Add default implementations for AppWindowRegistry::Observer notifications.
[chromium-blink-merge.git] / ui / events / event.h
blobebcdd50aeeec0fe47a52de7e53db39331d9f2009
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_H_
6 #define UI_EVENTS_EVENT_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/event_types.h"
11 #include "base/logging.h"
12 #include "base/time/time.h"
13 #include "ui/events/event_constants.h"
14 #include "ui/events/gesture_event_details.h"
15 #include "ui/events/gestures/gesture_types.h"
16 #include "ui/events/keycodes/keyboard_codes.h"
17 #include "ui/events/latency_info.h"
18 #include "ui/gfx/point.h"
19 #include "ui/gfx/point_conversions.h"
21 namespace gfx {
22 class Transform;
25 namespace ui {
26 class EventTarget;
28 class EVENTS_EXPORT Event {
29 public:
30 virtual ~Event();
32 class DispatcherApi {
33 public:
34 explicit DispatcherApi(Event* event) : event_(event) {}
36 void set_target(EventTarget* target) {
37 event_->target_ = target;
40 void set_phase(EventPhase phase) { event_->phase_ = phase; }
41 void set_result(int result) {
42 event_->result_ = static_cast<EventResult>(result);
45 private:
46 DispatcherApi();
47 Event* event_;
49 DISALLOW_COPY_AND_ASSIGN(DispatcherApi);
52 const base::NativeEvent& native_event() const { return native_event_; }
53 EventType type() const { return type_; }
54 const std::string& name() const { return name_; }
55 // time_stamp represents time since machine was booted.
56 const base::TimeDelta& time_stamp() const { return time_stamp_; }
57 int flags() const { return flags_; }
59 // This is only intended to be used externally by classes that are modifying
60 // events in EventFilter::PreHandleKeyEvent().
61 void set_flags(int flags) { flags_ = flags; }
63 EventTarget* target() const { return target_; }
64 EventPhase phase() const { return phase_; }
65 EventResult result() const { return result_; }
67 LatencyInfo* latency() { return &latency_; }
68 const LatencyInfo* latency() const { return &latency_; }
69 void set_latency(const LatencyInfo& latency) { latency_ = latency; }
71 // By default, events are "cancelable", this means any default processing that
72 // the containing abstraction layer may perform can be prevented by calling
73 // SetHandled(). SetHandled() or StopPropagation() must not be called for
74 // events that are not cancelable.
75 bool cancelable() const { return cancelable_; }
77 // The following methods return true if the respective keys were pressed at
78 // the time the event was created.
79 bool IsShiftDown() const { return (flags_ & EF_SHIFT_DOWN) != 0; }
80 bool IsControlDown() const { return (flags_ & EF_CONTROL_DOWN) != 0; }
81 bool IsCapsLockDown() const { return (flags_ & EF_CAPS_LOCK_DOWN) != 0; }
82 bool IsAltDown() const { return (flags_ & EF_ALT_DOWN) != 0; }
83 bool IsAltGrDown() const { return (flags_ & EF_ALTGR_DOWN) != 0; }
85 bool IsKeyEvent() const {
86 return type_ == ET_KEY_PRESSED ||
87 type_ == ET_KEY_RELEASED ||
88 type_ == ET_TRANSLATED_KEY_PRESS ||
89 type_ == ET_TRANSLATED_KEY_RELEASE;
92 bool IsMouseEvent() const {
93 return type_ == ET_MOUSE_PRESSED ||
94 type_ == ET_MOUSE_DRAGGED ||
95 type_ == ET_MOUSE_RELEASED ||
96 type_ == ET_MOUSE_MOVED ||
97 type_ == ET_MOUSE_ENTERED ||
98 type_ == ET_MOUSE_EXITED ||
99 type_ == ET_MOUSEWHEEL ||
100 type_ == ET_MOUSE_CAPTURE_CHANGED;
103 bool IsTouchEvent() const {
104 return type_ == ET_TOUCH_RELEASED ||
105 type_ == ET_TOUCH_PRESSED ||
106 type_ == ET_TOUCH_MOVED ||
107 type_ == ET_TOUCH_CANCELLED;
110 bool IsGestureEvent() const {
111 switch (type_) {
112 case ET_GESTURE_SCROLL_BEGIN:
113 case ET_GESTURE_SCROLL_END:
114 case ET_GESTURE_SCROLL_UPDATE:
115 case ET_GESTURE_TAP:
116 case ET_GESTURE_TAP_CANCEL:
117 case ET_GESTURE_TAP_DOWN:
118 case ET_GESTURE_BEGIN:
119 case ET_GESTURE_END:
120 case ET_GESTURE_TWO_FINGER_TAP:
121 case ET_GESTURE_PINCH_BEGIN:
122 case ET_GESTURE_PINCH_END:
123 case ET_GESTURE_PINCH_UPDATE:
124 case ET_GESTURE_LONG_PRESS:
125 case ET_GESTURE_LONG_TAP:
126 case ET_GESTURE_MULTIFINGER_SWIPE:
127 case ET_GESTURE_SHOW_PRESS:
128 case ET_GESTURE_WIN8_EDGE_SWIPE:
129 // When adding a gesture event which is paired with an event which
130 // occurs earlier, add the event to |IsEndingEvent|.
131 return true;
133 case ET_SCROLL_FLING_CANCEL:
134 case ET_SCROLL_FLING_START:
135 // These can be ScrollEvents too. EF_FROM_TOUCH determines if they're
136 // Gesture or Scroll events.
137 return (flags_ & EF_FROM_TOUCH) == EF_FROM_TOUCH;
139 default:
140 break;
142 return false;
145 // An ending event is paired with the event which started it. Setting capture
146 // should not prevent ending events from getting to their initial target.
147 bool IsEndingEvent() const {
148 switch(type_) {
149 case ui::ET_TOUCH_CANCELLED:
150 case ui::ET_GESTURE_TAP_CANCEL:
151 case ui::ET_GESTURE_END:
152 case ui::ET_GESTURE_SCROLL_END:
153 case ui::ET_GESTURE_PINCH_END:
154 return true;
155 default:
156 return false;
160 bool IsScrollEvent() const {
161 // Flings can be GestureEvents too. EF_FROM_TOUCH determins if they're
162 // Gesture or Scroll events.
163 return type_ == ET_SCROLL ||
164 ((type_ == ET_SCROLL_FLING_START ||
165 type_ == ET_SCROLL_FLING_CANCEL) &&
166 !(flags() & EF_FROM_TOUCH));
169 bool IsScrollGestureEvent() const {
170 return type_ == ET_GESTURE_SCROLL_BEGIN ||
171 type_ == ET_GESTURE_SCROLL_UPDATE ||
172 type_ == ET_GESTURE_SCROLL_END;
175 bool IsFlingScrollEvent() const {
176 return type_ == ET_SCROLL_FLING_CANCEL ||
177 type_ == ET_SCROLL_FLING_START;
180 bool IsMouseWheelEvent() const {
181 return type_ == ET_MOUSEWHEEL;
184 // Returns true if the event has a valid |native_event_|.
185 bool HasNativeEvent() const;
187 // Immediately stops the propagation of the event. This must be called only
188 // from an EventHandler during an event-dispatch. Any event handler that may
189 // be in the list will not receive the event after this is called.
190 // Note that StopPropagation() can be called only for cancelable events.
191 void StopPropagation();
192 bool stopped_propagation() const { return !!(result_ & ER_CONSUMED); }
194 // Marks the event as having been handled. A handled event does not reach the
195 // next event phase. For example, if an event is handled during the pre-target
196 // phase, then the event is dispatched to all pre-target handlers, but not to
197 // the target or post-target handlers.
198 // Note that SetHandled() can be called only for cancelable events.
199 void SetHandled();
200 bool handled() const { return result_ != ER_UNHANDLED; }
202 protected:
203 Event(EventType type, base::TimeDelta time_stamp, int flags);
204 Event(const base::NativeEvent& native_event, EventType type, int flags);
205 Event(const Event& copy);
206 void SetType(EventType type);
207 void set_delete_native_event(bool delete_native_event) {
208 delete_native_event_ = delete_native_event;
210 void set_cancelable(bool cancelable) { cancelable_ = cancelable; }
212 void set_time_stamp(const base::TimeDelta& time_stamp) {
213 time_stamp_ = time_stamp;
216 void set_name(const std::string& name) { name_ = name; }
218 private:
219 friend class EventTestApi;
221 EventType type_;
222 std::string name_;
223 base::TimeDelta time_stamp_;
224 LatencyInfo latency_;
225 int flags_;
226 base::NativeEvent native_event_;
227 bool delete_native_event_;
228 bool cancelable_;
229 EventTarget* target_;
230 EventPhase phase_;
231 EventResult result_;
234 class EVENTS_EXPORT CancelModeEvent : public Event {
235 public:
236 CancelModeEvent();
237 virtual ~CancelModeEvent();
240 class EVENTS_EXPORT LocatedEvent : public Event {
241 public:
242 virtual ~LocatedEvent();
244 float x() const { return location_.x(); }
245 float y() const { return location_.y(); }
246 void set_location(const gfx::PointF& location) { location_ = location; }
247 // TODO(tdresser): Always return floating point location. See
248 // crbug.com/337824.
249 gfx::Point location() const { return gfx::ToFlooredPoint(location_); }
250 gfx::PointF location_f() const { return location_; }
251 void set_root_location(const gfx::PointF& root_location) {
252 root_location_ = root_location;
254 gfx::Point root_location() const {
255 return gfx::ToFlooredPoint(root_location_);
258 // Transform the locations using |inverted_root_transform|.
259 // This is applied to both |location_| and |root_location_|.
260 virtual void UpdateForRootTransform(
261 const gfx::Transform& inverted_root_transform);
263 template <class T> void ConvertLocationToTarget(T* source, T* target) {
264 if (!target || target == source)
265 return;
266 // TODO(tdresser): Rewrite ConvertPointToTarget to use PointF. See
267 // crbug.com/337824.
268 gfx::Point offset = gfx::ToFlooredPoint(location_);
269 T::ConvertPointToTarget(source, target, &offset);
270 gfx::Vector2d diff = gfx::ToFlooredPoint(location_) - offset;
271 location_= location_ - diff;
274 protected:
275 friend class LocatedEventTestApi;
276 explicit LocatedEvent(const base::NativeEvent& native_event);
278 // Create a new LocatedEvent which is identical to the provided model.
279 // If source / target windows are provided, the model location will be
280 // converted from |source| coordinate system to |target| coordinate system.
281 template <class T>
282 LocatedEvent(const LocatedEvent& model, T* source, T* target)
283 : Event(model),
284 location_(model.location_),
285 root_location_(model.root_location_) {
286 ConvertLocationToTarget(source, target);
289 // Used for synthetic events in testing.
290 LocatedEvent(EventType type,
291 const gfx::PointF& location,
292 const gfx::PointF& root_location,
293 base::TimeDelta time_stamp,
294 int flags);
296 gfx::PointF location_;
298 // |location_| multiplied by an optional transformation matrix for
299 // rotations, animations and skews.
300 gfx::PointF root_location_;
303 class EVENTS_EXPORT MouseEvent : public LocatedEvent {
304 public:
305 explicit MouseEvent(const base::NativeEvent& native_event);
307 // Create a new MouseEvent based on the provided model.
308 // Uses the provided |type| and |flags| for the new event.
309 // If source / target windows are provided, the model location will be
310 // converted from |source| coordinate system to |target| coordinate system.
311 template <class T>
312 MouseEvent(const MouseEvent& model, T* source, T* target)
313 : LocatedEvent(model, source, target),
314 changed_button_flags_(model.changed_button_flags_) {
317 template <class T>
318 MouseEvent(const MouseEvent& model,
319 T* source,
320 T* target,
321 EventType type,
322 int flags)
323 : LocatedEvent(model, source, target),
324 changed_button_flags_(model.changed_button_flags_) {
325 SetType(type);
326 set_flags(flags);
329 // Used for synthetic events in testing and by the gesture recognizer.
330 MouseEvent(EventType type,
331 const gfx::PointF& location,
332 const gfx::PointF& root_location,
333 int flags,
334 int changed_button_flags);
336 // Conveniences to quickly test what button is down
337 bool IsOnlyLeftMouseButton() const {
338 return (flags() & EF_LEFT_MOUSE_BUTTON) &&
339 !(flags() & (EF_MIDDLE_MOUSE_BUTTON | EF_RIGHT_MOUSE_BUTTON));
342 bool IsLeftMouseButton() const {
343 return (flags() & EF_LEFT_MOUSE_BUTTON) != 0;
346 bool IsOnlyMiddleMouseButton() const {
347 return (flags() & EF_MIDDLE_MOUSE_BUTTON) &&
348 !(flags() & (EF_LEFT_MOUSE_BUTTON | EF_RIGHT_MOUSE_BUTTON));
351 bool IsMiddleMouseButton() const {
352 return (flags() & EF_MIDDLE_MOUSE_BUTTON) != 0;
355 bool IsOnlyRightMouseButton() const {
356 return (flags() & EF_RIGHT_MOUSE_BUTTON) &&
357 !(flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON));
360 bool IsRightMouseButton() const {
361 return (flags() & EF_RIGHT_MOUSE_BUTTON) != 0;
364 bool IsAnyButton() const {
365 return (flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON |
366 EF_RIGHT_MOUSE_BUTTON)) != 0;
369 // Compares two mouse down events and returns true if the second one should
370 // be considered a repeat of the first.
371 static bool IsRepeatedClickEvent(
372 const MouseEvent& event1,
373 const MouseEvent& event2);
375 // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
376 int GetClickCount() const;
378 // Set the click count for a mousedown message. Can be 1, 2 or 3.
379 void SetClickCount(int click_count);
381 // Identifies the button that changed. During a press this corresponds to the
382 // button that was pressed and during a release this corresponds to the button
383 // that was released.
384 // NOTE: during a press and release flags() contains the complete set of
385 // flags. Use this to determine the button that was pressed or released.
386 int changed_button_flags() const { return changed_button_flags_; }
388 private:
389 // Returns the repeat count based on the previous mouse click, if it is
390 // recent enough and within a small enough distance.
391 static int GetRepeatCount(const MouseEvent& click_event);
393 // See description above getter for details.
394 int changed_button_flags_;
396 static MouseEvent* last_click_event_;
399 class ScrollEvent;
401 class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
402 public:
403 // See |offset| for details.
404 static const int kWheelDelta;
406 explicit MouseWheelEvent(const base::NativeEvent& native_event);
407 explicit MouseWheelEvent(const ScrollEvent& scroll_event);
408 MouseWheelEvent(const MouseEvent& mouse_event, int x_offset, int y_offset);
409 MouseWheelEvent(const MouseWheelEvent& mouse_wheel_event);
411 template <class T>
412 MouseWheelEvent(const MouseWheelEvent& model,
413 T* source,
414 T* target)
415 : MouseEvent(model, source, target, model.type(), model.flags()),
416 offset_(model.x_offset(), model.y_offset()) {
419 // The amount to scroll. This is in multiples of kWheelDelta.
420 // Note: x_offset() > 0/y_offset() > 0 means scroll left/up.
421 int x_offset() const { return offset_.x(); }
422 int y_offset() const { return offset_.y(); }
423 const gfx::Vector2d& offset() const { return offset_; }
425 // Overridden from LocatedEvent.
426 virtual void UpdateForRootTransform(
427 const gfx::Transform& inverted_root_transform) OVERRIDE;
429 private:
430 gfx::Vector2d offset_;
433 class EVENTS_EXPORT TouchEvent : public LocatedEvent {
434 public:
435 explicit TouchEvent(const base::NativeEvent& native_event);
437 // Create a new TouchEvent which is identical to the provided model.
438 // If source / target windows are provided, the model location will be
439 // converted from |source| coordinate system to |target| coordinate system.
440 template <class T>
441 TouchEvent(const TouchEvent& model, T* source, T* target)
442 : LocatedEvent(model, source, target),
443 touch_id_(model.touch_id_),
444 radius_x_(model.radius_x_),
445 radius_y_(model.radius_y_),
446 rotation_angle_(model.rotation_angle_),
447 force_(model.force_),
448 source_device_id_(model.source_device_id_) {
451 TouchEvent(EventType type,
452 const gfx::PointF& location,
453 int touch_id,
454 base::TimeDelta time_stamp);
456 TouchEvent(EventType type,
457 const gfx::PointF& location,
458 int flags,
459 int touch_id,
460 base::TimeDelta timestamp,
461 float radius_x,
462 float radius_y,
463 float angle,
464 float force);
466 virtual ~TouchEvent();
468 int touch_id() const { return touch_id_; }
469 float radius_x() const { return radius_x_; }
470 float radius_y() const { return radius_y_; }
471 float rotation_angle() const { return rotation_angle_; }
472 float force() const { return force_; }
473 int source_device_id() const { return source_device_id_; }
475 // Relocate the touch-point to a new |origin|.
476 // This is useful when touch event is in X Root Window coordinates,
477 // and it needs to be mapped into Aura Root Window coordinates.
478 void Relocate(const gfx::Point& origin);
480 // Used for unit tests.
481 void set_radius_x(const float r) { radius_x_ = r; }
482 void set_radius_y(const float r) { radius_y_ = r; }
483 void set_source_device_id(int source_device_id) {
484 source_device_id_ = source_device_id;
487 // Overridden from LocatedEvent.
488 virtual void UpdateForRootTransform(
489 const gfx::Transform& inverted_root_transform) OVERRIDE;
491 protected:
492 void set_radius(float radius_x, float radius_y) {
493 radius_x_ = radius_x;
494 radius_y_ = radius_y;
497 void set_rotation_angle(float rotation_angle) {
498 rotation_angle_ = rotation_angle;
501 void set_force(float force) { force_ = force; }
503 private:
504 // The identity (typically finger) of the touch starting at 0 and incrementing
505 // for each separable additional touch that the hardware can detect.
506 const int touch_id_;
508 // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
509 float radius_x_;
511 // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
512 float radius_y_;
514 // Angle of the major axis away from the X axis. Default 0.0.
515 float rotation_angle_;
517 // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
518 float force_;
520 // The device id of the screen the event came from. Default to be -1.
521 int source_device_id_;
524 class EVENTS_EXPORT KeyEvent : public Event {
525 public:
526 KeyEvent(const base::NativeEvent& native_event, bool is_char);
528 // Used for synthetic events.
529 KeyEvent(EventType type, KeyboardCode key_code, int flags, bool is_char);
531 // Used for synthetic events with code of DOM KeyboardEvent (e.g. 'KeyA')
532 // See also: ui/events/keycodes/dom4/keycode_converter_data.h
533 KeyEvent(EventType type, KeyboardCode key_code, const std::string& code,
534 int flags, bool is_char);
536 // This allows an I18N virtual keyboard to fabricate a keyboard event that
537 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small
538 // letter A with acute, U+0410 Cyrillic capital letter A).
539 void set_character(uint16 character) { character_ = character; }
541 // Gets the character generated by this key event. It only supports Unicode
542 // BMP characters.
543 uint16 GetCharacter() const;
545 KeyboardCode key_code() const { return key_code_; }
546 bool is_char() const { return is_char_; }
548 // This is only intended to be used externally by classes that are modifying
549 // events in EventFilter::PreHandleKeyEvent(). set_character() should also be
550 // called.
551 void set_key_code(KeyboardCode key_code) { key_code_ = key_code; }
553 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win.
554 // TODO(msw): Additional work may be needed for analogues on other platforms.
555 bool IsUnicodeKeyCode() const;
557 std::string code() const { return code_; }
559 // Normalizes flags_ to make it Windows/Mac compatible. Since the way
560 // of setting modifier mask on X is very different than Windows/Mac as shown
561 // in http://crbug.com/127142#c8, the normalization is necessary.
562 void NormalizeFlags();
564 protected:
565 // This allows a subclass TranslatedKeyEvent to be a non character event.
566 void set_is_char(bool is_char) { is_char_ = is_char; }
568 private:
569 KeyboardCode key_code_;
571 // String of 'code' defined in DOM KeyboardEvent (e.g. 'KeyA', 'Space')
572 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
574 // This value represents the physical position in the keyboard and can be
575 // converted from / to keyboard scan code like XKB.
576 std::string code_;
578 // True if this is a translated character event (vs. a raw key down). Both
579 // share the same type: ET_KEY_PRESSED.
580 bool is_char_;
582 uint16 character_;
585 // A key event which is translated by an input method (IME).
586 // For example, if an IME receives a KeyEvent(VKEY_SPACE), and it does not
587 // consume the key, the IME usually generates and dispatches a
588 // TranslatedKeyEvent(VKEY_SPACE) event. If the IME receives a KeyEvent and
589 // it does consume the event, it might dispatch a
590 // TranslatedKeyEvent(VKEY_PROCESSKEY) event as defined in the DOM spec.
591 class EVENTS_EXPORT TranslatedKeyEvent : public KeyEvent {
592 public:
593 TranslatedKeyEvent(const base::NativeEvent& native_event, bool is_char);
595 // Used for synthetic events such as a VKEY_PROCESSKEY key event.
596 TranslatedKeyEvent(bool is_press, KeyboardCode key_code, int flags);
598 explicit TranslatedKeyEvent(const KeyEvent& key_event);
600 // Changes the type() of the object from ET_TRANSLATED_KEY_* to ET_KEY_* so
601 // that RenderWidgetHostViewAura and NativeWidgetAura could handle the event.
602 void ConvertToKeyEvent();
604 private:
605 DISALLOW_COPY_AND_ASSIGN(TranslatedKeyEvent);
608 class EVENTS_EXPORT ScrollEvent : public MouseEvent {
609 public:
610 explicit ScrollEvent(const base::NativeEvent& native_event);
611 template <class T>
612 ScrollEvent(const ScrollEvent& model,
613 T* source,
614 T* target)
615 : MouseEvent(model, source, target),
616 x_offset_(model.x_offset_),
617 y_offset_(model.y_offset_),
618 x_offset_ordinal_(model.x_offset_ordinal_),
619 y_offset_ordinal_(model.y_offset_ordinal_),
620 finger_count_(model.finger_count_){
623 // Used for tests.
624 ScrollEvent(EventType type,
625 const gfx::PointF& location,
626 base::TimeDelta time_stamp,
627 int flags,
628 float x_offset,
629 float y_offset,
630 float x_offset_ordinal,
631 float y_offset_ordinal,
632 int finger_count);
634 // Scale the scroll event's offset value.
635 // This is useful in the multi-monitor setup where it needs to be scaled
636 // to provide a consistent user experience.
637 void Scale(const float factor);
639 float x_offset() const { return x_offset_; }
640 float y_offset() const { return y_offset_; }
641 float x_offset_ordinal() const { return x_offset_ordinal_; }
642 float y_offset_ordinal() const { return y_offset_ordinal_; }
643 int finger_count() const { return finger_count_; }
645 private:
646 // Potential accelerated offsets.
647 float x_offset_;
648 float y_offset_;
649 // Unaccelerated offsets.
650 float x_offset_ordinal_;
651 float y_offset_ordinal_;
652 // Number of fingers on the pad.
653 int finger_count_;
656 class EVENTS_EXPORT GestureEvent : public LocatedEvent {
657 public:
658 GestureEvent(EventType type,
659 float x,
660 float y,
661 int flags,
662 base::TimeDelta time_stamp,
663 const GestureEventDetails& details,
664 unsigned int touch_ids_bitfield);
666 // Create a new GestureEvent which is identical to the provided model.
667 // If source / target windows are provided, the model location will be
668 // converted from |source| coordinate system to |target| coordinate system.
669 template <typename T>
670 GestureEvent(const GestureEvent& model, T* source, T* target)
671 : LocatedEvent(model, source, target),
672 details_(model.details_),
673 touch_ids_bitfield_(model.touch_ids_bitfield_) {
676 virtual ~GestureEvent();
678 const GestureEventDetails& details() const { return details_; }
680 // Returns the lowest touch-id of any of the touches which make up this
681 // gesture. If there are no touches associated with this gesture, returns -1.
682 int GetLowestTouchId() const;
684 private:
685 GestureEventDetails details_;
687 // The set of indices of ones in the binary representation of
688 // touch_ids_bitfield_ is the set of touch_ids associate with this gesture.
689 // This value is stored as a bitfield because the number of touch ids varies,
690 // but we currently don't need more than 32 touches at a time.
691 const unsigned int touch_ids_bitfield_;
694 } // namespace ui
696 #endif // UI_EVENTS_EVENT_H_