
459 void UniformMatrix4fv(GLint location
,
462 const GLfloat
* value
) override
;
463 void UniformMatrix4x2fv(GLint location
,
466 const GLfloat
* value
) override
;
467 void UniformMatrix4x3fv(GLint location
,
470 const GLfloat
* value
) override
;
471 void UseProgram(GLuint program
) override
;
472 void ValidateProgram(GLuint program
) override
;
473 void VertexAttrib1f(GLuint indx
, GLfloat x
) override
;
474 void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) override
;
475 void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) override
;
476 void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) override
;
477 void VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
478 void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) override
;
479 void VertexAttrib4f(GLuint indx
,
484 void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) override
;
485 void VertexAttribI4i(GLuint indx
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
486 void VertexAttribI4iv(GLuint indx
, const GLint
* values
) override
;
487 void VertexAttribI4ui(GLuint indx
,
492 void VertexAttribI4uiv(GLuint indx
, const GLuint
* values
) override
;
493 void VertexAttribIPointer(GLuint indx
,
497 const void* ptr
) override
;
498 void VertexAttribPointer(GLuint indx
,
501 GLboolean normalized
,
503 const void* ptr
) override
;
504 void Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
505 void WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
506 void BlitFramebufferCHROMIUM(GLint srcX0
,
515 GLenum filter
) override
;
516 void RenderbufferStorageMultisampleCHROMIUM(GLenum target
,
518 GLenum internalformat
,
520 GLsizei height
) override
;
521 void RenderbufferStorageMultisampleEXT(GLenum target
,
523 GLenum internalformat
,
525 GLsizei height
) override
;
526 void FramebufferTexture2DMultisampleEXT(GLenum target
,
531 GLsizei samples
) override
;
532 void TexStorage2DEXT(GLenum target
,
534 GLenum internalFormat
,
536 GLsizei height
) override
;
537 void GenQueriesEXT(GLsizei n
, GLuint
* queries
) override
;
538 void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) override
;
539 GLboolean
IsQueryEXT(GLuint id
) override
;
540 void BeginQueryEXT(GLenum target
, GLuint id
) override
;
541 void BeginTransformFeedback(GLenum primitivemode
) override
;
542 void EndQueryEXT(GLenum target
) override
;
543 void EndTransformFeedback() override
;
544 void GetQueryivEXT(GLenum target
, GLenum pname
, GLint
* params
) override
;
545 void GetQueryObjectuivEXT(GLuint id
, GLenum pname
, GLuint
* params
) override
;
546 void InsertEventMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
547 void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
548 void PopGroupMarkerEXT() override
;
549 void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) override
;
550 void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) override
;
551 GLboolean
IsVertexArrayOES(GLuint array
) override
;
552 void BindVertexArrayOES(GLuint array
) override
;
553 void SwapBuffers() override
;
554 GLuint
GetMaxValueInBufferCHROMIUM(GLuint buffer_id
,
557 GLuint offset
) override
;
558 GLboolean
EnableFeatureCHROMIUM(const char* feature
) override
;
559 void* MapBufferCHROMIUM(GLuint target
, GLenum access
) override
;
560 GLboolean
UnmapBufferCHROMIUM(GLuint target
) override
;
561 void* MapBufferSubDataCHROMIUM(GLuint target
,
564 GLenum access
) override
;
565 void UnmapBufferSubDataCHROMIUM(const void* mem
) override
;
566 void* MapTexSubImage2DCHROMIUM(GLenum target
,
574 GLenum access
) override
;
575 void UnmapTexSubImage2DCHROMIUM(const void* mem
) override
;
576 void ResizeCHROMIUM(GLuint width
, GLuint height
, GLfloat scale_factor
) override
;
577 const GLchar
* GetRequestableExtensionsCHROMIUM() override
;
578 void RequestExtensionCHROMIUM(const char* extension
) override
;
579 void RateLimitOffscreenContextCHROMIUM() override
;
580 void GetProgramInfoCHROMIUM(GLuint program
,
583 void* info
) override
;
584 void GetUniformBlocksCHROMIUM(GLuint program
,
587 void* info
) override
;
588 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program
,
591 void* info
) override
;
592 void GetUniformsES3CHROMIUM(GLuint program
,
595 void* info
) override
;
596 GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) override
;
597 GLuint
CreateImageCHROMIUM(ClientBuffer buffer
,
600 GLenum internalformat
) override
;
601 void DestroyImageCHROMIUM(GLuint image_id
) override
;
602 GLuint
CreateGpuMemoryBufferImageCHROMIUM(GLsizei width
,
604 GLenum internalformat
,
605 GLenum usage
) override
;
606 void GetTranslatedShaderSourceANGLE(GLuint shader
,
609 char* source
) override
;
610 void PostSubBufferCHROMIUM(GLint x
,
613 GLint height
) override
;
614 void TexImageIOSurface2DCHROMIUM(GLenum target
,
618 GLuint plane
) override
;
619 void CopyTextureCHROMIUM(GLenum target
,
623 GLint internalformat
,
624 GLenum dest_type
) override
;
625 void DrawArraysInstancedANGLE(GLenum mode
,
628 GLsizei primcount
) override
;
629 void DrawElementsInstancedANGLE(GLenum mode
,
633 GLsizei primcount
) override
;
634 void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) override
;
635 void GenMailboxCHROMIUM(GLbyte
* mailbox
) override
;
636 void ProduceTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
637 void ProduceTextureDirectCHROMIUM(GLuint texture
,
639 const GLbyte
* mailbox
) override
;
640 void ConsumeTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
641 GLuint
CreateAndConsumeTextureCHROMIUM(GLenum target
,
642 const GLbyte
* mailbox
) override
;
643 void BindUniformLocationCHROMIUM(GLuint program
,
645 const char* name
) override
;
646 void GenValuebuffersCHROMIUM(GLsizei n
, GLuint
* buffers
) override
;
647 void DeleteValuebuffersCHROMIUM(GLsizei n
, const GLuint
* valuebuffers
) override
;
648 GLboolean
IsValuebufferCHROMIUM(GLuint valuebuffer
) override
;
649 void BindValuebufferCHROMIUM(GLenum target
, GLuint valuebuffer
) override
;
650 void SubscribeValueCHROMIUM(GLenum target
, GLenum subscription
) override
;
651 void PopulateSubscribedValuesCHROMIUM(GLenum target
) override
;
652 void UniformValuebufferCHROMIUM(GLint location
,
654 GLenum subscription
) override
;
655 void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
656 void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
657 void TraceBeginCHROMIUM(const char* category_name
,
658 const char* trace_name
) override
;
659 void TraceEndCHROMIUM() override
;
660 void AsyncTexSubImage2DCHROMIUM(GLenum target
,
668 const void* data
) override
;
669 void AsyncTexImage2DCHROMIUM(GLenum target
,
671 GLenum internalformat
,
677 const void* pixels
) override
;
678 void WaitAsyncTexImage2DCHROMIUM(GLenum target
) override
;
679 void WaitAllAsyncTexImage2DCHROMIUM() override
;
680 void DiscardFramebufferEXT(GLenum target
,
682 const GLenum
* attachments
) override
;
683 void LoseContextCHROMIUM(GLenum current
, GLenum other
) override
;
684 GLuint
InsertSyncPointCHROMIUM() override
;
685 void WaitSyncPointCHROMIUM(GLuint sync_point
) override
;
686 void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) override
;
687 void DiscardBackbufferCHROMIUM() override
;
688 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order
,
689 GLenum plane_transform
,
690 GLuint overlay_texture_id
,
698 GLfloat uv_height
) override
;
699 void SwapInterval(GLint interval
) override
;
700 void MatrixLoadfCHROMIUM(GLenum matrixMode
, const GLfloat
* m
) override
;
701 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode
) override
;
702 void BlendBarrierKHR() override
;
703 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_