Added connection timeout functionality to CastSocket.
[chromium-blink-merge.git] / chrome / browser / extensions / api / cast_channel / cast_socket.cc
blobdb128d9efe901cd63dcf4cec37a9675c50399d84
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/extensions/api/cast_channel/cast_socket.h"
7 #include <stdlib.h>
8 #include <string.h>
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/lazy_instance.h"
13 #include "base/numerics/safe_conversions.h"
14 #include "base/strings/string_number_conversions.h"
15 #include "base/sys_byteorder.h"
16 #include "chrome/browser/extensions/api/cast_channel/cast_auth_util.h"
17 #include "chrome/browser/extensions/api/cast_channel/cast_channel.pb.h"
18 #include "chrome/browser/extensions/api/cast_channel/cast_message_util.h"
19 #include "net/base/address_list.h"
20 #include "net/base/host_port_pair.h"
21 #include "net/base/net_errors.h"
22 #include "net/base/net_util.h"
23 #include "net/cert/cert_verifier.h"
24 #include "net/cert/x509_certificate.h"
25 #include "net/http/transport_security_state.h"
26 #include "net/socket/client_socket_factory.h"
27 #include "net/socket/client_socket_handle.h"
28 #include "net/socket/ssl_client_socket.h"
29 #include "net/socket/stream_socket.h"
30 #include "net/socket/tcp_client_socket.h"
31 #include "net/ssl/ssl_config_service.h"
32 #include "net/ssl/ssl_info.h"
34 // Assumes |ip_endpoint_| of type net::IPEndPoint and |channel_auth_| of enum
35 // type ChannelAuthType are available in the current scope.
36 #define VLOG_WITH_CONNECTION(level) VLOG(level) << "[" << \
37 ip_endpoint_.ToString() << ", auth=" << channel_auth_ << "] "
39 namespace {
41 // The default keepalive delay. On Linux, keepalives probes will be sent after
42 // the socket is idle for this length of time, and the socket will be closed
43 // after 9 failed probes. So the total idle time before close is 10 *
44 // kTcpKeepAliveDelaySecs.
45 const int kTcpKeepAliveDelaySecs = 10;
47 } // namespace
49 namespace extensions {
51 static base::LazyInstance<BrowserContextKeyedAPIFactory<
52 ApiResourceManager<api::cast_channel::CastSocket> > > g_factory =
53 LAZY_INSTANCE_INITIALIZER;
55 // static
56 template <>
57 BrowserContextKeyedAPIFactory<
58 ApiResourceManager<api::cast_channel::CastSocket> >*
59 ApiResourceManager<api::cast_channel::CastSocket>::GetFactoryInstance() {
60 return g_factory.Pointer();
63 namespace api {
64 namespace cast_channel {
66 CastSocket::CastSocket(const std::string& owner_extension_id,
67 const net::IPEndPoint& ip_endpoint,
68 ChannelAuthType channel_auth,
69 CastSocket::Delegate* delegate,
70 net::NetLog* net_log,
71 const base::TimeDelta& timeout) :
72 ApiResource(owner_extension_id),
73 channel_id_(0),
74 ip_endpoint_(ip_endpoint),
75 channel_auth_(channel_auth),
76 delegate_(delegate),
77 current_message_size_(0),
78 current_message_(new CastMessage()),
79 net_log_(net_log),
80 connect_timeout_(timeout),
81 connect_timeout_timer_(new base::OneShotTimer<CastSocket>),
82 is_canceled_(false),
83 connect_state_(CONN_STATE_NONE),
84 write_state_(WRITE_STATE_NONE),
85 read_state_(READ_STATE_NONE),
86 error_state_(CHANNEL_ERROR_NONE),
87 ready_state_(READY_STATE_NONE) {
88 DCHECK(net_log_);
89 DCHECK(channel_auth_ == CHANNEL_AUTH_TYPE_SSL ||
90 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED);
91 net_log_source_.type = net::NetLog::SOURCE_SOCKET;
92 net_log_source_.id = net_log_->NextID();
94 // Reuse these buffers for each message.
95 header_read_buffer_ = new net::GrowableIOBuffer();
96 header_read_buffer_->SetCapacity(MessageHeader::header_size());
97 body_read_buffer_ = new net::GrowableIOBuffer();
98 body_read_buffer_->SetCapacity(MessageHeader::max_message_size());
99 current_read_buffer_ = header_read_buffer_;
102 CastSocket::~CastSocket() { }
104 ReadyState CastSocket::ready_state() const {
105 return ready_state_;
108 ChannelError CastSocket::error_state() const {
109 return error_state_;
112 scoped_ptr<net::TCPClientSocket> CastSocket::CreateTcpSocket() {
113 net::AddressList addresses(ip_endpoint_);
114 return scoped_ptr<net::TCPClientSocket>(
115 new net::TCPClientSocket(addresses, net_log_, net_log_source_));
116 // Options cannot be set on the TCPClientSocket yet, because the
117 // underlying platform socket will not be created until Bind()
118 // or Connect() is called.
121 scoped_ptr<net::SSLClientSocket> CastSocket::CreateSslSocket(
122 scoped_ptr<net::StreamSocket> socket) {
123 net::SSLConfig ssl_config;
124 // If a peer cert was extracted in a previous attempt to connect, then
125 // whitelist that cert.
126 if (!peer_cert_.empty()) {
127 net::SSLConfig::CertAndStatus cert_and_status;
128 cert_and_status.cert_status = net::CERT_STATUS_AUTHORITY_INVALID;
129 cert_and_status.der_cert = peer_cert_;
130 ssl_config.allowed_bad_certs.push_back(cert_and_status);
133 cert_verifier_.reset(net::CertVerifier::CreateDefault());
134 transport_security_state_.reset(new net::TransportSecurityState);
135 net::SSLClientSocketContext context;
136 // CertVerifier and TransportSecurityState are owned by us, not the
137 // context object.
138 context.cert_verifier = cert_verifier_.get();
139 context.transport_security_state = transport_security_state_.get();
141 scoped_ptr<net::ClientSocketHandle> connection(new net::ClientSocketHandle);
142 connection->SetSocket(socket.Pass());
143 net::HostPortPair host_and_port = net::HostPortPair::FromIPEndPoint(
144 ip_endpoint_);
146 return net::ClientSocketFactory::GetDefaultFactory()->CreateSSLClientSocket(
147 connection.Pass(), host_and_port, ssl_config, context);
150 bool CastSocket::ExtractPeerCert(std::string* cert) {
151 DCHECK(cert);
152 DCHECK(peer_cert_.empty());
153 net::SSLInfo ssl_info;
154 if (!socket_->GetSSLInfo(&ssl_info) || !ssl_info.cert.get())
155 return false;
156 bool result = net::X509Certificate::GetDEREncoded(
157 ssl_info.cert->os_cert_handle(), cert);
158 if (result)
159 VLOG_WITH_CONNECTION(1) << "Successfully extracted peer certificate: "
160 << *cert;
161 return result;
164 bool CastSocket::VerifyChallengeReply() {
165 return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_);
168 void CastSocket::Connect(const net::CompletionCallback& callback) {
169 DCHECK(CalledOnValidThread());
170 VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_;
171 if (ready_state_ != READY_STATE_NONE) {
172 callback.Run(net::ERR_CONNECTION_FAILED);
173 return;
175 ready_state_ = READY_STATE_CONNECTING;
176 connect_callback_ = callback;
177 connect_state_ = CONN_STATE_TCP_CONNECT;
178 if (connect_timeout_.InMicroseconds() > 0) {
179 GetTimer()->Start(
180 FROM_HERE,
181 connect_timeout_,
182 base::Bind(&CastSocket::CancelConnect, AsWeakPtr()));
184 DoConnectLoop(net::OK);
187 void CastSocket::PostTaskToStartConnectLoop(int result) {
188 DCHECK(CalledOnValidThread());
189 base::MessageLoop::current()->PostTask(
190 FROM_HERE,
191 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr(), result));
194 void CastSocket::CancelConnect() {
195 DCHECK(CalledOnValidThread());
196 // Stop all pending connection setup tasks and report back to the client.
197 is_canceled_ = true;
198 VLOG_WITH_CONNECTION(1) << "Timeout while establishing a connection.";
199 DoConnectCallback(net::ERR_TIMED_OUT);
202 // This method performs the state machine transitions for connection flow.
203 // There are two entry points to this method:
204 // 1. Connect method: this starts the flow
205 // 2. Callback from network operations that finish asynchronously
206 void CastSocket::DoConnectLoop(int result) {
207 if (is_canceled_) {
208 LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop.";
209 return;
211 // Network operations can either finish synchronously or asynchronously.
212 // This method executes the state machine transitions in a loop so that
213 // correct state transitions happen even when network operations finish
214 // synchronously.
215 int rv = result;
216 do {
217 ConnectionState state = connect_state_;
218 // Default to CONN_STATE_NONE, which breaks the processing loop if any
219 // handler fails to transition to another state to continue processing.
220 connect_state_ = CONN_STATE_NONE;
221 switch (state) {
222 case CONN_STATE_TCP_CONNECT:
223 rv = DoTcpConnect();
224 break;
225 case CONN_STATE_TCP_CONNECT_COMPLETE:
226 rv = DoTcpConnectComplete(rv);
227 break;
228 case CONN_STATE_SSL_CONNECT:
229 DCHECK_EQ(net::OK, rv);
230 rv = DoSslConnect();
231 break;
232 case CONN_STATE_SSL_CONNECT_COMPLETE:
233 rv = DoSslConnectComplete(rv);
234 break;
235 case CONN_STATE_AUTH_CHALLENGE_SEND:
236 rv = DoAuthChallengeSend();
237 break;
238 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE:
239 rv = DoAuthChallengeSendComplete(rv);
240 break;
241 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE:
242 rv = DoAuthChallengeReplyComplete(rv);
243 break;
244 default:
245 NOTREACHED() << "BUG in connect flow. Unknown state: " << state;
246 break;
248 } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE);
249 // Get out of the loop either when:
250 // a. A network operation is pending, OR
251 // b. The Do* method called did not change state
253 // Connect loop is finished: if there is no pending IO invoke the callback.
254 if (rv != net::ERR_IO_PENDING) {
255 GetTimer()->Stop();
256 DoConnectCallback(rv);
260 int CastSocket::DoTcpConnect() {
261 VLOG_WITH_CONNECTION(1) << "DoTcpConnect";
262 connect_state_ = CONN_STATE_TCP_CONNECT_COMPLETE;
263 tcp_socket_ = CreateTcpSocket();
264 return tcp_socket_->Connect(
265 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()));
268 int CastSocket::DoTcpConnectComplete(int result) {
269 VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result;
270 if (result == net::OK) {
271 // Enable TCP protocol-level keep-alive.
272 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs);
273 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive.";
274 connect_state_ = CONN_STATE_SSL_CONNECT;
276 return result;
279 int CastSocket::DoSslConnect() {
280 VLOG_WITH_CONNECTION(1) << "DoSslConnect";
281 connect_state_ = CONN_STATE_SSL_CONNECT_COMPLETE;
282 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>());
283 return socket_->Connect(
284 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr()));
287 int CastSocket::DoSslConnectComplete(int result) {
288 VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result;
289 if (result == net::ERR_CERT_AUTHORITY_INVALID &&
290 peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) {
291 connect_state_ = CONN_STATE_TCP_CONNECT;
292 } else if (result == net::OK &&
293 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) {
294 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND;
296 return result;
299 int CastSocket::DoAuthChallengeSend() {
300 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend";
301 connect_state_ = CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE;
302 CastMessage challenge_message;
303 CreateAuthChallengeMessage(&challenge_message);
304 VLOG_WITH_CONNECTION(1) << "Sending challenge: "
305 << CastMessageToString(challenge_message);
306 // Post a task to send auth challenge so that DoWriteLoop is not nested inside
307 // DoConnectLoop. This is not strictly necessary but keeps the write loop
308 // code decoupled from connect loop code.
309 base::MessageLoop::current()->PostTask(
310 FROM_HERE,
311 base::Bind(&CastSocket::SendCastMessageInternal,
312 AsWeakPtr(),
313 challenge_message,
314 base::Bind(&CastSocket::DoConnectLoop, AsWeakPtr())));
315 // Always return IO_PENDING since the result is always asynchronous.
316 return net::ERR_IO_PENDING;
319 int CastSocket::DoAuthChallengeSendComplete(int result) {
320 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result;
321 if (result < 0)
322 return result;
323 connect_state_ = CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE;
324 // Post a task to start read loop so that DoReadLoop is not nested inside
325 // DoConnectLoop. This is not strictly necessary but keeps the read loop
326 // code decoupled from connect loop code.
327 PostTaskToStartReadLoop();
328 // Always return IO_PENDING since the result is always asynchronous.
329 return net::ERR_IO_PENDING;
332 int CastSocket::DoAuthChallengeReplyComplete(int result) {
333 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeReplyComplete: " << result;
334 if (result < 0)
335 return result;
336 if (!VerifyChallengeReply())
337 return net::ERR_FAILED;
338 VLOG_WITH_CONNECTION(1) << "Auth challenge verification succeeded";
339 return net::OK;
342 void CastSocket::DoConnectCallback(int result) {
343 ready_state_ = (result == net::OK) ? READY_STATE_OPEN : READY_STATE_CLOSED;
344 if (result == net::OK) {
345 error_state_ = CHANNEL_ERROR_NONE;
346 PostTaskToStartReadLoop();
347 } else if (result == net::ERR_TIMED_OUT) {
348 error_state_ = CHANNEL_ERROR_CONNECT_TIMEOUT;
349 } else {
350 error_state_ = CHANNEL_ERROR_CONNECT_ERROR;
352 VLOG_WITH_CONNECTION(1) << "Calling Connect_Callback";
353 base::ResetAndReturn(&connect_callback_).Run(result);
356 void CastSocket::Close(const net::CompletionCallback& callback) {
357 DCHECK(CalledOnValidThread());
358 VLOG_WITH_CONNECTION(1) << "Close ReadyState = " << ready_state_;
359 tcp_socket_.reset();
360 socket_.reset();
361 cert_verifier_.reset();
362 transport_security_state_.reset();
363 ready_state_ = READY_STATE_CLOSED;
364 callback.Run(net::OK);
365 // |callback| can delete |this|
368 void CastSocket::SendMessage(const MessageInfo& message,
369 const net::CompletionCallback& callback) {
370 DCHECK(CalledOnValidThread());
371 if (ready_state_ != READY_STATE_OPEN) {
372 callback.Run(net::ERR_FAILED);
373 return;
375 CastMessage message_proto;
376 if (!MessageInfoToCastMessage(message, &message_proto)) {
377 callback.Run(net::ERR_FAILED);
378 return;
381 SendCastMessageInternal(message_proto, callback);
384 void CastSocket::SendCastMessageInternal(
385 const CastMessage& message,
386 const net::CompletionCallback& callback) {
387 WriteRequest write_request(callback);
388 if (!write_request.SetContent(message)) {
389 callback.Run(net::ERR_FAILED);
390 return;
393 write_queue_.push(write_request);
394 if (write_state_ == WRITE_STATE_NONE) {
395 write_state_ = WRITE_STATE_WRITE;
396 DoWriteLoop(net::OK);
400 void CastSocket::DoWriteLoop(int result) {
401 DCHECK(CalledOnValidThread());
402 VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size();
404 if (write_queue_.empty()) {
405 write_state_ = WRITE_STATE_NONE;
406 return;
409 // Network operations can either finish synchronously or asynchronously.
410 // This method executes the state machine transitions in a loop so that
411 // write state transitions happen even when network operations finish
412 // synchronously.
413 int rv = result;
414 do {
415 WriteState state = write_state_;
416 write_state_ = WRITE_STATE_NONE;
417 switch (state) {
418 case WRITE_STATE_WRITE:
419 rv = DoWrite();
420 break;
421 case WRITE_STATE_WRITE_COMPLETE:
422 rv = DoWriteComplete(rv);
423 break;
424 case WRITE_STATE_DO_CALLBACK:
425 rv = DoWriteCallback();
426 break;
427 case WRITE_STATE_ERROR:
428 rv = DoWriteError(rv);
429 break;
430 default:
431 NOTREACHED() << "BUG in write flow. Unknown state: " << state;
432 break;
434 } while (!write_queue_.empty() &&
435 rv != net::ERR_IO_PENDING &&
436 write_state_ != WRITE_STATE_NONE);
438 // If write loop is done because the queue is empty then set write
439 // state to NONE
440 if (write_queue_.empty())
441 write_state_ = WRITE_STATE_NONE;
443 // Write loop is done - if the result is ERR_FAILED then close with error.
444 if (rv == net::ERR_FAILED)
445 CloseWithError(error_state_);
448 int CastSocket::DoWrite() {
449 DCHECK(!write_queue_.empty());
450 WriteRequest& request = write_queue_.front();
452 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = "
453 << request.io_buffer->size() << " bytes_written "
454 << request.io_buffer->BytesConsumed();
456 write_state_ = WRITE_STATE_WRITE_COMPLETE;
458 return socket_->Write(
459 request.io_buffer.get(),
460 request.io_buffer->BytesRemaining(),
461 base::Bind(&CastSocket::DoWriteLoop, AsWeakPtr()));
464 int CastSocket::DoWriteComplete(int result) {
465 DCHECK(!write_queue_.empty());
466 if (result <= 0) { // NOTE that 0 also indicates an error
467 error_state_ = CHANNEL_ERROR_SOCKET_ERROR;
468 write_state_ = WRITE_STATE_ERROR;
469 return result == 0 ? net::ERR_FAILED : result;
472 // Some bytes were successfully written
473 WriteRequest& request = write_queue_.front();
474 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer;
475 io_buffer->DidConsume(result);
476 if (io_buffer->BytesRemaining() == 0) // Message fully sent
477 write_state_ = WRITE_STATE_DO_CALLBACK;
478 else
479 write_state_ = WRITE_STATE_WRITE;
481 return net::OK;
484 int CastSocket::DoWriteCallback() {
485 DCHECK(!write_queue_.empty());
486 WriteRequest& request = write_queue_.front();
487 int bytes_consumed = request.io_buffer->BytesConsumed();
489 // If inside connection flow, then there should be exaclty one item in
490 // the write queue.
491 if (ready_state_ == READY_STATE_CONNECTING) {
492 write_queue_.pop();
493 DCHECK(write_queue_.empty());
494 PostTaskToStartConnectLoop(bytes_consumed);
495 } else {
496 WriteRequest& request = write_queue_.front();
497 request.callback.Run(bytes_consumed);
498 write_queue_.pop();
500 write_state_ = WRITE_STATE_WRITE;
501 return net::OK;
504 int CastSocket::DoWriteError(int result) {
505 DCHECK(!write_queue_.empty());
506 DCHECK_LT(result, 0);
508 // If inside connection flow, then there should be exactly one item in
509 // the write queue.
510 if (ready_state_ == READY_STATE_CONNECTING) {
511 write_queue_.pop();
512 DCHECK(write_queue_.empty());
513 PostTaskToStartConnectLoop(result);
514 // Connect loop will handle the error. Return net::OK so that write flow
515 // does not try to report error also.
516 return net::OK;
519 while (!write_queue_.empty()) {
520 WriteRequest& request = write_queue_.front();
521 request.callback.Run(result);
522 write_queue_.pop();
524 return net::ERR_FAILED;
527 void CastSocket::PostTaskToStartReadLoop() {
528 DCHECK(CalledOnValidThread());
529 base::MessageLoop::current()->PostTask(
530 FROM_HERE,
531 base::Bind(&CastSocket::StartReadLoop, AsWeakPtr()));
534 void CastSocket::StartReadLoop() {
535 // Read loop would have already been started if read state is not NONE
536 if (read_state_ == READ_STATE_NONE) {
537 read_state_ = READ_STATE_READ;
538 DoReadLoop(net::OK);
542 void CastSocket::DoReadLoop(int result) {
543 DCHECK(CalledOnValidThread());
544 // Network operations can either finish synchronously or asynchronously.
545 // This method executes the state machine transitions in a loop so that
546 // write state transitions happen even when network operations finish
547 // synchronously.
548 int rv = result;
549 do {
550 ReadState state = read_state_;
551 read_state_ = READ_STATE_NONE;
553 switch (state) {
554 case READ_STATE_READ:
555 rv = DoRead();
556 break;
557 case READ_STATE_READ_COMPLETE:
558 rv = DoReadComplete(rv);
559 break;
560 case READ_STATE_DO_CALLBACK:
561 rv = DoReadCallback();
562 break;
563 case READ_STATE_ERROR:
564 rv = DoReadError(rv);
565 break;
566 default:
567 NOTREACHED() << "BUG in read flow. Unknown state: " << state;
568 break;
570 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE);
572 // Read loop is done - If the result is ERR_FAILED then close with error.
573 if (rv == net::ERR_FAILED)
574 CloseWithError(error_state_);
577 int CastSocket::DoRead() {
578 read_state_ = READ_STATE_READ_COMPLETE;
579 // Figure out whether to read header or body, and the remaining bytes.
580 uint32 num_bytes_to_read = 0;
581 if (header_read_buffer_->RemainingCapacity() > 0) {
582 current_read_buffer_ = header_read_buffer_;
583 num_bytes_to_read = header_read_buffer_->RemainingCapacity();
584 DCHECK_LE(num_bytes_to_read, MessageHeader::header_size());
585 } else {
586 DCHECK_GT(current_message_size_, 0U);
587 num_bytes_to_read = current_message_size_ - body_read_buffer_->offset();
588 current_read_buffer_ = body_read_buffer_;
589 DCHECK_LE(num_bytes_to_read, MessageHeader::max_message_size());
591 DCHECK_GT(num_bytes_to_read, 0U);
593 // Read up to num_bytes_to_read into |current_read_buffer_|.
594 return socket_->Read(
595 current_read_buffer_.get(),
596 num_bytes_to_read,
597 base::Bind(&CastSocket::DoReadLoop, AsWeakPtr()));
600 int CastSocket::DoReadComplete(int result) {
601 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result
602 << " header offset = "
603 << header_read_buffer_->offset()
604 << " body offset = " << body_read_buffer_->offset();
605 if (result <= 0) { // 0 means EOF: the peer closed the socket
606 VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket";
607 error_state_ = CHANNEL_ERROR_SOCKET_ERROR;
608 read_state_ = READ_STATE_ERROR;
609 return result == 0 ? net::ERR_FAILED : result;
612 // Some data was read. Move the offset in the current buffer forward.
613 DCHECK_LE(current_read_buffer_->offset() + result,
614 current_read_buffer_->capacity());
615 current_read_buffer_->set_offset(current_read_buffer_->offset() + result);
616 read_state_ = READ_STATE_READ;
618 if (current_read_buffer_.get() == header_read_buffer_.get() &&
619 current_read_buffer_->RemainingCapacity() == 0) {
620 // A full header is read, process the contents.
621 if (!ProcessHeader()) {
622 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE;
623 read_state_ = READ_STATE_ERROR;
625 } else if (current_read_buffer_.get() == body_read_buffer_.get() &&
626 static_cast<uint32>(current_read_buffer_->offset()) ==
627 current_message_size_) {
628 // Full body is read, process the contents.
629 if (ProcessBody()) {
630 read_state_ = READ_STATE_DO_CALLBACK;
631 } else {
632 error_state_ = cast_channel::CHANNEL_ERROR_INVALID_MESSAGE;
633 read_state_ = READ_STATE_ERROR;
637 return net::OK;
640 int CastSocket::DoReadCallback() {
641 read_state_ = READ_STATE_READ;
642 const CastMessage& message = *(current_message_.get());
643 if (IsAuthMessage(message)) {
644 // An auth message is received, check that connect flow is running.
645 if (ready_state_ == READY_STATE_CONNECTING) {
646 challenge_reply_.reset(new CastMessage(message));
647 PostTaskToStartConnectLoop(net::OK);
648 } else {
649 read_state_ = READ_STATE_ERROR;
651 } else if (delegate_) {
652 MessageInfo message_info;
653 if (CastMessageToMessageInfo(message, &message_info))
654 delegate_->OnMessage(this, message_info);
655 else
656 read_state_ = READ_STATE_ERROR;
658 current_message_->Clear();
659 return net::OK;
662 int CastSocket::DoReadError(int result) {
663 DCHECK_LE(result, 0);
664 // If inside connection flow, then get back to connect loop.
665 if (ready_state_ == READY_STATE_CONNECTING) {
666 PostTaskToStartConnectLoop(result);
667 // does not try to report error also.
668 return net::OK;
670 return net::ERR_FAILED;
673 bool CastSocket::ProcessHeader() {
674 DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()),
675 MessageHeader::header_size());
676 MessageHeader header;
677 MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header);
678 if (header.message_size > MessageHeader::max_message_size())
679 return false;
681 VLOG_WITH_CONNECTION(2) << "Parsed header { message_size: "
682 << header.message_size << " }";
683 current_message_size_ = header.message_size;
684 return true;
687 bool CastSocket::ProcessBody() {
688 DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()),
689 current_message_size_);
690 if (!current_message_->ParseFromArray(
691 body_read_buffer_->StartOfBuffer(), current_message_size_)) {
692 return false;
694 current_message_size_ = 0;
695 header_read_buffer_->set_offset(0);
696 body_read_buffer_->set_offset(0);
697 current_read_buffer_ = header_read_buffer_;
698 return true;
701 // static
702 bool CastSocket::Serialize(const CastMessage& message_proto,
703 std::string* message_data) {
704 DCHECK(message_data);
705 message_proto.SerializeToString(message_data);
706 size_t message_size = message_data->size();
707 if (message_size > MessageHeader::max_message_size()) {
708 message_data->clear();
709 return false;
711 CastSocket::MessageHeader header;
712 header.SetMessageSize(message_size);
713 header.PrependToString(message_data);
714 return true;
717 void CastSocket::CloseWithError(ChannelError error) {
718 DCHECK(CalledOnValidThread());
719 socket_.reset(NULL);
720 ready_state_ = READY_STATE_CLOSED;
721 error_state_ = error;
722 if (delegate_)
723 delegate_->OnError(this, error);
726 std::string CastSocket::CastUrl() const {
727 return ((channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) ?
728 "casts://" : "cast://") + ip_endpoint_.ToString();
731 bool CastSocket::CalledOnValidThread() const {
732 return thread_checker_.CalledOnValidThread();
735 base::Timer* CastSocket::GetTimer() {
736 return connect_timeout_timer_.get();
739 CastSocket::MessageHeader::MessageHeader() : message_size(0) { }
741 void CastSocket::MessageHeader::SetMessageSize(size_t size) {
742 DCHECK(size < static_cast<size_t>(kuint32max));
743 DCHECK(size > 0);
744 message_size = static_cast<size_t>(size);
747 // TODO(mfoltz): Investigate replacing header serialization with base::Pickle,
748 // if bit-for-bit compatible.
749 void CastSocket::MessageHeader::PrependToString(std::string* str) {
750 MessageHeader output = *this;
751 output.message_size = base::HostToNet32(message_size);
752 size_t header_size = base::checked_cast<size_t,uint32>(
753 MessageHeader::header_size());
754 scoped_ptr<char, base::FreeDeleter> char_array(
755 static_cast<char*>(malloc(header_size)));
756 memcpy(char_array.get(), &output, header_size);
757 str->insert(0, char_array.get(), header_size);
760 // TODO(mfoltz): Investigate replacing header deserialization with base::Pickle,
761 // if bit-for-bit compatible.
762 void CastSocket::MessageHeader::ReadFromIOBuffer(
763 net::GrowableIOBuffer* buffer, MessageHeader* header) {
764 uint32 message_size;
765 size_t header_size = base::checked_cast<size_t,uint32>(
766 MessageHeader::header_size());
767 memcpy(&message_size, buffer->StartOfBuffer(), header_size);
768 header->message_size = base::NetToHost32(message_size);
771 std::string CastSocket::MessageHeader::ToString() {
772 return "{message_size: " + base::UintToString(message_size) + "}";
775 CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback)
776 : callback(callback) { }
778 bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) {
779 DCHECK(!io_buffer.get());
780 std::string message_data;
781 if (!Serialize(message_proto, &message_data))
782 return false;
783 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data),
784 message_data.size());
785 return true;
788 CastSocket::WriteRequest::~WriteRequest() { }
790 } // namespace cast_channel
791 } // namespace api
792 } // namespace extensions
794 #undef VLOG_WITH_CONNECTION