1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
11 #include "base/trace_event/trace_event.h"
12 #include "base/trace_event/trace_event_argument.h"
13 #include "cc/animation/keyframed_animation_curve.h"
14 #include "cc/animation/scrollbar_animation_controller.h"
15 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
16 #include "cc/animation/scrollbar_animation_controller_thinning.h"
17 #include "cc/base/math_util.h"
18 #include "cc/base/synced_property.h"
19 #include "cc/base/util.h"
20 #include "cc/debug/devtools_instrumentation.h"
21 #include "cc/debug/traced_value.h"
22 #include "cc/input/layer_scroll_offset_delegate.h"
23 #include "cc/input/page_scale_animation.h"
24 #include "cc/layers/heads_up_display_layer_impl.h"
25 #include "cc/layers/layer.h"
26 #include "cc/layers/layer_iterator.h"
27 #include "cc/layers/render_surface_impl.h"
28 #include "cc/layers/scrollbar_layer_impl_base.h"
29 #include "cc/resources/ui_resource_request.h"
30 #include "cc/trees/layer_tree_host_common.h"
31 #include "cc/trees/layer_tree_host_impl.h"
32 #include "cc/trees/occlusion_tracker.h"
33 #include "ui/gfx/geometry/point_conversions.h"
34 #include "ui/gfx/geometry/size_conversions.h"
35 #include "ui/gfx/geometry/vector2d_conversions.h"
39 LayerTreeImpl::LayerTreeImpl(
40 LayerTreeHostImpl
* layer_tree_host_impl
,
41 scoped_refptr
<SyncedProperty
<ScaleGroup
>> page_scale_factor
,
42 scoped_refptr
<SyncedTopControls
> top_controls_shown_ratio
,
43 scoped_refptr
<SyncedElasticOverscroll
> elastic_overscroll
)
44 : layer_tree_host_impl_(layer_tree_host_impl
),
45 source_frame_number_(-1),
47 currently_scrolling_layer_(NULL
),
48 root_layer_scroll_offset_delegate_(NULL
),
50 has_transparent_background_(false),
51 overscroll_elasticity_layer_(NULL
),
52 page_scale_layer_(NULL
),
53 inner_viewport_scroll_layer_(NULL
),
54 outer_viewport_scroll_layer_(NULL
),
55 page_scale_factor_(page_scale_factor
),
56 min_page_scale_factor_(0),
57 max_page_scale_factor_(0),
58 elastic_overscroll_(elastic_overscroll
),
59 scrolling_layer_id_from_previous_tree_(0),
60 contents_textures_purged_(false),
61 viewport_size_invalid_(false),
62 needs_update_draw_properties_(true),
63 needs_full_tree_sync_(true),
64 next_activation_forces_redraw_(false),
65 has_ever_been_drawn_(false),
66 render_surface_layer_list_id_(0),
67 top_controls_shrink_blink_size_(false),
68 top_controls_height_(0),
69 top_controls_shown_ratio_(top_controls_shown_ratio
) {
72 LayerTreeImpl::~LayerTreeImpl() {
73 BreakSwapPromises(SwapPromise::SWAP_FAILS
);
75 // Need to explicitly clear the tree prior to destroying this so that
76 // the LayerTreeImpl pointer is still valid in the LayerImpl dtor.
78 DCHECK(layers_with_copy_output_request_
.empty());
81 void LayerTreeImpl::Shutdown() {
82 root_layer_
= nullptr;
85 void LayerTreeImpl::ReleaseResources() {
87 LayerTreeHostCommon::CallFunctionForSubtree(
88 root_layer_
.get(), [](LayerImpl
* layer
) { layer
->ReleaseResources(); });
92 void LayerTreeImpl::RecreateResources() {
94 LayerTreeHostCommon::CallFunctionForSubtree(
96 [](LayerImpl
* layer
) { layer
->RecreateResources(); });
100 void LayerTreeImpl::GatherFrameTimingRequestIds(
101 std::vector
<int64_t>* request_ids
) {
105 // TODO(vmpstr): Early out if there are no requests on any of the layers. For
106 // that, we need to inform LayerTreeImpl whenever there are requests when we
108 LayerTreeHostCommon::CallFunctionForSubtree(
109 root_layer_
.get(), [request_ids
](LayerImpl
* layer
) {
110 layer
->GatherFrameTimingRequestIds(request_ids
);
114 bool LayerTreeImpl::IsExternalFlingActive() const {
115 return root_layer_scroll_offset_delegate_
&&
116 root_layer_scroll_offset_delegate_
->IsExternalFlingActive();
119 void LayerTreeImpl::DidUpdateScrollOffset(int layer_id
) {
120 int inner_layer_id
= InnerViewportScrollLayer()
121 ? InnerViewportScrollLayer()->id()
123 int outer_layer_id
= OuterViewportScrollLayer()
124 ? OuterViewportScrollLayer()->id()
126 if (layer_id
!= outer_layer_id
&& layer_id
!= inner_layer_id
)
129 if (!root_layer_scroll_offset_delegate_
)
132 UpdateRootScrollOffsetDelegate();
135 void LayerTreeImpl::SetRootLayer(scoped_ptr
<LayerImpl
> layer
) {
136 root_layer_
= layer
.Pass();
137 currently_scrolling_layer_
= NULL
;
138 inner_viewport_scroll_layer_
= NULL
;
139 outer_viewport_scroll_layer_
= NULL
;
140 page_scale_layer_
= NULL
;
142 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
145 LayerImpl
* LayerTreeImpl::InnerViewportScrollLayer() const {
146 return inner_viewport_scroll_layer_
;
149 LayerImpl
* LayerTreeImpl::OuterViewportScrollLayer() const {
150 return outer_viewport_scroll_layer_
;
153 gfx::ScrollOffset
LayerTreeImpl::TotalScrollOffset() const {
154 gfx::ScrollOffset offset
;
156 if (inner_viewport_scroll_layer_
)
157 offset
+= inner_viewport_scroll_layer_
->CurrentScrollOffset();
159 if (outer_viewport_scroll_layer_
)
160 offset
+= outer_viewport_scroll_layer_
->CurrentScrollOffset();
165 gfx::ScrollOffset
LayerTreeImpl::TotalMaxScrollOffset() const {
166 gfx::ScrollOffset offset
;
168 if (inner_viewport_scroll_layer_
)
169 offset
+= inner_viewport_scroll_layer_
->MaxScrollOffset();
171 if (outer_viewport_scroll_layer_
)
172 offset
+= outer_viewport_scroll_layer_
->MaxScrollOffset();
177 scoped_ptr
<LayerImpl
> LayerTreeImpl::DetachLayerTree() {
178 // Clear all data structures that have direct references to the layer tree.
179 scrolling_layer_id_from_previous_tree_
=
180 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0;
181 inner_viewport_scroll_layer_
= NULL
;
182 outer_viewport_scroll_layer_
= NULL
;
183 page_scale_layer_
= NULL
;
184 currently_scrolling_layer_
= NULL
;
186 render_surface_layer_list_
.clear();
187 set_needs_update_draw_properties();
188 return root_layer_
.Pass();
191 void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl
* target_tree
) {
192 // The request queue should have been processed and does not require a push.
193 DCHECK_EQ(ui_resource_request_queue_
.size(), 0u);
195 target_tree
->SetPropertyTrees(property_trees_
);
197 if (next_activation_forces_redraw_
) {
198 target_tree
->ForceRedrawNextActivation();
199 next_activation_forces_redraw_
= false;
202 target_tree
->PassSwapPromises(&swap_promise_list_
);
204 target_tree
->set_top_controls_shrink_blink_size(
205 top_controls_shrink_blink_size_
);
206 target_tree
->set_top_controls_height(top_controls_height_
);
207 target_tree
->PushTopControls(nullptr);
209 // Active tree already shares the page_scale_factor object with pending
210 // tree so only the limits need to be provided.
211 target_tree
->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(),
212 max_page_scale_factor());
213 target_tree
->elastic_overscroll()->PushPendingToActive();
215 target_tree
->pending_page_scale_animation_
=
216 pending_page_scale_animation_
.Pass();
218 if (page_scale_layer_
&& inner_viewport_scroll_layer_
) {
219 target_tree
->SetViewportLayersFromIds(
220 overscroll_elasticity_layer_
? overscroll_elasticity_layer_
->id()
222 page_scale_layer_
->id(), inner_viewport_scroll_layer_
->id(),
223 outer_viewport_scroll_layer_
? outer_viewport_scroll_layer_
->id()
224 : Layer::INVALID_ID
);
226 target_tree
->ClearViewportLayers();
229 target_tree
->RegisterSelection(selection_
);
231 // This should match the property synchronization in
232 // LayerTreeHost::finishCommitOnImplThread().
233 target_tree
->set_source_frame_number(source_frame_number());
234 target_tree
->set_background_color(background_color());
235 target_tree
->set_has_transparent_background(has_transparent_background());
237 if (ContentsTexturesPurged())
238 target_tree
->SetContentsTexturesPurged();
240 target_tree
->ResetContentsTexturesPurged();
242 if (ViewportSizeInvalid())
243 target_tree
->SetViewportSizeInvalid();
245 target_tree
->ResetViewportSizeInvalid();
248 target_tree
->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl
*>(
249 LayerTreeHostCommon::FindLayerInSubtree(
250 target_tree
->root_layer(), hud_layer()->id())));
252 target_tree
->set_hud_layer(NULL
);
254 target_tree
->has_ever_been_drawn_
= false;
257 LayerImpl
* LayerTreeImpl::InnerViewportContainerLayer() const {
258 return inner_viewport_scroll_layer_
259 ? inner_viewport_scroll_layer_
->scroll_clip_layer()
263 LayerImpl
* LayerTreeImpl::OuterViewportContainerLayer() const {
264 return outer_viewport_scroll_layer_
265 ? outer_viewport_scroll_layer_
->scroll_clip_layer()
269 LayerImpl
* LayerTreeImpl::CurrentlyScrollingLayer() const {
270 DCHECK(IsActiveTree());
271 return currently_scrolling_layer_
;
274 void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl
* layer
) {
275 if (currently_scrolling_layer_
== layer
)
278 if (currently_scrolling_layer_
&&
279 currently_scrolling_layer_
->scrollbar_animation_controller())
280 currently_scrolling_layer_
->scrollbar_animation_controller()
282 currently_scrolling_layer_
= layer
;
283 if (layer
&& layer
->scrollbar_animation_controller())
284 layer
->scrollbar_animation_controller()->DidScrollBegin();
287 void LayerTreeImpl::ClearCurrentlyScrollingLayer() {
288 SetCurrentlyScrollingLayer(NULL
);
289 scrolling_layer_id_from_previous_tree_
= 0;
294 void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl
* current_layer
) {
298 while (current_layer
) {
299 current_layer
->ScrollbarParametersDidChange(false);
300 current_layer
= current_layer
->parent();
306 float LayerTreeImpl::ClampPageScaleFactorToLimits(
307 float page_scale_factor
) const {
308 if (min_page_scale_factor_
&& page_scale_factor
< min_page_scale_factor_
)
309 page_scale_factor
= min_page_scale_factor_
;
310 else if (max_page_scale_factor_
&& page_scale_factor
> max_page_scale_factor_
)
311 page_scale_factor
= max_page_scale_factor_
;
312 return page_scale_factor
;
315 void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale
) {
316 DCHECK(IsActiveTree());
317 if (page_scale_factor()->SetCurrent(
318 ClampPageScaleFactorToLimits(active_page_scale
)))
319 DidUpdatePageScale();
322 void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor
,
323 float min_page_scale_factor
,
324 float max_page_scale_factor
) {
325 PushPageScaleFactorAndLimits(&page_scale_factor
, min_page_scale_factor
,
326 max_page_scale_factor
);
329 void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor
,
330 float min_page_scale_factor
,
331 float max_page_scale_factor
) {
332 DCHECK(page_scale_factor
|| IsActiveTree());
333 bool changed_page_scale
= false;
334 if (page_scale_factor
) {
335 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
336 changed_page_scale
|=
337 page_scale_factor_
->PushFromMainThread(*page_scale_factor
);
340 changed_page_scale
|= page_scale_factor_
->PushPendingToActive();
341 changed_page_scale
|=
342 SetPageScaleFactorLimits(min_page_scale_factor
, max_page_scale_factor
);
344 if (changed_page_scale
)
345 DidUpdatePageScale();
348 void LayerTreeImpl::set_top_controls_shrink_blink_size(bool shrink
) {
349 if (top_controls_shrink_blink_size_
== shrink
)
352 top_controls_shrink_blink_size_
= shrink
;
354 layer_tree_host_impl_
->UpdateViewportContainerSizes();
357 void LayerTreeImpl::set_top_controls_height(float top_controls_height
) {
358 if (top_controls_height_
== top_controls_height
)
361 top_controls_height_
= top_controls_height
;
363 layer_tree_host_impl_
->UpdateViewportContainerSizes();
366 bool LayerTreeImpl::SetCurrentTopControlsShownRatio(float ratio
) {
367 ratio
= std::max(ratio
, 0.f
);
368 ratio
= std::min(ratio
, 1.f
);
369 return top_controls_shown_ratio_
->SetCurrent(ratio
);
372 void LayerTreeImpl::PushTopControlsFromMainThread(
373 float top_controls_shown_ratio
) {
374 PushTopControls(&top_controls_shown_ratio
);
377 void LayerTreeImpl::PushTopControls(const float* top_controls_shown_ratio
) {
378 DCHECK(top_controls_shown_ratio
|| IsActiveTree());
380 if (top_controls_shown_ratio
) {
381 DCHECK(!IsActiveTree() || !layer_tree_host_impl_
->pending_tree());
382 top_controls_shown_ratio_
->PushFromMainThread(*top_controls_shown_ratio
);
384 if (IsActiveTree()) {
385 if (top_controls_shown_ratio_
->PushPendingToActive())
386 layer_tree_host_impl_
->DidChangeTopControlsPosition();
390 bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor
,
391 float max_page_scale_factor
) {
392 if (min_page_scale_factor
== min_page_scale_factor_
&&
393 max_page_scale_factor
== max_page_scale_factor_
)
396 min_page_scale_factor_
= min_page_scale_factor
;
397 max_page_scale_factor_
= max_page_scale_factor
;
402 void LayerTreeImpl::DidUpdatePageScale() {
404 page_scale_factor()->SetCurrent(
405 ClampPageScaleFactorToLimits(current_page_scale_factor()));
407 set_needs_update_draw_properties();
409 if (root_layer_scroll_offset_delegate_
) {
410 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
411 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
412 current_page_scale_factor(), min_page_scale_factor_
,
413 max_page_scale_factor_
);
416 ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer());
418 HideInnerViewportScrollbarsIfNearMinimumScale();
421 void LayerTreeImpl::HideInnerViewportScrollbarsIfNearMinimumScale() {
422 if (!InnerViewportContainerLayer())
425 LayerImpl::ScrollbarSet
* scrollbars
=
426 InnerViewportContainerLayer()->scrollbars();
431 for (LayerImpl::ScrollbarSet::iterator it
= scrollbars
->begin();
432 it
!= scrollbars
->end();
434 ScrollbarLayerImplBase
* scrollbar
= *it
;
435 float minimum_scale_to_show_at
=
436 min_page_scale_factor() * settings().scrollbar_show_scale_threshold
;
437 scrollbar
->SetHideLayerAndSubtree(
438 current_page_scale_factor() < minimum_scale_to_show_at
);
442 SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() {
443 return page_scale_factor_
.get();
446 const SyncedProperty
<ScaleGroup
>* LayerTreeImpl::page_scale_factor() const {
447 return page_scale_factor_
.get();
450 gfx::SizeF
LayerTreeImpl::ScrollableViewportSize() const {
451 if (!InnerViewportContainerLayer())
454 return gfx::ScaleSize(InnerViewportContainerLayer()->BoundsForScrolling(),
455 1.0f
/ current_page_scale_factor());
458 gfx::Rect
LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const {
459 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
460 ? OuterViewportScrollLayer()
461 : InnerViewportScrollLayer();
462 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
464 LayerImpl
* layer
= root_scroll_layer
->children()[0];
465 return MathUtil::MapEnclosingClippedRect(layer
->screen_space_transform(),
466 gfx::Rect(layer
->content_bounds()));
469 void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() {
470 DCHECK(IsActiveTree());
472 page_scale_factor()->AbortCommit();
473 top_controls_shown_ratio()->AbortCommit();
474 elastic_overscroll()->AbortCommit();
479 LayerTreeHostCommon::CallFunctionForSubtree(
480 root_layer(), [](LayerImpl
* layer
) {
481 layer
->ApplySentScrollDeltasFromAbortedCommit();
485 void LayerTreeImpl::SetViewportLayersFromIds(
486 int overscroll_elasticity_layer_id
,
487 int page_scale_layer_id
,
488 int inner_viewport_scroll_layer_id
,
489 int outer_viewport_scroll_layer_id
) {
490 overscroll_elasticity_layer_
= LayerById(overscroll_elasticity_layer_id
);
491 page_scale_layer_
= LayerById(page_scale_layer_id
);
492 DCHECK(page_scale_layer_
);
494 inner_viewport_scroll_layer_
=
495 LayerById(inner_viewport_scroll_layer_id
);
496 DCHECK(inner_viewport_scroll_layer_
);
498 outer_viewport_scroll_layer_
=
499 LayerById(outer_viewport_scroll_layer_id
);
500 DCHECK(outer_viewport_scroll_layer_
||
501 outer_viewport_scroll_layer_id
== Layer::INVALID_ID
);
503 HideInnerViewportScrollbarsIfNearMinimumScale();
506 void LayerTreeImpl::ClearViewportLayers() {
507 page_scale_layer_
= NULL
;
508 inner_viewport_scroll_layer_
= NULL
;
509 outer_viewport_scroll_layer_
= NULL
;
512 bool LayerTreeImpl::UpdateDrawProperties(bool update_lcd_text
) {
513 if (!needs_update_draw_properties_
)
516 // Calling UpdateDrawProperties must clear this flag, so there can be no
517 // early outs before this.
518 needs_update_draw_properties_
= false;
520 // For max_texture_size. When the renderer is re-created in
521 // CreateAndSetRenderer, the needs update draw properties flag is set
523 if (!layer_tree_host_impl_
->renderer())
526 // Clear this after the renderer early out, as it should still be
527 // possible to hit test even without a renderer.
528 render_surface_layer_list_
.clear();
535 "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties",
536 "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_
);
537 LayerImpl
* page_scale_layer
=
538 page_scale_layer_
? page_scale_layer_
: InnerViewportContainerLayer();
539 bool can_render_to_separate_surface
=
540 (layer_tree_host_impl_
->GetDrawMode() !=
541 DRAW_MODE_RESOURCELESS_SOFTWARE
);
543 ++render_surface_layer_list_id_
;
545 LayerTreeHostCommon::CalcDrawPropsImplInputs
inputs(
546 root_layer(), DrawViewportSize(),
547 layer_tree_host_impl_
->DrawTransform(), device_scale_factor(),
548 current_page_scale_factor(), page_scale_layer
,
549 elastic_overscroll()->Current(IsActiveTree()),
550 overscroll_elasticity_layer_
, resource_provider()->max_texture_size(),
551 settings().can_use_lcd_text
, settings().layers_always_allowed_lcd_text
,
552 can_render_to_separate_surface
,
553 settings().layer_transforms_should_scale_layer_contents
,
554 settings().verify_property_trees
, &render_surface_layer_list_
,
555 render_surface_layer_list_id_
, &property_trees_
);
556 LayerTreeHostCommon::CalculateDrawProperties(&inputs
);
560 TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion",
561 "IsActive", IsActiveTree(), "SourceFrameNumber",
562 source_frame_number_
);
563 OcclusionTracker
<LayerImpl
> occlusion_tracker(
564 root_layer()->render_surface()->content_rect());
565 occlusion_tracker
.set_minimum_tracking_size(
566 settings().minimum_occlusion_tracking_size
);
568 // LayerIterator is used here instead of CallFunctionForSubtree to only
569 // UpdateTilePriorities on layers that will be visible (and thus have valid
570 // draw properties) and not because any ordering is required.
571 auto end
= LayerIterator
<LayerImpl
>::End(&render_surface_layer_list_
);
572 for (auto it
= LayerIterator
<LayerImpl
>::Begin(&render_surface_layer_list_
);
574 occlusion_tracker
.EnterLayer(it
);
576 // There are very few render targets so this should be cheap to do for
577 // each layer instead of something more complicated.
578 bool inside_replica
= false;
579 LayerImpl
* layer
= it
->render_target();
580 while (layer
&& !inside_replica
) {
581 if (layer
->render_target()->has_replica())
582 inside_replica
= true;
583 layer
= layer
->render_target()->parent();
586 // Don't use occlusion if a layer will appear in a replica, since the
587 // tile raster code does not know how to look for the replica and would
588 // consider it occluded even though the replica is visible.
589 // Since occlusion is only used for browser compositor (i.e.
590 // use_occlusion_for_tile_prioritization) and it won't use replicas,
591 // this should matter not.
593 if (it
.represents_itself()) {
594 Occlusion occlusion
=
595 inside_replica
? Occlusion()
596 : occlusion_tracker
.GetCurrentOcclusionForLayer(
597 it
->draw_transform());
598 it
->draw_properties().occlusion_in_content_space
= occlusion
;
601 if (it
.represents_contributing_render_surface()) {
602 // Surfaces aren't used by the tile raster code, so they can have
603 // occlusion regardless of replicas.
604 Occlusion occlusion
=
605 occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
606 it
->render_surface()->draw_transform());
607 it
->render_surface()->set_occlusion_in_content_space(occlusion
);
608 // Masks are used to draw the contributing surface, so should have
609 // the same occlusion as the surface (nothing inside the surface
611 if (LayerImpl
* mask
= it
->mask_layer()) {
612 Occlusion mask_occlusion
=
615 : occlusion_tracker
.GetCurrentOcclusionForContributingSurface(
616 it
->render_surface()->draw_transform() *
617 it
->draw_transform());
618 mask
->draw_properties().occlusion_in_content_space
= mask_occlusion
;
620 if (LayerImpl
* replica
= it
->replica_layer()) {
621 if (LayerImpl
* mask
= replica
->mask_layer())
622 mask
->draw_properties().occlusion_in_content_space
= Occlusion();
626 occlusion_tracker
.LeaveLayer(it
);
629 unoccluded_screen_space_region_
=
630 occlusion_tracker
.ComputeVisibleRegionInScreen();
633 // It'd be ideal if this could be done earlier, but when the raster source
634 // is updated from the main thread during push properties, update draw
635 // properties has not occurred yet and so it's not clear whether or not the
636 // layer can or cannot use lcd text. So, this is the cleanup pass to
637 // determine if the raster source needs to be replaced with a non-lcd
638 // raster source due to draw properties.
639 if (update_lcd_text
) {
640 // TODO(enne): Make LTHI::sync_tree return this value.
641 LayerTreeImpl
* sync_tree
=
642 layer_tree_host_impl_
->proxy()->CommitToActiveTree()
643 ? layer_tree_host_impl_
->active_tree()
644 : layer_tree_host_impl_
->pending_tree();
645 // If this is not the sync tree, then it is not safe to update lcd text
646 // as it causes invalidations and the tiles may be in use.
647 DCHECK_EQ(this, sync_tree
);
648 for (const auto& layer
: picture_layers_
)
649 layer
->UpdateCanUseLCDTextAfterCommit();
653 TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles",
654 "IsActive", IsActiveTree(), "SourceFrameNumber",
655 source_frame_number_
);
656 const bool resourceless_software_draw
=
657 (layer_tree_host_impl_
->GetDrawMode() ==
658 DRAW_MODE_RESOURCELESS_SOFTWARE
);
659 size_t layers_updated_count
= 0;
660 bool tile_priorities_updated
= false;
661 for (PictureLayerImpl
* layer
: picture_layers_
) {
662 if (!layer
->IsDrawnRenderSurfaceLayerListMember())
664 ++layers_updated_count
;
665 tile_priorities_updated
|= layer
->UpdateTiles(resourceless_software_draw
);
668 if (tile_priorities_updated
)
669 DidModifyTilePriorities();
671 TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateTilePriorities",
672 "layers_updated_count", layers_updated_count
);
675 DCHECK(!needs_update_draw_properties_
) <<
676 "CalcDrawProperties should not set_needs_update_draw_properties()";
680 const LayerImplList
& LayerTreeImpl::RenderSurfaceLayerList() const {
681 // If this assert triggers, then the list is dirty.
682 DCHECK(!needs_update_draw_properties_
);
683 return render_surface_layer_list_
;
686 const Region
& LayerTreeImpl::UnoccludedScreenSpaceRegion() const {
687 // If this assert triggers, then the render_surface_layer_list_ is dirty, so
688 // the unoccluded_screen_space_region_ is not valid anymore.
689 DCHECK(!needs_update_draw_properties_
);
690 return unoccluded_screen_space_region_
;
693 gfx::Size
LayerTreeImpl::ScrollableSize() const {
694 LayerImpl
* root_scroll_layer
= OuterViewportScrollLayer()
695 ? OuterViewportScrollLayer()
696 : InnerViewportScrollLayer();
697 if (!root_scroll_layer
|| root_scroll_layer
->children().empty())
699 return root_scroll_layer
->children()[0]->bounds();
702 LayerImpl
* LayerTreeImpl::LayerById(int id
) {
703 LayerIdMap::iterator iter
= layer_id_map_
.find(id
);
704 return iter
!= layer_id_map_
.end() ? iter
->second
: NULL
;
707 void LayerTreeImpl::RegisterLayer(LayerImpl
* layer
) {
708 DCHECK(!LayerById(layer
->id()));
709 layer_id_map_
[layer
->id()] = layer
;
712 void LayerTreeImpl::UnregisterLayer(LayerImpl
* layer
) {
713 DCHECK(LayerById(layer
->id()));
714 layer_id_map_
.erase(layer
->id());
717 size_t LayerTreeImpl::NumLayers() {
718 return layer_id_map_
.size();
721 void LayerTreeImpl::PushPersistedState(LayerTreeImpl
* pending_tree
) {
722 pending_tree
->SetCurrentlyScrollingLayer(
723 LayerTreeHostCommon::FindLayerInSubtree(pending_tree
->root_layer(),
724 currently_scrolling_layer_
? currently_scrolling_layer_
->id() : 0));
727 void LayerTreeImpl::DidBecomeActive() {
728 if (next_activation_forces_redraw_
) {
729 layer_tree_host_impl_
->SetFullRootLayerDamage();
730 next_activation_forces_redraw_
= false;
733 if (scrolling_layer_id_from_previous_tree_
) {
734 currently_scrolling_layer_
= LayerTreeHostCommon::FindLayerInSubtree(
735 root_layer(), scrolling_layer_id_from_previous_tree_
);
738 // Always reset this flag on activation, as we would only have activated
739 // if we were in a good state.
740 layer_tree_host_impl_
->ResetRequiresHighResToDraw();
743 LayerTreeHostCommon::CallFunctionForSubtree(
744 root_layer(), [](LayerImpl
* layer
) { layer
->DidBecomeActive(); });
747 devtools_instrumentation::DidActivateLayerTree(layer_tree_host_impl_
->id(),
748 source_frame_number_
);
751 bool LayerTreeImpl::ContentsTexturesPurged() const {
752 return contents_textures_purged_
;
755 void LayerTreeImpl::SetContentsTexturesPurged() {
756 if (contents_textures_purged_
)
758 contents_textures_purged_
= true;
759 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
762 void LayerTreeImpl::ResetContentsTexturesPurged() {
763 if (!contents_textures_purged_
)
765 contents_textures_purged_
= false;
766 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
769 bool LayerTreeImpl::RequiresHighResToDraw() const {
770 return layer_tree_host_impl_
->RequiresHighResToDraw();
773 bool LayerTreeImpl::ViewportSizeInvalid() const {
774 return viewport_size_invalid_
;
777 void LayerTreeImpl::SetViewportSizeInvalid() {
778 viewport_size_invalid_
= true;
779 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
782 void LayerTreeImpl::ResetViewportSizeInvalid() {
783 viewport_size_invalid_
= false;
784 layer_tree_host_impl_
->OnCanDrawStateChangedForTree();
787 Proxy
* LayerTreeImpl::proxy() const {
788 return layer_tree_host_impl_
->proxy();
791 const LayerTreeSettings
& LayerTreeImpl::settings() const {
792 return layer_tree_host_impl_
->settings();
795 const LayerTreeDebugState
& LayerTreeImpl::debug_state() const {
796 return layer_tree_host_impl_
->debug_state();
799 const RendererCapabilitiesImpl
& LayerTreeImpl::GetRendererCapabilities() const {
800 return layer_tree_host_impl_
->GetRendererCapabilities();
803 ContextProvider
* LayerTreeImpl::context_provider() const {
804 return output_surface()->context_provider();
807 OutputSurface
* LayerTreeImpl::output_surface() const {
808 return layer_tree_host_impl_
->output_surface();
811 ResourceProvider
* LayerTreeImpl::resource_provider() const {
812 return layer_tree_host_impl_
->resource_provider();
815 TileManager
* LayerTreeImpl::tile_manager() const {
816 return layer_tree_host_impl_
->tile_manager();
819 FrameRateCounter
* LayerTreeImpl::frame_rate_counter() const {
820 return layer_tree_host_impl_
->fps_counter();
823 PaintTimeCounter
* LayerTreeImpl::paint_time_counter() const {
824 return layer_tree_host_impl_
->paint_time_counter();
827 MemoryHistory
* LayerTreeImpl::memory_history() const {
828 return layer_tree_host_impl_
->memory_history();
831 gfx::Size
LayerTreeImpl::device_viewport_size() const {
832 return layer_tree_host_impl_
->device_viewport_size();
835 float LayerTreeImpl::device_scale_factor() const {
836 return layer_tree_host_impl_
->device_scale_factor();
839 DebugRectHistory
* LayerTreeImpl::debug_rect_history() const {
840 return layer_tree_host_impl_
->debug_rect_history();
843 bool LayerTreeImpl::IsActiveTree() const {
844 return layer_tree_host_impl_
->active_tree() == this;
847 bool LayerTreeImpl::IsPendingTree() const {
848 return layer_tree_host_impl_
->pending_tree() == this;
851 bool LayerTreeImpl::IsRecycleTree() const {
852 return layer_tree_host_impl_
->recycle_tree() == this;
855 bool LayerTreeImpl::IsSyncTree() const {
856 return layer_tree_host_impl_
->sync_tree() == this;
859 LayerImpl
* LayerTreeImpl::FindActiveTreeLayerById(int id
) {
860 LayerTreeImpl
* tree
= layer_tree_host_impl_
->active_tree();
863 return tree
->LayerById(id
);
866 LayerImpl
* LayerTreeImpl::FindPendingTreeLayerById(int id
) {
867 LayerTreeImpl
* tree
= layer_tree_host_impl_
->pending_tree();
870 return tree
->LayerById(id
);
873 bool LayerTreeImpl::PinchGestureActive() const {
874 return layer_tree_host_impl_
->pinch_gesture_active();
877 BeginFrameArgs
LayerTreeImpl::CurrentBeginFrameArgs() const {
878 return layer_tree_host_impl_
->CurrentBeginFrameArgs();
881 base::TimeDelta
LayerTreeImpl::begin_impl_frame_interval() const {
882 return layer_tree_host_impl_
->begin_impl_frame_interval();
885 void LayerTreeImpl::SetNeedsCommit() {
886 layer_tree_host_impl_
->SetNeedsCommit();
889 gfx::Rect
LayerTreeImpl::DeviceViewport() const {
890 return layer_tree_host_impl_
->DeviceViewport();
893 gfx::Size
LayerTreeImpl::DrawViewportSize() const {
894 return layer_tree_host_impl_
->DrawViewportSize();
897 const gfx::Rect
LayerTreeImpl::ViewportRectForTilePriority() const {
898 return layer_tree_host_impl_
->ViewportRectForTilePriority();
901 scoped_ptr
<ScrollbarAnimationController
>
902 LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl
* scrolling_layer
) {
903 DCHECK(settings().scrollbar_fade_delay_ms
);
904 DCHECK(settings().scrollbar_fade_duration_ms
);
905 base::TimeDelta delay
=
906 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms
);
907 base::TimeDelta resize_delay
= base::TimeDelta::FromMilliseconds(
908 settings().scrollbar_fade_resize_delay_ms
);
909 base::TimeDelta duration
=
910 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms
);
911 switch (settings().scrollbar_animator
) {
912 case LayerTreeSettings::LINEAR_FADE
: {
913 return ScrollbarAnimationControllerLinearFade::Create(
915 layer_tree_host_impl_
,
920 case LayerTreeSettings::THINNING
: {
921 return ScrollbarAnimationControllerThinning::Create(scrolling_layer
,
922 layer_tree_host_impl_
,
927 case LayerTreeSettings::NO_ANIMATOR
:
934 void LayerTreeImpl::DidAnimateScrollOffset() {
935 layer_tree_host_impl_
->DidAnimateScrollOffset();
938 bool LayerTreeImpl::use_gpu_rasterization() const {
939 return layer_tree_host_impl_
->use_gpu_rasterization();
942 GpuRasterizationStatus
LayerTreeImpl::GetGpuRasterizationStatus() const {
943 return layer_tree_host_impl_
->gpu_rasterization_status();
946 bool LayerTreeImpl::create_low_res_tiling() const {
947 return layer_tree_host_impl_
->create_low_res_tiling();
950 void LayerTreeImpl::SetNeedsRedraw() {
951 layer_tree_host_impl_
->SetNeedsRedraw();
954 AnimationRegistrar
* LayerTreeImpl::GetAnimationRegistrar() const {
955 return layer_tree_host_impl_
->animation_registrar();
958 void LayerTreeImpl::GetAllTilesAndPrioritiesForTracing(
959 std::map
<const Tile
*, TilePriority
>* tile_map
) const {
960 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
961 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
962 for (LayerIteratorType it
=
963 LayerIteratorType::Begin(&render_surface_layer_list_
);
966 if (!it
.represents_itself())
968 LayerImpl
* layer_impl
= *it
;
969 layer_impl
->GetAllTilesAndPrioritiesForTracing(tile_map
);
973 void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue
* state
) const {
974 TracedValue::MakeDictIntoImplicitSnapshot(state
, "cc::LayerTreeImpl", this);
975 state
->SetInteger("source_frame_number", source_frame_number_
);
977 state
->BeginDictionary("root_layer");
978 root_layer_
->AsValueInto(state
);
979 state
->EndDictionary();
981 state
->BeginArray("render_surface_layer_list");
982 typedef LayerIterator
<LayerImpl
> LayerIteratorType
;
983 LayerIteratorType end
= LayerIteratorType::End(&render_surface_layer_list_
);
984 for (LayerIteratorType it
= LayerIteratorType::Begin(
985 &render_surface_layer_list_
); it
!= end
; ++it
) {
986 if (!it
.represents_itself())
988 TracedValue::AppendIDRef(*it
, state
);
992 state
->BeginArray("swap_promise_trace_ids");
993 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
994 state
->AppendDouble(swap_promise_list_
[i
]->TraceId());
998 void LayerTreeImpl::SetRootLayerScrollOffsetDelegate(
999 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate
) {
1000 if (root_layer_scroll_offset_delegate_
== root_layer_scroll_offset_delegate
)
1003 root_layer_scroll_offset_delegate_
= root_layer_scroll_offset_delegate
;
1005 if (root_layer_scroll_offset_delegate_
) {
1006 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1007 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
1008 current_page_scale_factor(), min_page_scale_factor(),
1009 max_page_scale_factor());
1011 DistributeRootScrollOffset();
1015 void LayerTreeImpl::UpdateRootScrollOffsetDelegate() {
1016 DCHECK(root_layer_scroll_offset_delegate_
);
1018 gfx::ScrollOffset offset
= InnerViewportScrollLayer()->CurrentScrollOffset();
1020 if (OuterViewportScrollLayer())
1021 offset
+= OuterViewportScrollLayer()->CurrentScrollOffset();
1023 root_layer_scroll_offset_delegate_
->UpdateRootLayerState(
1024 offset
, TotalMaxScrollOffset(), ScrollableSize(),
1025 current_page_scale_factor(), min_page_scale_factor(),
1026 max_page_scale_factor());
1029 void LayerTreeImpl::DistributeRootScrollOffset() {
1030 if (!root_layer_scroll_offset_delegate_
)
1033 gfx::ScrollOffset root_offset
=
1034 root_layer_scroll_offset_delegate_
->GetTotalScrollOffset();
1036 if (!InnerViewportScrollLayer())
1039 DCHECK(OuterViewportScrollLayer());
1041 // If we get here, we have both inner/outer viewports, and need to distribute
1042 // the scroll offset between them.
1043 gfx::ScrollOffset inner_viewport_offset
=
1044 InnerViewportScrollLayer()->CurrentScrollOffset();
1045 gfx::ScrollOffset outer_viewport_offset
=
1046 OuterViewportScrollLayer()->CurrentScrollOffset();
1048 // It may be nothing has changed.
1049 if (inner_viewport_offset
+ outer_viewport_offset
== root_offset
)
1052 gfx::ScrollOffset max_outer_viewport_scroll_offset
=
1053 OuterViewportScrollLayer()->MaxScrollOffset();
1055 outer_viewport_offset
= root_offset
- inner_viewport_offset
;
1056 outer_viewport_offset
.SetToMin(max_outer_viewport_scroll_offset
);
1057 outer_viewport_offset
.SetToMax(gfx::ScrollOffset());
1059 OuterViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1060 outer_viewport_offset
);
1061 inner_viewport_offset
= root_offset
- outer_viewport_offset
;
1062 InnerViewportScrollLayer()->SetCurrentScrollOffsetFromDelegate(
1063 inner_viewport_offset
);
1065 UpdateRootScrollOffsetDelegate();
1068 void LayerTreeImpl::QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
) {
1069 DCHECK(swap_promise
);
1070 swap_promise_list_
.push_back(swap_promise
.Pass());
1073 void LayerTreeImpl::PassSwapPromises(
1074 ScopedPtrVector
<SwapPromise
>* new_swap_promise
) {
1075 swap_promise_list_
.insert_and_take(swap_promise_list_
.end(),
1077 new_swap_promise
->clear();
1080 void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata
* metadata
) {
1081 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
1082 swap_promise_list_
[i
]->DidSwap(metadata
);
1083 swap_promise_list_
.clear();
1086 void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason
) {
1087 for (size_t i
= 0; i
< swap_promise_list_
.size(); i
++)
1088 swap_promise_list_
[i
]->DidNotSwap(reason
);
1089 swap_promise_list_
.clear();
1092 void LayerTreeImpl::DidModifyTilePriorities() {
1093 layer_tree_host_impl_
->DidModifyTilePriorities();
1096 void LayerTreeImpl::set_ui_resource_request_queue(
1097 const UIResourceRequestQueue
& queue
) {
1098 ui_resource_request_queue_
= queue
;
1101 ResourceProvider::ResourceId
LayerTreeImpl::ResourceIdForUIResource(
1102 UIResourceId uid
) const {
1103 return layer_tree_host_impl_
->ResourceIdForUIResource(uid
);
1106 bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid
) const {
1107 return layer_tree_host_impl_
->IsUIResourceOpaque(uid
);
1110 void LayerTreeImpl::ProcessUIResourceRequestQueue() {
1111 for (const auto& req
: ui_resource_request_queue_
) {
1112 switch (req
.GetType()) {
1113 case UIResourceRequest::UI_RESOURCE_CREATE
:
1114 layer_tree_host_impl_
->CreateUIResource(req
.GetId(), req
.GetBitmap());
1116 case UIResourceRequest::UI_RESOURCE_DELETE
:
1117 layer_tree_host_impl_
->DeleteUIResource(req
.GetId());
1119 case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST
:
1124 ui_resource_request_queue_
.clear();
1126 // If all UI resource evictions were not recreated by processing this queue,
1127 // then another commit is required.
1128 if (layer_tree_host_impl_
->EvictedUIResourcesExist())
1129 layer_tree_host_impl_
->SetNeedsCommit();
1132 void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1133 DCHECK(std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
) ==
1134 picture_layers_
.end());
1135 picture_layers_
.push_back(layer
);
1138 void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl
* layer
) {
1139 std::vector
<PictureLayerImpl
*>::iterator it
=
1140 std::find(picture_layers_
.begin(), picture_layers_
.end(), layer
);
1141 DCHECK(it
!= picture_layers_
.end());
1142 picture_layers_
.erase(it
);
1145 void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1146 // Only the active tree needs to know about layers with copy requests, as
1147 // they are aborted if not serviced during draw.
1148 DCHECK(IsActiveTree());
1150 // DCHECK(std::find(layers_with_copy_output_request_.begin(),
1151 // layers_with_copy_output_request_.end(),
1152 // layer) == layers_with_copy_output_request_.end());
1153 // TODO(danakj): Remove this once crash is found crbug.com/309777
1154 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1155 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1156 << i
<< " of " << layers_with_copy_output_request_
.size();
1158 layers_with_copy_output_request_
.push_back(layer
);
1161 void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl
* layer
) {
1162 // Only the active tree needs to know about layers with copy requests, as
1163 // they are aborted if not serviced during draw.
1164 DCHECK(IsActiveTree());
1166 std::vector
<LayerImpl
*>::iterator it
= std::find(
1167 layers_with_copy_output_request_
.begin(),
1168 layers_with_copy_output_request_
.end(),
1170 DCHECK(it
!= layers_with_copy_output_request_
.end());
1171 layers_with_copy_output_request_
.erase(it
);
1173 // TODO(danakj): Remove this once crash is found crbug.com/309777
1174 for (size_t i
= 0; i
< layers_with_copy_output_request_
.size(); ++i
) {
1175 CHECK(layers_with_copy_output_request_
[i
] != layer
)
1176 << i
<< " of " << layers_with_copy_output_request_
.size();
1180 const std::vector
<LayerImpl
*>& LayerTreeImpl::LayersWithCopyOutputRequest()
1182 // Only the active tree needs to know about layers with copy requests, as
1183 // they are aborted if not serviced during draw.
1184 DCHECK(IsActiveTree());
1186 return layers_with_copy_output_request_
;
1189 template <typename LayerType
>
1190 static inline bool LayerClipsSubtree(LayerType
* layer
) {
1191 return layer
->masks_to_bounds() || layer
->mask_layer();
1194 static bool PointHitsRect(
1195 const gfx::PointF
& screen_space_point
,
1196 const gfx::Transform
& local_space_to_screen_space_transform
,
1197 const gfx::RectF
& local_space_rect
,
1198 float* distance_to_camera
) {
1199 // If the transform is not invertible, then assume that this point doesn't hit
1201 gfx::Transform
inverse_local_space_to_screen_space(
1202 gfx::Transform::kSkipInitialization
);
1203 if (!local_space_to_screen_space_transform
.GetInverse(
1204 &inverse_local_space_to_screen_space
))
1207 // Transform the hit test point from screen space to the local space of the
1209 bool clipped
= false;
1210 gfx::Point3F planar_point
= MathUtil::ProjectPoint3D(
1211 inverse_local_space_to_screen_space
, screen_space_point
, &clipped
);
1212 gfx::PointF hit_test_point_in_local_space
=
1213 gfx::PointF(planar_point
.x(), planar_point
.y());
1215 // If ProjectPoint could not project to a valid value, then we assume that
1216 // this point doesn't hit this rect.
1220 if (!local_space_rect
.Contains(hit_test_point_in_local_space
))
1223 if (distance_to_camera
) {
1224 // To compute the distance to the camera, we have to take the planar point
1225 // and pull it back to world space and compute the displacement along the
1227 gfx::Point3F
planar_point_in_screen_space(planar_point
);
1228 local_space_to_screen_space_transform
.TransformPoint(
1229 &planar_point_in_screen_space
);
1230 *distance_to_camera
= planar_point_in_screen_space
.z();
1236 static bool PointHitsRegion(const gfx::PointF
& screen_space_point
,
1237 const gfx::Transform
& screen_space_transform
,
1238 const Region
& layer_space_region
,
1239 float layer_content_scale_x
,
1240 float layer_content_scale_y
) {
1241 // If the transform is not invertible, then assume that this point doesn't hit
1243 gfx::Transform
inverse_screen_space_transform(
1244 gfx::Transform::kSkipInitialization
);
1245 if (!screen_space_transform
.GetInverse(&inverse_screen_space_transform
))
1248 // Transform the hit test point from screen space to the local space of the
1250 bool clipped
= false;
1251 gfx::PointF hit_test_point_in_content_space
= MathUtil::ProjectPoint(
1252 inverse_screen_space_transform
, screen_space_point
, &clipped
);
1253 gfx::PointF hit_test_point_in_layer_space
=
1254 gfx::ScalePoint(hit_test_point_in_content_space
,
1255 1.f
/ layer_content_scale_x
,
1256 1.f
/ layer_content_scale_y
);
1258 // If ProjectPoint could not project to a valid value, then we assume that
1259 // this point doesn't hit this region.
1263 return layer_space_region
.Contains(
1264 gfx::ToRoundedPoint(hit_test_point_in_layer_space
));
1267 static const LayerImpl
* GetNextClippingLayer(const LayerImpl
* layer
) {
1268 if (layer
->scroll_parent())
1269 return layer
->scroll_parent();
1270 if (layer
->clip_parent())
1271 return layer
->clip_parent();
1272 return layer
->parent();
1275 static bool PointIsClippedBySurfaceOrClipRect(
1276 const gfx::PointF
& screen_space_point
,
1277 const LayerImpl
* layer
) {
1278 // Walk up the layer tree and hit-test any render_surfaces and any layer
1279 // clip rects that are active.
1280 for (; layer
; layer
= GetNextClippingLayer(layer
)) {
1281 if (layer
->render_surface() &&
1282 !PointHitsRect(screen_space_point
,
1283 layer
->render_surface()->screen_space_transform(),
1284 layer
->render_surface()->content_rect(),
1288 if (LayerClipsSubtree(layer
) &&
1289 !PointHitsRect(screen_space_point
,
1290 layer
->screen_space_transform(),
1291 gfx::Rect(layer
->content_bounds()),
1296 // If we have finished walking all ancestors without having already exited,
1297 // then the point is not clipped by any ancestors.
1301 static bool PointHitsLayer(const LayerImpl
* layer
,
1302 const gfx::PointF
& screen_space_point
,
1303 float* distance_to_intersection
) {
1304 gfx::RectF
content_rect(layer
->content_bounds());
1305 if (!PointHitsRect(screen_space_point
,
1306 layer
->screen_space_transform(),
1308 distance_to_intersection
))
1311 // At this point, we think the point does hit the layer, but we need to walk
1312 // up the parents to ensure that the layer was not clipped in such a way
1313 // that the hit point actually should not hit the layer.
1314 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer
))
1317 // Skip the HUD layer.
1318 if (layer
== layer
->layer_tree_impl()->hud_layer())
1324 struct FindClosestMatchingLayerDataForRecursion
{
1325 FindClosestMatchingLayerDataForRecursion()
1326 : closest_match(NULL
),
1327 closest_distance(-std::numeric_limits
<float>::infinity()) {}
1328 LayerImpl
* closest_match
;
1329 // Note that the positive z-axis points towards the camera, so bigger means
1330 // closer in this case, counterintuitively.
1331 float closest_distance
;
1334 template <typename Functor
>
1335 static void FindClosestMatchingLayer(
1336 const gfx::PointF
& screen_space_point
,
1338 const Functor
& func
,
1339 FindClosestMatchingLayerDataForRecursion
* data_for_recursion
) {
1340 for (int i
= layer
->children().size() - 1; i
>= 0; --i
) {
1341 FindClosestMatchingLayer(
1342 screen_space_point
, layer
->children()[i
], func
, data_for_recursion
);
1345 float distance_to_intersection
= 0.f
;
1347 PointHitsLayer(layer
, screen_space_point
, &distance_to_intersection
) &&
1348 ((!data_for_recursion
->closest_match
||
1349 distance_to_intersection
> data_for_recursion
->closest_distance
))) {
1350 data_for_recursion
->closest_distance
= distance_to_intersection
;
1351 data_for_recursion
->closest_match
= layer
;
1355 static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl
* layer
) {
1356 if (!layer
->scrollable())
1358 if (layer
->draw_properties().layer_or_descendant_is_drawn
)
1361 if (!layer
->scroll_children())
1363 for (std::set
<LayerImpl
*>::const_iterator it
=
1364 layer
->scroll_children()->begin();
1365 it
!= layer
->scroll_children()->end();
1367 if ((*it
)->draw_properties().layer_or_descendant_is_drawn
)
1373 struct FindScrollingLayerFunctor
{
1374 bool operator()(LayerImpl
* layer
) const {
1375 return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
);
1379 LayerImpl
* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
1380 const gfx::PointF
& screen_space_point
) {
1381 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1382 FindClosestMatchingLayer(screen_space_point
,
1384 FindScrollingLayerFunctor(),
1385 &data_for_recursion
);
1386 return data_for_recursion
.closest_match
;
1389 struct HitTestVisibleScrollableOrTouchableFunctor
{
1390 bool operator()(LayerImpl
* layer
) const {
1391 return layer
->IsDrawnRenderSurfaceLayerListMember() ||
1392 ScrollsAnyDrawnRenderSurfaceLayerListMember(layer
) ||
1393 !layer
->touch_event_handler_region().IsEmpty() ||
1394 layer
->have_wheel_event_handlers();
1398 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPoint(
1399 const gfx::PointF
& screen_space_point
) {
1402 bool update_lcd_text
= false;
1403 if (!UpdateDrawProperties(update_lcd_text
))
1405 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1406 FindClosestMatchingLayer(screen_space_point
,
1408 HitTestVisibleScrollableOrTouchableFunctor(),
1409 &data_for_recursion
);
1410 return data_for_recursion
.closest_match
;
1413 static bool LayerHasTouchEventHandlersAt(const gfx::PointF
& screen_space_point
,
1414 LayerImpl
* layer_impl
) {
1415 if (layer_impl
->touch_event_handler_region().IsEmpty())
1418 if (!PointHitsRegion(screen_space_point
,
1419 layer_impl
->screen_space_transform(),
1420 layer_impl
->touch_event_handler_region(),
1421 layer_impl
->contents_scale_x(),
1422 layer_impl
->contents_scale_y()))
1425 // At this point, we think the point does hit the touch event handler region
1426 // on the layer, but we need to walk up the parents to ensure that the layer
1427 // was not clipped in such a way that the hit point actually should not hit
1429 if (PointIsClippedBySurfaceOrClipRect(screen_space_point
, layer_impl
))
1435 struct FindWheelEventLayerFunctor
{
1436 bool operator()(LayerImpl
* layer
) const {
1437 return layer
->have_wheel_event_handlers();
1441 LayerImpl
* LayerTreeImpl::FindLayerWithWheelHandlerThatIsHitByPoint(
1442 const gfx::PointF
& screen_space_point
) {
1445 bool update_lcd_text
= false;
1446 if (!UpdateDrawProperties(update_lcd_text
))
1448 FindWheelEventLayerFunctor func
;
1449 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1450 FindClosestMatchingLayer(screen_space_point
, root_layer(), func
,
1451 &data_for_recursion
);
1452 return data_for_recursion
.closest_match
;
1455 struct FindTouchEventLayerFunctor
{
1456 bool operator()(LayerImpl
* layer
) const {
1457 return LayerHasTouchEventHandlersAt(screen_space_point
, layer
);
1459 const gfx::PointF screen_space_point
;
1462 LayerImpl
* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1463 const gfx::PointF
& screen_space_point
) {
1466 bool update_lcd_text
= false;
1467 if (!UpdateDrawProperties(update_lcd_text
))
1469 FindTouchEventLayerFunctor func
= {screen_space_point
};
1470 FindClosestMatchingLayerDataForRecursion data_for_recursion
;
1471 FindClosestMatchingLayer(
1472 screen_space_point
, root_layer(), func
, &data_for_recursion
);
1473 return data_for_recursion
.closest_match
;
1476 void LayerTreeImpl::RegisterSelection(const LayerSelection
& selection
) {
1477 selection_
= selection
;
1480 static ViewportSelectionBound
ComputeViewportSelectionBound(
1481 const LayerSelectionBound
& layer_bound
,
1483 float device_scale_factor
) {
1484 ViewportSelectionBound viewport_bound
;
1485 viewport_bound
.type
= layer_bound
.type
;
1487 if (!layer
|| layer_bound
.type
== SELECTION_BOUND_EMPTY
)
1488 return viewport_bound
;
1490 gfx::PointF layer_scaled_top
= gfx::ScalePoint(layer_bound
.edge_top
,
1491 layer
->contents_scale_x(),
1492 layer
->contents_scale_y());
1493 gfx::PointF layer_scaled_bottom
= gfx::ScalePoint(layer_bound
.edge_bottom
,
1494 layer
->contents_scale_x(),
1495 layer
->contents_scale_y());
1497 bool clipped
= false;
1498 gfx::PointF screen_top
= MathUtil::MapPoint(
1499 layer
->screen_space_transform(), layer_scaled_top
, &clipped
);
1500 gfx::PointF screen_bottom
= MathUtil::MapPoint(
1501 layer
->screen_space_transform(), layer_scaled_bottom
, &clipped
);
1503 const float inv_scale
= 1.f
/ device_scale_factor
;
1504 viewport_bound
.edge_top
= gfx::ScalePoint(screen_top
, inv_scale
);
1505 viewport_bound
.edge_bottom
= gfx::ScalePoint(screen_bottom
, inv_scale
);
1507 // The bottom edge point is used for visibility testing as it is the logical
1508 // focal point for bound selection handles (this may change in the future).
1509 // Shifting the visibility point fractionally inward ensures that neighboring
1510 // or logically coincident layers aligned to integral DPI coordinates will not
1511 // spuriously occlude the bound.
1512 gfx::Vector2dF visibility_offset
= layer_scaled_top
- layer_scaled_bottom
;
1513 visibility_offset
.Scale(device_scale_factor
/ visibility_offset
.Length());
1514 gfx::PointF visibility_point
= layer_scaled_bottom
+ visibility_offset
;
1515 if (visibility_point
.x() <= 0)
1516 visibility_point
.set_x(visibility_point
.x() + device_scale_factor
);
1517 visibility_point
= MathUtil::MapPoint(
1518 layer
->screen_space_transform(), visibility_point
, &clipped
);
1520 float intersect_distance
= 0.f
;
1521 viewport_bound
.visible
=
1522 PointHitsLayer(layer
, visibility_point
, &intersect_distance
);
1524 return viewport_bound
;
1527 void LayerTreeImpl::GetViewportSelection(ViewportSelection
* selection
) {
1530 selection
->start
= ComputeViewportSelectionBound(
1532 selection_
.start
.layer_id
? LayerById(selection_
.start
.layer_id
) : NULL
,
1533 device_scale_factor());
1534 selection
->is_editable
= selection_
.is_editable
;
1535 selection
->is_empty_text_form_control
= selection_
.is_empty_text_form_control
;
1536 if (selection
->start
.type
== SELECTION_BOUND_CENTER
||
1537 selection
->start
.type
== SELECTION_BOUND_EMPTY
) {
1538 selection
->end
= selection
->start
;
1540 selection
->end
= ComputeViewportSelectionBound(
1542 selection_
.end
.layer_id
? LayerById(selection_
.end
.layer_id
) : NULL
,
1543 device_scale_factor());
1547 void LayerTreeImpl::InputScrollAnimationFinished() {
1548 layer_tree_host_impl_
->ScrollEnd();
1551 bool LayerTreeImpl::SmoothnessTakesPriority() const {
1552 return layer_tree_host_impl_
->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY
;
1555 BlockingTaskRunner
* LayerTreeImpl::BlockingMainThreadTaskRunner() const {
1556 return proxy()->blocking_main_thread_task_runner();
1559 VideoFrameControllerClient
* LayerTreeImpl::GetVideoFrameControllerClient()
1561 return layer_tree_host_impl_
;
1564 void LayerTreeImpl::SetPendingPageScaleAnimation(
1565 scoped_ptr
<PendingPageScaleAnimation
> pending_animation
) {
1566 pending_page_scale_animation_
= pending_animation
.Pass();
1569 scoped_ptr
<PendingPageScaleAnimation
>
1570 LayerTreeImpl::TakePendingPageScaleAnimation() {
1571 return pending_page_scale_animation_
.Pass();