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[chromium-blink-merge.git] / cc / trees / layer_tree_host.h
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
8 #include <limits>
9 #include <list>
10 #include <set>
11 #include <string>
12 #include <vector>
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/layer_selection_bound.h"
31 #include "cc/input/scrollbar.h"
32 #include "cc/input/top_controls_state.h"
33 #include "cc/layers/layer_lists.h"
34 #include "cc/output/output_surface.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/trees/layer_tree_host_client.h"
38 #include "cc/trees/layer_tree_host_common.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/geometry/rect.h"
44 namespace gpu {
45 class GpuMemoryBufferManager;
48 namespace cc {
49 class AnimationRegistrar;
50 class HeadsUpDisplayLayer;
51 class Layer;
52 class LayerTreeHostImpl;
53 class LayerTreeHostImplClient;
54 class LayerTreeHostSingleThreadClient;
55 class PrioritizedResource;
56 class PrioritizedResourceManager;
57 class Region;
58 class RenderingStatsInstrumentation;
59 class ResourceProvider;
60 class ResourceUpdateQueue;
61 class SharedBitmapManager;
62 class TopControlsManager;
63 class UIResourceRequest;
64 struct RenderingStats;
65 struct ScrollAndScaleSet;
67 // Provides information on an Impl's rendering capabilities back to the
68 // LayerTreeHost.
69 struct CC_EXPORT RendererCapabilities {
70 RendererCapabilities(ResourceFormat best_texture_format,
71 bool allow_partial_texture_updates,
72 int max_texture_size,
73 bool using_shared_memory_resources);
75 RendererCapabilities();
76 ~RendererCapabilities();
78 // Duplicate any modification to this list to RendererCapabilitiesImpl.
79 ResourceFormat best_texture_format;
80 bool allow_partial_texture_updates;
81 int max_texture_size;
82 bool using_shared_memory_resources;
85 class CC_EXPORT LayerTreeHost {
86 public:
87 // The SharedBitmapManager will be used on the compositor thread.
88 static scoped_ptr<LayerTreeHost> CreateThreaded(
89 LayerTreeHostClient* client,
90 SharedBitmapManager* shared_bitmap_manager,
91 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
92 const LayerTreeSettings& settings,
93 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
94 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
96 static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
97 LayerTreeHostClient* client,
98 LayerTreeHostSingleThreadClient* single_thread_client,
99 SharedBitmapManager* shared_bitmap_manager,
100 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
101 const LayerTreeSettings& settings,
102 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
103 virtual ~LayerTreeHost();
105 void SetLayerTreeHostClientReady();
107 // LayerTreeHost interface to Proxy.
108 void WillBeginMainFrame() {
109 client_->WillBeginMainFrame(source_frame_number_);
111 void DidBeginMainFrame();
112 void BeginMainFrame(const BeginFrameArgs& args);
113 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
114 void DidStopFlinging();
115 void Layout();
116 void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
117 void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
118 void WillCommit();
119 void CommitComplete();
120 void SetOutputSurface(scoped_ptr<OutputSurface> output_surface);
121 void RequestNewOutputSurface();
122 virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
123 LayerTreeHostImplClient* client);
124 void DidLoseOutputSurface();
125 bool output_surface_lost() const { return output_surface_lost_; }
126 virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success);
127 void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
128 void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
129 void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
130 bool UpdateLayers(ResourceUpdateQueue* queue);
132 LayerTreeHostClient* client() { return client_; }
133 const base::WeakPtr<InputHandler>& GetInputHandler() {
134 return input_handler_weak_ptr_;
137 void NotifyInputThrottledUntilCommit();
139 void Composite(base::TimeTicks frame_begin_time);
141 void FinishAllRendering();
143 void SetDeferCommits(bool defer_commits);
145 // Test only hook
146 virtual void DidDeferCommit();
148 int source_frame_number() const { return source_frame_number_; }
150 void SetNeedsDisplayOnAllLayers();
152 void CollectRenderingStats(RenderingStats* stats) const;
154 RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
155 return rendering_stats_instrumentation_.get();
158 const RendererCapabilities& GetRendererCapabilities() const;
160 void SetNeedsAnimate();
161 virtual void SetNeedsUpdateLayers();
162 virtual void SetNeedsCommit();
163 virtual void SetNeedsFullTreeSync();
164 void SetNeedsRedraw();
165 void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
166 bool CommitRequested() const;
167 bool BeginMainFrameRequested() const;
169 void SetNextCommitWaitsForActivation();
171 void SetNextCommitForcesRedraw();
173 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
175 void SetRootLayer(scoped_refptr<Layer> root_layer);
176 Layer* root_layer() { return root_layer_.get(); }
177 const Layer* root_layer() const { return root_layer_.get(); }
178 const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
179 void RegisterViewportLayers(
180 scoped_refptr<Layer> page_scale_layer,
181 scoped_refptr<Layer> inner_viewport_scroll_layer,
182 scoped_refptr<Layer> outer_viewport_scroll_layer);
183 Layer* inner_viewport_scroll_layer() const {
184 return inner_viewport_scroll_layer_.get();
186 Layer* outer_viewport_scroll_layer() const {
187 return outer_viewport_scroll_layer_.get();
190 void RegisterSelection(const LayerSelectionBound& start,
191 const LayerSelectionBound& end);
193 const LayerTreeSettings& settings() const { return settings_; }
195 void SetDebugState(const LayerTreeDebugState& debug_state);
196 const LayerTreeDebugState& debug_state() const { return debug_state_; }
198 bool has_gpu_rasterization_trigger() const {
199 return has_gpu_rasterization_trigger_;
201 void SetHasGpuRasterizationTrigger(bool has_trigger);
202 bool UseGpuRasterization() const;
204 void SetViewportSize(const gfx::Size& device_viewport_size);
205 void SetTopControlsLayoutHeight(float height);
206 void SetTopControlsContentOffset(float offset);
208 gfx::Size device_viewport_size() const { return device_viewport_size_; }
210 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
211 void SetPageScaleFactorAndLimits(float page_scale_factor,
212 float min_page_scale_factor,
213 float max_page_scale_factor);
214 float page_scale_factor() const { return page_scale_factor_; }
216 SkColor background_color() const { return background_color_; }
217 void set_background_color(SkColor color) { background_color_ = color; }
219 void set_has_transparent_background(bool transparent) {
220 has_transparent_background_ = transparent;
223 void SetOverhangBitmap(const SkBitmap& bitmap);
225 PrioritizedResourceManager* contents_texture_manager() const {
226 return contents_texture_manager_.get();
229 void SetVisible(bool visible);
230 bool visible() const { return visible_; }
232 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
233 bool use_anchor,
234 float scale,
235 base::TimeDelta duration);
237 void ApplyScrollAndScale(ScrollAndScaleSet* info);
238 void SetImplTransform(const gfx::Transform& transform);
240 // Virtual for tests.
241 virtual void StartRateLimiter();
242 virtual void StopRateLimiter();
244 void RateLimit();
246 bool AlwaysUsePartialTextureUpdates();
247 size_t MaxPartialTextureUpdates() const;
248 bool RequestPartialTextureUpdate();
250 void SetDeviceScaleFactor(float device_scale_factor);
251 float device_scale_factor() const { return device_scale_factor_; }
253 void UpdateTopControlsState(TopControlsState constraints,
254 TopControlsState current,
255 bool animate);
257 HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
259 Proxy* proxy() const { return proxy_.get(); }
261 AnimationRegistrar* animation_registrar() const {
262 return animation_registrar_.get();
265 // Obtains a thorough dump of the LayerTreeHost as a value.
266 void AsValueInto(base::debug::TracedValue* value) const;
268 bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
270 // CreateUIResource creates a resource given a bitmap. The bitmap is
271 // generated via an interface function, which is called when initializing the
272 // resource and when the resource has been lost (due to lost context). The
273 // parameter of the interface is a single boolean, which indicates whether the
274 // resource has been lost or not. CreateUIResource returns an Id of the
275 // resource, which is always positive.
276 virtual UIResourceId CreateUIResource(UIResourceClient* client);
277 // Deletes a UI resource. May safely be called more than once.
278 virtual void DeleteUIResource(UIResourceId id);
279 // Put the recreation of all UI resources into the resource queue after they
280 // were evicted on the impl thread.
281 void RecreateUIResources();
283 virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
285 bool UsingSharedMemoryResources();
286 int id() const { return id_; }
288 // Returns the id of the benchmark on success, 0 otherwise.
289 int ScheduleMicroBenchmark(const std::string& benchmark_name,
290 scoped_ptr<base::Value> value,
291 const MicroBenchmark::DoneCallback& callback);
292 // Returns true if the message was successfully delivered and handled.
293 bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
295 // When a SwapPromiseMonitor is created on the main thread, it calls
296 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
297 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
298 // to unregister itself.
299 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
300 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
302 // Call this function when you expect there to be a swap buffer.
303 // See swap_promise.h for how to use SwapPromise.
304 void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
306 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
308 size_t num_queued_swap_promises() const { return swap_promise_list_.size(); }
310 protected:
311 LayerTreeHost(LayerTreeHostClient* client,
312 SharedBitmapManager* shared_bitmap_manager,
313 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
314 const LayerTreeSettings& settings);
315 void InitializeThreaded(
316 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
317 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
318 void InitializeSingleThreaded(
319 LayerTreeHostSingleThreadClient* single_thread_client,
320 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
321 void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
322 void SetOutputSurfaceLostForTesting(bool is_lost) {
323 output_surface_lost_ = is_lost;
326 MicroBenchmarkController micro_benchmark_controller_;
328 private:
329 void InitializeProxy(scoped_ptr<Proxy> proxy);
331 void PaintLayerContents(
332 const RenderSurfaceLayerList& render_surface_layer_list,
333 ResourceUpdateQueue* queue,
334 bool* did_paint_content,
335 bool* need_more_updates);
336 void PaintMasksForRenderSurface(Layer* render_surface_layer,
337 ResourceUpdateQueue* queue,
338 bool* did_paint_content,
339 bool* need_more_updates);
340 bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
341 void UpdateHudLayer();
342 void TriggerPrepaint();
344 void ReduceMemoryUsage();
346 void PrioritizeTextures(
347 const RenderSurfaceLayerList& render_surface_layer_list);
348 void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
349 void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
350 size_t CalculateMemoryForRenderSurfaces(
351 const RenderSurfaceLayerList& update_list);
353 bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
355 struct UIResourceClientData {
356 UIResourceClient* client;
357 gfx::Size size;
360 typedef base::hash_map<UIResourceId, UIResourceClientData>
361 UIResourceClientMap;
362 UIResourceClientMap ui_resource_client_map_;
363 int next_ui_resource_id_;
365 typedef std::list<UIResourceRequest> UIResourceRequestQueue;
366 UIResourceRequestQueue ui_resource_request_queue_;
368 void RecordGpuRasterizationHistogram();
369 void CalculateLCDTextMetricsCallback(Layer* layer);
371 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
373 bool inside_begin_main_frame_;
374 bool needs_full_tree_sync_;
376 base::CancelableClosure prepaint_callback_;
378 LayerTreeHostClient* client_;
379 scoped_ptr<Proxy> proxy_;
381 int source_frame_number_;
382 scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
384 bool output_surface_lost_;
385 int num_failed_recreate_attempts_;
387 scoped_refptr<Layer> root_layer_;
388 scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
390 scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
391 scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
393 base::WeakPtr<InputHandler> input_handler_weak_ptr_;
394 base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
396 const LayerTreeSettings settings_;
397 LayerTreeDebugState debug_state_;
399 gfx::Size device_viewport_size_;
400 float top_controls_layout_height_;
401 float top_controls_content_offset_;
402 float device_scale_factor_;
404 bool visible_;
406 base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
408 float page_scale_factor_;
409 float min_page_scale_factor_;
410 float max_page_scale_factor_;
411 bool has_gpu_rasterization_trigger_;
412 bool content_is_suitable_for_gpu_rasterization_;
413 bool gpu_rasterization_histogram_recorded_;
415 SkColor background_color_;
416 bool has_transparent_background_;
418 // If set, this texture is used to fill in the parts of the screen not
419 // covered by layers.
420 scoped_ptr<ScopedUIResource> overhang_ui_resource_;
422 typedef ScopedPtrVector<PrioritizedResource> TextureList;
423 size_t partial_texture_update_requests_;
425 scoped_ptr<AnimationRegistrar> animation_registrar_;
427 struct PendingPageScaleAnimation {
428 gfx::Vector2d target_offset;
429 bool use_anchor;
430 float scale;
431 base::TimeDelta duration;
433 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
435 bool in_paint_layer_contents_;
437 static const int kTotalFramesToUseForLCDTextMetrics = 50;
438 int total_frames_used_for_lcd_text_metrics_;
440 struct LCDTextMetrics {
441 LCDTextMetrics()
442 : total_num_cc_layers(0),
443 total_num_cc_layers_can_use_lcd_text(0),
444 total_num_cc_layers_will_use_lcd_text(0) {}
446 int64 total_num_cc_layers;
447 int64 total_num_cc_layers_can_use_lcd_text;
448 int64 total_num_cc_layers_will_use_lcd_text;
450 LCDTextMetrics lcd_text_metrics_;
451 int id_;
452 bool next_commit_forces_redraw_;
454 scoped_refptr<Layer> page_scale_layer_;
455 scoped_refptr<Layer> inner_viewport_scroll_layer_;
456 scoped_refptr<Layer> outer_viewport_scroll_layer_;
458 LayerSelectionBound selection_start_;
459 LayerSelectionBound selection_end_;
461 SharedBitmapManager* shared_bitmap_manager_;
462 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
464 ScopedPtrVector<SwapPromise> swap_promise_list_;
465 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
467 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
470 } // namespace cc
472 #endif // CC_TREES_LAYER_TREE_HOST_H_