1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/rect_conversions.h"
10 #include "base/logging.h"
11 #include "ui/gfx/safe_integer_conversions.h"
15 Rect
ToEnclosingRect(const RectF
& rect
) {
16 int min_x
= ToFlooredInt(rect
.x());
17 int min_y
= ToFlooredInt(rect
.y());
18 float max_x
= rect
.right();
19 float max_y
= rect
.bottom();
20 int width
= rect
.width() == 0 ? 0 : std::max(ToCeiledInt(max_x
) - min_x
, 0);
21 int height
= rect
.height() == 0 ? 0 : std::max(ToCeiledInt(max_y
) - min_y
, 0);
22 return Rect(min_x
, min_y
, width
, height
);
25 Rect
ToEnclosedRect(const RectF
& rect
) {
26 int min_x
= ToCeiledInt(rect
.x());
27 int min_y
= ToCeiledInt(rect
.y());
28 float max_x
= rect
.right();
29 float max_y
= rect
.bottom();
30 int width
= std::max(ToFlooredInt(max_x
) - min_x
, 0);
31 int height
= std::max(ToFlooredInt(max_y
) - min_y
, 0);
32 return Rect(min_x
, min_y
, width
, height
);
35 Rect
ToNearestRect(const RectF
& rect
) {
36 float float_min_x
= rect
.x();
37 float float_min_y
= rect
.y();
38 float float_max_x
= rect
.right();
39 float float_max_y
= rect
.bottom();
41 int min_x
= ToRoundedInt(float_min_x
);
42 int min_y
= ToRoundedInt(float_min_y
);
43 int max_x
= ToRoundedInt(float_max_x
);
44 int max_y
= ToRoundedInt(float_max_y
);
46 // If these DCHECKs fail, you're using the wrong method, consider using
47 // ToEnclosingRect or ToEnclosedRect instead.
48 DCHECK(std::abs(min_x
- float_min_x
) < 0.01f
);
49 DCHECK(std::abs(min_y
- float_min_y
) < 0.01f
);
50 DCHECK(std::abs(max_x
- float_max_x
) < 0.01f
);
51 DCHECK(std::abs(max_y
- float_max_y
) < 0.01f
);
53 return Rect(min_x
, min_y
, max_x
- min_x
, max_y
- min_y
);
56 bool IsNearestRectWithinDistance(const gfx::RectF
& rect
, float distance
) {
57 float float_min_x
= rect
.x();
58 float float_min_y
= rect
.y();
59 float float_max_x
= rect
.right();
60 float float_max_y
= rect
.bottom();
62 int min_x
= ToRoundedInt(float_min_x
);
63 int min_y
= ToRoundedInt(float_min_y
);
64 int max_x
= ToRoundedInt(float_max_x
);
65 int max_y
= ToRoundedInt(float_max_y
);
68 (std::abs(min_x
- float_min_x
) < distance
) &&
69 (std::abs(min_y
- float_min_y
) < distance
) &&
70 (std::abs(max_x
- float_max_x
) < distance
) &&
71 (std::abs(max_y
- float_max_y
) < distance
);
74 Rect
ToFlooredRectDeprecated(const RectF
& rect
) {
75 return Rect(ToFlooredInt(rect
.x()),
76 ToFlooredInt(rect
.y()),
77 ToFlooredInt(rect
.width()),
78 ToFlooredInt(rect
.height()));