Add entry to histograms.xml for OverlyLargeOriginLength.
[chromium-blink-merge.git] / webkit / browser / fileapi / sandbox_directory_database.cc
blob06ab1e50acf97ed2f9602d5700ee824c7cde5991
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "webkit/browser/fileapi/sandbox_directory_database.h"
7 #include <math.h>
8 #include <algorithm>
9 #include <set>
10 #include <stack>
12 #include "base/file_util.h"
13 #include "base/files/file_enumerator.h"
14 #include "base/location.h"
15 #include "base/metrics/histogram.h"
16 #include "base/pickle.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/string_util.h"
19 #include "third_party/leveldatabase/src/include/leveldb/db.h"
20 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
21 #include "webkit/browser/fileapi/file_system_usage_cache.h"
22 #include "webkit/common/fileapi/file_system_util.h"
24 namespace {
26 bool PickleFromFileInfo(
27 const fileapi::SandboxDirectoryDatabase::FileInfo& info,
28 Pickle* pickle) {
29 DCHECK(pickle);
30 std::string data_path;
31 // Round off here to match the behavior of the filesystem on real files.
32 base::Time time =
33 base::Time::FromDoubleT(floor(info.modification_time.ToDoubleT()));
34 std::string name;
36 data_path = fileapi::FilePathToString(info.data_path);
37 name = fileapi::FilePathToString(base::FilePath(info.name));
39 if (pickle->WriteInt64(info.parent_id) &&
40 pickle->WriteString(data_path) &&
41 pickle->WriteString(name) &&
42 pickle->WriteInt64(time.ToInternalValue()))
43 return true;
45 NOTREACHED();
46 return false;
49 bool FileInfoFromPickle(
50 const Pickle& pickle,
51 fileapi::SandboxDirectoryDatabase::FileInfo* info) {
52 PickleIterator iter(pickle);
53 std::string data_path;
54 std::string name;
55 int64 internal_time;
57 if (pickle.ReadInt64(&iter, &info->parent_id) &&
58 pickle.ReadString(&iter, &data_path) &&
59 pickle.ReadString(&iter, &name) &&
60 pickle.ReadInt64(&iter, &internal_time)) {
61 info->data_path = fileapi::StringToFilePath(data_path);
62 info->name = fileapi::StringToFilePath(name).value();
63 info->modification_time = base::Time::FromInternalValue(internal_time);
64 return true;
66 LOG(ERROR) << "Pickle could not be digested!";
67 return false;
70 const base::FilePath::CharType kDirectoryDatabaseName[] =
71 FILE_PATH_LITERAL("Paths");
72 const char kChildLookupPrefix[] = "CHILD_OF:";
73 const char kChildLookupSeparator[] = ":";
74 const char kLastFileIdKey[] = "LAST_FILE_ID";
75 const char kLastIntegerKey[] = "LAST_INTEGER";
76 const int64 kMinimumReportIntervalHours = 1;
77 const char kInitStatusHistogramLabel[] = "FileSystem.DirectoryDatabaseInit";
78 const char kDatabaseRepairHistogramLabel[] =
79 "FileSystem.DirectoryDatabaseRepair";
81 enum InitStatus {
82 INIT_STATUS_OK = 0,
83 INIT_STATUS_CORRUPTION,
84 INIT_STATUS_IO_ERROR,
85 INIT_STATUS_UNKNOWN_ERROR,
86 INIT_STATUS_MAX
89 enum RepairResult {
90 DB_REPAIR_SUCCEEDED = 0,
91 DB_REPAIR_FAILED,
92 DB_REPAIR_MAX
95 std::string GetChildLookupKey(
96 fileapi::SandboxDirectoryDatabase::FileId parent_id,
97 const base::FilePath::StringType& child_name) {
98 std::string name;
99 name = fileapi::FilePathToString(base::FilePath(child_name));
100 return std::string(kChildLookupPrefix) + base::Int64ToString(parent_id) +
101 std::string(kChildLookupSeparator) + name;
104 std::string GetChildListingKeyPrefix(
105 fileapi::SandboxDirectoryDatabase::FileId parent_id) {
106 return std::string(kChildLookupPrefix) + base::Int64ToString(parent_id) +
107 std::string(kChildLookupSeparator);
110 const char* LastFileIdKey() {
111 return kLastFileIdKey;
114 const char* LastIntegerKey() {
115 return kLastIntegerKey;
118 std::string GetFileLookupKey(
119 fileapi::SandboxDirectoryDatabase::FileId file_id) {
120 return base::Int64ToString(file_id);
123 // Assumptions:
124 // - Any database entry is one of:
125 // - ("CHILD_OF:|parent_id|:<name>", "|file_id|"),
126 // - ("LAST_FILE_ID", "|last_file_id|"),
127 // - ("LAST_INTEGER", "|last_integer|"),
128 // - ("|file_id|", "pickled FileInfo")
129 // where FileInfo has |parent_id|, |data_path|, |name| and
130 // |modification_time|,
131 // Constraints:
132 // - Each file in the database has unique backing file.
133 // - Each file in |filesystem_data_directory_| has a database entry.
134 // - Directory structure is tree, i.e. connected and acyclic.
135 class DatabaseCheckHelper {
136 public:
137 typedef fileapi::SandboxDirectoryDatabase::FileId FileId;
138 typedef fileapi::SandboxDirectoryDatabase::FileInfo FileInfo;
140 DatabaseCheckHelper(fileapi::SandboxDirectoryDatabase* dir_db,
141 leveldb::DB* db,
142 const base::FilePath& path);
144 bool IsFileSystemConsistent() {
145 return IsDatabaseEmpty() ||
146 (ScanDatabase() && ScanDirectory() && ScanHierarchy());
149 private:
150 bool IsDatabaseEmpty();
151 // These 3 methods need to be called in the order. Each method requires its
152 // previous method finished successfully. They also require the database is
153 // not empty.
154 bool ScanDatabase();
155 bool ScanDirectory();
156 bool ScanHierarchy();
158 fileapi::SandboxDirectoryDatabase* dir_db_;
159 leveldb::DB* db_;
160 base::FilePath path_;
162 std::set<base::FilePath> files_in_db_;
164 size_t num_directories_in_db_;
165 size_t num_files_in_db_;
166 size_t num_hierarchy_links_in_db_;
168 FileId last_file_id_;
169 FileId last_integer_;
172 DatabaseCheckHelper::DatabaseCheckHelper(
173 fileapi::SandboxDirectoryDatabase* dir_db,
174 leveldb::DB* db,
175 const base::FilePath& path)
176 : dir_db_(dir_db), db_(db), path_(path),
177 num_directories_in_db_(0),
178 num_files_in_db_(0),
179 num_hierarchy_links_in_db_(0),
180 last_file_id_(-1), last_integer_(-1) {
181 DCHECK(dir_db_);
182 DCHECK(db_);
183 DCHECK(!path_.empty() && base::DirectoryExists(path_));
186 bool DatabaseCheckHelper::IsDatabaseEmpty() {
187 scoped_ptr<leveldb::Iterator> itr(db_->NewIterator(leveldb::ReadOptions()));
188 itr->SeekToFirst();
189 return !itr->Valid();
192 bool DatabaseCheckHelper::ScanDatabase() {
193 // Scans all database entries sequentially to verify each of them has unique
194 // backing file.
195 int64 max_file_id = -1;
196 std::set<FileId> file_ids;
198 scoped_ptr<leveldb::Iterator> itr(db_->NewIterator(leveldb::ReadOptions()));
199 for (itr->SeekToFirst(); itr->Valid(); itr->Next()) {
200 std::string key = itr->key().ToString();
201 if (StartsWithASCII(key, kChildLookupPrefix, true)) {
202 // key: "CHILD_OF:<parent_id>:<name>"
203 // value: "<child_id>"
204 ++num_hierarchy_links_in_db_;
205 } else if (key == kLastFileIdKey) {
206 // key: "LAST_FILE_ID"
207 // value: "<last_file_id>"
208 if (last_file_id_ >= 0 ||
209 !base::StringToInt64(itr->value().ToString(), &last_file_id_))
210 return false;
212 if (last_file_id_ < 0)
213 return false;
214 } else if (key == kLastIntegerKey) {
215 // key: "LAST_INTEGER"
216 // value: "<last_integer>"
217 if (last_integer_ >= 0 ||
218 !base::StringToInt64(itr->value().ToString(), &last_integer_))
219 return false;
220 } else {
221 // key: "<entry_id>"
222 // value: "<pickled FileInfo>"
223 FileInfo file_info;
224 if (!FileInfoFromPickle(
225 Pickle(itr->value().data(), itr->value().size()), &file_info))
226 return false;
228 FileId file_id = -1;
229 if (!base::StringToInt64(key, &file_id) || file_id < 0)
230 return false;
232 if (max_file_id < file_id)
233 max_file_id = file_id;
234 if (!file_ids.insert(file_id).second)
235 return false;
237 if (file_info.is_directory()) {
238 ++num_directories_in_db_;
239 DCHECK(file_info.data_path.empty());
240 } else {
241 // Ensure any pair of file entry don't share their data_path.
242 if (!files_in_db_.insert(file_info.data_path).second)
243 return false;
245 // Ensure the backing file exists as a normal file.
246 base::PlatformFileInfo platform_file_info;
247 if (!file_util::GetFileInfo(
248 path_.Append(file_info.data_path), &platform_file_info) ||
249 platform_file_info.is_directory ||
250 platform_file_info.is_symbolic_link) {
251 // leveldb::Iterator iterates a snapshot of the database.
252 // So even after RemoveFileInfo() call, we'll visit hierarchy link
253 // from |parent_id| to |file_id|.
254 if (!dir_db_->RemoveFileInfo(file_id))
255 return false;
256 --num_hierarchy_links_in_db_;
257 files_in_db_.erase(file_info.data_path);
258 } else {
259 ++num_files_in_db_;
265 // TODO(tzik): Add constraint for |last_integer_| to avoid possible
266 // data path confliction on ObfuscatedFileUtil.
267 return max_file_id <= last_file_id_;
270 bool DatabaseCheckHelper::ScanDirectory() {
271 // TODO(kinuko): Scans all local file system entries to verify each of them
272 // has a database entry.
273 const base::FilePath kExcludes[] = {
274 base::FilePath(kDirectoryDatabaseName),
275 base::FilePath(fileapi::FileSystemUsageCache::kUsageFileName),
278 // Any path in |pending_directories| is relative to |path_|.
279 std::stack<base::FilePath> pending_directories;
280 pending_directories.push(base::FilePath());
282 while (!pending_directories.empty()) {
283 base::FilePath dir_path = pending_directories.top();
284 pending_directories.pop();
286 base::FileEnumerator file_enum(
287 dir_path.empty() ? path_ : path_.Append(dir_path),
288 false /* not recursive */,
289 base::FileEnumerator::DIRECTORIES | base::FileEnumerator::FILES);
291 base::FilePath absolute_file_path;
292 while (!(absolute_file_path = file_enum.Next()).empty()) {
293 base::FileEnumerator::FileInfo find_info = file_enum.GetInfo();
295 base::FilePath relative_file_path;
296 if (!path_.AppendRelativePath(absolute_file_path, &relative_file_path))
297 return false;
299 if (std::find(kExcludes, kExcludes + arraysize(kExcludes),
300 relative_file_path) != kExcludes + arraysize(kExcludes))
301 continue;
303 if (find_info.IsDirectory()) {
304 pending_directories.push(relative_file_path);
305 continue;
308 // Check if the file has a database entry.
309 std::set<base::FilePath>::iterator itr =
310 files_in_db_.find(relative_file_path);
311 if (itr == files_in_db_.end()) {
312 if (!base::DeleteFile(absolute_file_path, false))
313 return false;
314 } else {
315 files_in_db_.erase(itr);
320 return files_in_db_.empty();
323 bool DatabaseCheckHelper::ScanHierarchy() {
324 size_t visited_directories = 0;
325 size_t visited_files = 0;
326 size_t visited_links = 0;
328 std::stack<FileId> directories;
329 directories.push(0);
331 // Check if the root directory exists as a directory.
332 FileInfo file_info;
333 if (!dir_db_->GetFileInfo(0, &file_info))
334 return false;
335 if (file_info.parent_id != 0 ||
336 !file_info.is_directory())
337 return false;
339 while (!directories.empty()) {
340 ++visited_directories;
341 FileId dir_id = directories.top();
342 directories.pop();
344 std::vector<FileId> children;
345 if (!dir_db_->ListChildren(dir_id, &children))
346 return false;
347 for (std::vector<FileId>::iterator itr = children.begin();
348 itr != children.end();
349 ++itr) {
350 // Any directory must not have root directory as child.
351 if (!*itr)
352 return false;
354 // Check if the child knows the parent as its parent.
355 FileInfo file_info;
356 if (!dir_db_->GetFileInfo(*itr, &file_info))
357 return false;
358 if (file_info.parent_id != dir_id)
359 return false;
361 // Check if the parent knows the name of its child correctly.
362 FileId file_id;
363 if (!dir_db_->GetChildWithName(dir_id, file_info.name, &file_id) ||
364 file_id != *itr)
365 return false;
367 if (file_info.is_directory())
368 directories.push(*itr);
369 else
370 ++visited_files;
371 ++visited_links;
375 // Check if we've visited all database entries.
376 return num_directories_in_db_ == visited_directories &&
377 num_files_in_db_ == visited_files &&
378 num_hierarchy_links_in_db_ == visited_links;
381 // Returns true if the given |data_path| contains no parent references ("..")
382 // and does not refer to special system files.
383 // This is called in GetFileInfo, AddFileInfo and UpdateFileInfo to
384 // ensure we're only dealing with valid data paths.
385 bool VerifyDataPath(const base::FilePath& data_path) {
386 // |data_path| should not contain any ".." and should be a relative path
387 // (to the filesystem_data_directory_).
388 if (data_path.ReferencesParent() || data_path.IsAbsolute())
389 return false;
390 // See if it's not pointing to the special system paths.
391 const base::FilePath kExcludes[] = {
392 base::FilePath(kDirectoryDatabaseName),
393 base::FilePath(fileapi::FileSystemUsageCache::kUsageFileName),
395 for (size_t i = 0; i < arraysize(kExcludes); ++i) {
396 if (data_path == kExcludes[i] || kExcludes[i].IsParent(data_path))
397 return false;
399 return true;
402 } // namespace
404 namespace fileapi {
406 SandboxDirectoryDatabase::FileInfo::FileInfo() : parent_id(0) {
409 SandboxDirectoryDatabase::FileInfo::~FileInfo() {
412 SandboxDirectoryDatabase::SandboxDirectoryDatabase(
413 const base::FilePath& filesystem_data_directory)
414 : filesystem_data_directory_(filesystem_data_directory) {
417 SandboxDirectoryDatabase::~SandboxDirectoryDatabase() {
420 bool SandboxDirectoryDatabase::GetChildWithName(
421 FileId parent_id,
422 const base::FilePath::StringType& name,
423 FileId* child_id) {
424 if (!Init(REPAIR_ON_CORRUPTION))
425 return false;
426 DCHECK(child_id);
427 std::string child_key = GetChildLookupKey(parent_id, name);
428 std::string child_id_string;
429 leveldb::Status status =
430 db_->Get(leveldb::ReadOptions(), child_key, &child_id_string);
431 if (status.IsNotFound())
432 return false;
433 if (status.ok()) {
434 if (!base::StringToInt64(child_id_string, child_id)) {
435 LOG(ERROR) << "Hit database corruption!";
436 return false;
438 return true;
440 HandleError(FROM_HERE, status);
441 return false;
444 bool SandboxDirectoryDatabase::GetFileWithPath(
445 const base::FilePath& path, FileId* file_id) {
446 std::vector<base::FilePath::StringType> components;
447 VirtualPath::GetComponents(path, &components);
448 FileId local_id = 0;
449 std::vector<base::FilePath::StringType>::iterator iter;
450 for (iter = components.begin(); iter != components.end(); ++iter) {
451 base::FilePath::StringType name;
452 name = *iter;
453 if (name == FILE_PATH_LITERAL("/"))
454 continue;
455 if (!GetChildWithName(local_id, name, &local_id))
456 return false;
458 *file_id = local_id;
459 return true;
462 bool SandboxDirectoryDatabase::ListChildren(
463 FileId parent_id, std::vector<FileId>* children) {
464 // Check to add later: fail if parent is a file, at least in debug builds.
465 if (!Init(REPAIR_ON_CORRUPTION))
466 return false;
467 DCHECK(children);
468 std::string child_key_prefix = GetChildListingKeyPrefix(parent_id);
470 scoped_ptr<leveldb::Iterator> iter(db_->NewIterator(leveldb::ReadOptions()));
471 iter->Seek(child_key_prefix);
472 children->clear();
473 while (iter->Valid() &&
474 StartsWithASCII(iter->key().ToString(), child_key_prefix, true)) {
475 std::string child_id_string = iter->value().ToString();
476 FileId child_id;
477 if (!base::StringToInt64(child_id_string, &child_id)) {
478 LOG(ERROR) << "Hit database corruption!";
479 return false;
481 children->push_back(child_id);
482 iter->Next();
484 return true;
487 bool SandboxDirectoryDatabase::GetFileInfo(FileId file_id, FileInfo* info) {
488 if (!Init(REPAIR_ON_CORRUPTION))
489 return false;
490 DCHECK(info);
491 std::string file_key = GetFileLookupKey(file_id);
492 std::string file_data_string;
493 leveldb::Status status =
494 db_->Get(leveldb::ReadOptions(), file_key, &file_data_string);
495 if (status.ok()) {
496 bool success = FileInfoFromPickle(
497 Pickle(file_data_string.data(), file_data_string.length()), info);
498 if (!success)
499 return false;
500 if (!VerifyDataPath(info->data_path)) {
501 LOG(ERROR) << "Resolved data path is invalid: "
502 << info->data_path.value();
503 return false;
505 return true;
507 // Special-case the root, for databases that haven't been initialized yet.
508 // Without this, a query for the root's file info, made before creating the
509 // first file in the database, will fail and confuse callers.
510 if (status.IsNotFound() && !file_id) {
511 info->name = base::FilePath::StringType();
512 info->data_path = base::FilePath();
513 info->modification_time = base::Time::Now();
514 info->parent_id = 0;
515 return true;
517 HandleError(FROM_HERE, status);
518 return false;
521 base::PlatformFileError SandboxDirectoryDatabase::AddFileInfo(
522 const FileInfo& info, FileId* file_id) {
523 if (!Init(REPAIR_ON_CORRUPTION))
524 return base::PLATFORM_FILE_ERROR_FAILED;
525 DCHECK(file_id);
526 std::string child_key = GetChildLookupKey(info.parent_id, info.name);
527 std::string child_id_string;
528 leveldb::Status status =
529 db_->Get(leveldb::ReadOptions(), child_key, &child_id_string);
530 if (status.ok()) {
531 LOG(ERROR) << "File exists already!";
532 return base::PLATFORM_FILE_ERROR_EXISTS;
534 if (!status.IsNotFound()) {
535 HandleError(FROM_HERE, status);
536 return base::PLATFORM_FILE_ERROR_NOT_FOUND;
539 if (!VerifyIsDirectory(info.parent_id))
540 return base::PLATFORM_FILE_ERROR_NOT_A_DIRECTORY;
542 // This would be a fine place to limit the number of files in a directory, if
543 // we decide to add that restriction.
545 FileId temp_id;
546 if (!GetLastFileId(&temp_id))
547 return base::PLATFORM_FILE_ERROR_FAILED;
548 ++temp_id;
550 leveldb::WriteBatch batch;
551 if (!AddFileInfoHelper(info, temp_id, &batch))
552 return base::PLATFORM_FILE_ERROR_FAILED;
554 batch.Put(LastFileIdKey(), base::Int64ToString(temp_id));
555 status = db_->Write(leveldb::WriteOptions(), &batch);
556 if (!status.ok()) {
557 HandleError(FROM_HERE, status);
558 return base::PLATFORM_FILE_ERROR_FAILED;
560 *file_id = temp_id;
561 return base::PLATFORM_FILE_OK;
564 bool SandboxDirectoryDatabase::RemoveFileInfo(FileId file_id) {
565 if (!Init(REPAIR_ON_CORRUPTION))
566 return false;
567 leveldb::WriteBatch batch;
568 if (!RemoveFileInfoHelper(file_id, &batch))
569 return false;
570 leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
571 if (!status.ok()) {
572 HandleError(FROM_HERE, status);
573 return false;
575 return true;
578 bool SandboxDirectoryDatabase::UpdateFileInfo(
579 FileId file_id, const FileInfo& new_info) {
580 // TODO(ericu): We should also check to see that this doesn't create a loop,
581 // but perhaps only in a debug build.
582 if (!Init(REPAIR_ON_CORRUPTION))
583 return false;
584 DCHECK(file_id); // You can't remove the root, ever. Just delete the DB.
585 FileInfo old_info;
586 if (!GetFileInfo(file_id, &old_info))
587 return false;
588 if (old_info.parent_id != new_info.parent_id &&
589 !VerifyIsDirectory(new_info.parent_id))
590 return false;
591 if (old_info.parent_id != new_info.parent_id ||
592 old_info.name != new_info.name) {
593 // Check for name clashes.
594 FileId temp_id;
595 if (GetChildWithName(new_info.parent_id, new_info.name, &temp_id)) {
596 LOG(ERROR) << "Name collision on move.";
597 return false;
600 leveldb::WriteBatch batch;
601 if (!RemoveFileInfoHelper(file_id, &batch) ||
602 !AddFileInfoHelper(new_info, file_id, &batch))
603 return false;
604 leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
605 if (!status.ok()) {
606 HandleError(FROM_HERE, status);
607 return false;
609 return true;
612 bool SandboxDirectoryDatabase::UpdateModificationTime(
613 FileId file_id, const base::Time& modification_time) {
614 FileInfo info;
615 if (!GetFileInfo(file_id, &info))
616 return false;
617 info.modification_time = modification_time;
618 Pickle pickle;
619 if (!PickleFromFileInfo(info, &pickle))
620 return false;
621 leveldb::Status status = db_->Put(
622 leveldb::WriteOptions(),
623 GetFileLookupKey(file_id),
624 leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
625 pickle.size()));
626 if (!status.ok()) {
627 HandleError(FROM_HERE, status);
628 return false;
630 return true;
633 bool SandboxDirectoryDatabase::OverwritingMoveFile(
634 FileId src_file_id, FileId dest_file_id) {
635 FileInfo src_file_info;
636 FileInfo dest_file_info;
638 if (!GetFileInfo(src_file_id, &src_file_info))
639 return false;
640 if (!GetFileInfo(dest_file_id, &dest_file_info))
641 return false;
642 if (src_file_info.is_directory() || dest_file_info.is_directory())
643 return false;
644 leveldb::WriteBatch batch;
645 // This is the only field that really gets moved over; if you add fields to
646 // FileInfo, e.g. ctime, they might need to be copied here.
647 dest_file_info.data_path = src_file_info.data_path;
648 if (!RemoveFileInfoHelper(src_file_id, &batch))
649 return false;
650 Pickle pickle;
651 if (!PickleFromFileInfo(dest_file_info, &pickle))
652 return false;
653 batch.Put(
654 GetFileLookupKey(dest_file_id),
655 leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
656 pickle.size()));
657 leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
658 if (!status.ok()) {
659 HandleError(FROM_HERE, status);
660 return false;
662 return true;
665 bool SandboxDirectoryDatabase::GetNextInteger(int64* next) {
666 if (!Init(REPAIR_ON_CORRUPTION))
667 return false;
668 DCHECK(next);
669 std::string int_string;
670 leveldb::Status status =
671 db_->Get(leveldb::ReadOptions(), LastIntegerKey(), &int_string);
672 if (status.ok()) {
673 int64 temp;
674 if (!base::StringToInt64(int_string, &temp)) {
675 LOG(ERROR) << "Hit database corruption!";
676 return false;
678 ++temp;
679 status = db_->Put(leveldb::WriteOptions(), LastIntegerKey(),
680 base::Int64ToString(temp));
681 if (!status.ok()) {
682 HandleError(FROM_HERE, status);
683 return false;
685 *next = temp;
686 return true;
688 if (!status.IsNotFound()) {
689 HandleError(FROM_HERE, status);
690 return false;
692 // The database must not yet exist; initialize it.
693 if (!StoreDefaultValues())
694 return false;
696 return GetNextInteger(next);
699 // static
700 bool SandboxDirectoryDatabase::DestroyDatabase(const base::FilePath& path) {
701 std::string name = FilePathToString(path.Append(kDirectoryDatabaseName));
702 leveldb::Status status = leveldb::DestroyDB(name, leveldb::Options());
703 if (status.ok())
704 return true;
705 LOG(WARNING) << "Failed to destroy a database with status " <<
706 status.ToString();
707 return false;
710 bool SandboxDirectoryDatabase::Init(RecoveryOption recovery_option) {
711 if (db_)
712 return true;
714 std::string path =
715 FilePathToString(filesystem_data_directory_.Append(
716 kDirectoryDatabaseName));
717 leveldb::Options options;
718 options.max_open_files = 0; // Use minimum.
719 options.create_if_missing = true;
720 leveldb::DB* db;
721 leveldb::Status status = leveldb::DB::Open(options, path, &db);
722 ReportInitStatus(status);
723 if (status.ok()) {
724 db_.reset(db);
725 return true;
727 HandleError(FROM_HERE, status);
729 // Corruption due to missing necessary MANIFEST-* file causes IOError instead
730 // of Corruption error.
731 // Try to repair database even when IOError case.
732 if (!status.IsCorruption() && !status.IsIOError())
733 return false;
735 switch (recovery_option) {
736 case FAIL_ON_CORRUPTION:
737 return false;
738 case REPAIR_ON_CORRUPTION:
739 LOG(WARNING) << "Corrupted SandboxDirectoryDatabase detected."
740 << " Attempting to repair.";
741 if (RepairDatabase(path)) {
742 UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel,
743 DB_REPAIR_SUCCEEDED, DB_REPAIR_MAX);
744 return true;
746 UMA_HISTOGRAM_ENUMERATION(kDatabaseRepairHistogramLabel,
747 DB_REPAIR_FAILED, DB_REPAIR_MAX);
748 LOG(WARNING) << "Failed to repair SandboxDirectoryDatabase.";
749 // fall through
750 case DELETE_ON_CORRUPTION:
751 LOG(WARNING) << "Clearing SandboxDirectoryDatabase.";
752 if (!base::DeleteFile(filesystem_data_directory_, true))
753 return false;
754 if (!file_util::CreateDirectory(filesystem_data_directory_))
755 return false;
756 return Init(FAIL_ON_CORRUPTION);
759 NOTREACHED();
760 return false;
763 bool SandboxDirectoryDatabase::RepairDatabase(const std::string& db_path) {
764 DCHECK(!db_.get());
765 leveldb::Options options;
766 options.max_open_files = 0; // Use minimum.
767 if (!leveldb::RepairDB(db_path, options).ok())
768 return false;
769 if (!Init(FAIL_ON_CORRUPTION))
770 return false;
771 if (IsFileSystemConsistent())
772 return true;
773 db_.reset();
774 return false;
777 bool SandboxDirectoryDatabase::IsFileSystemConsistent() {
778 if (!Init(FAIL_ON_CORRUPTION))
779 return false;
780 DatabaseCheckHelper helper(this, db_.get(), filesystem_data_directory_);
781 return helper.IsFileSystemConsistent();
784 void SandboxDirectoryDatabase::ReportInitStatus(
785 const leveldb::Status& status) {
786 base::Time now = base::Time::Now();
787 const base::TimeDelta minimum_interval =
788 base::TimeDelta::FromHours(kMinimumReportIntervalHours);
789 if (last_reported_time_ + minimum_interval >= now)
790 return;
791 last_reported_time_ = now;
793 if (status.ok()) {
794 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
795 INIT_STATUS_OK, INIT_STATUS_MAX);
796 } else if (status.IsCorruption()) {
797 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
798 INIT_STATUS_CORRUPTION, INIT_STATUS_MAX);
799 } else if (status.IsIOError()) {
800 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
801 INIT_STATUS_IO_ERROR, INIT_STATUS_MAX);
802 } else {
803 UMA_HISTOGRAM_ENUMERATION(kInitStatusHistogramLabel,
804 INIT_STATUS_UNKNOWN_ERROR, INIT_STATUS_MAX);
808 bool SandboxDirectoryDatabase::StoreDefaultValues() {
809 // Verify that this is a totally new database, and initialize it.
810 scoped_ptr<leveldb::Iterator> iter(db_->NewIterator(leveldb::ReadOptions()));
811 iter->SeekToFirst();
812 if (iter->Valid()) { // DB was not empty--we shouldn't have been called.
813 LOG(ERROR) << "File system origin database is corrupt!";
814 return false;
816 // This is always the first write into the database. If we ever add a
817 // version number, it should go in this transaction too.
818 FileInfo root;
819 root.parent_id = 0;
820 root.modification_time = base::Time::Now();
821 leveldb::WriteBatch batch;
822 if (!AddFileInfoHelper(root, 0, &batch))
823 return false;
824 batch.Put(LastFileIdKey(), base::Int64ToString(0));
825 batch.Put(LastIntegerKey(), base::Int64ToString(-1));
826 leveldb::Status status = db_->Write(leveldb::WriteOptions(), &batch);
827 if (!status.ok()) {
828 HandleError(FROM_HERE, status);
829 return false;
831 return true;
834 bool SandboxDirectoryDatabase::GetLastFileId(FileId* file_id) {
835 if (!Init(REPAIR_ON_CORRUPTION))
836 return false;
837 DCHECK(file_id);
838 std::string id_string;
839 leveldb::Status status =
840 db_->Get(leveldb::ReadOptions(), LastFileIdKey(), &id_string);
841 if (status.ok()) {
842 if (!base::StringToInt64(id_string, file_id)) {
843 LOG(ERROR) << "Hit database corruption!";
844 return false;
846 return true;
848 if (!status.IsNotFound()) {
849 HandleError(FROM_HERE, status);
850 return false;
852 // The database must not yet exist; initialize it.
853 if (!StoreDefaultValues())
854 return false;
855 *file_id = 0;
856 return true;
859 bool SandboxDirectoryDatabase::VerifyIsDirectory(FileId file_id) {
860 FileInfo info;
861 if (!file_id)
862 return true; // The root is a directory.
863 if (!GetFileInfo(file_id, &info))
864 return false;
865 if (!info.is_directory()) {
866 LOG(ERROR) << "New parent directory is a file!";
867 return false;
869 return true;
872 // This does very few safety checks!
873 bool SandboxDirectoryDatabase::AddFileInfoHelper(
874 const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch) {
875 if (!VerifyDataPath(info.data_path)) {
876 LOG(ERROR) << "Invalid data path is given: " << info.data_path.value();
877 return false;
879 std::string id_string = GetFileLookupKey(file_id);
880 if (!file_id) {
881 // The root directory doesn't need to be looked up by path from its parent.
882 DCHECK(!info.parent_id);
883 DCHECK(info.data_path.empty());
884 } else {
885 std::string child_key = GetChildLookupKey(info.parent_id, info.name);
886 batch->Put(child_key, id_string);
888 Pickle pickle;
889 if (!PickleFromFileInfo(info, &pickle))
890 return false;
891 batch->Put(
892 id_string,
893 leveldb::Slice(reinterpret_cast<const char *>(pickle.data()),
894 pickle.size()));
895 return true;
898 // This does very few safety checks!
899 bool SandboxDirectoryDatabase::RemoveFileInfoHelper(
900 FileId file_id, leveldb::WriteBatch* batch) {
901 DCHECK(file_id); // You can't remove the root, ever. Just delete the DB.
902 FileInfo info;
903 if (!GetFileInfo(file_id, &info))
904 return false;
905 if (info.data_path.empty()) { // It's a directory
906 std::vector<FileId> children;
907 // TODO(ericu): Make a faster is-the-directory-empty check.
908 if (!ListChildren(file_id, &children))
909 return false;
910 if (children.size()) {
911 LOG(ERROR) << "Can't remove a directory with children.";
912 return false;
915 batch->Delete(GetChildLookupKey(info.parent_id, info.name));
916 batch->Delete(GetFileLookupKey(file_id));
917 return true;
920 void SandboxDirectoryDatabase::HandleError(
921 const tracked_objects::Location& from_here,
922 const leveldb::Status& status) {
923 LOG(ERROR) << "SandboxDirectoryDatabase failed at: "
924 << from_here.ToString() << " with error: " << status.ToString();
925 db_.reset();
928 } // namespace fileapi