Mojo C++ bindings: better log message for serialization warnings.
[chromium-blink-merge.git] / tools / perf / benchmarks / html5gaming.py
blob52060f01478169f1ed4da9429dd0287db52c158c
1 # Copyright 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
5 """Impact HTML5 Gaming benchmark.
7 Tests one very specific use case: smooth running games rendered with the
8 <canvas> element. The score for the HTML5-Benchmark takes the total time the
9 browser spent rendering frames (formula is 1000000/(sqrt(totalTime) + lagTime *
10 0.1)). The benchmark automatically runs at a reasonable screen size. Final
11 score is a indicator for the browser's ability to smoothly run HTML5 games."""
13 import os
15 from telemetry import benchmark
16 from telemetry.page import page_set
17 from telemetry.page import page_test
18 from telemetry.value import scalar
21 class _HTML5GamingMeasurement(page_test.PageTest):
22 def ValidateAndMeasurePage(self, _, tab, results):
23 tab.ExecuteJavaScript('benchmark();')
24 # Default value of score element is 87485, its value is updated with actual
25 # score when test finish.
26 tab.WaitForJavaScriptExpression(
27 'document.getElementById("score").innerHTML != "87485"', 200)
28 result = int(tab.EvaluateJavaScript(
29 'document.getElementById("score").innerHTML'))
30 results.AddValue(
31 scalar.ScalarValue(results.current_page, 'Score', 'score', result))
35 @benchmark.Disabled
36 class HTML5Gaming(benchmark.Benchmark):
37 """Imapct HTML5 smooth running games benchmark suite."""
38 test = _HTML5GamingMeasurement
39 def CreatePageSet(self, options):
40 ps = page_set.PageSet(
41 file_path=os.path.abspath(__file__),
42 archive_data_file='../page_sets/data/html5gaming.json',
43 make_javascript_deterministic=False)
44 ps.AddPageWithDefaultRunNavigate('http://html5-benchmark.com/')
45 return ps