1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/platform_thread.h"
7 #include "base/debug/alias.h"
8 #include "base/debug/profiler.h"
9 #include "base/logging.h"
10 #include "base/threading/thread_id_name_manager.h"
11 #include "base/threading/thread_restrictions.h"
12 #include "base/tracked_objects.h"
13 #include "base/win/scoped_handle.h"
14 #include "base/win/windows_version.h"
20 // The information on how to set the thread name comes from
21 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
22 const DWORD kVCThreadNameException
= 0x406D1388;
24 typedef struct tagTHREADNAME_INFO
{
25 DWORD dwType
; // Must be 0x1000.
26 LPCSTR szName
; // Pointer to name (in user addr space).
27 DWORD dwThreadID
; // Thread ID (-1=caller thread).
28 DWORD dwFlags
; // Reserved for future use, must be zero.
31 // This function has try handling, so it is separated out of its caller.
32 void SetNameInternal(PlatformThreadId thread_id
, const char* name
) {
36 info
.dwThreadID
= thread_id
;
40 RaiseException(kVCThreadNameException
, 0, sizeof(info
)/sizeof(DWORD
),
41 reinterpret_cast<DWORD_PTR
*>(&info
));
42 } __except(EXCEPTION_CONTINUE_EXECUTION
) {
47 PlatformThread::Delegate
* delegate
;
51 DWORD __stdcall
ThreadFunc(void* params
) {
52 ThreadParams
* thread_params
= static_cast<ThreadParams
*>(params
);
53 PlatformThread::Delegate
* delegate
= thread_params
->delegate
;
54 if (!thread_params
->joinable
)
55 base::ThreadRestrictions::SetSingletonAllowed(false);
57 // Retrieve a copy of the thread handle to use as the key in the
58 // thread name mapping.
59 PlatformThreadHandle::Handle platform_handle
;
60 BOOL did_dup
= DuplicateHandle(GetCurrentProcess(),
66 DUPLICATE_SAME_ACCESS
);
68 win::ScopedHandle scoped_platform_handle
;
71 scoped_platform_handle
.Set(platform_handle
);
72 ThreadIdNameManager::GetInstance()->RegisterThread(
73 scoped_platform_handle
.Get(),
74 PlatformThread::CurrentId());
78 delegate
->ThreadMain();
81 ThreadIdNameManager::GetInstance()->RemoveName(
82 scoped_platform_handle
.Get(),
83 PlatformThread::CurrentId());
89 // CreateThreadInternal() matches PlatformThread::Create(), except that
90 // |out_thread_handle| may be NULL, in which case a non-joinable thread is
92 bool CreateThreadInternal(size_t stack_size
,
93 PlatformThread::Delegate
* delegate
,
94 PlatformThreadHandle
* out_thread_handle
) {
95 unsigned int flags
= 0;
96 if (stack_size
> 0 && base::win::GetVersion() >= base::win::VERSION_XP
) {
97 flags
= STACK_SIZE_PARAM_IS_A_RESERVATION
;
102 ThreadParams
* params
= new ThreadParams
;
103 params
->delegate
= delegate
;
104 params
->joinable
= out_thread_handle
!= NULL
;
106 // Using CreateThread here vs _beginthreadex makes thread creation a bit
107 // faster and doesn't require the loader lock to be available. Our code will
108 // have to work running on CreateThread() threads anyway, since we run code
109 // on the Windows thread pool, etc. For some background on the difference:
110 // http://www.microsoft.com/msj/1099/win32/win321099.aspx
111 void* thread_handle
= CreateThread(
112 NULL
, stack_size
, ThreadFunc
, params
, flags
, NULL
);
113 if (!thread_handle
) {
118 if (out_thread_handle
)
119 *out_thread_handle
= PlatformThreadHandle(thread_handle
);
121 CloseHandle(thread_handle
);
128 PlatformThreadId
PlatformThread::CurrentId() {
129 return ::GetCurrentThreadId();
133 PlatformThreadRef
PlatformThread::CurrentRef() {
134 return PlatformThreadRef(::GetCurrentThreadId());
138 PlatformThreadHandle
PlatformThread::CurrentHandle() {
139 return PlatformThreadHandle(::GetCurrentThread());
143 void PlatformThread::YieldCurrentThread() {
148 void PlatformThread::Sleep(TimeDelta duration
) {
149 // When measured with a high resolution clock, Sleep() sometimes returns much
150 // too early. We may need to call it repeatedly to get the desired duration.
151 TimeTicks end
= TimeTicks::Now() + duration
;
152 for (TimeTicks now
= TimeTicks::Now(); now
< end
; now
= TimeTicks::Now())
153 ::Sleep(static_cast<DWORD
>((end
- now
).InMillisecondsRoundedUp()));
157 void PlatformThread::SetName(const std::string
& name
) {
158 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name
);
160 // On Windows only, we don't need to tell the profiler about the "BrokerEvent"
161 // thread, as it exists only in the chrome.exe image, and never spawns or runs
162 // tasks (items which could be profiled). This test avoids the notification,
163 // which would also (as a side effect) initialize the profiler in this unused
164 // context, including setting up thread local storage, etc. The performance
165 // impact is not terrible, but there is no reason to do initialize it.
166 if (name
!= "BrokerEvent")
167 tracked_objects::ThreadData::InitializeThreadContext(name
);
169 // The debugger needs to be around to catch the name in the exception. If
170 // there isn't a debugger, we are just needlessly throwing an exception.
171 // If this image file is instrumented, we raise the exception anyway
172 // to provide the profiler with human-readable thread names.
173 if (!::IsDebuggerPresent() && !base::debug::IsBinaryInstrumented())
176 SetNameInternal(CurrentId(), name
.c_str());
180 const char* PlatformThread::GetName() {
181 return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
185 bool PlatformThread::Create(size_t stack_size
, Delegate
* delegate
,
186 PlatformThreadHandle
* thread_handle
) {
187 DCHECK(thread_handle
);
188 return CreateThreadInternal(stack_size
, delegate
, thread_handle
);
192 bool PlatformThread::CreateWithPriority(size_t stack_size
, Delegate
* delegate
,
193 PlatformThreadHandle
* thread_handle
,
194 ThreadPriority priority
) {
195 bool result
= Create(stack_size
, delegate
, thread_handle
);
197 SetThreadPriority(*thread_handle
, priority
);
202 bool PlatformThread::CreateNonJoinable(size_t stack_size
, Delegate
* delegate
) {
203 return CreateThreadInternal(stack_size
, delegate
, NULL
);
207 void PlatformThread::Join(PlatformThreadHandle thread_handle
) {
208 DCHECK(thread_handle
.handle_
);
209 // TODO(willchan): Enable this check once I can get it to work for Windows
211 // Joining another thread may block the current thread for a long time, since
212 // the thread referred to by |thread_handle| may still be running long-lived /
215 base::ThreadRestrictions::AssertIOAllowed();
218 // Wait for the thread to exit. It should already have terminated but make
219 // sure this assumption is valid.
220 DWORD result
= WaitForSingleObject(thread_handle
.handle_
, INFINITE
);
221 if (result
!= WAIT_OBJECT_0
) {
222 // Debug info for bug 127931.
223 DWORD error
= GetLastError();
224 debug::Alias(&error
);
225 debug::Alias(&result
);
226 debug::Alias(&thread_handle
.handle_
);
230 CloseHandle(thread_handle
.handle_
);
234 void PlatformThread::SetThreadPriority(PlatformThreadHandle handle
,
235 ThreadPriority priority
) {
236 DCHECK(!handle
.is_null());
238 int desired_priority
= THREAD_PRIORITY_ERROR_RETURN
;
240 case ThreadPriority::BACKGROUND
:
241 desired_priority
= THREAD_PRIORITY_LOWEST
;
243 case ThreadPriority::NORMAL
:
244 desired_priority
= THREAD_PRIORITY_NORMAL
;
246 case ThreadPriority::DISPLAY
:
247 desired_priority
= THREAD_PRIORITY_ABOVE_NORMAL
;
249 case ThreadPriority::REALTIME_AUDIO
:
250 desired_priority
= THREAD_PRIORITY_TIME_CRITICAL
;
253 NOTREACHED() << "Unknown priority.";
256 DCHECK_NE(desired_priority
, THREAD_PRIORITY_ERROR_RETURN
);
261 ::SetThreadPriority(handle
.handle_
, desired_priority
);
262 DPLOG_IF(ERROR
, !success
) << "Failed to set thread priority to "
267 ThreadPriority
PlatformThread::GetThreadPriority(PlatformThreadHandle handle
) {
268 DCHECK(!handle
.is_null());
270 int priority
= ::GetThreadPriority(handle
.handle_
);
272 case THREAD_PRIORITY_LOWEST
:
273 return ThreadPriority::BACKGROUND
;
274 case THREAD_PRIORITY_NORMAL
:
275 return ThreadPriority::NORMAL
;
276 case THREAD_PRIORITY_ABOVE_NORMAL
:
277 return ThreadPriority::DISPLAY
;
278 case THREAD_PRIORITY_TIME_CRITICAL
:
279 return ThreadPriority::REALTIME_AUDIO
;
280 case THREAD_PRIORITY_ERROR_RETURN
:
281 DPCHECK(false) << "GetThreadPriority error"; // Falls through.
283 NOTREACHED() << "Unexpected priority: " << priority
;
284 return ThreadPriority::NORMAL
;