1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/strings/stringprintf.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "base/trace_event/trace_event.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/clip_transform_recorder.h"
23 #include "ui/compositor/compositor.h"
24 #include "ui/compositor/dip_util.h"
25 #include "ui/compositor/layer.h"
26 #include "ui/compositor/layer_animator.h"
27 #include "ui/compositor/paint_context.h"
28 #include "ui/compositor/paint_recorder.h"
29 #include "ui/events/event_target_iterator.h"
30 #include "ui/gfx/canvas.h"
31 #include "ui/gfx/geometry/point3_f.h"
32 #include "ui/gfx/geometry/point_conversions.h"
33 #include "ui/gfx/interpolated_transform.h"
34 #include "ui/gfx/path.h"
35 #include "ui/gfx/scoped_canvas.h"
36 #include "ui/gfx/screen.h"
37 #include "ui/gfx/skia_util.h"
38 #include "ui/gfx/transform.h"
39 #include "ui/native_theme/native_theme.h"
40 #include "ui/views/accessibility/native_view_accessibility.h"
41 #include "ui/views/background.h"
42 #include "ui/views/border.h"
43 #include "ui/views/context_menu_controller.h"
44 #include "ui/views/drag_controller.h"
45 #include "ui/views/focus/view_storage.h"
46 #include "ui/views/layout/layout_manager.h"
47 #include "ui/views/views_delegate.h"
48 #include "ui/views/widget/native_widget_private.h"
49 #include "ui/views/widget/root_view.h"
50 #include "ui/views/widget/tooltip_manager.h"
51 #include "ui/views/widget/widget.h"
54 #include "base/win/scoped_gdi_object.h"
62 const bool kContextMenuOnMousePress
= false;
64 const bool kContextMenuOnMousePress
= true;
67 // Default horizontal drag threshold in pixels.
68 // Same as what gtk uses.
69 const int kDefaultHorizontalDragThreshold
= 8;
71 // Default vertical drag threshold in pixels.
72 // Same as what gtk uses.
73 const int kDefaultVerticalDragThreshold
= 8;
75 // Returns the top view in |view|'s hierarchy.
76 const View
* GetHierarchyRoot(const View
* view
) {
77 const View
* root
= view
;
78 while (root
&& root
->parent())
79 root
= root
->parent();
86 const char View::kViewClassName
[] = "View";
88 ////////////////////////////////////////////////////////////////////////////////
91 // Creation and lifetime -------------------------------------------------------
94 : owned_by_client_(false),
100 notify_enter_exit_on_child_(false),
101 registered_for_visible_bounds_notification_(false),
102 clip_insets_(0, 0, 0, 0),
104 snap_layer_to_pixel_boundary_(false),
105 flip_canvas_on_paint_for_rtl_ui_(false),
106 paint_to_layer_(false),
107 accelerator_focus_manager_(NULL
),
108 registered_accelerator_count_(0),
109 next_focusable_view_(NULL
),
110 previous_focusable_view_(NULL
),
112 accessibility_focusable_(false),
113 context_menu_controller_(NULL
),
114 drag_controller_(NULL
),
115 native_view_accessibility_(NULL
) {
120 parent_
->RemoveChildView(this);
122 ViewStorage::GetInstance()->ViewRemoved(this);
124 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
125 (*i
)->parent_
= NULL
;
126 if (!(*i
)->owned_by_client_
)
130 // Release ownership of the native accessibility object, but it's
131 // reference-counted on some platforms, so it may not be deleted right away.
132 if (native_view_accessibility_
)
133 native_view_accessibility_
->Destroy();
136 // Tree operations -------------------------------------------------------------
138 const Widget
* View::GetWidget() const {
139 // The root view holds a reference to this view hierarchy's Widget.
140 return parent_
? parent_
->GetWidget() : NULL
;
143 Widget
* View::GetWidget() {
144 return const_cast<Widget
*>(const_cast<const View
*>(this)->GetWidget());
147 void View::AddChildView(View
* view
) {
148 if (view
->parent_
== this)
150 AddChildViewAt(view
, child_count());
153 void View::AddChildViewAt(View
* view
, int index
) {
154 CHECK_NE(view
, this) << "You cannot add a view as its own child";
156 DCHECK_LE(index
, child_count());
158 // If |view| has a parent, remove it from its parent.
159 View
* parent
= view
->parent_
;
160 ui::NativeTheme
* old_theme
= NULL
;
162 old_theme
= view
->GetNativeTheme();
163 if (parent
== this) {
164 ReorderChildView(view
, index
);
167 parent
->DoRemoveChildView(view
, true, true, false, this);
170 // Sets the prev/next focus views.
171 InitFocusSiblings(view
, index
);
173 // Let's insert the view.
174 view
->parent_
= this;
175 children_
.insert(children_
.begin() + index
, view
);
177 views::Widget
* widget
= GetWidget();
179 const ui::NativeTheme
* new_theme
= view
->GetNativeTheme();
180 if (new_theme
!= old_theme
)
181 view
->PropagateNativeThemeChanged(new_theme
);
184 ViewHierarchyChangedDetails
details(true, this, view
, parent
);
186 for (View
* v
= this; v
; v
= v
->parent_
)
187 v
->ViewHierarchyChangedImpl(false, details
);
189 view
->PropagateAddNotifications(details
);
192 RegisterChildrenForVisibleBoundsNotification(view
);
194 view
->SchedulePaint();
197 if (layout_manager_
.get())
198 layout_manager_
->ViewAdded(this, view
);
202 // Make sure the visibility of the child layers are correct.
203 // If any of the parent View is hidden, then the layers of the subtree
204 // rooted at |this| should be hidden. Otherwise, all the child layers should
205 // inherit the visibility of the owner View.
206 UpdateLayerVisibility();
209 void View::ReorderChildView(View
* view
, int index
) {
210 DCHECK_EQ(view
->parent_
, this);
212 index
= child_count() - 1;
213 else if (index
>= child_count())
215 if (children_
[index
] == view
)
218 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
219 DCHECK(i
!= children_
.end());
222 // Unlink the view first
223 View
* next_focusable
= view
->next_focusable_view_
;
224 View
* prev_focusable
= view
->previous_focusable_view_
;
226 prev_focusable
->next_focusable_view_
= next_focusable
;
228 next_focusable
->previous_focusable_view_
= prev_focusable
;
230 // Add it in the specified index now.
231 InitFocusSiblings(view
, index
);
232 children_
.insert(children_
.begin() + index
, view
);
237 void View::RemoveChildView(View
* view
) {
238 DoRemoveChildView(view
, true, true, false, NULL
);
241 void View::RemoveAllChildViews(bool delete_children
) {
242 while (!children_
.empty())
243 DoRemoveChildView(children_
.front(), false, false, delete_children
, NULL
);
247 bool View::Contains(const View
* view
) const {
248 for (const View
* v
= view
; v
; v
= v
->parent_
) {
255 int View::GetIndexOf(const View
* view
) const {
256 Views::const_iterator
i(std::find(children_
.begin(), children_
.end(), view
));
257 return i
!= children_
.end() ? static_cast<int>(i
- children_
.begin()) : -1;
260 // Size and disposition --------------------------------------------------------
262 void View::SetBounds(int x
, int y
, int width
, int height
) {
263 SetBoundsRect(gfx::Rect(x
, y
, std::max(0, width
), std::max(0, height
)));
266 void View::SetBoundsRect(const gfx::Rect
& bounds
) {
267 if (bounds
== bounds_
) {
269 needs_layout_
= false;
276 // Paint where the view is currently.
277 SchedulePaintBoundsChanged(
278 bounds_
.size() == bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
279 SCHEDULE_PAINT_SIZE_CHANGED
);
282 gfx::Rect prev
= bounds_
;
287 void View::SetSize(const gfx::Size
& size
) {
288 SetBounds(x(), y(), size
.width(), size
.height());
291 void View::SetPosition(const gfx::Point
& position
) {
292 SetBounds(position
.x(), position
.y(), width(), height());
295 void View::SetX(int x
) {
296 SetBounds(x
, y(), width(), height());
299 void View::SetY(int y
) {
300 SetBounds(x(), y
, width(), height());
303 gfx::Rect
View::GetContentsBounds() const {
304 gfx::Rect
contents_bounds(GetLocalBounds());
306 contents_bounds
.Inset(border_
->GetInsets());
307 return contents_bounds
;
310 gfx::Rect
View::GetLocalBounds() const {
311 return gfx::Rect(size());
314 gfx::Rect
View::GetLayerBoundsInPixel() const {
315 return layer()->GetTargetBounds();
318 gfx::Insets
View::GetInsets() const {
319 return border_
.get() ? border_
->GetInsets() : gfx::Insets();
322 gfx::Rect
View::GetVisibleBounds() const {
325 gfx::Rect
vis_bounds(GetLocalBounds());
326 gfx::Rect ancestor_bounds
;
327 const View
* view
= this;
328 gfx::Transform transform
;
330 while (view
!= NULL
&& !vis_bounds
.IsEmpty()) {
331 transform
.ConcatTransform(view
->GetTransform());
332 gfx::Transform translation
;
333 translation
.Translate(static_cast<float>(view
->GetMirroredX()),
334 static_cast<float>(view
->y()));
335 transform
.ConcatTransform(translation
);
337 vis_bounds
= view
->ConvertRectToParent(vis_bounds
);
338 const View
* ancestor
= view
->parent_
;
339 if (ancestor
!= NULL
) {
340 ancestor_bounds
.SetRect(0, 0, ancestor
->width(), ancestor
->height());
341 vis_bounds
.Intersect(ancestor_bounds
);
342 } else if (!view
->GetWidget()) {
343 // If the view has no Widget, we're not visible. Return an empty rect.
348 if (vis_bounds
.IsEmpty())
350 // Convert back to this views coordinate system.
351 gfx::RectF
views_vis_bounds(vis_bounds
);
352 transform
.TransformRectReverse(&views_vis_bounds
);
353 // Partially visible pixels should be considered visible.
354 return gfx::ToEnclosingRect(views_vis_bounds
);
357 gfx::Rect
View::GetBoundsInScreen() const {
359 View::ConvertPointToScreen(this, &origin
);
360 return gfx::Rect(origin
, size());
363 gfx::Size
View::GetPreferredSize() const {
364 if (layout_manager_
.get())
365 return layout_manager_
->GetPreferredSize(this);
369 int View::GetBaseline() const {
373 void View::SizeToPreferredSize() {
374 gfx::Size prefsize
= GetPreferredSize();
375 if ((prefsize
.width() != width()) || (prefsize
.height() != height()))
376 SetBounds(x(), y(), prefsize
.width(), prefsize
.height());
379 gfx::Size
View::GetMinimumSize() const {
380 return GetPreferredSize();
383 gfx::Size
View::GetMaximumSize() const {
387 int View::GetHeightForWidth(int w
) const {
388 if (layout_manager_
.get())
389 return layout_manager_
->GetPreferredHeightForWidth(this, w
);
390 return GetPreferredSize().height();
393 void View::SetVisible(bool visible
) {
394 if (visible
!= visible_
) {
395 // If the View is currently visible, schedule paint to refresh parent.
396 // TODO(beng): not sure we should be doing this if we have a layer.
401 AdvanceFocusIfNecessary();
403 // Notify the parent.
405 parent_
->ChildVisibilityChanged(this);
407 // This notifies all sub-views recursively.
408 PropagateVisibilityNotifications(this, visible_
);
409 UpdateLayerVisibility();
411 // If we are newly visible, schedule paint.
417 bool View::IsDrawn() const {
418 return visible_
&& parent_
? parent_
->IsDrawn() : false;
421 void View::SetEnabled(bool enabled
) {
422 if (enabled
!= enabled_
) {
424 AdvanceFocusIfNecessary();
429 void View::OnEnabledChanged() {
433 // Transformations -------------------------------------------------------------
435 gfx::Transform
View::GetTransform() const {
436 return layer() ? layer()->transform() : gfx::Transform();
439 void View::SetTransform(const gfx::Transform
& transform
) {
440 if (transform
.IsIdentity()) {
442 layer()->SetTransform(transform
);
443 if (!paint_to_layer_
)
451 layer()->SetTransform(transform
);
452 layer()->ScheduleDraw();
456 void View::SetPaintToLayer(bool paint_to_layer
) {
457 if (paint_to_layer_
== paint_to_layer
)
460 paint_to_layer_
= paint_to_layer
;
461 if (paint_to_layer_
&& !layer()) {
463 } else if (!paint_to_layer_
&& layer()) {
468 // RTL positioning -------------------------------------------------------------
470 gfx::Rect
View::GetMirroredBounds() const {
471 gfx::Rect
bounds(bounds_
);
472 bounds
.set_x(GetMirroredX());
476 gfx::Point
View::GetMirroredPosition() const {
477 return gfx::Point(GetMirroredX(), y());
480 int View::GetMirroredX() const {
481 return parent_
? parent_
->GetMirroredXForRect(bounds_
) : x();
484 int View::GetMirroredXForRect(const gfx::Rect
& bounds
) const {
485 return base::i18n::IsRTL() ?
486 (width() - bounds
.x() - bounds
.width()) : bounds
.x();
489 int View::GetMirroredXInView(int x
) const {
490 return base::i18n::IsRTL() ? width() - x
: x
;
493 int View::GetMirroredXWithWidthInView(int x
, int w
) const {
494 return base::i18n::IsRTL() ? width() - x
- w
: x
;
497 // Layout ----------------------------------------------------------------------
499 void View::Layout() {
500 needs_layout_
= false;
502 // If we have a layout manager, let it handle the layout for us.
503 if (layout_manager_
.get())
504 layout_manager_
->Layout(this);
506 // Make sure to propagate the Layout() call to any children that haven't
507 // received it yet through the layout manager and need to be laid out. This
508 // is needed for the case when the child requires a layout but its bounds
509 // weren't changed by the layout manager. If there is no layout manager, we
510 // just propagate the Layout() call down the hierarchy, so whoever receives
511 // the call can take appropriate action.
512 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
513 View
* child
= child_at(i
);
514 if (child
->needs_layout_
|| !layout_manager_
.get()) {
515 TRACE_EVENT1("views", "View::Layout", "class", child
->GetClassName());
516 child
->needs_layout_
= false;
522 void View::InvalidateLayout() {
523 // Always invalidate up. This is needed to handle the case of us already being
524 // valid, but not our parent.
525 needs_layout_
= true;
527 parent_
->InvalidateLayout();
530 LayoutManager
* View::GetLayoutManager() const {
531 return layout_manager_
.get();
534 void View::SetLayoutManager(LayoutManager
* layout_manager
) {
535 if (layout_manager_
.get())
536 layout_manager_
->Uninstalled(this);
538 layout_manager_
.reset(layout_manager
);
539 if (layout_manager_
.get())
540 layout_manager_
->Installed(this);
543 void View::SnapLayerToPixelBoundary() {
547 if (snap_layer_to_pixel_boundary_
&& layer()->parent() &&
548 layer()->GetCompositor()) {
549 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
552 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
556 // Attributes ------------------------------------------------------------------
558 const char* View::GetClassName() const {
559 return kViewClassName
;
562 const View
* View::GetAncestorWithClassName(const std::string
& name
) const {
563 for (const View
* view
= this; view
; view
= view
->parent_
) {
564 if (!strcmp(view
->GetClassName(), name
.c_str()))
570 View
* View::GetAncestorWithClassName(const std::string
& name
) {
571 return const_cast<View
*>(const_cast<const View
*>(this)->
572 GetAncestorWithClassName(name
));
575 const View
* View::GetViewByID(int id
) const {
577 return const_cast<View
*>(this);
579 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
580 const View
* view
= child_at(i
)->GetViewByID(id
);
587 View
* View::GetViewByID(int id
) {
588 return const_cast<View
*>(const_cast<const View
*>(this)->GetViewByID(id
));
591 void View::SetGroup(int gid
) {
592 // Don't change the group id once it's set.
593 DCHECK(group_
== -1 || group_
== gid
);
597 int View::GetGroup() const {
601 bool View::IsGroupFocusTraversable() const {
605 void View::GetViewsInGroup(int group
, Views
* views
) {
607 views
->push_back(this);
609 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
610 child_at(i
)->GetViewsInGroup(group
, views
);
613 View
* View::GetSelectedViewForGroup(int group
) {
615 GetWidget()->GetRootView()->GetViewsInGroup(group
, &views
);
616 return views
.empty() ? NULL
: views
[0];
619 // Coordinate conversion -------------------------------------------------------
622 void View::ConvertPointToTarget(const View
* source
,
627 if (source
== target
)
630 const View
* root
= GetHierarchyRoot(target
);
631 CHECK_EQ(GetHierarchyRoot(source
), root
);
634 source
->ConvertPointForAncestor(root
, point
);
637 target
->ConvertPointFromAncestor(root
, point
);
641 void View::ConvertRectToTarget(const View
* source
,
646 if (source
== target
)
649 const View
* root
= GetHierarchyRoot(target
);
650 CHECK_EQ(GetHierarchyRoot(source
), root
);
653 source
->ConvertRectForAncestor(root
, rect
);
656 target
->ConvertRectFromAncestor(root
, rect
);
660 void View::ConvertPointToWidget(const View
* src
, gfx::Point
* p
) {
664 src
->ConvertPointForAncestor(NULL
, p
);
668 void View::ConvertPointFromWidget(const View
* dest
, gfx::Point
* p
) {
672 dest
->ConvertPointFromAncestor(NULL
, p
);
676 void View::ConvertPointToScreen(const View
* src
, gfx::Point
* p
) {
680 // If the view is not connected to a tree, there's nothing we can do.
681 const Widget
* widget
= src
->GetWidget();
683 ConvertPointToWidget(src
, p
);
684 *p
+= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
689 void View::ConvertPointFromScreen(const View
* dst
, gfx::Point
* p
) {
693 const views::Widget
* widget
= dst
->GetWidget();
696 *p
-= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
697 views::View::ConvertPointFromWidget(dst
, p
);
700 gfx::Rect
View::ConvertRectToParent(const gfx::Rect
& rect
) const {
701 gfx::RectF x_rect
= rect
;
702 GetTransform().TransformRect(&x_rect
);
703 x_rect
.Offset(GetMirroredPosition().OffsetFromOrigin());
704 // Pixels we partially occupy in the parent should be included.
705 return gfx::ToEnclosingRect(x_rect
);
708 gfx::Rect
View::ConvertRectToWidget(const gfx::Rect
& rect
) const {
709 gfx::Rect x_rect
= rect
;
710 for (const View
* v
= this; v
; v
= v
->parent_
)
711 x_rect
= v
->ConvertRectToParent(x_rect
);
715 // Painting --------------------------------------------------------------------
717 void View::SchedulePaint() {
718 SchedulePaintInRect(GetLocalBounds());
721 void View::SchedulePaintInRect(const gfx::Rect
& rect
) {
726 layer()->SchedulePaint(rect
);
727 } else if (parent_
) {
728 // Translate the requested paint rect to the parent's coordinate system
729 // then pass this notification up to the parent.
730 parent_
->SchedulePaintInRect(ConvertRectToParent(rect
));
734 void View::Paint(const ui::PaintContext
& parent_context
) {
737 if (size().IsEmpty())
740 gfx::Vector2d offset_to_parent
;
742 // If the View has a layer() then it is a paint root. Otherwise, we need to
743 // add the offset from the parent into the total offset from the paint root.
744 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point());
745 offset_to_parent
= GetMirroredPosition().OffsetFromOrigin();
747 ui::PaintContext
context(parent_context
, offset_to_parent
);
749 bool is_invalidated
= true;
750 if (context
.CanCheckInvalid()) {
752 gfx::Vector2d offset
;
753 context
.Visited(this);
755 while (view
->parent() && !view
->layer()) {
756 DCHECK(view
->GetTransform().IsIdentity());
757 offset
+= view
->GetMirroredPosition().OffsetFromOrigin();
758 view
= view
->parent();
760 // The offset in the PaintContext should be the offset up to the paint root,
761 // which we compute and verify here.
762 DCHECK_EQ(context
.PaintOffset().x(), offset
.x());
763 DCHECK_EQ(context
.PaintOffset().y(), offset
.y());
764 // The above loop will stop when |view| is the paint root, which should be
765 // the root of the current paint walk, as verified by storing the root in
767 DCHECK_EQ(context
.RootVisited(), view
);
770 // If the View wasn't invalidated, don't waste time painting it, the output
772 is_invalidated
= context
.IsRectInvalid(GetLocalBounds());
775 if (!is_invalidated
&& context
.ShouldEarlyOutOfPaintingWhenValid())
778 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
780 // If the view is backed by a layer, it should paint with itself as the origin
781 // rather than relative to its parent.
782 ui::ClipTransformRecorder
clip_transform_recorder(context
);
784 // Set the clip rect to the bounds of this View. Note that the X (or left)
785 // position we pass to ClipRect takes into consideration whether or not the
786 // View uses a right-to-left layout so that we paint the View in its
787 // mirrored position if need be.
788 gfx::Rect clip_rect_in_parent
= bounds();
789 clip_rect_in_parent
.Inset(clip_insets_
);
791 clip_rect_in_parent
.set_x(
792 parent_
->GetMirroredXForRect(clip_rect_in_parent
));
793 clip_transform_recorder
.ClipRect(clip_rect_in_parent
);
795 // Translate the graphics such that 0,0 corresponds to where
796 // this View is located relative to its parent.
797 gfx::Transform transform_from_parent
;
798 gfx::Vector2d offset_from_parent
= GetMirroredPosition().OffsetFromOrigin();
799 transform_from_parent
.Translate(offset_from_parent
.x(),
800 offset_from_parent
.y());
801 transform_from_parent
.PreconcatTransform(GetTransform());
802 clip_transform_recorder
.Transform(transform_from_parent
);
805 if (is_invalidated
|| !paint_cache_
.UseCache(context
)) {
806 ui::PaintRecorder
recorder(context
, &paint_cache_
);
807 gfx::Canvas
* canvas
= recorder
.canvas();
808 // TODO(danakj): This is not needed with impl-side/slimming paint.
809 gfx::ScopedCanvas
scoped_canvas(canvas
);
811 // If the View we are about to paint requested the canvas to be flipped, we
812 // should change the transform appropriately.
813 // The canvas mirroring is undone once the View is done painting so that we
814 // don't pass the canvas with the mirrored transform to Views that didn't
815 // request the canvas to be flipped.
816 if (FlipCanvasOnPaintForRTLUI()) {
817 canvas
->Translate(gfx::Vector2d(width(), 0));
818 canvas
->Scale(-1, 1);
821 // Delegate painting the contents of the View to the virtual OnPaint method.
825 // View::Paint() recursion over the subtree.
826 PaintChildren(context
);
829 void View::set_background(Background
* b
) {
830 background_
.reset(b
);
833 void View::SetBorder(scoped_ptr
<Border
> b
) { border_
= b
.Pass(); }
835 ui::ThemeProvider
* View::GetThemeProvider() const {
836 const Widget
* widget
= GetWidget();
837 return widget
? widget
->GetThemeProvider() : NULL
;
840 const ui::NativeTheme
* View::GetNativeTheme() const {
841 const Widget
* widget
= GetWidget();
842 return widget
? widget
->GetNativeTheme() : ui::NativeTheme::instance();
845 // Input -----------------------------------------------------------------------
847 View
* View::GetEventHandlerForPoint(const gfx::Point
& point
) {
848 return GetEventHandlerForRect(gfx::Rect(point
, gfx::Size(1, 1)));
851 View
* View::GetEventHandlerForRect(const gfx::Rect
& rect
) {
852 return GetEffectiveViewTargeter()->TargetForRect(this, rect
);
855 bool View::CanProcessEventsWithinSubtree() const {
859 View
* View::GetTooltipHandlerForPoint(const gfx::Point
& point
) {
860 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
861 if (!HitTestPoint(point
) || !CanProcessEventsWithinSubtree())
864 // Walk the child Views recursively looking for the View that most
865 // tightly encloses the specified point.
866 for (int i
= child_count() - 1; i
>= 0; --i
) {
867 View
* child
= child_at(i
);
868 if (!child
->visible())
871 gfx::Point
point_in_child_coords(point
);
872 ConvertPointToTarget(this, child
, &point_in_child_coords
);
873 View
* handler
= child
->GetTooltipHandlerForPoint(point_in_child_coords
);
880 gfx::NativeCursor
View::GetCursor(const ui::MouseEvent
& event
) {
882 static ui::Cursor arrow
;
883 if (!arrow
.platform())
884 arrow
.SetPlatformCursor(LoadCursor(NULL
, IDC_ARROW
));
887 return gfx::kNullCursor
;
891 bool View::HitTestPoint(const gfx::Point
& point
) const {
892 return HitTestRect(gfx::Rect(point
, gfx::Size(1, 1)));
895 bool View::HitTestRect(const gfx::Rect
& rect
) const {
896 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect
);
899 bool View::IsMouseHovered() {
900 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
905 // If mouse events are disabled, then the mouse cursor is invisible and
906 // is therefore not hovering over this button.
907 if (!GetWidget()->IsMouseEventsEnabled())
910 gfx::Point
cursor_pos(gfx::Screen::GetScreenFor(
911 GetWidget()->GetNativeView())->GetCursorScreenPoint());
912 ConvertPointFromScreen(this, &cursor_pos
);
913 return HitTestPoint(cursor_pos
);
916 bool View::OnMousePressed(const ui::MouseEvent
& event
) {
920 bool View::OnMouseDragged(const ui::MouseEvent
& event
) {
924 void View::OnMouseReleased(const ui::MouseEvent
& event
) {
927 void View::OnMouseCaptureLost() {
930 void View::OnMouseMoved(const ui::MouseEvent
& event
) {
933 void View::OnMouseEntered(const ui::MouseEvent
& event
) {
936 void View::OnMouseExited(const ui::MouseEvent
& event
) {
939 void View::SetMouseHandler(View
* new_mouse_handler
) {
940 // |new_mouse_handler| may be NULL.
942 parent_
->SetMouseHandler(new_mouse_handler
);
945 bool View::OnKeyPressed(const ui::KeyEvent
& event
) {
949 bool View::OnKeyReleased(const ui::KeyEvent
& event
) {
953 bool View::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
957 void View::OnKeyEvent(ui::KeyEvent
* event
) {
958 bool consumed
= (event
->type() == ui::ET_KEY_PRESSED
) ? OnKeyPressed(*event
) :
959 OnKeyReleased(*event
);
961 event
->StopPropagation();
964 void View::OnMouseEvent(ui::MouseEvent
* event
) {
965 switch (event
->type()) {
966 case ui::ET_MOUSE_PRESSED
:
967 if (ProcessMousePressed(*event
))
971 case ui::ET_MOUSE_MOVED
:
972 if ((event
->flags() & (ui::EF_LEFT_MOUSE_BUTTON
|
973 ui::EF_RIGHT_MOUSE_BUTTON
|
974 ui::EF_MIDDLE_MOUSE_BUTTON
)) == 0) {
975 OnMouseMoved(*event
);
979 case ui::ET_MOUSE_DRAGGED
:
980 if (ProcessMouseDragged(*event
))
984 case ui::ET_MOUSE_RELEASED
:
985 ProcessMouseReleased(*event
);
988 case ui::ET_MOUSEWHEEL
:
989 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent
*>(event
)))
993 case ui::ET_MOUSE_ENTERED
:
994 if (event
->flags() & ui::EF_TOUCH_ACCESSIBILITY
)
995 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER
, true);
996 OnMouseEntered(*event
);
999 case ui::ET_MOUSE_EXITED
:
1000 OnMouseExited(*event
);
1008 void View::OnScrollEvent(ui::ScrollEvent
* event
) {
1011 void View::OnTouchEvent(ui::TouchEvent
* event
) {
1012 NOTREACHED() << "Views should not receive touch events.";
1015 void View::OnGestureEvent(ui::GestureEvent
* event
) {
1018 ui::TextInputClient
* View::GetTextInputClient() {
1022 InputMethod
* View::GetInputMethod() {
1023 Widget
* widget
= GetWidget();
1024 return widget
? widget
->GetInputMethod() : NULL
;
1027 const InputMethod
* View::GetInputMethod() const {
1028 const Widget
* widget
= GetWidget();
1029 return widget
? widget
->GetInputMethod() : NULL
;
1032 scoped_ptr
<ViewTargeter
>
1033 View::SetEventTargeter(scoped_ptr
<ViewTargeter
> targeter
) {
1034 scoped_ptr
<ViewTargeter
> old_targeter
= targeter_
.Pass();
1035 targeter_
= targeter
.Pass();
1036 return old_targeter
.Pass();
1039 ViewTargeter
* View::GetEffectiveViewTargeter() const {
1040 DCHECK(GetWidget());
1041 ViewTargeter
* view_targeter
= targeter();
1043 view_targeter
= GetWidget()->GetRootView()->targeter();
1044 CHECK(view_targeter
);
1045 return view_targeter
;
1048 bool View::CanAcceptEvent(const ui::Event
& event
) {
1052 ui::EventTarget
* View::GetParentTarget() {
1056 scoped_ptr
<ui::EventTargetIterator
> View::GetChildIterator() const {
1057 return make_scoped_ptr(new ui::EventTargetIteratorImpl
<View
>(children_
));
1060 ui::EventTargeter
* View::GetEventTargeter() {
1061 return targeter_
.get();
1064 void View::ConvertEventToTarget(ui::EventTarget
* target
,
1065 ui::LocatedEvent
* event
) {
1066 event
->ConvertLocationToTarget(this, static_cast<View
*>(target
));
1069 // Accelerators ----------------------------------------------------------------
1071 void View::AddAccelerator(const ui::Accelerator
& accelerator
) {
1072 if (!accelerators_
.get())
1073 accelerators_
.reset(new std::vector
<ui::Accelerator
>());
1075 if (std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
) ==
1076 accelerators_
->end()) {
1077 accelerators_
->push_back(accelerator
);
1079 RegisterPendingAccelerators();
1082 void View::RemoveAccelerator(const ui::Accelerator
& accelerator
) {
1083 if (!accelerators_
.get()) {
1084 NOTREACHED() << "Removing non-existing accelerator";
1088 std::vector
<ui::Accelerator
>::iterator
i(
1089 std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
));
1090 if (i
== accelerators_
->end()) {
1091 NOTREACHED() << "Removing non-existing accelerator";
1095 size_t index
= i
- accelerators_
->begin();
1096 accelerators_
->erase(i
);
1097 if (index
>= registered_accelerator_count_
) {
1098 // The accelerator is not registered to FocusManager.
1101 --registered_accelerator_count_
;
1103 // Providing we are attached to a Widget and registered with a focus manager,
1104 // we should de-register from that focus manager now.
1105 if (GetWidget() && accelerator_focus_manager_
)
1106 accelerator_focus_manager_
->UnregisterAccelerator(accelerator
, this);
1109 void View::ResetAccelerators() {
1110 if (accelerators_
.get())
1111 UnregisterAccelerators(false);
1114 bool View::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
1118 bool View::CanHandleAccelerators() const {
1119 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1122 // Focus -----------------------------------------------------------------------
1124 bool View::HasFocus() const {
1125 const FocusManager
* focus_manager
= GetFocusManager();
1126 return focus_manager
&& (focus_manager
->GetFocusedView() == this);
1129 View
* View::GetNextFocusableView() {
1130 return next_focusable_view_
;
1133 const View
* View::GetNextFocusableView() const {
1134 return next_focusable_view_
;
1137 View
* View::GetPreviousFocusableView() {
1138 return previous_focusable_view_
;
1141 void View::SetNextFocusableView(View
* view
) {
1143 view
->previous_focusable_view_
= this;
1144 next_focusable_view_
= view
;
1147 void View::SetFocusable(bool focusable
) {
1148 if (focusable_
== focusable
)
1151 focusable_
= focusable
;
1152 AdvanceFocusIfNecessary();
1155 bool View::IsFocusable() const {
1156 return focusable_
&& enabled_
&& IsDrawn();
1159 bool View::IsAccessibilityFocusable() const {
1160 return (focusable_
|| accessibility_focusable_
) && enabled_
&& IsDrawn();
1163 void View::SetAccessibilityFocusable(bool accessibility_focusable
) {
1164 if (accessibility_focusable_
== accessibility_focusable
)
1167 accessibility_focusable_
= accessibility_focusable
;
1168 AdvanceFocusIfNecessary();
1171 FocusManager
* View::GetFocusManager() {
1172 Widget
* widget
= GetWidget();
1173 return widget
? widget
->GetFocusManager() : NULL
;
1176 const FocusManager
* View::GetFocusManager() const {
1177 const Widget
* widget
= GetWidget();
1178 return widget
? widget
->GetFocusManager() : NULL
;
1181 void View::RequestFocus() {
1182 FocusManager
* focus_manager
= GetFocusManager();
1183 if (focus_manager
&& IsFocusable())
1184 focus_manager
->SetFocusedView(this);
1187 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent
& event
) {
1191 FocusTraversable
* View::GetFocusTraversable() {
1195 FocusTraversable
* View::GetPaneFocusTraversable() {
1199 // Tooltips --------------------------------------------------------------------
1201 bool View::GetTooltipText(const gfx::Point
& p
, base::string16
* tooltip
) const {
1205 bool View::GetTooltipTextOrigin(const gfx::Point
& p
, gfx::Point
* loc
) const {
1209 // Context menus ---------------------------------------------------------------
1211 void View::ShowContextMenu(const gfx::Point
& p
,
1212 ui::MenuSourceType source_type
) {
1213 if (!context_menu_controller_
)
1216 context_menu_controller_
->ShowContextMenuForView(this, p
, source_type
);
1220 bool View::ShouldShowContextMenuOnMousePress() {
1221 return kContextMenuOnMousePress
;
1224 gfx::Point
View::GetKeyboardContextMenuLocation() {
1225 gfx::Rect vis_bounds
= GetVisibleBounds();
1226 gfx::Point
screen_point(vis_bounds
.x() + vis_bounds
.width() / 2,
1227 vis_bounds
.y() + vis_bounds
.height() / 2);
1228 ConvertPointToScreen(this, &screen_point
);
1229 return screen_point
;
1232 // Drag and drop ---------------------------------------------------------------
1234 bool View::GetDropFormats(
1236 std::set
<OSExchangeData::CustomFormat
>* custom_formats
) {
1240 bool View::AreDropTypesRequired() {
1244 bool View::CanDrop(const OSExchangeData
& data
) {
1245 // TODO(sky): when I finish up migration, this should default to true.
1249 void View::OnDragEntered(const ui::DropTargetEvent
& event
) {
1252 int View::OnDragUpdated(const ui::DropTargetEvent
& event
) {
1253 return ui::DragDropTypes::DRAG_NONE
;
1256 void View::OnDragExited() {
1259 int View::OnPerformDrop(const ui::DropTargetEvent
& event
) {
1260 return ui::DragDropTypes::DRAG_NONE
;
1263 void View::OnDragDone() {
1267 bool View::ExceededDragThreshold(const gfx::Vector2d
& delta
) {
1268 return (abs(delta
.x()) > GetHorizontalDragThreshold() ||
1269 abs(delta
.y()) > GetVerticalDragThreshold());
1272 // Accessibility----------------------------------------------------------------
1274 gfx::NativeViewAccessible
View::GetNativeViewAccessible() {
1275 if (!native_view_accessibility_
)
1276 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1277 if (native_view_accessibility_
)
1278 return native_view_accessibility_
->GetNativeObject();
1282 void View::NotifyAccessibilityEvent(
1283 ui::AXEvent event_type
,
1284 bool send_native_event
) {
1285 if (ViewsDelegate::GetInstance())
1286 ViewsDelegate::GetInstance()->NotifyAccessibilityEvent(this, event_type
);
1288 if (send_native_event
&& GetWidget()) {
1289 if (!native_view_accessibility_
)
1290 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1291 if (native_view_accessibility_
)
1292 native_view_accessibility_
->NotifyAccessibilityEvent(event_type
);
1296 // Scrolling -------------------------------------------------------------------
1298 void View::ScrollRectToVisible(const gfx::Rect
& rect
) {
1299 // We must take RTL UI mirroring into account when adjusting the position of
1302 gfx::Rect
scroll_rect(rect
);
1303 scroll_rect
.Offset(GetMirroredX(), y());
1304 parent_
->ScrollRectToVisible(scroll_rect
);
1308 int View::GetPageScrollIncrement(ScrollView
* scroll_view
,
1309 bool is_horizontal
, bool is_positive
) {
1313 int View::GetLineScrollIncrement(ScrollView
* scroll_view
,
1314 bool is_horizontal
, bool is_positive
) {
1318 ////////////////////////////////////////////////////////////////////////////////
1321 // Size and disposition --------------------------------------------------------
1323 void View::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1326 void View::PreferredSizeChanged() {
1329 parent_
->ChildPreferredSizeChanged(this);
1332 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1336 void View::OnVisibleBoundsChanged() {
1339 // Tree operations -------------------------------------------------------------
1341 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails
& details
) {
1344 void View::VisibilityChanged(View
* starting_from
, bool is_visible
) {
1347 void View::NativeViewHierarchyChanged() {
1348 FocusManager
* focus_manager
= GetFocusManager();
1349 if (accelerator_focus_manager_
!= focus_manager
) {
1350 UnregisterAccelerators(true);
1353 RegisterPendingAccelerators();
1357 // Painting --------------------------------------------------------------------
1359 void View::PaintChildren(const ui::PaintContext
& context
) {
1360 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1361 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1362 if (!child_at(i
)->layer())
1363 child_at(i
)->Paint(context
);
1366 void View::OnPaint(gfx::Canvas
* canvas
) {
1367 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1368 OnPaintBackground(canvas
);
1369 OnPaintBorder(canvas
);
1372 void View::OnPaintBackground(gfx::Canvas
* canvas
) {
1373 if (background_
.get()) {
1374 TRACE_EVENT2("views", "View::OnPaintBackground",
1375 "width", canvas
->sk_canvas()->getDevice()->width(),
1376 "height", canvas
->sk_canvas()->getDevice()->height());
1377 background_
->Paint(canvas
, this);
1381 void View::OnPaintBorder(gfx::Canvas
* canvas
) {
1382 if (border_
.get()) {
1383 TRACE_EVENT2("views", "View::OnPaintBorder",
1384 "width", canvas
->sk_canvas()->getDevice()->width(),
1385 "height", canvas
->sk_canvas()->getDevice()->height());
1386 border_
->Paint(*this, canvas
);
1390 // Accelerated Painting --------------------------------------------------------
1392 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely
) {
1393 // This method should not have the side-effect of creating the layer.
1395 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely
);
1398 gfx::Vector2d
View::CalculateOffsetToAncestorWithLayer(
1399 ui::Layer
** layer_parent
) {
1402 *layer_parent
= layer();
1403 return gfx::Vector2d();
1406 return gfx::Vector2d();
1408 return gfx::Vector2d(GetMirroredX(), y()) +
1409 parent_
->CalculateOffsetToAncestorWithLayer(layer_parent
);
1412 void View::UpdateParentLayer() {
1416 ui::Layer
* parent_layer
= NULL
;
1417 gfx::Vector2d
offset(GetMirroredX(), y());
1420 offset
+= parent_
->CalculateOffsetToAncestorWithLayer(&parent_layer
);
1422 ReparentLayer(offset
, parent_layer
);
1425 void View::MoveLayerToParent(ui::Layer
* parent_layer
,
1426 const gfx::Point
& point
) {
1427 gfx::Point
local_point(point
);
1428 if (parent_layer
!= layer())
1429 local_point
.Offset(GetMirroredX(), y());
1430 if (layer() && parent_layer
!= layer()) {
1431 parent_layer
->Add(layer());
1432 SetLayerBounds(gfx::Rect(local_point
.x(), local_point
.y(),
1433 width(), height()));
1435 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1436 child_at(i
)->MoveLayerToParent(parent_layer
, local_point
);
1440 void View::UpdateLayerVisibility() {
1441 bool visible
= visible_
;
1442 for (const View
* v
= parent_
; visible
&& v
&& !v
->layer(); v
= v
->parent_
)
1443 visible
= v
->visible();
1445 UpdateChildLayerVisibility(visible
);
1448 void View::UpdateChildLayerVisibility(bool ancestor_visible
) {
1450 layer()->SetVisible(ancestor_visible
&& visible_
);
1452 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1453 child_at(i
)->UpdateChildLayerVisibility(ancestor_visible
&& visible_
);
1457 void View::UpdateChildLayerBounds(const gfx::Vector2d
& offset
) {
1459 SetLayerBounds(GetLocalBounds() + offset
);
1461 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
1462 View
* child
= child_at(i
);
1463 child
->UpdateChildLayerBounds(
1464 offset
+ gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1469 void View::OnPaintLayer(const ui::PaintContext
& context
) {
1470 if (!layer()->fills_bounds_opaquely()) {
1471 ui::PaintRecorder
recorder(context
);
1472 recorder
.canvas()->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
1479 void View::OnDelegatedFrameDamage(
1480 const gfx::Rect
& damage_rect_in_dip
) {
1483 void View::OnDeviceScaleFactorChanged(float device_scale_factor
) {
1484 snap_layer_to_pixel_boundary_
=
1485 (device_scale_factor
- std::floor(device_scale_factor
)) != 0.0f
;
1486 SnapLayerToPixelBoundary();
1487 // Repainting with new scale factor will paint the content at the right scale.
1490 base::Closure
View::PrepareForLayerBoundsChange() {
1491 return base::Closure();
1494 void View::ReorderLayers() {
1496 while (v
&& !v
->layer())
1499 Widget
* widget
= GetWidget();
1502 ui::Layer
* layer
= widget
->GetLayer();
1504 widget
->GetRootView()->ReorderChildLayers(layer
);
1507 v
->ReorderChildLayers(v
->layer());
1511 // Reorder the widget's child NativeViews in case a child NativeView is
1512 // associated with a view (eg via a NativeViewHost). Always do the
1513 // reordering because the associated NativeView's layer (if it has one)
1514 // is parented to the widget's layer regardless of whether the host view has
1515 // an ancestor with a layer.
1516 widget
->ReorderNativeViews();
1520 void View::ReorderChildLayers(ui::Layer
* parent_layer
) {
1521 if (layer() && layer() != parent_layer
) {
1522 DCHECK_EQ(parent_layer
, layer()->parent());
1523 parent_layer
->StackAtBottom(layer());
1525 // Iterate backwards through the children so that a child with a layer
1526 // which is further to the back is stacked above one which is further to
1528 for (Views::reverse_iterator
it(children_
.rbegin());
1529 it
!= children_
.rend(); ++it
) {
1530 (*it
)->ReorderChildLayers(parent_layer
);
1535 // Input -----------------------------------------------------------------------
1537 View::DragInfo
* View::GetDragInfo() {
1538 return parent_
? parent_
->GetDragInfo() : NULL
;
1541 // Focus -----------------------------------------------------------------------
1543 void View::OnFocus() {
1544 // TODO(beng): Investigate whether it's possible for us to move this to
1546 // By default, we clear the native focus. This ensures that no visible native
1547 // view as the focus and that we still receive keyboard inputs.
1548 FocusManager
* focus_manager
= GetFocusManager();
1550 focus_manager
->ClearNativeFocus();
1552 // TODO(beng): Investigate whether it's possible for us to move this to
1554 // Notify assistive technologies of the focus change.
1555 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS
, true);
1558 void View::OnBlur() {
1561 void View::Focus() {
1569 // Tooltips --------------------------------------------------------------------
1571 void View::TooltipTextChanged() {
1572 Widget
* widget
= GetWidget();
1573 // TooltipManager may be null if there is a problem creating it.
1574 if (widget
&& widget
->GetTooltipManager())
1575 widget
->GetTooltipManager()->TooltipTextChanged(this);
1578 // Drag and drop ---------------------------------------------------------------
1580 int View::GetDragOperations(const gfx::Point
& press_pt
) {
1581 return drag_controller_
?
1582 drag_controller_
->GetDragOperationsForView(this, press_pt
) :
1583 ui::DragDropTypes::DRAG_NONE
;
1586 void View::WriteDragData(const gfx::Point
& press_pt
, OSExchangeData
* data
) {
1587 DCHECK(drag_controller_
);
1588 drag_controller_
->WriteDragDataForView(this, press_pt
, data
);
1591 bool View::InDrag() {
1592 Widget
* widget
= GetWidget();
1593 return widget
? widget
->dragged_view() == this : false;
1596 int View::GetHorizontalDragThreshold() {
1597 // TODO(jennyz): This value may need to be adjusted for different platforms
1598 // and for different display density.
1599 return kDefaultHorizontalDragThreshold
;
1602 int View::GetVerticalDragThreshold() {
1603 // TODO(jennyz): This value may need to be adjusted for different platforms
1604 // and for different display density.
1605 return kDefaultVerticalDragThreshold
;
1608 // Debugging -------------------------------------------------------------------
1610 #if !defined(NDEBUG)
1612 std::string
View::PrintViewGraph(bool first
) {
1613 return DoPrintViewGraph(first
, this);
1616 std::string
View::DoPrintViewGraph(bool first
, View
* view_with_children
) {
1617 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1618 const size_t kMaxPointerStringLength
= 19;
1623 result
.append("digraph {\n");
1625 // Node characteristics.
1626 char p
[kMaxPointerStringLength
];
1628 const std::string
class_name(GetClassName());
1629 size_t base_name_index
= class_name
.find_last_of('/');
1630 if (base_name_index
== std::string::npos
)
1631 base_name_index
= 0;
1635 char bounds_buffer
[512];
1637 // Information about current node.
1638 base::snprintf(p
, arraysize(bounds_buffer
), "%p", view_with_children
);
1639 result
.append(" N");
1640 result
.append(p
+ 2);
1641 result
.append(" [label=\"");
1643 result
.append(class_name
.substr(base_name_index
).c_str());
1645 base::snprintf(bounds_buffer
,
1646 arraysize(bounds_buffer
),
1647 "\\n bounds: (%d, %d), (%dx%d)",
1652 result
.append(bounds_buffer
);
1654 gfx::DecomposedTransform decomp
;
1655 if (!GetTransform().IsIdentity() &&
1656 gfx::DecomposeTransform(&decomp
, GetTransform())) {
1657 base::snprintf(bounds_buffer
,
1658 arraysize(bounds_buffer
),
1659 "\\n translation: (%f, %f)",
1660 decomp
.translate
[0],
1661 decomp
.translate
[1]);
1662 result
.append(bounds_buffer
);
1664 base::snprintf(bounds_buffer
,
1665 arraysize(bounds_buffer
),
1666 "\\n rotation: %3.2f",
1667 std::acos(decomp
.quaternion
[3]) * 360.0 / M_PI
);
1668 result
.append(bounds_buffer
);
1670 base::snprintf(bounds_buffer
,
1671 arraysize(bounds_buffer
),
1672 "\\n scale: (%2.4f, %2.4f)",
1675 result
.append(bounds_buffer
);
1678 result
.append("\"");
1680 result
.append(", shape=box");
1682 if (layer()->has_external_content())
1683 result
.append(", color=green");
1685 result
.append(", color=red");
1687 if (layer()->fills_bounds_opaquely())
1688 result
.append(", style=filled");
1690 result
.append("]\n");
1694 char pp
[kMaxPointerStringLength
];
1696 base::snprintf(pp
, kMaxPointerStringLength
, "%p", parent_
);
1697 result
.append(" N");
1698 result
.append(pp
+ 2);
1699 result
.append(" -> N");
1700 result
.append(p
+ 2);
1701 result
.append("\n");
1705 for (int i
= 0, count
= view_with_children
->child_count(); i
< count
; ++i
)
1706 result
.append(view_with_children
->child_at(i
)->PrintViewGraph(false));
1709 result
.append("}\n");
1715 ////////////////////////////////////////////////////////////////////////////////
1718 // DropInfo --------------------------------------------------------------------
1720 void View::DragInfo::Reset() {
1721 possible_drag
= false;
1722 start_pt
= gfx::Point();
1725 void View::DragInfo::PossibleDrag(const gfx::Point
& p
) {
1726 possible_drag
= true;
1730 // Painting --------------------------------------------------------------------
1732 void View::SchedulePaintBoundsChanged(SchedulePaintType type
) {
1733 // If we have a layer and the View's size did not change, we do not need to
1734 // schedule any paints since the layer will be redrawn at its new location
1735 // during the next Draw() cycle in the compositor.
1736 if (!layer() || type
== SCHEDULE_PAINT_SIZE_CHANGED
) {
1737 // Otherwise, if the size changes or we don't have a layer then we need to
1738 // use SchedulePaint to invalidate the area occupied by the View.
1740 } else if (parent_
&& type
== SCHEDULE_PAINT_SIZE_SAME
) {
1741 // The compositor doesn't Draw() until something on screen changes, so
1742 // if our position changes but nothing is being animated on screen, then
1743 // tell the compositor to redraw the scene. We know layer() exists due to
1744 // the above if clause.
1745 layer()->ScheduleDraw();
1749 // Tree operations -------------------------------------------------------------
1751 void View::DoRemoveChildView(View
* view
,
1752 bool update_focus_cycle
,
1753 bool update_tool_tip
,
1754 bool delete_removed_view
,
1758 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
1759 scoped_ptr
<View
> view_to_be_deleted
;
1760 if (i
!= children_
.end()) {
1761 if (update_focus_cycle
) {
1762 // Let's remove the view from the focus traversal.
1763 View
* next_focusable
= view
->next_focusable_view_
;
1764 View
* prev_focusable
= view
->previous_focusable_view_
;
1766 prev_focusable
->next_focusable_view_
= next_focusable
;
1768 next_focusable
->previous_focusable_view_
= prev_focusable
;
1772 UnregisterChildrenForVisibleBoundsNotification(view
);
1773 if (view
->visible())
1774 view
->SchedulePaint();
1775 GetWidget()->NotifyWillRemoveView(view
);
1778 view
->PropagateRemoveNotifications(this, new_parent
);
1779 view
->parent_
= NULL
;
1780 view
->UpdateLayerVisibility();
1782 if (delete_removed_view
&& !view
->owned_by_client_
)
1783 view_to_be_deleted
.reset(view
);
1788 if (update_tool_tip
)
1791 if (layout_manager_
.get())
1792 layout_manager_
->ViewRemoved(this, view
);
1795 void View::PropagateRemoveNotifications(View
* old_parent
, View
* new_parent
) {
1796 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1797 child_at(i
)->PropagateRemoveNotifications(old_parent
, new_parent
);
1799 ViewHierarchyChangedDetails
details(false, old_parent
, this, new_parent
);
1800 for (View
* v
= this; v
; v
= v
->parent_
)
1801 v
->ViewHierarchyChangedImpl(true, details
);
1804 void View::PropagateAddNotifications(
1805 const ViewHierarchyChangedDetails
& details
) {
1806 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1807 child_at(i
)->PropagateAddNotifications(details
);
1808 ViewHierarchyChangedImpl(true, details
);
1811 void View::PropagateNativeViewHierarchyChanged() {
1812 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1813 child_at(i
)->PropagateNativeViewHierarchyChanged();
1814 NativeViewHierarchyChanged();
1817 void View::ViewHierarchyChangedImpl(
1818 bool register_accelerators
,
1819 const ViewHierarchyChangedDetails
& details
) {
1820 if (register_accelerators
) {
1821 if (details
.is_add
) {
1822 // If you get this registration, you are part of a subtree that has been
1823 // added to the view hierarchy.
1824 if (GetFocusManager())
1825 RegisterPendingAccelerators();
1827 if (details
.child
== this)
1828 UnregisterAccelerators(true);
1832 if (details
.is_add
&& layer() && !layer()->parent()) {
1833 UpdateParentLayer();
1834 Widget
* widget
= GetWidget();
1836 widget
->UpdateRootLayers();
1837 } else if (!details
.is_add
&& details
.child
== this) {
1838 // Make sure the layers belonging to the subtree rooted at |child| get
1839 // removed from layers that do not belong in the same subtree.
1841 Widget
* widget
= GetWidget();
1843 widget
->UpdateRootLayers();
1846 ViewHierarchyChanged(details
);
1847 details
.parent
->needs_layout_
= true;
1850 void View::PropagateNativeThemeChanged(const ui::NativeTheme
* theme
) {
1851 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1852 child_at(i
)->PropagateNativeThemeChanged(theme
);
1853 OnNativeThemeChanged(theme
);
1856 // Size and disposition --------------------------------------------------------
1858 void View::PropagateVisibilityNotifications(View
* start
, bool is_visible
) {
1859 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1860 child_at(i
)->PropagateVisibilityNotifications(start
, is_visible
);
1861 VisibilityChangedImpl(start
, is_visible
);
1864 void View::VisibilityChangedImpl(View
* starting_from
, bool is_visible
) {
1865 VisibilityChanged(starting_from
, is_visible
);
1868 void View::BoundsChanged(const gfx::Rect
& previous_bounds
) {
1870 // Paint the new bounds.
1871 SchedulePaintBoundsChanged(
1872 bounds_
.size() == previous_bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
1873 SCHEDULE_PAINT_SIZE_CHANGED
);
1878 SetLayerBounds(GetLocalBounds() +
1879 gfx::Vector2d(GetMirroredX(), y()) +
1880 parent_
->CalculateOffsetToAncestorWithLayer(NULL
));
1882 SetLayerBounds(bounds_
);
1885 // In RTL mode, if our width has changed, our children's mirrored bounds
1886 // will have changed. Update the child's layer bounds, or if it is not a
1887 // layer, the bounds of any layers inside the child.
1888 if (base::i18n::IsRTL() && bounds_
.width() != previous_bounds
.width()) {
1889 for (int i
= 0; i
< child_count(); ++i
) {
1890 View
* child
= child_at(i
);
1891 child
->UpdateChildLayerBounds(
1892 gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1896 // If our bounds have changed, then any descendant layer bounds may have
1897 // changed. Update them accordingly.
1898 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
1901 OnBoundsChanged(previous_bounds
);
1903 if (previous_bounds
.size() != size()) {
1904 needs_layout_
= false;
1908 if (GetNeedsNotificationWhenVisibleBoundsChange())
1909 OnVisibleBoundsChanged();
1911 // Notify interested Views that visible bounds within the root view may have
1913 if (descendants_to_notify_
.get()) {
1914 for (Views::iterator
i(descendants_to_notify_
->begin());
1915 i
!= descendants_to_notify_
->end(); ++i
) {
1916 (*i
)->OnVisibleBoundsChanged();
1922 void View::RegisterChildrenForVisibleBoundsNotification(View
* view
) {
1923 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1924 view
->RegisterForVisibleBoundsNotification();
1925 for (int i
= 0; i
< view
->child_count(); ++i
)
1926 RegisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1930 void View::UnregisterChildrenForVisibleBoundsNotification(View
* view
) {
1931 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1932 view
->UnregisterForVisibleBoundsNotification();
1933 for (int i
= 0; i
< view
->child_count(); ++i
)
1934 UnregisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1937 void View::RegisterForVisibleBoundsNotification() {
1938 if (registered_for_visible_bounds_notification_
)
1941 registered_for_visible_bounds_notification_
= true;
1942 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1943 ancestor
->AddDescendantToNotify(this);
1946 void View::UnregisterForVisibleBoundsNotification() {
1947 if (!registered_for_visible_bounds_notification_
)
1950 registered_for_visible_bounds_notification_
= false;
1951 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1952 ancestor
->RemoveDescendantToNotify(this);
1955 void View::AddDescendantToNotify(View
* view
) {
1957 if (!descendants_to_notify_
.get())
1958 descendants_to_notify_
.reset(new Views
);
1959 descendants_to_notify_
->push_back(view
);
1962 void View::RemoveDescendantToNotify(View
* view
) {
1963 DCHECK(view
&& descendants_to_notify_
.get());
1964 Views::iterator
i(std::find(
1965 descendants_to_notify_
->begin(), descendants_to_notify_
->end(), view
));
1966 DCHECK(i
!= descendants_to_notify_
->end());
1967 descendants_to_notify_
->erase(i
);
1968 if (descendants_to_notify_
->empty())
1969 descendants_to_notify_
.reset();
1972 void View::SetLayerBounds(const gfx::Rect
& bounds
) {
1973 layer()->SetBounds(bounds
);
1974 SnapLayerToPixelBoundary();
1977 // Transformations -------------------------------------------------------------
1979 bool View::GetTransformRelativeTo(const View
* ancestor
,
1980 gfx::Transform
* transform
) const {
1981 const View
* p
= this;
1983 while (p
&& p
!= ancestor
) {
1984 transform
->ConcatTransform(p
->GetTransform());
1985 gfx::Transform translation
;
1986 translation
.Translate(static_cast<float>(p
->GetMirroredX()),
1987 static_cast<float>(p
->y()));
1988 transform
->ConcatTransform(translation
);
1993 return p
== ancestor
;
1996 // Coordinate conversion -------------------------------------------------------
1998 bool View::ConvertPointForAncestor(const View
* ancestor
,
1999 gfx::Point
* point
) const {
2000 gfx::Transform trans
;
2001 // TODO(sad): Have some way of caching the transformation results.
2002 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2003 gfx::Point3F
p(*point
);
2004 trans
.TransformPoint(&p
);
2005 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2009 bool View::ConvertPointFromAncestor(const View
* ancestor
,
2010 gfx::Point
* point
) const {
2011 gfx::Transform trans
;
2012 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2013 gfx::Point3F
p(*point
);
2014 trans
.TransformPointReverse(&p
);
2015 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2019 bool View::ConvertRectForAncestor(const View
* ancestor
,
2020 gfx::RectF
* rect
) const {
2021 gfx::Transform trans
;
2022 // TODO(sad): Have some way of caching the transformation results.
2023 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2024 trans
.TransformRect(rect
);
2028 bool View::ConvertRectFromAncestor(const View
* ancestor
,
2029 gfx::RectF
* rect
) const {
2030 gfx::Transform trans
;
2031 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2032 trans
.TransformRectReverse(rect
);
2036 // Accelerated painting --------------------------------------------------------
2038 void View::CreateLayer() {
2039 // A new layer is being created for the view. So all the layers of the
2040 // sub-tree can inherit the visibility of the corresponding view.
2041 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2042 child_at(i
)->UpdateChildLayerVisibility(true);
2044 SetLayer(new ui::Layer());
2045 layer()->set_delegate(this);
2046 #if !defined(NDEBUG)
2047 layer()->set_name(GetClassName());
2050 UpdateParentLayers();
2051 UpdateLayerVisibility();
2053 // The new layer needs to be ordered in the layer tree according
2054 // to the view tree. Children of this layer were added in order
2055 // in UpdateParentLayers().
2057 parent()->ReorderLayers();
2059 Widget
* widget
= GetWidget();
2061 widget
->UpdateRootLayers();
2064 void View::UpdateParentLayers() {
2065 // Attach all top-level un-parented layers.
2066 if (layer() && !layer()->parent()) {
2067 UpdateParentLayer();
2069 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2070 child_at(i
)->UpdateParentLayers();
2074 void View::OrphanLayers() {
2076 if (layer()->parent())
2077 layer()->parent()->Remove(layer());
2079 // The layer belonging to this View has already been orphaned. It is not
2080 // necessary to orphan the child layers.
2083 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2084 child_at(i
)->OrphanLayers();
2087 void View::ReparentLayer(const gfx::Vector2d
& offset
, ui::Layer
* parent_layer
) {
2088 layer()->SetBounds(GetLocalBounds() + offset
);
2089 DCHECK_NE(layer(), parent_layer
);
2091 parent_layer
->Add(layer());
2092 layer()->SchedulePaint(GetLocalBounds());
2093 MoveLayerToParent(layer(), gfx::Point());
2096 void View::DestroyLayer() {
2097 ui::Layer
* new_parent
= layer()->parent();
2098 std::vector
<ui::Layer
*> children
= layer()->children();
2099 for (size_t i
= 0; i
< children
.size(); ++i
) {
2100 layer()->Remove(children
[i
]);
2102 new_parent
->Add(children
[i
]);
2105 LayerOwner::DestroyLayer();
2110 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
2114 Widget
* widget
= GetWidget();
2116 widget
->UpdateRootLayers();
2119 // Input -----------------------------------------------------------------------
2121 bool View::ProcessMousePressed(const ui::MouseEvent
& event
) {
2122 int drag_operations
=
2123 (enabled_
&& event
.IsOnlyLeftMouseButton() &&
2124 HitTestPoint(event
.location())) ?
2125 GetDragOperations(event
.location()) : 0;
2126 ContextMenuController
* context_menu_controller
= event
.IsRightMouseButton() ?
2127 context_menu_controller_
: 0;
2128 View::DragInfo
* drag_info
= GetDragInfo();
2130 // TODO(sky): for debugging 360238.
2132 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2133 kContextMenuOnMousePress
&& HitTestPoint(event
.location())) {
2134 ViewStorage
* view_storage
= ViewStorage::GetInstance();
2135 storage_id
= view_storage
->CreateStorageID();
2136 view_storage
->StoreView(storage_id
, this);
2139 const bool enabled
= enabled_
;
2140 const bool result
= OnMousePressed(event
);
2145 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2146 kContextMenuOnMousePress
) {
2147 // Assume that if there is a context menu controller we won't be deleted
2148 // from mouse pressed.
2149 gfx::Point
location(event
.location());
2150 if (HitTestPoint(location
)) {
2151 if (storage_id
!= 0)
2152 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id
));
2153 ConvertPointToScreen(this, &location
);
2154 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2159 // WARNING: we may have been deleted, don't use any View variables.
2160 if (drag_operations
!= ui::DragDropTypes::DRAG_NONE
) {
2161 drag_info
->PossibleDrag(event
.location());
2164 return !!context_menu_controller
|| result
;
2167 bool View::ProcessMouseDragged(const ui::MouseEvent
& event
) {
2168 // Copy the field, that way if we're deleted after drag and drop no harm is
2170 ContextMenuController
* context_menu_controller
= context_menu_controller_
;
2171 const bool possible_drag
= GetDragInfo()->possible_drag
;
2172 if (possible_drag
&&
2173 ExceededDragThreshold(GetDragInfo()->start_pt
- event
.location()) &&
2174 (!drag_controller_
||
2175 drag_controller_
->CanStartDragForView(
2176 this, GetDragInfo()->start_pt
, event
.location()))) {
2177 DoDrag(event
, GetDragInfo()->start_pt
,
2178 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
);
2180 if (OnMouseDragged(event
))
2182 // Fall through to return value based on context menu controller.
2184 // WARNING: we may have been deleted.
2185 return (context_menu_controller
!= NULL
) || possible_drag
;
2188 void View::ProcessMouseReleased(const ui::MouseEvent
& event
) {
2189 if (!kContextMenuOnMousePress
&& context_menu_controller_
&&
2190 event
.IsOnlyRightMouseButton()) {
2191 // Assume that if there is a context menu controller we won't be deleted
2192 // from mouse released.
2193 gfx::Point
location(event
.location());
2194 OnMouseReleased(event
);
2195 if (HitTestPoint(location
)) {
2196 ConvertPointToScreen(this, &location
);
2197 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2200 OnMouseReleased(event
);
2202 // WARNING: we may have been deleted.
2205 // Accelerators ----------------------------------------------------------------
2207 void View::RegisterPendingAccelerators() {
2208 if (!accelerators_
.get() ||
2209 registered_accelerator_count_
== accelerators_
->size()) {
2210 // No accelerators are waiting for registration.
2215 // The view is not yet attached to a widget, defer registration until then.
2219 accelerator_focus_manager_
= GetFocusManager();
2220 if (!accelerator_focus_manager_
) {
2221 // Some crash reports seem to show that we may get cases where we have no
2222 // focus manager (see bug #1291225). This should never be the case, just
2223 // making sure we don't crash.
2227 for (std::vector
<ui::Accelerator
>::const_iterator
i(
2228 accelerators_
->begin() + registered_accelerator_count_
);
2229 i
!= accelerators_
->end(); ++i
) {
2230 accelerator_focus_manager_
->RegisterAccelerator(
2231 *i
, ui::AcceleratorManager::kNormalPriority
, this);
2233 registered_accelerator_count_
= accelerators_
->size();
2236 void View::UnregisterAccelerators(bool leave_data_intact
) {
2237 if (!accelerators_
.get())
2241 if (accelerator_focus_manager_
) {
2242 accelerator_focus_manager_
->UnregisterAccelerators(this);
2243 accelerator_focus_manager_
= NULL
;
2245 if (!leave_data_intact
) {
2246 accelerators_
->clear();
2247 accelerators_
.reset();
2249 registered_accelerator_count_
= 0;
2253 // Focus -----------------------------------------------------------------------
2255 void View::InitFocusSiblings(View
* v
, int index
) {
2256 int count
= child_count();
2259 v
->next_focusable_view_
= NULL
;
2260 v
->previous_focusable_view_
= NULL
;
2262 if (index
== count
) {
2263 // We are inserting at the end, but the end of the child list may not be
2264 // the last focusable element. Let's try to find an element with no next
2265 // focusable element to link to.
2266 View
* last_focusable_view
= NULL
;
2267 for (Views::iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2268 if (!(*i
)->next_focusable_view_
) {
2269 last_focusable_view
= *i
;
2273 if (last_focusable_view
== NULL
) {
2274 // Hum... there is a cycle in the focus list. Let's just insert ourself
2275 // after the last child.
2276 View
* prev
= children_
[index
- 1];
2277 v
->previous_focusable_view_
= prev
;
2278 v
->next_focusable_view_
= prev
->next_focusable_view_
;
2279 prev
->next_focusable_view_
->previous_focusable_view_
= v
;
2280 prev
->next_focusable_view_
= v
;
2282 last_focusable_view
->next_focusable_view_
= v
;
2283 v
->next_focusable_view_
= NULL
;
2284 v
->previous_focusable_view_
= last_focusable_view
;
2287 View
* prev
= children_
[index
]->GetPreviousFocusableView();
2288 v
->previous_focusable_view_
= prev
;
2289 v
->next_focusable_view_
= children_
[index
];
2291 prev
->next_focusable_view_
= v
;
2292 children_
[index
]->previous_focusable_view_
= v
;
2297 void View::AdvanceFocusIfNecessary() {
2298 // Focus should only be advanced if this is the focused view and has become
2299 // unfocusable. If the view is still focusable or is not focused, we can
2300 // return early avoiding furthur unnecessary checks. Focusability check is
2301 // performed first as it tends to be faster.
2302 if (IsAccessibilityFocusable() || !HasFocus())
2305 FocusManager
* focus_manager
= GetFocusManager();
2307 focus_manager
->AdvanceFocusIfNecessary();
2310 // System events ---------------------------------------------------------------
2312 void View::PropagateThemeChanged() {
2313 for (int i
= child_count() - 1; i
>= 0; --i
)
2314 child_at(i
)->PropagateThemeChanged();
2318 void View::PropagateLocaleChanged() {
2319 for (int i
= child_count() - 1; i
>= 0; --i
)
2320 child_at(i
)->PropagateLocaleChanged();
2324 void View::PropagateDeviceScaleFactorChanged(float device_scale_factor
) {
2325 for (int i
= child_count() - 1; i
>= 0; --i
)
2326 child_at(i
)->PropagateDeviceScaleFactorChanged(device_scale_factor
);
2328 // If the view is drawing to the layer, OnDeviceScaleFactorChanged() is called
2329 // through LayerDelegate callback.
2331 OnDeviceScaleFactorChanged(device_scale_factor
);
2334 // Tooltips --------------------------------------------------------------------
2336 void View::UpdateTooltip() {
2337 Widget
* widget
= GetWidget();
2338 // TODO(beng): The TooltipManager NULL check can be removed when we
2339 // consolidate Init() methods and make views_unittests Init() all
2340 // Widgets that it uses.
2341 if (widget
&& widget
->GetTooltipManager())
2342 widget
->GetTooltipManager()->UpdateTooltip();
2345 // Drag and drop ---------------------------------------------------------------
2347 bool View::DoDrag(const ui::LocatedEvent
& event
,
2348 const gfx::Point
& press_pt
,
2349 ui::DragDropTypes::DragEventSource source
) {
2350 int drag_operations
= GetDragOperations(press_pt
);
2351 if (drag_operations
== ui::DragDropTypes::DRAG_NONE
)
2354 Widget
* widget
= GetWidget();
2355 // We should only start a drag from an event, implying we have a widget.
2358 // Don't attempt to start a drag while in the process of dragging. This is
2359 // especially important on X where we can get multiple mouse move events when
2360 // we start the drag.
2361 if (widget
->dragged_view())
2364 OSExchangeData data
;
2365 WriteDragData(press_pt
, &data
);
2367 // Message the RootView to do the drag and drop. That way if we're removed
2368 // the RootView can detect it and avoid calling us back.
2369 gfx::Point
widget_location(event
.location());
2370 ConvertPointToWidget(this, &widget_location
);
2371 widget
->RunShellDrag(this, data
, widget_location
, drag_operations
, source
);
2372 // WARNING: we may have been deleted.
2376 } // namespace views