1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/native_library.h"
11 #include "ui/gfx/geometry/rect.h"
12 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/overlay_transform.h"
14 #include "ui/ozone/ozone_base_export.h"
19 class SurfaceOzoneCanvas
;
20 class SurfaceOzoneEGL
;
22 // The Ozone interface allows external implementations to hook into Chromium to
23 // provide a system specific implementation. The Ozone interface supports two
24 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing
27 // If you want to paint on a window with ozone, you need to create a
28 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can
29 // support software, EGL, or both for painting on the window.
30 // The following functionality is specific to the drawing mode and may not have
31 // any meaningful implementation in the other mode. An implementation must
32 // provide functionality for at least one mode.
34 // 1) Accelerated Drawing (EGL path):
36 // The following functions are specific to EGL:
38 // - LoadEGLGLES2Bindings
39 // - GetEGLSurfaceProperties (optional if the properties match the default
41 // - CreateEGLSurfaceForWidget
43 // 2) Software Drawing (Skia):
45 // The following function is specific to the software path:
46 // - CreateCanvasForWidget
48 // The accelerated path can optionally provide support for the software drawing
51 // The remaining functions are not covered since they are needed in both drawing
52 // modes (See comments bellow for descriptions).
53 class OZONE_BASE_EXPORT SurfaceFactoryOzone
{
55 // Describes overlay buffer format.
56 // TODO: this is a placeholder for now and will be populated with more
57 // formats once we know what sorts of content, video, etc. we can support.
62 BUFFER_FORMAT_LAST
= RGBX_8888
71 typedef void* (*GLGetProcAddressProc
)(const char* name
);
72 typedef base::Callback
<void(base::NativeLibrary
)> AddGLLibraryCallback
;
73 typedef base::Callback
<void(GLGetProcAddressProc
)>
74 SetGLGetProcAddressProcCallback
;
76 // Returns native platform display handle. This is used to obtain the EGL
77 // display connection for the native display.
78 virtual intptr_t GetNativeDisplay();
80 // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget.
82 // Note: When used from content, this is called in the GPU process. The
83 // platform must support creation of SurfaceOzoneEGL from the GPU process
84 // using only the handle contained in gfx::AcceleratedWidget.
85 virtual scoped_ptr
<SurfaceOzoneEGL
> CreateEGLSurfaceForWidget(
86 gfx::AcceleratedWidget widget
);
88 // Create an EGL surface that isn't backed by any buffers, and is used
89 // for overlay-only displays. This will return NULL if this mode is
91 virtual scoped_ptr
<SurfaceOzoneEGL
> CreateSurfacelessEGLSurfaceForWidget(
92 gfx::AcceleratedWidget widget
);
94 // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget.
96 // Note: The platform must support creation of SurfaceOzoneCanvas from the
97 // Browser Process using only the handle contained in gfx::AcceleratedWidget.
98 virtual scoped_ptr
<SurfaceOzoneCanvas
> CreateCanvasForWidget(
99 gfx::AcceleratedWidget widget
);
101 // Sets up GL bindings for the native surface. Takes two callback parameters
102 // that allow Ozone to register the GL bindings.
103 virtual bool LoadEGLGLES2Bindings(
104 AddGLLibraryCallback add_gl_library
,
105 SetGLGetProcAddressProcCallback set_gl_get_proc_address
) = 0;
107 // Returns an array of EGL properties, which can be used in any EGL function
108 // used to select a display configuration. Note that all properties should be
109 // immediately followed by the corresponding desired value and array should be
110 // terminated with EGL_NONE. Ownership of the array is not transferred to
111 // caller. desired_list contains list of desired EGL properties and values.
112 virtual const int32
* GetEGLSurfaceProperties(const int32
* desired_list
);
114 // Create a single native buffer to be used for overlay planes or zero copy
115 // for |widget| representing a particular display controller or default
116 // display controller for kNullAcceleratedWidget.
117 // It can be called on any thread.
118 virtual scoped_refptr
<NativePixmap
> CreateNativePixmap(
119 gfx::AcceleratedWidget widget
,
124 // Sets the overlay plane to switch to at the next page flip.
125 // |w| specifies the screen to display this overlay plane on.
126 // |plane_z_order| specifies the stacking order of the plane relative to the
127 // main framebuffer located at index 0.
128 // |plane_transform| specifies how the buffer is to be transformed during.
130 // |buffer| to be presented by the overlay.
131 // |display_bounds| specify where it is supposed to be on the screen.
132 // |crop_rect| specifies the region within the buffer to be placed
133 // inside |display_bounds|. This is specified in texture coordinates, in the
135 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget
,
137 gfx::OverlayTransform plane_transform
,
138 scoped_refptr
<NativePixmap
> buffer
,
139 const gfx::Rect
& display_bounds
,
140 const gfx::RectF
& crop_rect
);
142 // Returns true if overlays can be shown at z-index 0, replacing the main
143 // surface. Combined with surfaceless extensions, it allows for an
144 // overlay-only mode.
145 virtual bool CanShowPrimaryPlaneAsOverlay();
147 // Returns true if the platform is able to create buffers for a specific usage
148 // such as MAP for zero copy or SCANOUT for display controller.
149 virtual bool CanCreateNativePixmap(BufferUsage usage
);
152 SurfaceFactoryOzone();
153 virtual ~SurfaceFactoryOzone();
156 DISALLOW_COPY_AND_ASSIGN(SurfaceFactoryOzone
);
161 #endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_