Remove non-async content protection entry points in NativeDisplayDelegate
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blob0d64124649b71cb47d288fea1fda5af5a59df3cd
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "cc/animation/animation_events.h"
17 #include "cc/animation/animation_registrar.h"
18 #include "cc/animation/scrollbar_animation_controller.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/base/synced_property.h"
21 #include "cc/debug/frame_timing_tracker.h"
22 #include "cc/debug/micro_benchmark_controller_impl.h"
23 #include "cc/input/input_handler.h"
24 #include "cc/input/layer_scroll_offset_delegate.h"
25 #include "cc/input/top_controls_manager_client.h"
26 #include "cc/layers/layer_lists.h"
27 #include "cc/layers/render_pass_sink.h"
28 #include "cc/output/begin_frame_args.h"
29 #include "cc/output/managed_memory_policy.h"
30 #include "cc/output/output_surface_client.h"
31 #include "cc/output/renderer.h"
32 #include "cc/quads/render_pass.h"
33 #include "cc/resources/resource_provider.h"
34 #include "cc/resources/tile_manager.h"
35 #include "cc/resources/ui_resource_client.h"
36 #include "cc/scheduler/commit_earlyout_reason.h"
37 #include "cc/scheduler/draw_result.h"
38 #include "cc/scheduler/video_frame_controller.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "skia/ext/refptr.h"
42 #include "third_party/skia/include/core/SkColor.h"
43 #include "ui/gfx/geometry/rect.h"
45 namespace gfx {
46 class ScrollOffset;
49 namespace cc {
51 class CompletionEvent;
52 class CompositorFrameMetadata;
53 class DebugRectHistory;
54 class EvictionTilePriorityQueue;
55 class FrameRateCounter;
56 class LayerImpl;
57 class LayerTreeImpl;
58 class MemoryHistory;
59 class PageScaleAnimation;
60 class PaintTimeCounter;
61 class PictureLayerImpl;
62 class RasterTilePriorityQueue;
63 class TileTaskWorkerPool;
64 class RenderPassDrawQuad;
65 class RenderingStatsInstrumentation;
66 class ResourcePool;
67 class ScrollElasticityHelper;
68 class ScrollbarLayerImplBase;
69 class SwapPromise;
70 class SwapPromiseMonitor;
71 class TextureMailboxDeleter;
72 class TopControlsManager;
73 class UIResourceBitmap;
74 class UIResourceRequest;
75 struct ScrollAndScaleSet;
76 class Viewport;
78 enum class GpuRasterizationStatus {
79 ON,
80 ON_FORCED,
81 OFF_DEVICE,
82 OFF_VIEWPORT,
83 OFF_CONTENT
86 // LayerTreeHost->Proxy callback interface.
87 class LayerTreeHostImplClient {
88 public:
89 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
90 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
91 virtual void CommitVSyncParameters(base::TimeTicks timebase,
92 base::TimeDelta interval) = 0;
93 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
94 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
95 virtual void DidSwapBuffersOnImplThread() = 0;
96 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
97 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
98 virtual void NotifyReadyToActivate() = 0;
99 virtual void NotifyReadyToDraw() = 0;
100 // Please call these 3 functions through
101 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
102 // SetNeedsAnimate().
103 virtual void SetNeedsRedrawOnImplThread() = 0;
104 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
105 virtual void SetNeedsAnimateOnImplThread() = 0;
106 virtual void SetNeedsCommitOnImplThread() = 0;
107 virtual void SetNeedsPrepareTilesOnImplThread() = 0;
108 virtual void SetVideoNeedsBeginFrames(bool needs_begin_frames) = 0;
109 virtual void PostAnimationEventsToMainThreadOnImplThread(
110 scoped_ptr<AnimationEventsVector> events) = 0;
111 // Returns true if resources were deleted by this call.
112 virtual bool ReduceContentsTextureMemoryOnImplThread(
113 size_t limit_bytes,
114 int priority_cutoff) = 0;
115 virtual bool IsInsideDraw() = 0;
116 virtual void RenewTreePriority() = 0;
117 virtual void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
118 base::TimeDelta delay) = 0;
119 virtual void DidActivateSyncTree() = 0;
120 virtual void DidPrepareTiles() = 0;
122 // Called when page scale animation has completed on the impl thread.
123 virtual void DidCompletePageScaleAnimationOnImplThread() = 0;
125 // Called when output surface asks for a draw.
126 virtual void OnDrawForOutputSurface() = 0;
128 protected:
129 virtual ~LayerTreeHostImplClient() {}
132 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
133 // state.
134 class CC_EXPORT LayerTreeHostImpl
135 : public InputHandler,
136 public RendererClient,
137 public TileManagerClient,
138 public OutputSurfaceClient,
139 public TopControlsManagerClient,
140 public ScrollbarAnimationControllerClient,
141 public VideoFrameControllerClient,
142 public base::SupportsWeakPtr<LayerTreeHostImpl> {
143 public:
144 static scoped_ptr<LayerTreeHostImpl> Create(
145 const LayerTreeSettings& settings,
146 LayerTreeHostImplClient* client,
147 Proxy* proxy,
148 RenderingStatsInstrumentation* rendering_stats_instrumentation,
149 SharedBitmapManager* shared_bitmap_manager,
150 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
151 TaskGraphRunner* task_graph_runner,
152 int id);
153 ~LayerTreeHostImpl() override;
155 // InputHandler implementation
156 void BindToClient(InputHandlerClient* client) override;
157 InputHandler::ScrollStatus ScrollBegin(
158 const gfx::Point& viewport_point,
159 InputHandler::ScrollInputType type) override;
160 InputHandler::ScrollStatus ScrollAnimated(
161 const gfx::Point& viewport_point,
162 const gfx::Vector2dF& scroll_delta) override;
163 InputHandlerScrollResult ScrollBy(
164 const gfx::Point& viewport_point,
165 const gfx::Vector2dF& scroll_delta) override;
166 bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
167 ScrollDirection direction) override;
168 void SetRootLayerScrollOffsetDelegate(
169 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override;
170 void OnRootLayerDelegatedScrollOffsetChanged() override;
171 void ScrollEnd() override;
172 InputHandler::ScrollStatus FlingScrollBegin() override;
173 void MouseMoveAt(const gfx::Point& viewport_point) override;
174 void PinchGestureBegin() override;
175 void PinchGestureUpdate(float magnify_delta,
176 const gfx::Point& anchor) override;
177 void PinchGestureEnd() override;
178 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
179 bool anchor_point,
180 float page_scale,
181 base::TimeDelta duration);
182 void SetNeedsAnimate() override;
183 bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
184 InputHandler::ScrollInputType type) override;
185 bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) override;
186 bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_port) override;
187 scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
188 ui::LatencyInfo* latency) override;
189 ScrollElasticityHelper* CreateScrollElasticityHelper() override;
191 // TopControlsManagerClient implementation.
192 float TopControlsHeight() const override;
193 void SetCurrentTopControlsShownRatio(float offset) override;
194 float CurrentTopControlsShownRatio() const override;
195 void DidChangeTopControlsPosition() override;
196 bool HaveRootScrollLayer() const override;
198 void UpdateViewportContainerSizes();
200 struct CC_EXPORT FrameData : public RenderPassSink {
201 FrameData();
202 ~FrameData() override;
203 void AsValueInto(base::trace_event::TracedValue* value) const;
205 std::vector<gfx::Rect> occluding_screen_space_rects;
206 std::vector<gfx::Rect> non_occluding_screen_space_rects;
207 std::vector<FrameTimingTracker::FrameAndRectIds> composite_events;
208 RenderPassList render_passes;
209 RenderPassIdHashMap render_passes_by_id;
210 const LayerImplList* render_surface_layer_list;
211 LayerImplList will_draw_layers;
212 bool has_no_damage;
214 // RenderPassSink implementation.
215 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
218 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason);
219 virtual void BeginCommit();
220 virtual void CommitComplete();
221 virtual void Animate(base::TimeTicks monotonic_time);
222 virtual void UpdateAnimationState(bool start_ready_animations);
223 void ActivateAnimations();
224 void MainThreadHasStoppedFlinging();
225 void DidAnimateScrollOffset();
226 void SetViewportDamage(const gfx::Rect& damage_rect);
228 virtual void PrepareTiles();
230 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
231 // should try to avoid displaying the frame. If PrepareToDraw is called,
232 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
233 // called between the two.
234 virtual DrawResult PrepareToDraw(FrameData* frame);
235 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
236 // Must be called if and only if PrepareToDraw was called.
237 void DidDrawAllLayers(const FrameData& frame);
239 const LayerTreeSettings& settings() const { return settings_; }
241 // Evict all textures by enforcing a memory policy with an allocation of 0.
242 void EvictTexturesForTesting();
244 // When blocking, this prevents client_->NotifyReadyToActivate() from being
245 // called. When disabled, it calls client_->NotifyReadyToActivate()
246 // immediately if any notifications had been blocked while blocking.
247 virtual void BlockNotifyReadyToActivateForTesting(bool block);
249 // Resets all of the trees to an empty state.
250 void ResetTreesForTesting();
252 DrawMode GetDrawMode() const;
254 // Viewport size in draw space: this size is in physical pixels and is used
255 // for draw properties, tilings, quads and render passes.
256 gfx::Size DrawViewportSize() const;
258 // Viewport rect in view space used for tiling prioritization.
259 const gfx::Rect ViewportRectForTilePriority() const;
261 // RendererClient implementation.
262 void SetFullRootLayerDamage() override;
264 // TileManagerClient implementation.
265 void NotifyReadyToActivate() override;
266 void NotifyReadyToDraw() override;
267 void NotifyTileStateChanged(const Tile* tile) override;
268 scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
269 TreePriority tree_priority,
270 RasterTilePriorityQueue::Type type) override;
271 scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue(
272 TreePriority tree_priority) override;
273 void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) override;
275 // ScrollbarAnimationControllerClient implementation.
276 void StartAnimatingScrollbarAnimationController(
277 ScrollbarAnimationController* controller) override;
278 void StopAnimatingScrollbarAnimationController(
279 ScrollbarAnimationController* controller) override;
280 void PostDelayedScrollbarAnimationTask(const base::Closure& task,
281 base::TimeDelta delay) override;
282 void SetNeedsRedrawForScrollbarAnimation() override;
284 // VideoBeginFrameSource implementation.
285 void AddVideoFrameController(VideoFrameController* controller) override;
286 void RemoveVideoFrameController(VideoFrameController* controller) override;
288 // OutputSurfaceClient implementation.
289 void CommitVSyncParameters(base::TimeTicks timebase,
290 base::TimeDelta interval) override;
291 void SetNeedsRedrawRect(const gfx::Rect& rect) override;
292 void SetExternalDrawConstraints(
293 const gfx::Transform& transform,
294 const gfx::Rect& viewport,
295 const gfx::Rect& clip,
296 const gfx::Rect& viewport_rect_for_tile_priority,
297 const gfx::Transform& transform_for_tile_priority,
298 bool resourceless_software_draw) override;
299 void DidLoseOutputSurface() override;
300 void DidSwapBuffers() override;
301 void DidSwapBuffersComplete() override;
302 void ReclaimResources(const CompositorFrameAck* ack) override;
303 void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
304 void SetTreeActivationCallback(const base::Closure& callback) override;
305 void OnDraw() override;
307 // Called from LayerTreeImpl.
308 void OnCanDrawStateChangedForTree();
310 // Implementation.
311 int id() const { return id_; }
312 bool CanDraw() const;
313 OutputSurface* output_surface() const { return output_surface_.get(); }
315 std::string LayerTreeAsJson() const;
317 void FinishAllRendering();
318 int SourceAnimationFrameNumber() const;
320 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
321 TileManager* tile_manager() { return tile_manager_.get(); }
322 void SetUseGpuRasterization(bool use_gpu);
323 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
325 GpuRasterizationStatus gpu_rasterization_status() const {
326 return gpu_rasterization_status_;
328 void set_gpu_rasterization_status(
329 GpuRasterizationStatus gpu_rasterization_status) {
330 gpu_rasterization_status_ = gpu_rasterization_status;
333 bool create_low_res_tiling() const {
334 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
336 ResourcePool* resource_pool() { return resource_pool_.get(); }
337 Renderer* renderer() { return renderer_.get(); }
338 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
340 virtual bool SwapBuffers(const FrameData& frame);
341 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
342 void DidModifyTilePriorities();
344 LayerTreeImpl* active_tree() { return active_tree_.get(); }
345 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
346 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
347 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
348 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
349 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
350 // Returns the tree LTH synchronizes with.
351 LayerTreeImpl* sync_tree() {
352 // TODO(enne): This is bogus. It should return based on the value of
353 // Proxy::CommitToActiveTree and not whether the pending tree exists.
354 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
356 virtual void CreatePendingTree();
357 virtual void ActivateSyncTree();
359 // Shortcuts to layers on the active tree.
360 LayerImpl* RootLayer() const;
361 LayerImpl* InnerViewportScrollLayer() const;
362 LayerImpl* OuterViewportScrollLayer() const;
363 LayerImpl* CurrentlyScrollingLayer() const;
365 int scroll_layer_id_when_mouse_over_scrollbar() const {
366 return scroll_layer_id_when_mouse_over_scrollbar_;
368 bool scroll_affects_scroll_handler() const {
369 return scroll_affects_scroll_handler_;
371 void QueueSwapPromiseForMainThreadScrollUpdate(
372 scoped_ptr<SwapPromise> swap_promise);
374 bool IsActivelyScrolling() const;
376 virtual void SetVisible(bool visible);
377 bool visible() const { return visible_; }
379 bool AnimationsAreVisible() { return visible() && CanDraw(); }
381 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
382 void SetNeedsRedraw();
384 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
386 size_t memory_allocation_limit_bytes() const;
387 int memory_allocation_priority_cutoff() const;
389 void SetViewportSize(const gfx::Size& device_viewport_size);
390 gfx::Size device_viewport_size() const { return device_viewport_size_; }
392 void SetDeviceScaleFactor(float device_scale_factor);
393 float device_scale_factor() const { return device_scale_factor_; }
395 void SetPageScaleOnActiveTree(float page_scale_factor);
397 const gfx::Transform& DrawTransform() const;
399 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
401 void set_max_memory_needed_bytes(size_t bytes) {
402 max_memory_needed_bytes_ = bytes;
405 FrameRateCounter* fps_counter() {
406 return fps_counter_.get();
408 PaintTimeCounter* paint_time_counter() {
409 return paint_time_counter_.get();
411 MemoryHistory* memory_history() {
412 return memory_history_.get();
414 DebugRectHistory* debug_rect_history() {
415 return debug_rect_history_.get();
417 ResourceProvider* resource_provider() {
418 return resource_provider_.get();
420 TopControlsManager* top_controls_manager() {
421 return top_controls_manager_.get();
423 const GlobalStateThatImpactsTilePriority& global_tile_state() {
424 return global_tile_state_;
427 Proxy* proxy() const { return proxy_; }
429 AnimationRegistrar* animation_registrar() const {
430 return animation_registrar_.get();
433 void SetDebugState(const LayerTreeDebugState& new_debug_state);
434 const LayerTreeDebugState& debug_state() const { return debug_state_; }
436 gfx::Vector2dF accumulated_root_overscroll() const {
437 return accumulated_root_overscroll_;
440 bool pinch_gesture_active() const { return pinch_gesture_active_; }
442 void SetTreePriority(TreePriority priority);
443 TreePriority GetTreePriority() const;
445 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs& args);
446 void ResetCurrentBeginFrameArgsForNextFrame();
447 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
449 // Expected time between two begin impl frame calls.
450 base::TimeDelta begin_impl_frame_interval() const {
451 return begin_impl_frame_interval_;
454 void AsValueWithFrameInto(FrameData* frame,
455 base::trace_event::TracedValue* value) const;
456 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValueWithFrame(
457 FrameData* frame) const;
458 void ActivationStateAsValueInto(base::trace_event::TracedValue* value) const;
460 bool page_scale_animation_active() const { return !!page_scale_animation_; }
462 virtual void CreateUIResource(UIResourceId uid,
463 const UIResourceBitmap& bitmap);
464 // Deletes a UI resource. May safely be called more than once.
465 virtual void DeleteUIResource(UIResourceId uid);
466 void EvictAllUIResources();
467 bool EvictedUIResourcesExist() const;
469 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
470 UIResourceId uid) const;
472 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
474 struct UIResourceData {
475 ResourceProvider::ResourceId resource_id;
476 gfx::Size size;
477 bool opaque;
480 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
482 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
483 // Viewport rectangle and clip in nonflipped window space. These rects
484 // should only be used by Renderer subclasses to populate glViewport/glClip
485 // and their software-mode equivalents.
486 gfx::Rect DeviceViewport() const;
487 gfx::Rect DeviceClip() const;
489 // When a SwapPromiseMonitor is created on the impl thread, it calls
490 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
491 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
492 // to unregister itself.
493 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
494 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
496 void GetPictureLayerImplPairs(std::vector<PictureLayerImpl::Pair>* layers,
497 bool need_valid_tile_priorities) const;
499 // TODO(weiliangc): Replace RequiresHighResToDraw with scheduler waits for
500 // ReadyToDraw. crbug.com/469175
501 void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; }
502 void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; }
503 bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; }
505 // Only valid for synchronous (non-scheduled) single-threaded case.
506 void SynchronouslyInitializeAllTiles();
508 virtual void CreateResourceAndTileTaskWorkerPool(
509 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool,
510 scoped_ptr<ResourcePool>* resource_pool,
511 scoped_ptr<ResourcePool>* staging_resource_pool);
513 bool prepare_tiles_needed() const { return tile_priorities_dirty_; }
515 FrameTimingTracker* frame_timing_tracker() {
516 return frame_timing_tracker_.get();
519 gfx::Vector2dF ScrollLayer(LayerImpl* layer_impl,
520 const gfx::Vector2dF& delta,
521 const gfx::Point& viewport_point,
522 bool is_wheel_scroll);
524 // Record main frame timing information.
525 // |start_of_main_frame_args| is the BeginFrameArgs of the beginning of the
526 // main frame (ie the frame that kicked off the main frame).
527 // |expected_next_main_frame_args| is the BeginFrameArgs of the frame that
528 // follows the completion of the main frame (whether it is activation or some
529 // other completion, such as early out). Note that if there is a main frame
530 // scheduled in that frame, then this BeginFrameArgs will become the main
531 // frame args. However, if no such frame is scheduled, then this _would_ be
532 // the main frame args if it was scheduled.
533 void RecordMainFrameTiming(
534 const BeginFrameArgs& start_of_main_frame_args,
535 const BeginFrameArgs& expected_next_main_frame_args);
537 protected:
538 LayerTreeHostImpl(
539 const LayerTreeSettings& settings,
540 LayerTreeHostImplClient* client,
541 Proxy* proxy,
542 RenderingStatsInstrumentation* rendering_stats_instrumentation,
543 SharedBitmapManager* shared_bitmap_manager,
544 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
545 TaskGraphRunner* task_graph_runner,
546 int id);
548 // Virtual for testing.
549 virtual void AnimateLayers(base::TimeTicks monotonic_time);
551 bool is_likely_to_require_a_draw() const {
552 return is_likely_to_require_a_draw_;
555 // Removes empty or orphan RenderPasses from the frame.
556 static void RemoveRenderPasses(FrameData* frame);
558 LayerTreeHostImplClient* client_;
559 Proxy* proxy_;
561 private:
562 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
563 LayerImpl* layer_impl,
564 const gfx::PointF& viewport_point,
565 const gfx::Vector2dF& viewport_delta);
567 void CreateAndSetRenderer();
568 void CreateAndSetTileManager();
569 void DestroyTileManager();
570 void ReleaseTreeResources();
571 void RecreateTreeResources();
573 bool IsSynchronousSingleThreaded() const;
575 Viewport* viewport() { return viewport_.get(); }
577 // Scroll by preferring to move the outer viewport first, only moving the
578 // inner if the outer is at its scroll extents.
579 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
580 // Scroll by preferring to move the inner viewport first, only moving the
581 // outer if the inner is at its scroll extents.
582 void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta);
584 void AnimatePageScale(base::TimeTicks monotonic_time);
585 void AnimateScrollbars(base::TimeTicks monotonic_time);
586 void AnimateTopControls(base::TimeTicks monotonic_time);
588 void TrackDamageForAllSurfaces(
589 LayerImpl* root_draw_layer,
590 const LayerImplList& render_surface_layer_list);
592 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
594 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
595 // must be called if this helper function is called. Returns DRAW_SUCCESS if
596 // the frame should be drawn.
597 DrawResult CalculateRenderPasses(FrameData* frame);
599 void ClearCurrentlyScrollingLayer();
601 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
602 const gfx::PointF& device_viewport_point);
604 LayerImpl* FindScrollLayerForDeviceViewportPoint(
605 const gfx::PointF& device_viewport_point,
606 InputHandler::ScrollInputType type,
607 LayerImpl* layer_hit_by_point,
608 bool* scroll_on_main_thread,
609 bool* optional_has_ancestor_scroll_handler) const;
610 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
611 LayerImpl* layer_impl);
612 void StartScrollbarFadeRecursive(LayerImpl* layer);
613 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
614 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
616 void MarkUIResourceNotEvicted(UIResourceId uid);
618 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
619 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
621 void ScrollAnimationCreate(LayerImpl* layer_impl,
622 const gfx::ScrollOffset& target_offset,
623 const gfx::ScrollOffset& current_offset);
624 bool ScrollAnimationUpdateTarget(LayerImpl* layer_impl,
625 const gfx::Vector2dF& scroll_delta);
627 typedef base::hash_map<UIResourceId, UIResourceData>
628 UIResourceMap;
629 UIResourceMap ui_resource_map_;
631 // Resources that were evicted by EvictAllUIResources. Resources are removed
632 // from this when they are touched by a create or destroy from the UI resource
633 // request queue.
634 std::set<UIResourceId> evicted_ui_resources_;
636 scoped_ptr<OutputSurface> output_surface_;
638 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
639 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
640 // |tile_manager_| can also be NULL when raster_enabled is false.
641 scoped_ptr<ResourceProvider> resource_provider_;
642 scoped_ptr<TileManager> tile_manager_;
643 bool use_gpu_rasterization_;
644 GpuRasterizationStatus gpu_rasterization_status_;
645 scoped_ptr<TileTaskWorkerPool> tile_task_worker_pool_;
646 scoped_ptr<ResourcePool> resource_pool_;
647 scoped_ptr<ResourcePool> staging_resource_pool_;
648 scoped_ptr<Renderer> renderer_;
650 GlobalStateThatImpactsTilePriority global_tile_state_;
652 // Tree currently being drawn.
653 scoped_ptr<LayerTreeImpl> active_tree_;
655 // In impl-side painting mode, tree with possibly incomplete rasterized
656 // content. May be promoted to active by ActivatePendingTree().
657 scoped_ptr<LayerTreeImpl> pending_tree_;
659 // In impl-side painting mode, inert tree with layers that can be recycled
660 // by the next sync from the main thread.
661 scoped_ptr<LayerTreeImpl> recycle_tree_;
663 InputHandlerClient* input_handler_client_;
664 bool did_lock_scrolling_layer_;
665 bool should_bubble_scrolls_;
666 bool wheel_scrolling_;
667 bool scroll_affects_scroll_handler_;
668 int scroll_layer_id_when_mouse_over_scrollbar_;
669 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
671 // An object to implement the ScrollElasticityHelper interface and
672 // hold all state related to elasticity. May be NULL if never requested.
673 scoped_ptr<ScrollElasticityHelper> scroll_elasticity_helper_;
675 bool tile_priorities_dirty_;
677 // The optional delegate for the root layer scroll offset.
678 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
679 LayerTreeSettings settings_;
680 LayerTreeDebugState debug_state_;
681 bool visible_;
682 ManagedMemoryPolicy cached_managed_memory_policy_;
684 gfx::Vector2dF accumulated_root_overscroll_;
686 bool pinch_gesture_active_;
687 bool pinch_gesture_end_should_clear_scrolling_layer_;
688 gfx::Point previous_pinch_anchor_;
690 scoped_ptr<TopControlsManager> top_controls_manager_;
692 scoped_ptr<PageScaleAnimation> page_scale_animation_;
694 scoped_ptr<FrameRateCounter> fps_counter_;
695 scoped_ptr<PaintTimeCounter> paint_time_counter_;
696 scoped_ptr<MemoryHistory> memory_history_;
697 scoped_ptr<DebugRectHistory> debug_rect_history_;
699 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
701 // The maximum memory that would be used by the prioritized resource
702 // manager, if there were no limit on memory usage.
703 size_t max_memory_needed_bytes_;
705 // Viewport size passed in from the main thread, in physical pixels. This
706 // value is the default size for all concepts of physical viewport (draw
707 // viewport, scrolling viewport and device viewport), but it can be
708 // overridden.
709 gfx::Size device_viewport_size_;
711 // Conversion factor from CSS pixels to physical pixels when
712 // pageScaleFactor=1.
713 float device_scale_factor_;
715 // Optional top-level constraints that can be set by the OutputSurface.
716 // - external_transform_ applies a transform above the root layer
717 // - external_viewport_ is used DrawProperties, tile management and
718 // glViewport/window projection matrix.
719 // - external_clip_ specifies a top-level clip rect
720 // - viewport_rect_for_tile_priority_ is the rect in view space used for
721 // tiling priority.
722 gfx::Transform external_transform_;
723 gfx::Rect external_viewport_;
724 gfx::Rect external_clip_;
725 gfx::Rect viewport_rect_for_tile_priority_;
726 bool resourceless_software_draw_;
728 gfx::Rect viewport_damage_rect_;
730 BeginFrameArgs current_begin_frame_args_;
732 // Expected time between two begin impl frame calls.
733 base::TimeDelta begin_impl_frame_interval_;
735 scoped_ptr<AnimationRegistrar> animation_registrar_;
736 std::set<ScrollbarAnimationController*> scrollbar_animation_controllers_;
737 std::set<VideoFrameController*> video_frame_controllers_;
739 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
740 MicroBenchmarkControllerImpl micro_benchmark_controller_;
741 scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_;
743 // Optional callback to notify of new tree activations.
744 base::Closure tree_activation_callback_;
746 SharedBitmapManager* shared_bitmap_manager_;
747 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
748 TaskGraphRunner* task_graph_runner_;
749 int id_;
751 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
752 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
754 bool requires_high_res_to_draw_;
755 bool is_likely_to_require_a_draw_;
757 scoped_ptr<FrameTimingTracker> frame_timing_tracker_;
759 scoped_ptr<Viewport> viewport_;
761 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
764 } // namespace cc
766 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_