1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
6 #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h"
14 #include "base/timer/timer.h"
15 #include "net/base/host_port_pair.h"
16 #include "net/dns/host_resolver.h"
17 #include "net/dns/single_request_host_resolver.h"
18 #include "net/socket/client_socket_pool.h"
19 #include "net/socket/client_socket_pool_base.h"
20 #include "net/socket/connection_attempts.h"
24 class ClientSocketFactory
;
26 typedef base::Callback
<int(const AddressList
&, const BoundNetLog
& net_log
)>
27 OnHostResolutionCallback
;
29 class NET_EXPORT_PRIVATE TransportSocketParams
30 : public base::RefCounted
<TransportSocketParams
> {
32 // CombineConnectAndWrite currently translates to using TCP FastOpen.
33 // TCP FastOpen should not be used if the first write to the socket may
34 // be non-idempotent, as the underlying socket could retransmit the data
35 // on failure of the first transmission.
36 // NOTE: Currently, COMBINE_CONNECT_AND_WRITE_DESIRED is used if the data in
37 // the write is known to be idempotent, and COMBINE_CONNECT_AND_WRITE_DEFAULT
38 // is used as a default for other cases (including non-idempotent writes).
39 enum CombineConnectAndWritePolicy
{
40 COMBINE_CONNECT_AND_WRITE_DEFAULT
, // Default policy, implemented in
41 // TransportSocketParams constructor.
42 COMBINE_CONNECT_AND_WRITE_DESIRED
, // Combine if supported by socket.
43 COMBINE_CONNECT_AND_WRITE_PROHIBITED
// Do not combine.
46 // |host_resolution_callback| will be invoked after the the hostname is
47 // resolved. If |host_resolution_callback| does not return OK, then the
48 // connection will be aborted with that value. |combine_connect_and_write|
49 // defines the policy for use of TCP FastOpen on this socket.
50 TransportSocketParams(
51 const HostPortPair
& host_port_pair
,
52 bool disable_resolver_cache
,
54 const OnHostResolutionCallback
& host_resolution_callback
,
55 CombineConnectAndWritePolicy combine_connect_and_write
);
57 const HostResolver::RequestInfo
& destination() const { return destination_
; }
58 bool ignore_limits() const { return ignore_limits_
; }
59 const OnHostResolutionCallback
& host_resolution_callback() const {
60 return host_resolution_callback_
;
63 CombineConnectAndWritePolicy
combine_connect_and_write() const {
64 return combine_connect_and_write_
;
68 friend class base::RefCounted
<TransportSocketParams
>;
69 ~TransportSocketParams();
71 HostResolver::RequestInfo destination_
;
73 const OnHostResolutionCallback host_resolution_callback_
;
74 CombineConnectAndWritePolicy combine_connect_and_write_
;
76 DISALLOW_COPY_AND_ASSIGN(TransportSocketParams
);
79 // Common data and logic shared between TransportConnectJob and
80 // WebSocketTransportConnectJob.
81 class NET_EXPORT_PRIVATE TransportConnectJobHelper
{
85 STATE_RESOLVE_HOST_COMPLETE
,
86 STATE_TRANSPORT_CONNECT
,
87 STATE_TRANSPORT_CONNECT_COMPLETE
,
91 // For recording the connection time in the appropriate bucket.
92 enum ConnectionLatencyHistogram
{
93 CONNECTION_LATENCY_UNKNOWN
,
94 CONNECTION_LATENCY_IPV4_WINS_RACE
,
95 CONNECTION_LATENCY_IPV4_NO_RACE
,
96 CONNECTION_LATENCY_IPV6_RACEABLE
,
97 CONNECTION_LATENCY_IPV6_SOLO
,
100 TransportConnectJobHelper(const scoped_refptr
<TransportSocketParams
>& params
,
101 ClientSocketFactory
* client_socket_factory
,
102 HostResolver
* host_resolver
,
103 LoadTimingInfo::ConnectTiming
* connect_timing
);
104 ~TransportConnectJobHelper();
106 ClientSocketFactory
* client_socket_factory() {
107 return client_socket_factory_
;
110 const AddressList
& addresses() const { return addresses_
; }
111 State
next_state() const { return next_state_
; }
112 void set_next_state(State next_state
) { next_state_
= next_state
; }
113 CompletionCallback
on_io_complete() const { return on_io_complete_
; }
114 const TransportSocketParams
* params() { return params_
.get(); }
116 int DoResolveHost(RequestPriority priority
, const BoundNetLog
& net_log
);
117 int DoResolveHostComplete(int result
, const BoundNetLog
& net_log
);
120 int DoConnectInternal(T
* job
);
123 void SetOnIOComplete(T
* job
);
126 void OnIOComplete(T
* job
, int result
);
128 // Record the histograms Net.DNS_Resolution_And_TCP_Connection_Latency2 and
129 // Net.TCP_Connection_Latency and return the connect duration.
130 base::TimeDelta
HistogramDuration(ConnectionLatencyHistogram race_result
);
132 static const int kIPv6FallbackTimerInMs
;
136 int DoLoop(T
* job
, int result
);
138 scoped_refptr
<TransportSocketParams
> params_
;
139 ClientSocketFactory
* const client_socket_factory_
;
140 SingleRequestHostResolver resolver_
;
141 AddressList addresses_
;
143 CompletionCallback on_io_complete_
;
144 LoadTimingInfo::ConnectTiming
* connect_timing_
;
146 DISALLOW_COPY_AND_ASSIGN(TransportConnectJobHelper
);
149 // TransportConnectJob handles the host resolution necessary for socket creation
150 // and the transport (likely TCP) connect. TransportConnectJob also has fallback
151 // logic for IPv6 connect() timeouts (which may happen due to networks / routers
152 // with broken IPv6 support). Those timeouts take 20s, so rather than make the
153 // user wait 20s for the timeout to fire, we use a fallback timer
154 // (kIPv6FallbackTimerInMs) and start a connect() to a IPv4 address if the timer
155 // fires. Then we race the IPv4 connect() against the IPv6 connect() (which has
156 // a headstart) and return the one that completes first to the socket pool.
157 class NET_EXPORT_PRIVATE TransportConnectJob
: public ConnectJob
{
159 TransportConnectJob(const std::string
& group_name
,
160 RequestPriority priority
,
161 const scoped_refptr
<TransportSocketParams
>& params
,
162 base::TimeDelta timeout_duration
,
163 ClientSocketFactory
* client_socket_factory
,
164 HostResolver
* host_resolver
,
167 ~TransportConnectJob() override
;
169 // ConnectJob methods.
170 LoadState
GetLoadState() const override
;
171 void GetAdditionalErrorState(ClientSocketHandle
* handle
) override
;
173 // Rolls |addrlist| forward until the first IPv4 address, if any.
174 // WARNING: this method should only be used to implement the prefer-IPv4 hack.
175 static void MakeAddressListStartWithIPv4(AddressList
* addrlist
);
178 enum ConnectInterval
{
179 CONNECT_INTERVAL_LE_10MS
,
180 CONNECT_INTERVAL_LE_20MS
,
181 CONNECT_INTERVAL_GT_20MS
,
184 friend class TransportConnectJobHelper
;
187 int DoResolveHostComplete(int result
);
188 int DoTransportConnect();
189 int DoTransportConnectComplete(int result
);
191 // Not part of the state machine.
192 void DoIPv6FallbackTransportConnect();
193 void DoIPv6FallbackTransportConnectComplete(int result
);
195 // Begins the host resolution and the TCP connect. Returns OK on success
196 // and ERR_IO_PENDING if it cannot immediately service the request.
197 // Otherwise, it returns a net error code.
198 int ConnectInternal() override
;
200 void CopyConnectionAttemptsFromSockets();
202 TransportConnectJobHelper helper_
;
204 scoped_ptr
<StreamSocket
> transport_socket_
;
206 scoped_ptr
<StreamSocket
> fallback_transport_socket_
;
207 scoped_ptr
<AddressList
> fallback_addresses_
;
208 base::TimeTicks fallback_connect_start_time_
;
209 base::OneShotTimer
<TransportConnectJob
> fallback_timer_
;
211 // Track the interval between this connect and previous connect.
212 ConnectInterval interval_between_connects_
;
216 // Used in the failure case to save connection attempts made on the main and
217 // fallback sockets and pass them on in |GetAdditionalErrorState|. (In the
218 // success case, connection attempts are passed through the returned socket;
219 // attempts are copied from the other socket, if one exists, into it before
221 ConnectionAttempts connection_attempts_
;
222 ConnectionAttempts fallback_connection_attempts_
;
224 DISALLOW_COPY_AND_ASSIGN(TransportConnectJob
);
227 class NET_EXPORT_PRIVATE TransportClientSocketPool
: public ClientSocketPool
{
229 typedef TransportSocketParams SocketParams
;
231 TransportClientSocketPool(
233 int max_sockets_per_group
,
234 HostResolver
* host_resolver
,
235 ClientSocketFactory
* client_socket_factory
,
238 ~TransportClientSocketPool() override
;
240 // ClientSocketPool implementation.
241 int RequestSocket(const std::string
& group_name
,
242 const void* resolve_info
,
243 RequestPriority priority
,
244 ClientSocketHandle
* handle
,
245 const CompletionCallback
& callback
,
246 const BoundNetLog
& net_log
) override
;
247 void RequestSockets(const std::string
& group_name
,
250 const BoundNetLog
& net_log
) override
;
251 void CancelRequest(const std::string
& group_name
,
252 ClientSocketHandle
* handle
) override
;
253 void ReleaseSocket(const std::string
& group_name
,
254 scoped_ptr
<StreamSocket
> socket
,
256 void FlushWithError(int error
) override
;
257 void CloseIdleSockets() override
;
258 int IdleSocketCount() const override
;
259 int IdleSocketCountInGroup(const std::string
& group_name
) const override
;
260 LoadState
GetLoadState(const std::string
& group_name
,
261 const ClientSocketHandle
* handle
) const override
;
262 scoped_ptr
<base::DictionaryValue
> GetInfoAsValue(
263 const std::string
& name
,
264 const std::string
& type
,
265 bool include_nested_pools
) const override
;
266 base::TimeDelta
ConnectionTimeout() const override
;
268 // HigherLayeredPool implementation.
269 bool IsStalled() const override
;
270 void AddHigherLayeredPool(HigherLayeredPool
* higher_pool
) override
;
271 void RemoveHigherLayeredPool(HigherLayeredPool
* higher_pool
) override
;
274 // Methods shared with WebSocketTransportClientSocketPool
275 void NetLogTcpClientSocketPoolRequestedSocket(
276 const BoundNetLog
& net_log
,
277 const scoped_refptr
<TransportSocketParams
>* casted_params
);
280 typedef ClientSocketPoolBase
<TransportSocketParams
> PoolBase
;
282 class TransportConnectJobFactory
283 : public PoolBase::ConnectJobFactory
{
285 TransportConnectJobFactory(ClientSocketFactory
* client_socket_factory
,
286 HostResolver
* host_resolver
,
288 : client_socket_factory_(client_socket_factory
),
289 host_resolver_(host_resolver
),
292 ~TransportConnectJobFactory() override
{}
294 // ClientSocketPoolBase::ConnectJobFactory methods.
296 scoped_ptr
<ConnectJob
> NewConnectJob(
297 const std::string
& group_name
,
298 const PoolBase::Request
& request
,
299 ConnectJob::Delegate
* delegate
) const override
;
301 base::TimeDelta
ConnectionTimeout() const override
;
304 ClientSocketFactory
* const client_socket_factory_
;
305 HostResolver
* const host_resolver_
;
308 DISALLOW_COPY_AND_ASSIGN(TransportConnectJobFactory
);
313 DISALLOW_COPY_AND_ASSIGN(TransportClientSocketPool
);
317 int TransportConnectJobHelper::DoConnectInternal(T
* job
) {
318 next_state_
= STATE_RESOLVE_HOST
;
319 return this->DoLoop(job
, OK
);
323 void TransportConnectJobHelper::SetOnIOComplete(T
* job
) {
324 // These usages of base::Unretained() are safe because IO callbacks are
325 // guaranteed not to be called after the object is destroyed.
326 on_io_complete_
= base::Bind(&TransportConnectJobHelper::OnIOComplete
<T
>,
327 base::Unretained(this),
328 base::Unretained(job
));
332 void TransportConnectJobHelper::OnIOComplete(T
* job
, int result
) {
333 result
= this->DoLoop(job
, result
);
334 if (result
!= ERR_IO_PENDING
)
335 job
->NotifyDelegateOfCompletion(result
); // Deletes |job| and |this|
339 int TransportConnectJobHelper::DoLoop(T
* job
, int result
) {
340 DCHECK_NE(next_state_
, STATE_NONE
);
344 State state
= next_state_
;
345 next_state_
= STATE_NONE
;
347 case STATE_RESOLVE_HOST
:
349 rv
= job
->DoResolveHost();
351 case STATE_RESOLVE_HOST_COMPLETE
:
352 rv
= job
->DoResolveHostComplete(rv
);
354 case STATE_TRANSPORT_CONNECT
:
356 rv
= job
->DoTransportConnect();
358 case STATE_TRANSPORT_CONNECT_COMPLETE
:
359 rv
= job
->DoTransportConnectComplete(rv
);
366 } while (rv
!= ERR_IO_PENDING
&& next_state_
!= STATE_NONE
);
373 #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_H_