[GCM] Persistence of account mappings.
[chromium-blink-merge.git] / ipc / ipc_channel_posix.h
blob7f17b2fc487bc9b0329892b2c0f61a171aa4d56a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
12 #include <queue>
13 #include <set>
14 #include <string>
15 #include <vector>
17 #include "base/message_loop/message_loop.h"
18 #include "base/process/process.h"
19 #include "ipc/file_descriptor_set_posix.h"
20 #include "ipc/ipc_channel_reader.h"
22 #if !defined(OS_MACOSX)
23 // On Linux, the seccomp sandbox makes it very expensive to call
24 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
25 // are cheap, is that we can't pass file descriptors over them.
27 // As we cannot anticipate when the sender will provide us with file
28 // descriptors, we have to make the decision about whether we call read() or
29 // recvmsg() before we actually make the call. The easiest option is to
30 // create a dedicated socketpair() for exchanging file descriptors. Any file
31 // descriptors are split out of a message, with the non-file-descriptor payload
32 // going over the normal connection, and the file descriptors being sent
33 // separately over the other channel. When read()ing from a channel, we'll
34 // notice if the message was supposed to have come with file descriptors and
35 // use recvmsg on the other socketpair to retrieve them and combine them
36 // back with the rest of the message.
38 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
39 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
40 // make sense to waste resources on having the separate dedicated socketpair.
41 // It is however useful for debugging between Linux and Mac to be able to turn
42 // this switch 'on' on the Mac as well.
44 // The HELLO message from the client to the server is always sent using
45 // sendmsg because it will contain the file descriptor that the server
46 // needs to send file descriptors in later messages.
47 #define IPC_USES_READWRITE 1
48 #endif
50 namespace IPC {
52 class IPC_EXPORT ChannelPosix : public Channel,
53 public internal::ChannelReader,
54 public base::MessageLoopForIO::Watcher {
55 public:
56 ChannelPosix(const IPC::ChannelHandle& channel_handle, Mode mode,
57 Listener* listener);
58 virtual ~ChannelPosix();
60 // Channel implementation
61 virtual bool Connect() OVERRIDE;
62 virtual void Close() OVERRIDE;
63 virtual bool Send(Message* message) OVERRIDE;
64 virtual base::ProcessId GetPeerPID() const OVERRIDE;
65 virtual int GetClientFileDescriptor() const OVERRIDE;
66 virtual int TakeClientFileDescriptor() OVERRIDE;
68 // Returns true if the channel supports listening for connections.
69 bool AcceptsConnections() const;
71 // Returns true if the channel supports listening for connections and is
72 // currently connected.
73 bool HasAcceptedConnection() const;
75 // Closes any currently connected socket, and returns to a listening state
76 // for more connections.
77 void ResetToAcceptingConnectionState();
79 // Returns true if the peer process' effective user id can be determined, in
80 // which case the supplied peer_euid is updated with it.
81 bool GetPeerEuid(uid_t* peer_euid) const;
83 void CloseClientFileDescriptor();
85 static bool IsNamedServerInitialized(const std::string& channel_id);
86 #if defined(OS_LINUX)
87 static void SetGlobalPid(int pid);
88 #endif // OS_LINUX
90 private:
91 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
93 bool ProcessOutgoingMessages();
95 bool AcceptConnection();
96 void ClosePipeOnError();
97 int GetHelloMessageProcId();
98 void QueueHelloMessage();
99 void CloseFileDescriptors(Message* msg);
100 void QueueCloseFDMessage(int fd, int hops);
102 // ChannelReader implementation.
103 virtual ReadState ReadData(char* buffer,
104 int buffer_len,
105 int* bytes_read) OVERRIDE;
106 virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
107 virtual bool DidEmptyInputBuffers() OVERRIDE;
108 virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
110 #if defined(IPC_USES_READWRITE)
111 // Reads the next message from the fd_pipe_ and appends them to the
112 // input_fds_ queue. Returns false if there was a message receiving error.
113 // True means there was a message and it was processed properly, or there was
114 // no messages.
115 bool ReadFileDescriptorsFromFDPipe();
116 #endif
118 // Finds the set of file descriptors in the given message. On success,
119 // appends the descriptors to the input_fds_ member and returns true
121 // Returns false if the message was truncated. In this case, any handles that
122 // were sent will be closed.
123 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
125 // Closes all handles in the input_fds_ list and clears the list. This is
126 // used to clean up handles in error conditions to avoid leaking the handles.
127 void ClearInputFDs();
129 // MessageLoopForIO::Watcher implementation.
130 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
131 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
133 Mode mode_;
135 base::ProcessId peer_pid_;
137 // After accepting one client connection on our server socket we want to
138 // stop listening.
139 base::MessageLoopForIO::FileDescriptorWatcher
140 server_listen_connection_watcher_;
141 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
142 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
144 // Indicates whether we're currently blocked waiting for a write to complete.
145 bool is_blocked_on_write_;
146 bool waiting_connect_;
148 // If sending a message blocks then we use this variable
149 // to keep track of where we are.
150 size_t message_send_bytes_written_;
152 // File descriptor we're listening on for new connections if we listen
153 // for connections.
154 int server_listen_pipe_;
156 // The pipe used for communication.
157 int pipe_;
159 // For a server, the client end of our socketpair() -- the other end of our
160 // pipe_ that is passed to the client.
161 int client_pipe_;
162 mutable base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|.
164 #if defined(IPC_USES_READWRITE)
165 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
166 int fd_pipe_;
167 int remote_fd_pipe_;
168 #endif
170 // The "name" of our pipe. On Windows this is the global identifier for
171 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
172 std::string pipe_name_;
174 // Messages to be sent are queued here.
175 std::queue<Message*> output_queue_;
177 // We assume a worst case: kReadBufferSize bytes of messages, where each
178 // message has no payload and a full complement of descriptors.
179 static const size_t kMaxReadFDs =
180 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
181 FileDescriptorSet::kMaxDescriptorsPerMessage;
183 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
184 // don't seem to be constant so we have to pick a "large enough" value.
185 #if defined(OS_MACOSX)
186 static const size_t kMaxReadFDBuffer = 1024;
187 #else
188 static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
189 #endif
191 // Temporary buffer used to receive the file descriptors from recvmsg.
192 // Code that writes into this should immediately read them out and save
193 // them to input_fds_, since this buffer will be re-used anytime we call
194 // recvmsg.
195 char input_cmsg_buf_[kMaxReadFDBuffer];
197 // File descriptors extracted from messages coming off of the channel. The
198 // handles may span messages and come off different channels from the message
199 // data (in the case of READWRITE), and are processed in FIFO here.
200 // NOTE: The implementation assumes underlying storage here is contiguous, so
201 // don't change to something like std::deque<> without changing the
202 // implementation!
203 std::vector<int> input_fds_;
205 #if defined(OS_MACOSX)
206 // On OSX, sent FDs must not be closed until we get an ack.
207 // Keep track of sent FDs here to make sure the remote is not
208 // trying to bamboozle us.
209 std::set<int> fds_to_close_;
210 #endif
212 // True if we are responsible for unlinking the unix domain socket file.
213 bool must_unlink_;
215 #if defined(OS_LINUX)
216 // If non-zero, overrides the process ID sent in the hello message.
217 static int global_pid_;
218 #endif // OS_LINUX
220 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix);
223 } // namespace IPC
225 #endif // IPC_IPC_CHANNEL_POSIX_H_