Revert of Roll src/third_party/WebKit e0eac24:489c548 (svn 193311:193320) (patchset...
[chromium-blink-merge.git] / ui / events / event_unittest.cc
blob523cf0883f52ec671e4d29bdfd2e1cf70d92e3bc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/memory/scoped_ptr.h"
6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/events/event.h"
8 #include "ui/events/event_utils.h"
9 #include "ui/events/keycodes/dom3/dom_code.h"
10 #include "ui/events/keycodes/dom4/keycode_converter.h"
11 #include "ui/events/test/events_test_utils.h"
13 #if defined(USE_X11)
14 #include <X11/Xlib.h>
15 #include "ui/events/test/events_test_utils_x11.h"
16 #include "ui/gfx/x/x11_types.h"
17 #endif
19 namespace ui {
21 TEST(EventTest, NoNativeEvent) {
22 KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
23 EXPECT_FALSE(keyev.HasNativeEvent());
26 TEST(EventTest, NativeEvent) {
27 #if defined(OS_WIN)
28 MSG native_event = { NULL, WM_KEYUP, VKEY_A, 0 };
29 KeyEvent keyev(native_event);
30 EXPECT_TRUE(keyev.HasNativeEvent());
31 #elif defined(USE_X11)
32 ScopedXI2Event event;
33 event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE);
34 KeyEvent keyev(event);
35 EXPECT_TRUE(keyev.HasNativeEvent());
36 #endif
39 TEST(EventTest, GetCharacter) {
40 // Check if Control+Enter returns 10.
41 KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
42 EXPECT_EQ(10, keyev1.GetCharacter());
43 // Check if Enter returns 13.
44 KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
45 EXPECT_EQ(13, keyev2.GetCharacter());
47 #if defined(USE_X11)
48 // For X11, test the functions with native_event() as well. crbug.com/107837
49 ScopedXI2Event event;
50 event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
51 KeyEvent keyev3(event);
52 EXPECT_EQ(10, keyev3.GetCharacter());
54 event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
55 KeyEvent keyev4(event);
56 EXPECT_EQ(13, keyev4.GetCharacter());
57 #endif
60 TEST(EventTest, ClickCount) {
61 const gfx::Point origin(0, 0);
62 MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0);
63 for (int i = 1; i <=3 ; ++i) {
64 mouseev.SetClickCount(i);
65 EXPECT_EQ(i, mouseev.GetClickCount());
69 TEST(EventTest, RepeatedClick) {
70 const gfx::Point origin(0, 0);
71 MouseEvent mouse_ev1(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0,
72 0);
73 MouseEvent mouse_ev2(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0,
74 0);
75 LocatedEventTestApi test_ev1(&mouse_ev1);
76 LocatedEventTestApi test_ev2(&mouse_ev2);
78 base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
79 base::TimeDelta soon = start + base::TimeDelta::FromMilliseconds(1);
80 base::TimeDelta later = start + base::TimeDelta::FromMilliseconds(1000);
82 // Close point.
83 test_ev1.set_location(gfx::Point(0, 0));
84 test_ev2.set_location(gfx::Point(1, 0));
85 test_ev1.set_time_stamp(start);
86 test_ev2.set_time_stamp(soon);
87 EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
89 // Too far.
90 test_ev1.set_location(gfx::Point(0, 0));
91 test_ev2.set_location(gfx::Point(10, 0));
92 test_ev1.set_time_stamp(start);
93 test_ev2.set_time_stamp(soon);
94 EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
96 // Too long a time between clicks.
97 test_ev1.set_location(gfx::Point(0, 0));
98 test_ev2.set_location(gfx::Point(0, 0));
99 test_ev1.set_time_stamp(start);
100 test_ev2.set_time_stamp(later);
101 EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
104 // Tests that an event only increases the click count and gets marked as a
105 // double click if a release event was seen for the previous click. This
106 // prevents the same PRESSED event from being processed twice:
107 // http://crbug.com/389162
108 TEST(EventTest, DoubleClickRequiresRelease) {
109 const gfx::Point origin1(0, 0);
110 const gfx::Point origin2(100, 0);
111 scoped_ptr<MouseEvent> ev;
112 base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
114 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, EventTimeForNow(),
115 0, 0));
116 ev->set_time_stamp(start);
117 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
118 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, EventTimeForNow(),
119 0, 0));
120 ev->set_time_stamp(start);
121 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
123 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, EventTimeForNow(),
124 0, 0));
125 ev->set_time_stamp(start);
126 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
127 ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2,
128 EventTimeForNow(), 0, 0));
129 ev->set_time_stamp(start);
130 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
131 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, EventTimeForNow(),
132 0, 0));
133 ev->set_time_stamp(start);
134 EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
135 ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2,
136 EventTimeForNow(), 0, 0));
137 ev->set_time_stamp(start);
138 EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
139 MouseEvent::ResetLastClickForTest();
142 // Tests that clicking right and then left clicking does not generate a double
143 // click.
144 TEST(EventTest, SingleClickRightLeft) {
145 const gfx::Point origin(0, 0);
146 scoped_ptr<MouseEvent> ev;
147 base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
149 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(),
150 ui::EF_RIGHT_MOUSE_BUTTON,
151 ui::EF_RIGHT_MOUSE_BUTTON));
152 ev->set_time_stamp(start);
153 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
154 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(),
155 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
156 ev->set_time_stamp(start);
157 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
158 ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin, origin, EventTimeForNow(),
159 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
160 ev->set_time_stamp(start);
161 EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
162 ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(),
163 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
164 ev->set_time_stamp(start);
165 EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
166 MouseEvent::ResetLastClickForTest();
169 TEST(EventTest, KeyEvent) {
170 static const struct {
171 KeyboardCode key_code;
172 int flags;
173 uint16 character;
174 } kTestData[] = {
175 { VKEY_A, 0, 'a' },
176 { VKEY_A, EF_SHIFT_DOWN, 'A' },
177 { VKEY_A, EF_CAPS_LOCK_DOWN, 'A' },
178 { VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'a' },
179 { VKEY_A, EF_CONTROL_DOWN, 0x01 },
180 { VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01' },
181 { VKEY_Z, 0, 'z' },
182 { VKEY_Z, EF_SHIFT_DOWN, 'Z' },
183 { VKEY_Z, EF_CAPS_LOCK_DOWN, 'Z' },
184 { VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'z' },
185 { VKEY_Z, EF_CONTROL_DOWN, '\x1A' },
186 { VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A' },
188 { VKEY_2, EF_CONTROL_DOWN, '\0' },
189 { VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
190 { VKEY_6, EF_CONTROL_DOWN, '\0' },
191 { VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E' },
192 { VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\0' },
193 { VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F' },
194 { VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B' },
195 { VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
196 { VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C' },
197 { VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
198 { VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D' },
199 { VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
200 { VKEY_RETURN, EF_CONTROL_DOWN, '\x0A' },
202 { VKEY_0, 0, '0' },
203 { VKEY_0, EF_SHIFT_DOWN, ')' },
204 { VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, ')' },
205 { VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
207 { VKEY_9, 0, '9' },
208 { VKEY_9, EF_SHIFT_DOWN, '(' },
209 { VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, '(' },
210 { VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
212 { VKEY_NUMPAD0, EF_CONTROL_DOWN, '\0' },
213 { VKEY_NUMPAD0, EF_SHIFT_DOWN, '0' },
215 { VKEY_NUMPAD9, EF_CONTROL_DOWN, '\0' },
216 { VKEY_NUMPAD9, EF_SHIFT_DOWN, '9' },
218 { VKEY_TAB, EF_CONTROL_DOWN, '\0' },
219 { VKEY_TAB, EF_SHIFT_DOWN, '\t' },
221 { VKEY_MULTIPLY, EF_CONTROL_DOWN, '\0' },
222 { VKEY_MULTIPLY, EF_SHIFT_DOWN, '*' },
223 { VKEY_ADD, EF_CONTROL_DOWN, '\0' },
224 { VKEY_ADD, EF_SHIFT_DOWN, '+' },
225 { VKEY_SUBTRACT, EF_CONTROL_DOWN, '\0' },
226 { VKEY_SUBTRACT, EF_SHIFT_DOWN, '-' },
227 { VKEY_DECIMAL, EF_CONTROL_DOWN, '\0' },
228 { VKEY_DECIMAL, EF_SHIFT_DOWN, '.' },
229 { VKEY_DIVIDE, EF_CONTROL_DOWN, '\0' },
230 { VKEY_DIVIDE, EF_SHIFT_DOWN, '/' },
232 { VKEY_OEM_1, EF_CONTROL_DOWN, '\0' },
233 { VKEY_OEM_1, EF_SHIFT_DOWN, ':' },
234 { VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\0' },
235 { VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+' },
236 { VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\0' },
237 { VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<' },
238 { VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\0' },
239 { VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>' },
240 { VKEY_OEM_3, EF_CONTROL_DOWN, '\0' },
241 { VKEY_OEM_3, EF_SHIFT_DOWN, '~' },
244 for (size_t i = 0; i < arraysize(kTestData); ++i) {
245 KeyEvent key(ET_KEY_PRESSED,
246 kTestData[i].key_code,
247 kTestData[i].flags);
248 EXPECT_EQ(kTestData[i].character, key.GetCharacter())
249 << " Index:" << i << " key_code:" << kTestData[i].key_code;
253 TEST(EventTest, KeyEventDirectUnicode) {
254 KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::EF_NONE);
255 EXPECT_EQ(0x1234U, key.GetCharacter());
256 EXPECT_EQ(ET_KEY_PRESSED, key.type());
257 EXPECT_TRUE(key.is_char());
260 TEST(EventTest, NormalizeKeyEventFlags) {
261 #if defined(USE_X11)
262 // Normalize flags when KeyEvent is created from XEvent.
263 ScopedXI2Event event;
265 event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
266 KeyEvent keyev(event);
267 EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
270 event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
271 KeyEvent keyev(event);
272 EXPECT_EQ(EF_NONE, keyev.flags());
275 event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
276 KeyEvent keyev(event);
277 EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
280 event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
281 KeyEvent keyev(event);
282 EXPECT_EQ(EF_NONE, keyev.flags());
285 event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
286 KeyEvent keyev(event);
287 EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
290 event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
291 KeyEvent keyev(event);
292 EXPECT_EQ(EF_NONE, keyev.flags());
294 #endif
296 // Do not normalize flags for synthesized events without
297 // KeyEvent::NormalizeFlags called explicitly.
299 KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
300 EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
303 KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
304 EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
305 keyev.NormalizeFlags();
306 EXPECT_EQ(EF_NONE, keyev.flags());
309 KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
310 EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
313 KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
314 EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
315 keyev.NormalizeFlags();
316 EXPECT_EQ(EF_NONE, keyev.flags());
319 KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
320 EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
323 KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
324 EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
325 keyev.NormalizeFlags();
326 EXPECT_EQ(EF_NONE, keyev.flags());
330 TEST(EventTest, KeyEventCopy) {
331 KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE);
332 scoped_ptr<KeyEvent> copied_key(new KeyEvent(key));
333 EXPECT_EQ(copied_key->type(), key.type());
334 EXPECT_EQ(copied_key->key_code(), key.key_code());
337 TEST(EventTest, KeyEventCode) {
338 const DomCode kDomCodeForSpace = DomCode::SPACE;
339 const char kCodeForSpace[] = "Space";
340 ASSERT_EQ(kDomCodeForSpace,
341 ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace));
342 const uint16 kNativeCodeSpace =
343 ui::KeycodeConverter::CodeToNativeKeycode(kCodeForSpace);
344 ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace);
345 ASSERT_EQ(kNativeCodeSpace,
346 ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace));
349 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE);
350 EXPECT_EQ(kCodeForSpace, key.GetCodeString());
353 // Regardless the KeyEvent.key_code (VKEY_RETURN), code should be
354 // the specified value.
355 KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE);
356 EXPECT_EQ(kCodeForSpace, key.GetCodeString());
359 // If the synthetic event is initialized without code, it returns
360 // an empty string.
361 // TODO(komatsu): Fill a fallback value assuming the US keyboard layout.
362 KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
363 EXPECT_TRUE(key.GetCodeString().empty());
365 #if defined(USE_X11)
367 // KeyEvent converts from the native keycode (XKB) to the code.
368 ScopedXI2Event xevent;
369 xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace);
370 KeyEvent key(xevent);
371 EXPECT_EQ(kCodeForSpace, key.GetCodeString());
373 #endif // USE_X11
374 #if defined(OS_WIN)
376 // Test a non extended key.
377 ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace);
379 const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace);
380 MSG native_event = { NULL, WM_KEYUP, VKEY_SPACE, lParam };
381 KeyEvent key(native_event);
383 // KeyEvent converts from the native keycode (scan code) to the code.
384 EXPECT_EQ(kCodeForSpace, key.GetCodeString());
387 const char kCodeForHome[] = "Home";
388 const uint16 kNativeCodeHome = 0xe047;
390 // 'Home' is an extended key with 0xe000 bits.
391 ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome);
392 const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome);
394 MSG native_event = { NULL, WM_KEYUP, VKEY_HOME, lParam };
395 KeyEvent key(native_event);
397 // KeyEvent converts from the native keycode (scan code) to the code.
398 EXPECT_EQ(kCodeForHome, key.GetCodeString());
400 #endif // OS_WIN
403 namespace {
404 #if defined(USE_X11)
405 void SetKeyEventTimestamp(XEvent* event, long time) {
406 event->xkey.time = time;
409 void AdvanceKeyEventTimestamp(XEvent* event) {
410 event->xkey.time++;
413 #elif defined(OS_WIN)
414 void SetKeyEventTimestamp(MSG& msg, long time) {
415 msg.time = time;
418 void AdvanceKeyEventTimestamp(MSG& msg) {
419 msg.time++;
421 #endif
422 } // namespace
424 #if defined(USE_X11) || defined(OS_WIN)
425 TEST(EventTest, AutoRepeat) {
426 const uint16 kNativeCodeA = ui::KeycodeConverter::CodeToNativeKeycode("KeyA");
427 const uint16 kNativeCodeB = ui::KeycodeConverter::CodeToNativeKeycode("KeyB");
428 #if defined(USE_X11)
429 ScopedXI2Event native_event_a_pressed;
430 native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
431 ScopedXI2Event native_event_a_pressed_1500;
432 native_event_a_pressed_1500.InitKeyEvent(
433 ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
434 ScopedXI2Event native_event_a_pressed_3000;
435 native_event_a_pressed_3000.InitKeyEvent(
436 ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
438 ScopedXI2Event native_event_a_released;
439 native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA);
440 ScopedXI2Event native_event_b_pressed;
441 native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB);
442 ScopedXI2Event native_event_a_pressed_nonstandard_state;
443 native_event_a_pressed_nonstandard_state.InitKeyEvent(
444 ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
445 // IBUS-GTK uses the mask (1 << 25) to detect reposted event.
446 static_cast<XEvent*>(native_event_a_pressed_nonstandard_state)->xkey.state |=
447 1 << 25;
448 #elif defined(OS_WIN)
449 const LPARAM lParam_a = GetLParamFromScanCode(kNativeCodeA);
450 const LPARAM lParam_b = GetLParamFromScanCode(kNativeCodeB);
451 MSG native_event_a_pressed = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
452 MSG native_event_a_pressed_1500 = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
453 MSG native_event_a_pressed_3000 = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
454 MSG native_event_a_released = { NULL, WM_KEYUP, VKEY_A, lParam_a };
455 MSG native_event_b_pressed = { NULL, WM_KEYUP, VKEY_B, lParam_b };
456 #endif
457 SetKeyEventTimestamp(native_event_a_pressed_1500, 1500);
458 SetKeyEventTimestamp(native_event_a_pressed_3000, 3000);
461 KeyEvent key_a1(native_event_a_pressed);
462 EXPECT_FALSE(key_a1.IsRepeat());
464 KeyEvent key_a1_with_same_event(native_event_a_pressed);
465 EXPECT_FALSE(key_a1_with_same_event.IsRepeat());
467 KeyEvent key_a1_released(native_event_a_released);
468 EXPECT_FALSE(key_a1_released.IsRepeat());
470 KeyEvent key_a2(native_event_a_pressed);
471 EXPECT_FALSE(key_a2.IsRepeat());
473 AdvanceKeyEventTimestamp(native_event_a_pressed);
474 KeyEvent key_a2_repeated(native_event_a_pressed);
475 EXPECT_TRUE(key_a2_repeated.IsRepeat());
477 KeyEvent key_a2_released(native_event_a_released);
478 EXPECT_FALSE(key_a2_released.IsRepeat());
481 // Interleaved with different key press.
483 KeyEvent key_a3(native_event_a_pressed);
484 EXPECT_FALSE(key_a3.IsRepeat());
486 KeyEvent key_b(native_event_b_pressed);
487 EXPECT_FALSE(key_b.IsRepeat());
489 AdvanceKeyEventTimestamp(native_event_a_pressed);
490 KeyEvent key_a3_again(native_event_a_pressed);
491 EXPECT_FALSE(key_a3_again.IsRepeat());
493 AdvanceKeyEventTimestamp(native_event_a_pressed);
494 KeyEvent key_a3_repeated(native_event_a_pressed);
495 EXPECT_TRUE(key_a3_repeated.IsRepeat());
497 AdvanceKeyEventTimestamp(native_event_a_pressed);
498 KeyEvent key_a3_repeated2(native_event_a_pressed);
499 EXPECT_TRUE(key_a3_repeated2.IsRepeat());
501 KeyEvent key_a3_released(native_event_a_released);
502 EXPECT_FALSE(key_a3_released.IsRepeat());
505 // Hold the key longer than max auto repeat timeout.
507 KeyEvent key_a4_0(native_event_a_pressed);
508 EXPECT_FALSE(key_a4_0.IsRepeat());
510 KeyEvent key_a4_1500(native_event_a_pressed_1500);
511 EXPECT_TRUE(key_a4_1500.IsRepeat());
513 KeyEvent key_a4_3000(native_event_a_pressed_3000);
514 EXPECT_TRUE(key_a4_3000.IsRepeat());
516 KeyEvent key_a4_released(native_event_a_released);
517 EXPECT_FALSE(key_a4_released.IsRepeat());
520 #if defined(USE_X11)
522 KeyEvent key_a4_pressed(native_event_a_pressed);
523 EXPECT_FALSE(key_a4_pressed.IsRepeat());
525 KeyEvent key_a4_pressed_nonstandard_state(
526 native_event_a_pressed_nonstandard_state);
527 EXPECT_FALSE(key_a4_pressed_nonstandard_state.IsRepeat());
529 #endif
531 #endif // USE_X11 || OS_WIN
533 TEST(EventTest, TouchEventRadiusDefaultsToOtherAxis) {
534 const base::TimeDelta time = base::TimeDelta::FromMilliseconds(0);
535 const float non_zero_length1 = 30;
536 const float non_zero_length2 = 46;
538 TouchEvent event1(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
539 non_zero_length1, 0, 0, 0);
540 EXPECT_EQ(non_zero_length1, event1.radius_x());
541 EXPECT_EQ(non_zero_length1, event1.radius_y());
543 TouchEvent event2(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
544 0, non_zero_length2, 0, 0);
545 EXPECT_EQ(non_zero_length2, event2.radius_x());
546 EXPECT_EQ(non_zero_length2, event2.radius_y());
549 TEST(EventTest, TouchEventRotationAngleFixing) {
550 const base::TimeDelta time = base::TimeDelta::FromMilliseconds(0);
551 const float radius_x = 20;
552 const float radius_y = 10;
555 const float angle_in_range = 0;
556 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
557 radius_x, radius_y, angle_in_range, 0);
558 EXPECT_FLOAT_EQ(angle_in_range, event.rotation_angle());
562 const float angle_in_range = 179.9f;
563 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
564 radius_x, radius_y, angle_in_range, 0);
565 EXPECT_FLOAT_EQ(angle_in_range, event.rotation_angle());
569 const float angle_negative = -0.1f;
570 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
571 radius_x, radius_y, angle_negative, 0);
572 EXPECT_FLOAT_EQ(180 - 0.1f, event.rotation_angle());
576 const float angle_negative = -200;
577 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
578 radius_x, radius_y, angle_negative, 0);
579 EXPECT_FLOAT_EQ(360 - 200, event.rotation_angle());
583 const float angle_too_big = 180;
584 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
585 radius_x, radius_y, angle_too_big, 0);
586 EXPECT_FLOAT_EQ(0, event.rotation_angle());
590 const float angle_too_big = 400;
591 TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), 0, 0, time,
592 radius_x, radius_y, angle_too_big, 0);
593 EXPECT_FLOAT_EQ(400 - 360, event.rotation_angle());
597 } // namespace ui