1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/compositor_impl_android.h"
7 #include <android/bitmap.h>
8 #include <android/native_window_jni.h>
10 #include "base/android/jni_android.h"
11 #include "base/android/scoped_java_ref.h"
12 #include "base/bind.h"
13 #include "base/command_line.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/lazy_instance.h"
16 #include "base/logging.h"
17 #include "base/memory/weak_ptr.h"
18 #include "base/single_thread_task_runner.h"
19 #include "base/synchronization/lock.h"
20 #include "base/threading/thread.h"
21 #include "base/threading/thread_checker.h"
22 #include "cc/base/switches.h"
23 #include "cc/input/input_handler.h"
24 #include "cc/layers/layer.h"
25 #include "cc/output/compositor_frame.h"
26 #include "cc/output/context_provider.h"
27 #include "cc/output/output_surface.h"
28 #include "cc/trees/layer_tree_host.h"
29 #include "content/browser/android/child_process_launcher_android.h"
30 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
31 #include "content/browser/gpu/gpu_surface_tracker.h"
32 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
33 #include "content/common/gpu/client/context_provider_command_buffer.h"
34 #include "content/common/gpu/client/gl_helper.h"
35 #include "content/common/gpu/client/gpu_channel_host.h"
36 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
37 #include "content/common/gpu/gpu_process_launch_causes.h"
38 #include "content/common/host_shared_bitmap_manager.h"
39 #include "content/public/browser/android/compositor_client.h"
40 #include "gpu/command_buffer/client/gles2_interface.h"
41 #include "third_party/khronos/GLES2/gl2.h"
42 #include "third_party/khronos/GLES2/gl2ext.h"
43 #include "third_party/skia/include/core/SkMallocPixelRef.h"
44 #include "ui/base/android/window_android.h"
45 #include "ui/gfx/android/device_display_info.h"
46 #include "ui/gfx/frame_time.h"
47 #include "ui/gl/android/surface_texture.h"
48 #include "ui/gl/android/surface_texture_tracker.h"
49 #include "webkit/common/gpu/context_provider_in_process.h"
50 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
54 const unsigned int kMaxSwapBuffers
= 2U;
56 // Used to override capabilities_.adjust_deadline_for_parent to false
57 class OutputSurfaceWithoutParent
: public cc::OutputSurface
{
59 OutputSurfaceWithoutParent(const scoped_refptr
<
60 content::ContextProviderCommandBuffer
>& context_provider
,
61 base::WeakPtr
<content::CompositorImpl
> compositor_impl
)
62 : cc::OutputSurface(context_provider
) {
63 capabilities_
.adjust_deadline_for_parent
= false;
64 compositor_impl_
= compositor_impl
;
65 main_thread_
= base::MessageLoopProxy::current();
68 virtual void SwapBuffers(cc::CompositorFrame
* frame
) OVERRIDE
{
69 content::ContextProviderCommandBuffer
* provider_command_buffer
=
70 static_cast<content::ContextProviderCommandBuffer
*>(
71 context_provider_
.get());
72 content::CommandBufferProxyImpl
* command_buffer_proxy
=
73 provider_command_buffer
->GetCommandBufferProxy();
74 DCHECK(command_buffer_proxy
);
75 command_buffer_proxy
->SetLatencyInfo(frame
->metadata
.latency_info
);
77 OutputSurface::SwapBuffers(frame
);
80 virtual bool BindToClient(cc::OutputSurfaceClient
* client
) OVERRIDE
{
81 if (!OutputSurface::BindToClient(client
))
84 main_thread_
->PostTask(
86 base::Bind(&content::CompositorImpl::PopulateGpuCapabilities
,
88 context_provider_
->ContextCapabilities().gpu
));
93 scoped_refptr
<base::MessageLoopProxy
> main_thread_
;
94 base::WeakPtr
<content::CompositorImpl
> compositor_impl_
;
97 class SurfaceTextureTrackerImpl
: public gfx::SurfaceTextureTracker
{
99 SurfaceTextureTrackerImpl() : next_surface_texture_id_(1) {
100 thread_checker_
.DetachFromThread();
103 // Overridden from gfx::SurfaceTextureTracker:
104 virtual scoped_refptr
<gfx::SurfaceTexture
> AcquireSurfaceTexture(
106 int secondary_id
) OVERRIDE
{
107 base::AutoLock
lock(surface_textures_lock_
);
108 SurfaceTextureMapKey
key(primary_id
, secondary_id
);
109 SurfaceTextureMap::iterator it
= surface_textures_
.find(key
);
110 if (it
== surface_textures_
.end())
111 return scoped_refptr
<gfx::SurfaceTexture
>();
112 scoped_refptr
<gfx::SurfaceTexture
> surface_texture
= it
->second
;
113 surface_textures_
.erase(it
);
114 return surface_texture
;
117 int AddSurfaceTexture(gfx::SurfaceTexture
* surface_texture
,
118 int child_process_id
) {
119 DCHECK(thread_checker_
.CalledOnValidThread());
120 int surface_texture_id
= next_surface_texture_id_
++;
121 if (next_surface_texture_id_
== INT_MAX
)
122 next_surface_texture_id_
= 1;
124 base::AutoLock
lock(surface_textures_lock_
);
125 SurfaceTextureMapKey
key(surface_texture_id
, child_process_id
);
126 DCHECK(surface_textures_
.find(key
) == surface_textures_
.end());
127 surface_textures_
[key
] = surface_texture
;
128 content::RegisterChildProcessSurfaceTexture(
131 surface_texture
->j_surface_texture().obj());
132 return surface_texture_id
;
135 void RemoveAllSurfaceTextures(int child_process_id
) {
136 DCHECK(thread_checker_
.CalledOnValidThread());
137 base::AutoLock
lock(surface_textures_lock_
);
138 SurfaceTextureMap::iterator it
= surface_textures_
.begin();
139 while (it
!= surface_textures_
.end()) {
140 if (it
->first
.second
== child_process_id
) {
141 content::UnregisterChildProcessSurfaceTexture(it
->first
.first
,
143 surface_textures_
.erase(it
++);
151 typedef std::pair
<int, int> SurfaceTextureMapKey
;
152 typedef base::hash_map
<SurfaceTextureMapKey
,
153 scoped_refptr
<gfx::SurfaceTexture
> >
155 SurfaceTextureMap surface_textures_
;
156 mutable base::Lock surface_textures_lock_
;
157 int next_surface_texture_id_
;
158 base::ThreadChecker thread_checker_
;
160 base::LazyInstance
<SurfaceTextureTrackerImpl
> g_surface_texture_tracker
=
161 LAZY_INSTANCE_INITIALIZER
;
163 static bool g_initialized
= false;
165 } // anonymous namespace
170 Compositor
* Compositor::Create(CompositorClient
* client
,
171 gfx::NativeWindow root_window
) {
172 return client
? new CompositorImpl(client
, root_window
) : NULL
;
176 void Compositor::Initialize() {
177 DCHECK(!CompositorImpl::IsInitialized());
178 // SurfaceTextureTracker instance must be set before we create a GPU thread
179 // that could be using it to initialize GLImage instances.
180 gfx::SurfaceTextureTracker::InitInstance(g_surface_texture_tracker
.Pointer());
181 g_initialized
= true;
185 bool CompositorImpl::IsInitialized() {
186 return g_initialized
;
190 int CompositorImpl::CreateSurfaceTexture(int child_process_id
) {
191 // Note: this needs to be 0 as the surface texture implemenation will take
192 // ownership of the texture and call glDeleteTextures when the GPU service
193 // attaches the surface texture to a real texture id. glDeleteTextures
194 // silently ignores 0.
195 const int kDummyTextureId
= 0;
196 scoped_refptr
<gfx::SurfaceTexture
> surface_texture
=
197 gfx::SurfaceTexture::Create(kDummyTextureId
);
198 return g_surface_texture_tracker
.Pointer()->AddSurfaceTexture(
199 surface_texture
.get(), child_process_id
);
203 void CompositorImpl::DestroyAllSurfaceTextures(int child_process_id
) {
204 g_surface_texture_tracker
.Pointer()->RemoveAllSurfaceTextures(
208 CompositorImpl::CompositorImpl(CompositorClient
* client
,
209 gfx::NativeWindow root_window
)
210 : root_layer_(cc::Layer::Create()),
211 has_transparent_background_(false),
212 device_scale_factor_(1),
216 root_window_(root_window
),
217 did_post_swapbuffers_(false),
218 ignore_schedule_composite_(false),
219 needs_composite_(false),
220 needs_animate_(false),
221 will_composite_immediately_(false),
222 composite_on_vsync_trigger_(DO_NOT_COMPOSITE
),
223 pending_swapbuffers_(0U),
224 weak_factory_(this) {
227 ImageTransportFactoryAndroid::AddObserver(this);
228 root_window
->AttachCompositor(this);
231 CompositorImpl::~CompositorImpl() {
232 root_window_
->DetachCompositor();
233 ImageTransportFactoryAndroid::RemoveObserver(this);
234 // Clean-up any surface references.
238 void CompositorImpl::PostComposite(CompositingTrigger trigger
) {
239 DCHECK(needs_composite_
);
240 DCHECK(trigger
== COMPOSITE_IMMEDIATELY
|| trigger
== COMPOSITE_EVENTUALLY
);
242 if (will_composite_immediately_
||
243 (trigger
== COMPOSITE_EVENTUALLY
&& WillComposite())) {
244 // We will already composite soon enough.
245 DCHECK(WillComposite());
249 if (DidCompositeThisFrame()) {
250 DCHECK(!WillCompositeThisFrame());
251 if (composite_on_vsync_trigger_
!= COMPOSITE_IMMEDIATELY
) {
252 composite_on_vsync_trigger_
= trigger
;
253 root_window_
->RequestVSyncUpdate();
255 DCHECK(WillComposite());
259 base::TimeDelta delay
;
260 if (trigger
== COMPOSITE_IMMEDIATELY
) {
261 will_composite_immediately_
= true;
262 composite_on_vsync_trigger_
= DO_NOT_COMPOSITE
;
264 DCHECK(!WillComposite());
265 const base::TimeDelta estimated_composite_time
= vsync_period_
/ 4;
266 const base::TimeTicks now
= base::TimeTicks::Now();
268 if (!last_vsync_
.is_null() && (now
- last_vsync_
) < vsync_period_
) {
269 base::TimeTicks next_composite
=
270 last_vsync_
+ vsync_period_
- estimated_composite_time
;
271 if (next_composite
< now
) {
272 // It's too late, we will reschedule composite as needed on the next
274 composite_on_vsync_trigger_
= COMPOSITE_EVENTUALLY
;
275 root_window_
->RequestVSyncUpdate();
276 DCHECK(WillComposite());
280 delay
= next_composite
- now
;
283 TRACE_EVENT2("cc", "CompositorImpl::PostComposite",
285 "delay", delay
.InMillisecondsF());
287 DCHECK(composite_on_vsync_trigger_
== DO_NOT_COMPOSITE
);
288 if (current_composite_task_
)
289 current_composite_task_
->Cancel();
291 // Unretained because we cancel the task on shutdown.
292 current_composite_task_
.reset(new base::CancelableClosure(
293 base::Bind(&CompositorImpl::Composite
, base::Unretained(this), trigger
)));
294 base::MessageLoop::current()->PostDelayedTask(
295 FROM_HERE
, current_composite_task_
->callback(), delay
);
298 void CompositorImpl::Composite(CompositingTrigger trigger
) {
299 BrowserGpuChannelHostFactory
* factory
=
300 BrowserGpuChannelHostFactory::instance();
301 if (!factory
->GetGpuChannel() || factory
->GetGpuChannel()->IsLost()) {
302 CauseForGpuLaunch cause
=
303 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE
;
304 factory
->EstablishGpuChannel(
306 base::Bind(&CompositorImpl::OnGpuChannelEstablished
,
307 weak_factory_
.GetWeakPtr()));
312 DCHECK(trigger
== COMPOSITE_IMMEDIATELY
|| trigger
== COMPOSITE_EVENTUALLY
);
313 DCHECK(needs_composite_
);
314 DCHECK(!DidCompositeThisFrame());
316 if (trigger
== COMPOSITE_IMMEDIATELY
)
317 will_composite_immediately_
= false;
319 DCHECK_LE(pending_swapbuffers_
, kMaxSwapBuffers
);
320 if (pending_swapbuffers_
== kMaxSwapBuffers
) {
321 TRACE_EVENT0("compositor", "CompositorImpl_SwapLimit");
325 // Reset state before Layout+Composite since that might create more
326 // requests to Composite that we need to respect.
327 needs_composite_
= false;
329 // Only allow compositing once per vsync.
330 current_composite_task_
->Cancel();
331 DCHECK(DidCompositeThisFrame() && !WillComposite());
333 // Ignore ScheduleComposite() from layer tree changes during layout and
334 // animation updates that will already be reflected in the current frame
335 // we are about to draw.
336 ignore_schedule_composite_
= true;
338 const base::TimeTicks frame_time
= gfx::FrameTime::Now();
339 if (needs_animate_
) {
340 needs_animate_
= false;
341 root_window_
->Animate(frame_time
);
343 ignore_schedule_composite_
= false;
345 did_post_swapbuffers_
= false;
346 host_
->Composite(frame_time
);
347 if (did_post_swapbuffers_
)
348 pending_swapbuffers_
++;
350 // Need to track vsync to avoid compositing more than once per frame.
351 root_window_
->RequestVSyncUpdate();
354 void CompositorImpl::OnGpuChannelEstablished() {
358 UIResourceProvider
& CompositorImpl::GetUIResourceProvider() {
359 return ui_resource_provider_
;
362 ui::SystemUIResourceManager
& CompositorImpl::GetSystemUIResourceManager() {
363 return ui_resource_provider_
.GetSystemUIResourceManager();
366 void CompositorImpl::SetRootLayer(scoped_refptr
<cc::Layer
> root_layer
) {
367 if (subroot_layer_
) {
368 subroot_layer_
->RemoveFromParent();
369 subroot_layer_
= NULL
;
372 subroot_layer_
= root_layer
;
373 root_layer_
->AddChild(root_layer
);
377 void CompositorImpl::SetWindowSurface(ANativeWindow
* window
) {
378 GpuSurfaceTracker
* tracker
= GpuSurfaceTracker::Get();
381 tracker
->RemoveSurface(surface_id_
);
382 ANativeWindow_release(window_
);
390 ANativeWindow_acquire(window
);
391 surface_id_
= tracker
->AddSurfaceForNativeWidget(window
);
392 tracker
->SetSurfaceHandle(
394 gfx::GLSurfaceHandle(gfx::kNullPluginWindow
, gfx::NATIVE_DIRECT
));
399 void CompositorImpl::SetSurface(jobject surface
) {
400 JNIEnv
* env
= base::android::AttachCurrentThread();
401 base::android::ScopedJavaLocalRef
<jobject
> j_surface(env
, surface
);
403 // First, cleanup any existing surface references.
405 content::UnregisterViewSurface(surface_id_
);
406 SetWindowSurface(NULL
);
408 // Now, set the new surface if we have one.
409 ANativeWindow
* window
= NULL
;
411 // Note: This ensures that any local references used by
412 // ANativeWindow_fromSurface are released immediately. This is needed as a
413 // workaround for https://code.google.com/p/android/issues/detail?id=68174
414 base::android::ScopedJavaLocalFrame
scoped_local_reference_frame(env
);
415 window
= ANativeWindow_fromSurface(env
, surface
);
418 SetWindowSurface(window
);
419 ANativeWindow_release(window
);
420 content::RegisterViewSurface(surface_id_
, j_surface
.obj());
424 void CompositorImpl::SetVisible(bool visible
) {
427 // Look for any layers that were attached to the root for readback
428 // and are waiting for Composite() to happen.
429 bool readback_pending
= false;
430 for (size_t i
= 0; i
< root_layer_
->children().size(); ++i
) {
431 if (root_layer_
->children()[i
]->HasCopyRequest()) {
432 readback_pending
= true;
436 if (readback_pending
) {
437 ignore_schedule_composite_
= true;
438 host_
->Composite(base::TimeTicks::Now());
439 ignore_schedule_composite_
= false;
443 ui_resource_provider_
.SetLayerTreeHost(NULL
);
446 DCHECK(!WillComposite());
447 needs_composite_
= false;
448 pending_swapbuffers_
= 0;
449 cc::LayerTreeSettings settings
;
450 settings
.refresh_rate
= 60.0;
451 settings
.impl_side_painting
= false;
452 settings
.allow_antialiasing
= false;
453 settings
.calculate_top_controls_position
= false;
454 settings
.top_controls_height
= 0.f
;
455 settings
.highp_threshold_min
= 2048;
457 base::CommandLine
* command_line
= base::CommandLine::ForCurrentProcess();
458 settings
.initial_debug_state
.SetRecordRenderingStats(
459 command_line
->HasSwitch(cc::switches::kEnableGpuBenchmarking
));
460 settings
.initial_debug_state
.show_fps_counter
=
461 command_line
->HasSwitch(cc::switches::kUIShowFPSCounter
);
462 // TODO(enne): Update this this compositor to use the scheduler.
463 settings
.single_thread_proxy_scheduler
= false;
465 host_
= cc::LayerTreeHost::CreateSingleThreaded(
468 HostSharedBitmapManager::current(),
470 base::MessageLoopProxy::current());
471 host_
->SetRootLayer(root_layer_
);
473 host_
->SetVisible(true);
474 host_
->SetLayerTreeHostClientReady();
475 host_
->SetViewportSize(size_
);
476 host_
->set_has_transparent_background(has_transparent_background_
);
477 host_
->SetDeviceScaleFactor(device_scale_factor_
);
478 ui_resource_provider_
.SetLayerTreeHost(host_
.get());
482 void CompositorImpl::setDeviceScaleFactor(float factor
) {
483 device_scale_factor_
= factor
;
485 host_
->SetDeviceScaleFactor(factor
);
488 void CompositorImpl::SetWindowBounds(const gfx::Size
& size
) {
494 host_
->SetViewportSize(size
);
495 root_layer_
->SetBounds(size
);
498 void CompositorImpl::SetHasTransparentBackground(bool flag
) {
499 has_transparent_background_
= flag
;
501 host_
->set_has_transparent_background(flag
);
504 void CompositorImpl::SetNeedsComposite() {
507 DCHECK(!needs_composite_
|| WillComposite());
509 needs_composite_
= true;
510 PostComposite(COMPOSITE_IMMEDIATELY
);
513 static scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
514 CreateGpuProcessViewContext(
515 const scoped_refptr
<GpuChannelHost
>& gpu_channel_host
,
516 const blink::WebGraphicsContext3D::Attributes attributes
,
518 DCHECK(gpu_channel_host
);
520 GURL
url("chrome://gpu/Compositor::createContext3D");
521 static const size_t kBytesPerPixel
= 4;
522 gfx::DeviceDisplayInfo display_info
;
523 size_t full_screen_texture_size_in_bytes
=
524 display_info
.GetDisplayHeight() *
525 display_info
.GetDisplayWidth() *
527 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits
;
528 limits
.command_buffer_size
= 64 * 1024;
529 limits
.start_transfer_buffer_size
= 64 * 1024;
530 limits
.min_transfer_buffer_size
= 64 * 1024;
531 limits
.max_transfer_buffer_size
= std::min(
532 3 * full_screen_texture_size_in_bytes
, kDefaultMaxTransferBufferSize
);
533 limits
.mapped_memory_reclaim_limit
= 2 * 1024 * 1024;
534 bool lose_context_when_out_of_memory
= true;
535 return make_scoped_ptr(
536 new WebGraphicsContext3DCommandBufferImpl(surface_id
,
538 gpu_channel_host
.get(),
540 lose_context_when_out_of_memory
,
545 void CompositorImpl::Layout() {
546 ignore_schedule_composite_
= true;
548 ignore_schedule_composite_
= false;
551 scoped_ptr
<cc::OutputSurface
> CompositorImpl::CreateOutputSurface(
553 blink::WebGraphicsContext3D::Attributes attrs
;
554 attrs
.shareResources
= true;
555 attrs
.noAutomaticFlushes
= true;
556 pending_swapbuffers_
= 0;
561 scoped_refptr
<ContextProviderCommandBuffer
> context_provider
;
562 BrowserGpuChannelHostFactory
* factory
=
563 BrowserGpuChannelHostFactory::instance();
564 scoped_refptr
<GpuChannelHost
> gpu_channel_host
= factory
->GetGpuChannel();
565 if (gpu_channel_host
&& !gpu_channel_host
->IsLost()) {
566 context_provider
= ContextProviderCommandBuffer::Create(
567 CreateGpuProcessViewContext(gpu_channel_host
, attrs
, surface_id_
),
568 "BrowserCompositor");
570 if (!context_provider
.get()) {
571 LOG(ERROR
) << "Failed to create 3D context for compositor.";
572 return scoped_ptr
<cc::OutputSurface
>();
575 return scoped_ptr
<cc::OutputSurface
>(new OutputSurfaceWithoutParent(
576 context_provider
, weak_factory_
.GetWeakPtr()));
579 void CompositorImpl::PopulateGpuCapabilities(
580 gpu::Capabilities gpu_capabilities
) {
581 ui_resource_provider_
.SetSupportsETC1NonPowerOfTwo(
582 gpu_capabilities
.texture_format_etc1_npot
);
585 void CompositorImpl::OnLostResources() {
586 client_
->DidLoseResources();
589 void CompositorImpl::ScheduleComposite() {
590 DCHECK(!needs_composite_
|| WillComposite());
591 if (ignore_schedule_composite_
)
594 needs_composite_
= true;
595 // We currently expect layer tree invalidations at most once per frame
596 // during normal operation and therefore try to composite immediately
597 // to minimize latency.
598 PostComposite(COMPOSITE_IMMEDIATELY
);
601 void CompositorImpl::ScheduleAnimation() {
602 DCHECK(!needs_composite_
|| WillComposite());
603 needs_animate_
= true;
605 if (needs_composite_
)
608 TRACE_EVENT0("cc", "CompositorImpl::ScheduleAnimation");
609 needs_composite_
= true;
610 PostComposite(COMPOSITE_EVENTUALLY
);
613 void CompositorImpl::DidPostSwapBuffers() {
614 TRACE_EVENT0("compositor", "CompositorImpl::DidPostSwapBuffers");
615 did_post_swapbuffers_
= true;
618 void CompositorImpl::DidCompleteSwapBuffers() {
619 TRACE_EVENT0("compositor", "CompositorImpl::DidCompleteSwapBuffers");
620 DCHECK_GT(pending_swapbuffers_
, 0U);
621 if (pending_swapbuffers_
-- == kMaxSwapBuffers
&& needs_composite_
)
622 PostComposite(COMPOSITE_IMMEDIATELY
);
623 client_
->OnSwapBuffersCompleted(pending_swapbuffers_
);
626 void CompositorImpl::DidAbortSwapBuffers() {
627 TRACE_EVENT0("compositor", "CompositorImpl::DidAbortSwapBuffers");
628 // This really gets called only once from
629 // SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() when the
632 client_
->OnSwapBuffersCompleted(0);
635 void CompositorImpl::DidCommit() {
636 root_window_
->OnCompositingDidCommit();
639 void CompositorImpl::AttachLayerForReadback(scoped_refptr
<cc::Layer
> layer
) {
640 root_layer_
->AddChild(layer
);
643 void CompositorImpl::RequestCopyOfOutputOnRootLayer(
644 scoped_ptr
<cc::CopyOutputRequest
> request
) {
645 root_layer_
->RequestCopyOfOutput(request
.Pass());
648 void CompositorImpl::OnVSync(base::TimeTicks frame_time
,
649 base::TimeDelta vsync_period
) {
650 vsync_period_
= vsync_period
;
651 last_vsync_
= frame_time
;
653 if (WillCompositeThisFrame()) {
654 // We somehow missed the last vsync interval, so reschedule for deadline.
655 // We cannot schedule immediately, or will get us out-of-phase with new
658 composite_on_vsync_trigger_
= COMPOSITE_EVENTUALLY
;
660 current_composite_task_
.reset();
663 DCHECK(!DidCompositeThisFrame() && !WillCompositeThisFrame());
664 if (composite_on_vsync_trigger_
!= DO_NOT_COMPOSITE
) {
665 CompositingTrigger trigger
= composite_on_vsync_trigger_
;
666 composite_on_vsync_trigger_
= DO_NOT_COMPOSITE
;
667 PostComposite(trigger
);
671 void CompositorImpl::SetNeedsAnimate() {
675 host_
->SetNeedsAnimate();
678 } // namespace content