Add default implementations for AppWindowRegistry::Observer notifications.
[chromium-blink-merge.git] / cc / quads / render_pass_draw_quad.h
blob1f6217ddc8c65bc1a505573b849cd568a92800d3
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/output/filter_operations.h"
12 #include "cc/quads/draw_quad.h"
13 #include "cc/quads/render_pass.h"
14 #include "cc/resources/resource_provider.h"
16 namespace cc {
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
19 public:
20 static scoped_ptr<RenderPassDrawQuad> Create();
21 virtual ~RenderPassDrawQuad();
23 void SetNew(const SharedQuadState* shared_quad_state,
24 const gfx::Rect& rect,
25 const gfx::Rect& visible_rect,
26 RenderPass::Id render_pass_id,
27 bool is_replica,
28 ResourceProvider::ResourceId mask_resource_id,
29 const gfx::Rect& contents_changed_since_last_frame,
30 const gfx::RectF& mask_uv_rect,
31 const FilterOperations& filters,
32 const FilterOperations& background_filters);
34 void SetAll(const SharedQuadState* shared_quad_state,
35 const gfx::Rect& rect,
36 const gfx::Rect& opaque_rect,
37 const gfx::Rect& visible_rect,
38 bool needs_blending,
39 RenderPass::Id render_pass_id,
40 bool is_replica,
41 ResourceProvider::ResourceId mask_resource_id,
42 const gfx::Rect& contents_changed_since_last_frame,
43 const gfx::RectF& mask_uv_rect,
44 const FilterOperations& filters,
45 const FilterOperations& background_filters);
47 scoped_ptr<RenderPassDrawQuad> Copy(
48 const SharedQuadState* copied_shared_quad_state,
49 RenderPass::Id copied_render_pass_id) const;
51 RenderPass::Id render_pass_id;
52 bool is_replica;
53 ResourceProvider::ResourceId mask_resource_id;
54 gfx::Rect contents_changed_since_last_frame;
55 gfx::RectF mask_uv_rect;
57 // Post-processing filters, applied to the pixels in the render pass' texture.
58 FilterOperations filters;
60 // Post-processing filters, applied to the pixels showing through the
61 // background of the render pass, from behind it.
62 FilterOperations background_filters;
64 virtual void IterateResources(const ResourceIteratorCallback& callback)
65 OVERRIDE;
67 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
69 private:
70 RenderPassDrawQuad();
71 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
74 } // namespace cc
76 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_