1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 import "network/public/interfaces/http_message.mojom";
8 import "network/public/interfaces/network_error.mojom";
9 import "network/public/interfaces/web_socket.mojom";
11 interface HttpConnection {
12 // Sets the OS send buffer size (in bytes) for the underlying socket.
13 SetSendBufferSize(uint32 size) => (NetworkError result);
15 // Sets the OS receive buffer size (in bytes) for the underlying socket.
16 SetReceiveBufferSize(uint32 size) => (NetworkError result);
19 interface HttpConnectionDelegate {
20 // Called when an HTTP request is received.
21 OnReceivedRequest(HttpRequest request) => (HttpResponse response);
23 // Called when an WebSocket request is received.
25 // If the delegate decides to accept the request, it should respond with
26 // non-null arguments in the callback. |send_stream| is a data pipe which
27 // should remain open for the lifetime of the WebSocket. Data to send over the
28 // WebSocket should be written to the producer end of the |send_stream|.
29 // |web_socket| will be already connected. There is no need to call Connect()
30 // on it. But |client| will still receive a DidConnect() notification.
32 // NOTE: WebSocket server support is not fully implemented. For now the
33 // following are not supported:
34 // - negotiating subprotocol or extension;
35 // - fragmented or non-text messages;
36 // - failure or close notification;
38 OnReceivedWebSocketRequest(HttpRequest request)
39 => (WebSocket&? web_socket,
40 handle<data_pipe_consumer>? send_stream,
41 WebSocketClient? client);