1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/render_widget.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/singleton.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "build/build_config.h"
18 #include "cc/base/switches.h"
19 #include "cc/debug/benchmark_instrumentation.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/trees/layer_tree_host.h"
22 #include "content/child/npapi/webplugin.h"
23 #include "content/common/gpu/client/context_provider_command_buffer.h"
24 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
25 #include "content/common/gpu/gpu_process_launch_causes.h"
26 #include "content/common/input/web_input_event_traits.h"
27 #include "content/common/input_messages.h"
28 #include "content/common/swapped_out_messages.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/common/content_switches.h"
31 #include "content/renderer/cursor_utils.h"
32 #include "content/renderer/external_popup_menu.h"
33 #include "content/renderer/gpu/compositor_output_surface.h"
34 #include "content/renderer/gpu/compositor_software_output_device.h"
35 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
36 #include "content/renderer/gpu/input_handler_manager.h"
37 #include "content/renderer/gpu/mailbox_output_surface.h"
38 #include "content/renderer/gpu/render_widget_compositor.h"
39 #include "content/renderer/ime_event_guard.h"
40 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
41 #include "content/renderer/render_process.h"
42 #include "content/renderer/render_thread_impl.h"
43 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
44 #include "content/renderer/resizing_mode_selector.h"
45 #include "ipc/ipc_sync_message.h"
46 #include "skia/ext/platform_canvas.h"
47 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
48 #include "third_party/WebKit/public/platform/WebRect.h"
49 #include "third_party/WebKit/public/platform/WebSize.h"
50 #include "third_party/WebKit/public/platform/WebString.h"
51 #include "third_party/WebKit/public/web/WebCursorInfo.h"
52 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
53 #include "third_party/WebKit/public/web/WebPagePopup.h"
54 #include "third_party/WebKit/public/web/WebPopupMenu.h"
55 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
56 #include "third_party/WebKit/public/web/WebRange.h"
57 #include "third_party/WebKit/public/web/WebScreenInfo.h"
58 #include "third_party/skia/include/core/SkShader.h"
59 #include "ui/base/ui_base_switches.h"
60 #include "ui/gfx/frame_time.h"
61 #include "ui/gfx/rect_conversions.h"
62 #include "ui/gfx/size_conversions.h"
63 #include "ui/gfx/skia_util.h"
64 #include "ui/gl/gl_switches.h"
65 #include "ui/surface/transport_dib.h"
66 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
68 #if defined(OS_ANDROID)
69 #include "base/android/sys_utils.h"
70 #include "content/renderer/android/synchronous_compositor_factory.h"
74 #include "ipc/ipc_channel_posix.h"
75 #include "third_party/skia/include/core/SkMallocPixelRef.h"
76 #include "third_party/skia/include/core/SkPixelRef.h"
77 #endif // defined(OS_POSIX)
79 #include "third_party/WebKit/public/web/WebWidget.h"
81 using WebKit::WebCompositionUnderline
;
82 using WebKit::WebCursorInfo
;
83 using WebKit::WebGestureEvent
;
84 using WebKit::WebInputEvent
;
85 using WebKit::WebKeyboardEvent
;
86 using WebKit::WebMouseEvent
;
87 using WebKit::WebMouseWheelEvent
;
88 using WebKit::WebNavigationPolicy
;
89 using WebKit::WebPagePopup
;
90 using WebKit::WebPopupMenu
;
91 using WebKit::WebPopupMenuInfo
;
92 using WebKit::WebPopupType
;
93 using WebKit::WebRange
;
94 using WebKit::WebRect
;
95 using WebKit::WebScreenInfo
;
96 using WebKit::WebSize
;
97 using WebKit::WebTextDirection
;
98 using WebKit::WebTouchEvent
;
99 using WebKit::WebVector
;
100 using WebKit::WebWidget
;
104 typedef std::map
<std::string
, ui::TextInputMode
> TextInputModeMap
;
106 class TextInputModeMapSingleton
{
108 static TextInputModeMapSingleton
* GetInstance() {
109 return Singleton
<TextInputModeMapSingleton
>::get();
111 TextInputModeMapSingleton()
113 map
["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM
;
114 map
["latin"] = ui::TEXT_INPUT_MODE_LATIN
;
115 map
["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME
;
116 map
["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE
;
117 map
["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN
;
118 map
["kana"] = ui::TEXT_INPUT_MODE_KANA
;
119 map
["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA
;
120 map
["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC
;
121 map
["tel"] = ui::TEXT_INPUT_MODE_TEL
;
122 map
["email"] = ui::TEXT_INPUT_MODE_EMAIL
;
123 map
["url"] = ui::TEXT_INPUT_MODE_URL
;
125 TextInputModeMap
& Map() {
129 TextInputModeMap map
;
131 friend struct DefaultSingletonTraits
<TextInputModeMapSingleton
>;
133 DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton
);
136 ui::TextInputMode
ConvertInputMode(
137 const WebKit::WebString
& input_mode
) {
138 static TextInputModeMapSingleton
* singleton
=
139 TextInputModeMapSingleton::GetInstance();
140 TextInputModeMap::iterator it
= singleton
->Map().find(input_mode
.utf8());
141 if (it
== singleton
->Map().end())
142 return ui::TEXT_INPUT_MODE_DEFAULT
;
146 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
147 // the BeginMainFrame interval.
148 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
149 // be spent in input hanlders before input starts getting throttled.
150 const int kInputHandlingTimeThrottlingThresholdMicroseconds
= 4166;
156 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
158 class RenderWidget::ScreenMetricsEmulator
{
160 ScreenMetricsEmulator(
161 RenderWidget
* widget
,
162 const gfx::Size
& device_size
,
163 const gfx::Rect
& widget_rect
,
164 float device_scale_factor
,
166 virtual ~ScreenMetricsEmulator();
168 float scale() { return scale_
; }
169 gfx::Rect
widget_rect() const { return widget_rect_
; }
170 gfx::Rect
original_screen_rect() const { return original_view_screen_rect_
; }
172 void ChangeEmulationParams(
173 const gfx::Size
& device_size
,
174 const gfx::Rect
& widget_rect
,
175 float device_scale_factor
,
178 // The following methods alter handlers' behavior for messages related to
179 // widget size and position.
180 void OnResizeMessage(const ViewMsg_Resize_Params
& params
);
181 void OnUpdateScreenRectsMessage(const gfx::Rect
& view_screen_rect
,
182 const gfx::Rect
& window_screen_rect
);
183 void OnShowContextMenu(ContextMenuParams
* params
);
186 void Apply(float overdraw_bottom_height
,
187 gfx::Rect resizer_rect
, bool is_fullscreen
);
189 RenderWidget
* widget_
;
191 // Parameters as passed by RenderWidget::EmulateScreenMetrics.
192 gfx::Size device_size_
;
193 gfx::Rect widget_rect_
;
194 float device_scale_factor_
;
197 // The computed scaled used to fit widget into browser window.
200 // Original values to restore back after emulation ends.
201 gfx::Size original_size_
;
202 gfx::Size original_physical_backing_size_
;
203 WebKit::WebScreenInfo original_screen_info_
;
204 gfx::Rect original_view_screen_rect_
;
205 gfx::Rect original_window_screen_rect_
;
208 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
209 RenderWidget
* widget
,
210 const gfx::Size
& device_size
,
211 const gfx::Rect
& widget_rect
,
212 float device_scale_factor
,
215 device_size_(device_size
),
216 widget_rect_(widget_rect
),
217 device_scale_factor_(device_scale_factor
),
218 fit_to_view_(fit_to_view
),
220 original_size_
= widget_
->size_
;
221 original_physical_backing_size_
= widget_
->physical_backing_size_
;
222 original_screen_info_
= widget_
->screen_info_
;
223 original_view_screen_rect_
= widget_
->view_screen_rect_
;
224 original_window_screen_rect_
= widget_
->window_screen_rect_
;
225 Apply(widget_
->overdraw_bottom_height_
,
226 widget_
->resizer_rect_
, widget_
->is_fullscreen_
);
229 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
230 widget_
->screen_info_
= original_screen_info_
;
232 widget_
->SetDeviceScaleFactor(original_screen_info_
.deviceScaleFactor
);
233 widget_
->SetScreenMetricsEmulationParameters(0.f
, 1.f
);
234 widget_
->view_screen_rect_
= original_view_screen_rect_
;
235 widget_
->window_screen_rect_
= original_window_screen_rect_
;
236 widget_
->Resize(original_size_
, original_physical_backing_size_
,
237 widget_
->overdraw_bottom_height_
, widget_
->resizer_rect_
,
238 widget_
->is_fullscreen_
, NO_RESIZE_ACK
);
241 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
242 const gfx::Size
& device_size
,
243 const gfx::Rect
& widget_rect
,
244 float device_scale_factor
,
246 device_size_
= device_size
;
247 widget_rect_
= widget_rect
;
248 device_scale_factor_
= device_scale_factor
;
249 fit_to_view_
= fit_to_view
;
250 Apply(widget_
->overdraw_bottom_height_
,
251 widget_
->resizer_rect_
, widget_
->is_fullscreen_
);
254 void RenderWidget::ScreenMetricsEmulator::Apply(
255 float overdraw_bottom_height
, gfx::Rect resizer_rect
, bool is_fullscreen
) {
257 DCHECK(!original_size_
.IsEmpty());
259 // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
260 int gutter_width
= 10;
261 int width_with_gutter
=
262 std::max(original_size_
.width() - 2 * gutter_width
, 1);
263 int height_with_gutter
=
264 std::max(original_size_
.height() - 2 * gutter_width
, 1);
266 static_cast<float>(widget_rect_
.width()) / width_with_gutter
;
268 static_cast<float>(widget_rect_
.height()) / height_with_gutter
;
269 float ratio
= std::max(1.0f
, std::max(width_ratio
, height_ratio
));
270 scale_
= 1.f
/ ratio
;
275 widget_
->screen_info_
.rect
= gfx::Rect(device_size_
);
276 widget_
->screen_info_
.availableRect
= gfx::Rect(device_size_
);
277 widget_
->screen_info_
.deviceScaleFactor
= device_scale_factor_
;
279 // Pass two emulation parameters to the blink side:
280 // - we keep the real device scale factor in compositor to produce sharp image
281 // even when emulating different scale factor;
282 // - in order to fit into view, WebView applies scaling transform to the
284 widget_
->SetScreenMetricsEmulationParameters(
285 original_screen_info_
.deviceScaleFactor
, scale_
);
287 widget_
->SetDeviceScaleFactor(device_scale_factor_
);
288 widget_
->view_screen_rect_
= widget_rect_
;
289 widget_
->window_screen_rect_
= widget_
->screen_info_
.availableRect
;
291 gfx::Size physical_backing_size
= gfx::ToCeiledSize(gfx::ScaleSize(
292 original_size_
, original_screen_info_
.deviceScaleFactor
));
293 widget_
->Resize(widget_rect_
.size(), physical_backing_size
,
294 overdraw_bottom_height
, resizer_rect
, is_fullscreen
, NO_RESIZE_ACK
);
297 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
298 const ViewMsg_Resize_Params
& params
) {
299 bool need_ack
= params
.new_size
!= original_size_
&&
300 !params
.new_size
.IsEmpty() && !params
.physical_backing_size
.IsEmpty();
301 original_size_
= params
.new_size
;
302 original_physical_backing_size_
= params
.physical_backing_size
;
303 original_screen_info_
= params
.screen_info
;
304 Apply(params
.overdraw_bottom_height
, params
.resizer_rect
,
305 params
.is_fullscreen
);
308 widget_
->set_next_paint_is_resize_ack();
309 if (widget_
->compositor_
)
310 widget_
->compositor_
->SetNeedsRedrawRect(gfx::Rect(widget_
->size_
));
314 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
315 const gfx::Rect
& view_screen_rect
,
316 const gfx::Rect
& window_screen_rect
) {
317 original_view_screen_rect_
= view_screen_rect
;
318 original_window_screen_rect_
= window_screen_rect
;
321 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
322 ContextMenuParams
* params
) {
323 // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
324 int gutter_width
= 10;
326 params
->x
+= gutter_width
;
328 params
->y
+= gutter_width
;
331 // RenderWidget ---------------------------------------------------------------
333 RenderWidget::RenderWidget(WebKit::WebPopupType popup_type
,
334 const WebKit::WebScreenInfo
& screen_info
,
337 : routing_id_(MSG_ROUTING_NONE
),
340 opener_id_(MSG_ROUTING_NONE
),
341 init_complete_(false),
342 current_paint_buf_(NULL
),
343 overdraw_bottom_height_(0.f
),
344 next_paint_flags_(0),
345 filtered_time_per_frame_(0.0f
),
346 update_reply_pending_(false),
347 auto_resize_mode_(false),
348 need_update_rect_for_auto_resize_(false),
349 using_asynchronous_swapbuffers_(false),
350 num_swapbuffers_complete_pending_(0),
353 is_fullscreen_(false),
354 needs_repainting_on_restore_(false),
356 handling_input_event_(false),
357 handling_ime_event_(false),
359 is_swapped_out_(swapped_out
),
360 input_method_is_active_(false),
361 text_input_type_(ui::TEXT_INPUT_TYPE_NONE
),
362 text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT
),
363 can_compose_inline_(true),
364 popup_type_(popup_type
),
365 pending_window_rect_count_(0),
366 suppress_next_char_events_(false),
367 is_accelerated_compositing_active_(false),
368 was_accelerated_compositing_ever_active_(false),
369 animation_update_pending_(false),
370 invalidation_task_posted_(false),
371 screen_info_(screen_info
),
372 device_scale_factor_(screen_info_
.deviceScaleFactor
),
373 is_threaded_compositing_enabled_(false),
374 next_output_surface_id_(0),
375 #if defined(OS_ANDROID)
376 outstanding_ime_acks_(0),
378 popup_origin_scale_for_emulation_(0.f
),
379 resizing_mode_selector_(new ResizingModeSelector()),
380 weak_ptr_factory_(this) {
382 RenderProcess::current()->AddRefProcess();
383 DCHECK(RenderThread::Get());
384 has_disable_gpu_vsync_switch_
= CommandLine::ForCurrentProcess()->HasSwitch(
385 switches::kDisableGpuVsync
);
386 is_threaded_compositing_enabled_
=
387 CommandLine::ForCurrentProcess()->HasSwitch(
388 switches::kEnableThreadedCompositing
);
390 legacy_software_mode_stats_
= cc::RenderingStatsInstrumentation::Create();
391 if (CommandLine::ForCurrentProcess()->HasSwitch(
392 switches::kEnableGpuBenchmarking
))
393 legacy_software_mode_stats_
->set_record_rendering_stats(true);
396 RenderWidget::~RenderWidget() {
397 DCHECK(!webwidget_
) << "Leaking our WebWidget!";
398 STLDeleteElements(&updates_pending_swap_
);
399 if (current_paint_buf_
) {
400 if (RenderProcess::current()) {
401 // If the RenderProcess is already gone, it will have released all DIBs
402 // in its destructor anyway.
403 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_
);
405 current_paint_buf_
= NULL
;
407 // If we are swapped out, we have released already.
408 if (!is_swapped_out_
&& RenderProcess::current())
409 RenderProcess::current()->ReleaseProcess();
413 RenderWidget
* RenderWidget::Create(int32 opener_id
,
414 WebKit::WebPopupType popup_type
,
415 const WebKit::WebScreenInfo
& screen_info
) {
416 DCHECK(opener_id
!= MSG_ROUTING_NONE
);
417 scoped_refptr
<RenderWidget
> widget(
418 new RenderWidget(popup_type
, screen_info
, false, false));
419 if (widget
->Init(opener_id
)) { // adds reference on success.
426 WebWidget
* RenderWidget::CreateWebWidget(RenderWidget
* render_widget
) {
427 switch (render_widget
->popup_type_
) {
428 case WebKit::WebPopupTypeNone
: // Nothing to create.
430 case WebKit::WebPopupTypeSelect
:
431 case WebKit::WebPopupTypeSuggestion
:
432 return WebPopupMenu::create(render_widget
);
433 case WebKit::WebPopupTypePage
:
434 return WebPagePopup::create(render_widget
);
435 case WebKit::WebPopupTypeHelperPlugin
:
436 return WebKit::WebHelperPlugin::create(render_widget
);
443 bool RenderWidget::Init(int32 opener_id
) {
444 return DoInit(opener_id
,
445 RenderWidget::CreateWebWidget(this),
446 new ViewHostMsg_CreateWidget(opener_id
, popup_type_
,
447 &routing_id_
, &surface_id_
));
450 bool RenderWidget::DoInit(int32 opener_id
,
451 WebWidget
* web_widget
,
452 IPC::SyncMessage
* create_widget_message
) {
455 if (opener_id
!= MSG_ROUTING_NONE
)
456 opener_id_
= opener_id
;
458 webwidget_
= web_widget
;
460 bool result
= RenderThread::Get()->Send(create_widget_message
);
462 RenderThread::Get()->AddRoute(routing_id_
, this);
463 // Take a reference on behalf of the RenderThread. This will be balanced
464 // when we receive ViewMsg_Close.
467 RenderThread::Get()->WidgetHidden();
470 // The above Send can fail when the tab is closing.
475 // This is used to complete pending inits and non-pending inits.
476 void RenderWidget::CompleteInit() {
477 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
479 init_complete_
= true;
481 if (webwidget_
&& is_threaded_compositing_enabled_
) {
482 webwidget_
->enterForceCompositingMode(true);
485 compositor_
->setSurfaceReady();
489 Send(new ViewHostMsg_RenderViewReady(routing_id_
));
492 void RenderWidget::SetSwappedOut(bool is_swapped_out
) {
493 // We should only toggle between states.
494 DCHECK(is_swapped_out_
!= is_swapped_out
);
495 is_swapped_out_
= is_swapped_out
;
497 // If we are swapping out, we will call ReleaseProcess, allowing the process
498 // to exit if all of its RenderViews are swapped out. We wait until the
499 // WasSwappedOut call to do this, to avoid showing the sad tab.
500 // If we are swapping in, we call AddRefProcess to prevent the process from
503 RenderProcess::current()->AddRefProcess();
506 bool RenderWidget::AllowPartialSwap() const {
510 bool RenderWidget::UsingSynchronousRendererCompositor() const {
511 #if defined(OS_ANDROID)
512 return SynchronousCompositorFactory::GetInstance() != NULL
;
518 void RenderWidget::EnableScreenMetricsEmulation(
519 const gfx::Size
& device_size
,
520 const gfx::Rect
& widget_rect
,
521 float device_scale_factor
,
523 if (!screen_metrics_emulator_
) {
524 screen_metrics_emulator_
.reset(new ScreenMetricsEmulator(this,
525 device_size
, widget_rect
, device_scale_factor
, fit_to_view
));
527 screen_metrics_emulator_
->ChangeEmulationParams(device_size
,
528 widget_rect
, device_scale_factor
, fit_to_view
);
532 void RenderWidget::DisableScreenMetricsEmulation() {
533 screen_metrics_emulator_
.reset();
536 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
537 ScreenMetricsEmulator
* emulator
) {
538 popup_origin_scale_for_emulation_
= emulator
->scale();
539 popup_view_origin_for_emulation_
= emulator
->widget_rect().origin();
540 popup_screen_origin_for_emulation_
=
541 emulator
->original_screen_rect().origin();
544 void RenderWidget::SetScreenMetricsEmulationParameters(
545 float device_scale_factor
, float root_layer_scale
) {
546 // This is only supported in RenderView.
550 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
551 ExternalPopupMenu
* popup
, ScreenMetricsEmulator
* emulator
) {
552 popup
->SetOriginScaleForEmulation(emulator
->scale());
555 void RenderWidget::OnShowHostContextMenu(ContextMenuParams
* params
) {
556 if (screen_metrics_emulator_
)
557 screen_metrics_emulator_
->OnShowContextMenu(params
);
560 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
562 // Regardless of whether threaded compositing is enabled, always
563 // use this mechanism to force the compositor to redraw. However,
564 // the invalidation code path below is still needed for the
565 // non-threaded case.
566 compositor_
->SetNeedsForcedRedraw();
568 ScheduleCompositeImpl(true);
571 void RenderWidget::ScheduleCompositeImpl(bool force_redraw
) {
572 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
575 compositor_
->setNeedsRedraw();
578 // TODO(nduca): replace with something a little less hacky. The reason this
579 // hack is still used is because the Invalidate-DoDeferredUpdate loop
580 // contains a lot of host-renderer synchronization logic that is still
581 // important for the accelerated compositing case. The option of simply
582 // duplicating all that code is less desirable than "faking out" the
583 // invalidation path using a magical damage rect.
584 didInvalidateRect(WebRect(0, 0, 1, 1));
588 bool RenderWidget::OnMessageReceived(const IPC::Message
& message
) {
590 IPC_BEGIN_MESSAGE_MAP(RenderWidget
, message
)
591 IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent
, OnHandleInputEvent
)
592 IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange
,
593 OnCursorVisibilityChange
)
594 IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost
, OnMouseCaptureLost
)
595 IPC_MESSAGE_HANDLER(InputMsg_SetFocus
, OnSetFocus
)
596 IPC_MESSAGE_HANDLER(ViewMsg_Close
, OnClose
)
597 IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK
, OnCreatingNewAck
)
598 IPC_MESSAGE_HANDLER(ViewMsg_Resize
, OnResize
)
599 IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect
, OnChangeResizeRect
)
600 IPC_MESSAGE_HANDLER(ViewMsg_WasHidden
, OnWasHidden
)
601 IPC_MESSAGE_HANDLER(ViewMsg_WasShown
, OnWasShown
)
602 IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut
, OnWasSwappedOut
)
603 IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK
, OnUpdateRectAck
)
604 IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK
,
605 OnViewContextSwapBuffersComplete
)
606 IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive
, OnSetInputMethodActive
)
607 IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition
, OnImeSetComposition
)
608 IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition
, OnImeConfirmComposition
)
609 IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize
, OnPaintAtSize
)
610 IPC_MESSAGE_HANDLER(ViewMsg_Repaint
, OnRepaint
)
611 IPC_MESSAGE_HANDLER(ViewMsg_SyntheticGestureCompleted
,
612 OnSyntheticGestureCompleted
)
613 IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection
, OnSetTextDirection
)
614 IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK
, OnRequestMoveAck
)
615 IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects
, OnUpdateScreenRects
)
616 #if defined(OS_ANDROID)
617 IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded
, OnShowImeIfNeeded
)
618 IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck
, OnImeEventAck
)
620 IPC_MESSAGE_HANDLER(ViewMsg_Snapshot
, OnSnapshot
)
621 IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats
,
622 OnSetBrowserRenderingStats
)
623 IPC_MESSAGE_UNHANDLED(handled
= false)
624 IPC_END_MESSAGE_MAP()
628 bool RenderWidget::Send(IPC::Message
* message
) {
629 // Don't send any messages after the browser has told us to close, and filter
630 // most outgoing messages while swapped out.
631 if ((is_swapped_out_
&&
632 !SwappedOutMessages::CanSendWhileSwappedOut(message
)) ||
638 // If given a messsage without a routing ID, then assign our routing ID.
639 if (message
->routing_id() == MSG_ROUTING_NONE
)
640 message
->set_routing_id(routing_id_
);
642 return RenderThread::Get()->Send(message
);
645 void RenderWidget::Resize(const gfx::Size
& new_size
,
646 const gfx::Size
& physical_backing_size
,
647 float overdraw_bottom_height
,
648 const gfx::Rect
& resizer_rect
,
650 ResizeAck resize_ack
) {
651 if (resizing_mode_selector_
->NeverUsesSynchronousResize()) {
652 // A resize ack shouldn't be requested if we have not ACK'd the previous
654 DCHECK(resize_ack
!= SEND_RESIZE_ACK
|| !next_paint_is_resize_ack());
655 DCHECK(resize_ack
== SEND_RESIZE_ACK
|| resize_ack
== NO_RESIZE_ACK
);
658 // Ignore this during shutdown.
663 compositor_
->setViewportSize(new_size
, physical_backing_size
);
664 compositor_
->SetOverdrawBottomHeight(overdraw_bottom_height
);
667 physical_backing_size_
= physical_backing_size
;
668 overdraw_bottom_height_
= overdraw_bottom_height
;
669 resizer_rect_
= resizer_rect
;
671 // NOTE: We may have entered fullscreen mode without changing our size.
672 bool fullscreen_change
= is_fullscreen_
!= is_fullscreen
;
673 if (fullscreen_change
)
674 WillToggleFullscreen();
675 is_fullscreen_
= is_fullscreen
;
677 if (size_
!= new_size
) {
678 // TODO(darin): We should not need to reset this here.
679 needs_repainting_on_restore_
= false;
683 paint_aggregator_
.ClearPendingUpdate();
685 // When resizing, we want to wait to paint before ACK'ing the resize. This
686 // ensures that we only resize as fast as we can paint. We only need to
687 // send an ACK if we are resized to a non-empty rect.
688 webwidget_
->resize(new_size
);
690 if (resizing_mode_selector_
->NeverUsesSynchronousResize()) {
691 // Resize should have caused an invalidation of the entire view.
692 DCHECK(new_size
.IsEmpty() || is_accelerated_compositing_active_
||
693 paint_aggregator_
.HasPendingUpdate());
695 } else if (!resizing_mode_selector_
->is_synchronous_mode()) {
696 resize_ack
= NO_RESIZE_ACK
;
699 if (new_size
.IsEmpty() || physical_backing_size
.IsEmpty()) {
700 // For empty size or empty physical_backing_size, there is no next paint
701 // (along with which to send the ack) until they are set to non-empty.
702 resize_ack
= NO_RESIZE_ACK
;
705 // Send the Resize_ACK flag once we paint again if requested.
706 if (resize_ack
== SEND_RESIZE_ACK
)
707 set_next_paint_is_resize_ack();
709 if (fullscreen_change
)
710 DidToggleFullscreen();
712 // If a resize ack is requested and it isn't set-up, then no more resizes will
713 // come in and in general things will go wrong.
714 DCHECK(resize_ack
!= SEND_RESIZE_ACK
|| next_paint_is_resize_ack());
717 void RenderWidget::ResizeSynchronously(const gfx::Rect
& new_position
) {
718 Resize(new_position
.size(), new_position
.size(), overdraw_bottom_height_
,
719 gfx::Rect(), is_fullscreen_
, NO_RESIZE_ACK
);
720 view_screen_rect_
= new_position
;
721 window_screen_rect_
= new_position
;
723 initial_pos_
= new_position
;
726 void RenderWidget::OnClose() {
731 // Browser correspondence is no longer needed at this point.
732 if (routing_id_
!= MSG_ROUTING_NONE
) {
733 RenderThread::Get()->RemoveRoute(routing_id_
);
737 // If there is a Send call on the stack, then it could be dangerous to close
738 // now. Post a task that only gets invoked when there are no nested message
740 base::MessageLoop::current()->PostNonNestableTask(
741 FROM_HERE
, base::Bind(&RenderWidget::Close
, this));
743 // Balances the AddRef taken when we called AddRoute.
747 // Got a response from the browser after the renderer decided to create a new
749 void RenderWidget::OnCreatingNewAck() {
750 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
755 void RenderWidget::OnResize(const ViewMsg_Resize_Params
& params
) {
756 if (resizing_mode_selector_
->ShouldAbortOnResize(this, params
))
759 if (screen_metrics_emulator_
) {
760 screen_metrics_emulator_
->OnResizeMessage(params
);
764 screen_info_
= params
.screen_info
;
765 SetDeviceScaleFactor(screen_info_
.deviceScaleFactor
);
766 Resize(params
.new_size
, params
.physical_backing_size
,
767 params
.overdraw_bottom_height
, params
.resizer_rect
,
768 params
.is_fullscreen
, SEND_RESIZE_ACK
);
771 void RenderWidget::OnChangeResizeRect(const gfx::Rect
& resizer_rect
) {
772 if (resizer_rect_
!= resizer_rect
) {
773 gfx::Rect
view_rect(size_
);
775 gfx::Rect old_damage_rect
= gfx::IntersectRects(view_rect
, resizer_rect_
);
776 if (!old_damage_rect
.IsEmpty())
777 paint_aggregator_
.InvalidateRect(old_damage_rect
);
779 gfx::Rect new_damage_rect
= gfx::IntersectRects(view_rect
, resizer_rect
);
780 if (!new_damage_rect
.IsEmpty())
781 paint_aggregator_
.InvalidateRect(new_damage_rect
);
783 resizer_rect_
= resizer_rect
;
786 webwidget_
->didChangeWindowResizerRect();
790 void RenderWidget::OnWasHidden() {
791 TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
792 // Go into a mode where we stop generating paint and scrolling events.
796 void RenderWidget::OnWasShown(bool needs_repainting
) {
797 TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
798 // During shutdown we can just ignore this message.
805 if (!needs_repainting
&& !needs_repainting_on_restore_
)
807 needs_repainting_on_restore_
= false;
809 // Tag the next paint as a restore ack, which is picked up by
810 // DoDeferredUpdate when it sends out the next PaintRect message.
811 set_next_paint_is_restore_ack();
813 // Generate a full repaint.
814 if (!is_accelerated_compositing_active_
) {
815 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
818 compositor_
->SetNeedsForcedRedraw();
823 void RenderWidget::OnWasSwappedOut() {
824 // If we have been swapped out and no one else is using this process,
825 // it's safe to exit now. If we get swapped back in, we will call
826 // AddRefProcess in SetSwappedOut.
828 RenderProcess::current()->ReleaseProcess();
831 void RenderWidget::OnRequestMoveAck() {
832 DCHECK(pending_window_rect_count_
);
833 pending_window_rect_count_
--;
836 void RenderWidget::OnUpdateRectAck() {
837 TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
838 DCHECK(update_reply_pending_
);
839 update_reply_pending_
= false;
841 // If we sent an UpdateRect message with a zero-sized bitmap, then we should
842 // have no current paint buffer.
843 if (current_paint_buf_
) {
844 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_
);
845 current_paint_buf_
= NULL
;
848 // If swapbuffers is still pending, then defer the update until the
849 // swapbuffers occurs.
850 if (num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
) {
851 TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
855 // Notify subclasses that software rendering was flushed to the screen.
856 if (!is_accelerated_compositing_active_
) {
860 // Continue painting if necessary...
861 DoDeferredUpdateAndSendInputAck();
864 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
865 // Contexts using the command buffer support asynchronous swapbuffers.
866 // See RenderWidget::CreateOutputSurface().
867 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
873 GURL
RenderWidget::GetURLForGraphicsContext3D() {
877 bool RenderWidget::ForceCompositingModeEnabled() {
881 scoped_ptr
<cc::OutputSurface
> RenderWidget::CreateOutputSurface(bool fallback
) {
883 #if defined(OS_ANDROID)
884 if (SynchronousCompositorFactory
* factory
=
885 SynchronousCompositorFactory::GetInstance()) {
886 return factory
->CreateOutputSurface(routing_id());
890 // Explicitly disable antialiasing for the compositor. As of the time of
891 // this writing, the only platform that supported antialiasing for the
892 // compositor was Mac OS X, because the on-screen OpenGL context creation
893 // code paths on Windows and Linux didn't yet have multisampling support.
894 // Mac OS X essentially always behaves as though it's rendering offscreen.
895 // Multisampling has a heavy cost especially on devices with relatively low
896 // fill rate like most notebooks, and the Mac implementation would need to
897 // be optimized to resolve directly into the IOSurface shared between the
898 // GPU and browser processes. For these reasons and to avoid platform
899 // disparities we explicitly disable antialiasing.
900 WebKit::WebGraphicsContext3D::Attributes attributes
;
901 attributes
.antialias
= false;
902 attributes
.shareResources
= true;
903 attributes
.noAutomaticFlushes
= true;
904 attributes
.depth
= false;
905 attributes
.stencil
= false;
907 const CommandLine
& command_line
= *CommandLine::ForCurrentProcess();
908 if (command_line
.HasSwitch(cc::switches::kForceDirectLayerDrawing
))
909 attributes
.stencil
= true;
911 scoped_refptr
<ContextProviderCommandBuffer
> context_provider
;
913 context_provider
= ContextProviderCommandBuffer::Create(
914 CreateGraphicsContext3D(attributes
),
918 uint32 output_surface_id
= next_output_surface_id_
++;
919 if (!context_provider
.get()) {
920 if (!command_line
.HasSwitch(switches::kEnableSoftwareCompositing
))
921 return scoped_ptr
<cc::OutputSurface
>();
923 scoped_ptr
<cc::SoftwareOutputDevice
> software_device(
924 new CompositorSoftwareOutputDevice());
926 return scoped_ptr
<cc::OutputSurface
>(new CompositorOutputSurface(
930 software_device
.Pass(),
934 if (command_line
.HasSwitch(switches::kEnableDelegatedRenderer
) &&
935 !command_line
.HasSwitch(switches::kDisableDelegatedRenderer
)) {
936 DCHECK(is_threaded_compositing_enabled_
);
937 return scoped_ptr
<cc::OutputSurface
>(
938 new DelegatedCompositorOutputSurface(
942 scoped_ptr
<cc::SoftwareOutputDevice
>()));
944 if (command_line
.HasSwitch(cc::switches::kCompositeToMailbox
)) {
945 DCHECK(is_threaded_compositing_enabled_
);
946 cc::ResourceFormat format
= cc::RGBA_8888
;
947 #if defined(OS_ANDROID)
948 if (base::android::SysUtils::IsLowEndDevice())
949 format
= cc::RGB_565
;
951 return scoped_ptr
<cc::OutputSurface
>(
952 new MailboxOutputSurface(
956 scoped_ptr
<cc::SoftwareOutputDevice
>(),
959 bool use_swap_compositor_frame_message
= false;
960 return scoped_ptr
<cc::OutputSurface
>(
961 new CompositorOutputSurface(
965 scoped_ptr
<cc::SoftwareOutputDevice
>(),
966 use_swap_compositor_frame_message
));
969 void RenderWidget::OnViewContextSwapBuffersAborted() {
970 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
971 while (!updates_pending_swap_
.empty()) {
972 ViewHostMsg_UpdateRect
* msg
= updates_pending_swap_
.front();
973 updates_pending_swap_
.pop_front();
974 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
975 // compositing pass, hence doesn't require an UpdateRect message.
979 num_swapbuffers_complete_pending_
= 0;
980 using_asynchronous_swapbuffers_
= false;
981 // Schedule another frame so the compositor learns about it.
985 void RenderWidget::OnViewContextSwapBuffersPosted() {
986 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
988 if (using_asynchronous_swapbuffers_
) {
989 ViewHostMsg_UpdateRect
* msg
= NULL
;
990 // pending_update_params_ can be NULL if the swap doesn't correspond to an
991 // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
993 if (pending_update_params_
) {
994 msg
= new ViewHostMsg_UpdateRect(routing_id_
, *pending_update_params_
);
995 pending_update_params_
.reset();
997 updates_pending_swap_
.push_back(msg
);
998 num_swapbuffers_complete_pending_
++;
1002 void RenderWidget::OnViewContextSwapBuffersComplete() {
1003 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
1005 // Notify subclasses that composited rendering was flushed to the screen.
1008 // When compositing deactivates, we reset the swapbuffers pending count. The
1009 // swapbuffers acks may still arrive, however.
1010 if (num_swapbuffers_complete_pending_
== 0) {
1011 TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1014 DCHECK(!updates_pending_swap_
.empty());
1015 ViewHostMsg_UpdateRect
* msg
= updates_pending_swap_
.front();
1016 updates_pending_swap_
.pop_front();
1017 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1018 // compositing pass, hence doesn't require an UpdateRect message.
1021 num_swapbuffers_complete_pending_
--;
1023 // If update reply is still pending, then defer the update until that reply
1025 if (update_reply_pending_
) {
1026 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1030 // If we are not accelerated rendering, then this is a stale swapbuffers from
1031 // when we were previously rendering. However, if an invalidation task is not
1032 // posted, there may be software rendering work pending. In that case, don't
1034 if (!is_accelerated_compositing_active_
&& invalidation_task_posted_
) {
1035 TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1039 // Do not call DoDeferredUpdate unless there's animation work to be done or
1040 // a real invalidation. This prevents rendering in response to a swapbuffers
1041 // callback coming back after we've navigated away from the page that
1043 if (!animation_update_pending_
&& !paint_aggregator_
.HasPendingUpdate()) {
1044 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1048 // Continue painting if necessary...
1049 DoDeferredUpdateAndSendInputAck();
1052 void RenderWidget::OnHandleInputEvent(const WebKit::WebInputEvent
* input_event
,
1053 const ui::LatencyInfo
& latency_info
,
1054 bool is_keyboard_shortcut
) {
1055 handling_input_event_
= true;
1057 handling_input_event_
= false;
1061 base::TimeTicks start_time
;
1062 if (base::TimeTicks::IsHighResNowFastAndReliable())
1063 start_time
= base::TimeTicks::HighResNow();
1065 const char* const event_name
=
1066 WebInputEventTraits::GetName(input_event
->type
);
1067 TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1068 "event", event_name
);
1071 compositor_
->SetLatencyInfo(latency_info
);
1073 latency_info_
.MergeWith(latency_info
);
1075 base::TimeDelta now
= base::TimeDelta::FromInternalValue(
1076 base::TimeTicks::Now().ToInternalValue());
1078 int64 delta
= static_cast<int64
>(
1079 (now
.InSecondsF() - input_event
->timeStampSeconds
) *
1080 base::Time::kMicrosecondsPerSecond
);
1081 UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta
, 0, 1000000, 100);
1082 base::HistogramBase
* counter_for_type
=
1083 base::Histogram::FactoryGet(
1084 base::StringPrintf("Event.Latency.Renderer.%s", event_name
),
1088 base::HistogramBase::kUmaTargetedHistogramFlag
);
1089 counter_for_type
->Add(delta
);
1091 bool prevent_default
= false;
1092 if (WebInputEvent::isMouseEventType(input_event
->type
)) {
1093 const WebMouseEvent
& mouse_event
=
1094 *static_cast<const WebMouseEvent
*>(input_event
);
1095 TRACE_EVENT2("renderer", "HandleMouseMove",
1096 "x", mouse_event
.x
, "y", mouse_event
.y
);
1097 prevent_default
= WillHandleMouseEvent(mouse_event
);
1100 if (WebInputEvent::isKeyboardEventType(input_event
->type
)) {
1101 const WebKeyboardEvent
& key_event
=
1102 *static_cast<const WebKeyboardEvent
*>(input_event
);
1103 prevent_default
= WillHandleKeyEvent(key_event
);
1106 if (WebInputEvent::isGestureEventType(input_event
->type
)) {
1107 const WebGestureEvent
& gesture_event
=
1108 *static_cast<const WebGestureEvent
*>(input_event
);
1109 prevent_default
= prevent_default
|| WillHandleGestureEvent(gesture_event
);
1112 if (input_event
->type
== WebInputEvent::GestureTap
||
1113 input_event
->type
== WebInputEvent::GestureLongPress
)
1116 bool processed
= prevent_default
;
1117 if (input_event
->type
!= WebInputEvent::Char
|| !suppress_next_char_events_
) {
1118 suppress_next_char_events_
= false;
1119 if (!processed
&& webwidget_
)
1120 processed
= webwidget_
->handleInputEvent(*input_event
);
1123 // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1124 // it's not processed by webkit, then we need to suppress the upcoming Char
1126 if (!processed
&& is_keyboard_shortcut
)
1127 suppress_next_char_events_
= true;
1129 InputEventAckState ack_result
= processed
?
1130 INPUT_EVENT_ACK_STATE_CONSUMED
: INPUT_EVENT_ACK_STATE_NOT_CONSUMED
;
1131 if (!processed
&& input_event
->type
== WebInputEvent::TouchStart
) {
1132 const WebTouchEvent
& touch_event
=
1133 *static_cast<const WebTouchEvent
*>(input_event
);
1134 ack_result
= HasTouchEventHandlersAt(touch_event
.touches
[0].position
) ?
1135 INPUT_EVENT_ACK_STATE_NOT_CONSUMED
:
1136 INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS
;
1139 IPC::Message
* response
=
1140 new InputHostMsg_HandleInputEvent_ACK(routing_id_
,
1144 bool event_type_can_be_rate_limited
=
1145 input_event
->type
== WebInputEvent::MouseMove
||
1146 input_event
->type
== WebInputEvent::MouseWheel
||
1147 input_event
->type
== WebInputEvent::TouchMove
;
1149 bool frame_pending
= paint_aggregator_
.HasPendingUpdate();
1150 if (is_accelerated_compositing_active_
) {
1151 frame_pending
= compositor_
&&
1152 compositor_
->BeginMainFrameRequested();
1155 // If we don't have a fast and accurate HighResNow, we assume the input
1156 // handlers are heavy and rate limit them.
1157 bool rate_limiting_wanted
= true;
1158 if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1159 base::TimeTicks end_time
= base::TimeTicks::HighResNow();
1160 total_input_handling_time_this_frame_
+= (end_time
- start_time
);
1161 rate_limiting_wanted
=
1162 total_input_handling_time_this_frame_
.InMicroseconds() >
1163 kInputHandlingTimeThrottlingThresholdMicroseconds
;
1166 if (rate_limiting_wanted
&& event_type_can_be_rate_limited
&&
1167 frame_pending
&& !is_hidden_
) {
1168 // We want to rate limit the input events in this case, so we'll wait for
1169 // painting to finish before ACKing this message.
1170 TRACE_EVENT_INSTANT0("renderer",
1171 "RenderWidget::OnHandleInputEvent ack throttled",
1172 TRACE_EVENT_SCOPE_THREAD
);
1173 if (pending_input_event_ack_
) {
1174 // As two different kinds of events could cause us to postpone an ack
1175 // we send it now, if we have one pending. The Browser should never
1176 // send us the same kind of event we are delaying the ack for.
1177 Send(pending_input_event_ack_
.release());
1179 pending_input_event_ack_
.reset(response
);
1181 compositor_
->NotifyInputThrottledUntilCommit();
1186 #if defined(OS_ANDROID)
1187 // Allow the IME to be shown when the focus changes as a consequence
1188 // of a processed touch end event.
1189 if (input_event
->type
== WebInputEvent::TouchEnd
&& processed
)
1190 UpdateTextInputState(true, true);
1193 handling_input_event_
= false;
1195 if (!prevent_default
) {
1196 if (WebInputEvent::isKeyboardEventType(input_event
->type
))
1197 DidHandleKeyEvent();
1198 if (WebInputEvent::isMouseEventType(input_event
->type
))
1199 DidHandleMouseEvent(*(static_cast<const WebMouseEvent
*>(input_event
)));
1200 if (WebInputEvent::isTouchEventType(input_event
->type
))
1201 DidHandleTouchEvent(*(static_cast<const WebTouchEvent
*>(input_event
)));
1205 void RenderWidget::OnCursorVisibilityChange(bool is_visible
) {
1207 webwidget_
->setCursorVisibilityState(is_visible
);
1210 void RenderWidget::OnMouseCaptureLost() {
1212 webwidget_
->mouseCaptureLost();
1215 void RenderWidget::OnSetFocus(bool enable
) {
1216 has_focus_
= enable
;
1218 webwidget_
->setFocus(enable
);
1221 void RenderWidget::ClearFocus() {
1222 // We may have got the focus from the browser before this gets processed, in
1223 // which case we do not want to unfocus ourself.
1224 if (!has_focus_
&& webwidget_
)
1225 webwidget_
->setFocus(false);
1228 void RenderWidget::PaintRect(const gfx::Rect
& rect
,
1229 const gfx::Point
& canvas_origin
,
1230 skia::PlatformCanvas
* canvas
) {
1231 TRACE_EVENT2("renderer", "PaintRect",
1232 "width", rect
.width(), "height", rect
.height());
1236 // Bring the canvas into the coordinate system of the paint rect.
1237 canvas
->translate(static_cast<SkScalar
>(-canvas_origin
.x()),
1238 static_cast<SkScalar
>(-canvas_origin
.y()));
1240 // If there is a custom background, tile it.
1241 if (!background_
.empty()) {
1243 skia::RefPtr
<SkShader
> shader
= skia::AdoptRef(
1244 SkShader::CreateBitmapShader(background_
,
1245 SkShader::kRepeat_TileMode
,
1246 SkShader::kRepeat_TileMode
));
1247 paint
.setShader(shader
.get());
1249 // Use kSrc_Mode to handle background_ transparency properly.
1250 paint
.setXfermodeMode(SkXfermode::kSrc_Mode
);
1252 // Canvas could contain multiple update rects. Clip to given rect so that
1253 // we don't accidentally clear other update rects.
1255 canvas
->scale(device_scale_factor_
, device_scale_factor_
);
1256 canvas
->clipRect(gfx::RectToSkRect(rect
));
1257 canvas
->drawPaint(paint
);
1261 // First see if this rect is a plugin that can paint itself faster.
1262 TransportDIB
* optimized_dib
= NULL
;
1263 gfx::Rect optimized_copy_rect
, optimized_copy_location
;
1264 float dib_scale_factor
;
1265 PepperPluginInstanceImpl
* optimized_instance
=
1266 GetBitmapForOptimizedPluginPaint(rect
, &optimized_dib
,
1267 &optimized_copy_location
,
1268 &optimized_copy_rect
,
1270 if (optimized_instance
) {
1271 #if defined(ENABLE_PLUGINS)
1272 // This plugin can be optimize-painted and we can just ask it to paint
1273 // itself. We don't actually need the TransportDIB in this case.
1275 // This is an optimization for PPAPI plugins that know they're on top of
1276 // the page content. If this rect is inside such a plugin, we can save some
1277 // time and avoid re-rendering the page content which we know will be
1278 // covered by the plugin later (this time can be significant, especially
1279 // for a playing movie that is invalidating a lot).
1281 // In the plugin movie case, hopefully the similar call to
1282 // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1283 // painting, because that avoids copying the plugin image to a different
1284 // paint rect. Unfortunately, if anything on the page is animating other
1285 // than the movie, it break this optimization since the union of the
1286 // invalid regions will be larger than the plugin.
1288 // This code optimizes that case, where we can still avoid painting in
1289 // WebKit and filling the background (which can be slow) and just painting
1290 // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1292 SkAutoCanvasRestore
auto_restore(canvas
, true);
1293 canvas
->scale(device_scale_factor_
, device_scale_factor_
);
1294 optimized_instance
->Paint(canvas
, optimized_copy_location
, rect
);
1298 // Normal painting case.
1299 base::TimeTicks start_time
;
1300 if (!is_accelerated_compositing_active_
)
1301 start_time
= legacy_software_mode_stats_
->StartRecording();
1303 webwidget_
->paint(canvas
, rect
);
1305 if (!is_accelerated_compositing_active_
) {
1306 base::TimeDelta paint_time
=
1307 legacy_software_mode_stats_
->EndRecording(start_time
);
1308 int64 painted_pixel_count
= rect
.width() * rect
.height();
1309 legacy_software_mode_stats_
->AddPaint(paint_time
, painted_pixel_count
);
1312 // Flush to underlying bitmap. TODO(darin): is this needed?
1313 skia::GetTopDevice(*canvas
)->accessBitmap(false);
1316 PaintDebugBorder(rect
, canvas
);
1320 void RenderWidget::PaintDebugBorder(const gfx::Rect
& rect
,
1321 skia::PlatformCanvas
* canvas
) {
1322 static bool kPaintBorder
=
1323 CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects
);
1327 // Cycle through these colors to help distinguish new paint rects.
1328 const SkColor colors
[] = {
1329 SkColorSetARGB(0x3F, 0xFF, 0, 0),
1330 SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1331 SkColorSetARGB(0x3F, 0, 0, 0xFF),
1333 static int color_selector
= 0;
1336 paint
.setStyle(SkPaint::kStroke_Style
);
1337 paint
.setColor(colors
[color_selector
++ % arraysize(colors
)]);
1338 paint
.setStrokeWidth(1);
1341 irect
.set(rect
.x(), rect
.y(), rect
.right() - 1, rect
.bottom() - 1);
1342 canvas
->drawIRect(irect
, paint
);
1345 void RenderWidget::AnimationCallback() {
1346 TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1347 if (!animation_update_pending_
) {
1348 TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1351 if (!animation_floor_time_
.is_null() && IsRenderingVSynced()) {
1352 // Record when we fired (according to base::Time::Now()) relative to when
1353 // we posted the task to quantify how much the base::Time/base::TimeTicks
1354 // skew is affecting animations.
1355 base::TimeDelta animation_callback_delay
= base::Time::Now() -
1356 (animation_floor_time_
- base::TimeDelta::FromMilliseconds(16));
1357 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1358 animation_callback_delay
,
1359 base::TimeDelta::FromMilliseconds(0),
1360 base::TimeDelta::FromMilliseconds(30),
1363 DoDeferredUpdateAndSendInputAck();
1366 void RenderWidget::AnimateIfNeeded() {
1367 if (!animation_update_pending_
)
1370 // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1371 base::TimeDelta animationInterval
= IsRenderingVSynced() ?
1372 base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1374 base::Time now
= base::Time::Now();
1376 // animation_floor_time_ is the earliest time that we should animate when
1377 // using the dead reckoning software scheduler. If we're using swapbuffers
1378 // complete callbacks to rate limit, we can ignore this floor.
1379 if (now
>= animation_floor_time_
|| num_swapbuffers_complete_pending_
> 0) {
1380 TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1381 animation_floor_time_
= now
+ animationInterval
;
1382 // Set a timer to call us back after animationInterval before
1383 // running animation callbacks so that if a callback requests another
1384 // we'll be sure to run it at the proper time.
1385 animation_timer_
.Stop();
1386 animation_timer_
.Start(FROM_HERE
, animationInterval
, this,
1387 &RenderWidget::AnimationCallback
);
1388 animation_update_pending_
= false;
1389 if (is_accelerated_compositing_active_
&& compositor_
) {
1390 compositor_
->Animate(base::TimeTicks::Now());
1392 double frame_begin_time
=
1393 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1394 webwidget_
->animate(frame_begin_time
);
1398 TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1399 if (!animation_timer_
.IsRunning()) {
1400 // This code uses base::Time::Now() to calculate the floor and next fire
1401 // time because javascript's Date object uses base::Time::Now(). The
1402 // message loop uses base::TimeTicks, which on windows can have a
1403 // different granularity than base::Time.
1404 // The upshot of all this is that this function might be called before
1405 // base::Time::Now() has advanced past the animation_floor_time_. To
1406 // avoid exposing this delay to javascript, we keep posting delayed
1407 // tasks until base::Time::Now() has advanced far enough.
1408 base::TimeDelta delay
= animation_floor_time_
- now
;
1409 animation_timer_
.Start(FROM_HERE
, delay
, this,
1410 &RenderWidget::AnimationCallback
);
1414 bool RenderWidget::IsRenderingVSynced() {
1415 // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1416 // not caught by this check. This will lead to artificially low frame rates
1417 // for people who force vsync off at a driver level and expect Chrome to speed
1419 return !has_disable_gpu_vsync_switch_
;
1422 void RenderWidget::InvalidationCallback() {
1423 TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1424 invalidation_task_posted_
= false;
1425 DoDeferredUpdateAndSendInputAck();
1428 void RenderWidget::FlushPendingInputEventAck() {
1429 if (pending_input_event_ack_
)
1430 Send(pending_input_event_ack_
.release());
1431 total_input_handling_time_this_frame_
= base::TimeDelta();
1434 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1436 FlushPendingInputEventAck();
1439 void RenderWidget::DoDeferredUpdate() {
1440 TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1441 TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1446 if (!init_complete_
) {
1447 TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1450 if (update_reply_pending_
) {
1451 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1454 if (is_accelerated_compositing_active_
&&
1455 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
) {
1456 TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1460 // Suppress updating when we are hidden.
1461 if (is_hidden_
|| size_
.IsEmpty() || is_swapped_out_
) {
1462 paint_aggregator_
.ClearPendingUpdate();
1463 needs_repainting_on_restore_
= true;
1464 TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1468 // Tracking of frame rate jitter
1469 base::TimeTicks frame_begin_ticks
= gfx::FrameTime::Now();
1470 InstrumentWillBeginFrame();
1473 // Layout may generate more invalidation. It may also enable the
1474 // GPU acceleration, so make sure to run layout before we send the
1475 // GpuRenderingActivated message.
1476 webwidget_
->layout();
1478 // Check for whether we need to track swap buffers. We need to do that after
1479 // layout() because it may have switched us to accelerated compositing.
1480 if (is_accelerated_compositing_active_
)
1481 using_asynchronous_swapbuffers_
= SupportsAsynchronousSwapBuffers();
1483 // The following two can result in further layout and possibly
1484 // enable GPU acceleration so they need to be called before any painting
1486 UpdateTextInputType();
1487 UpdateSelectionBounds();
1489 // Suppress painting if nothing is dirty. This has to be done after updating
1490 // animations running layout as these may generate further invalidations.
1491 if (!paint_aggregator_
.HasPendingUpdate()) {
1492 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1493 InstrumentDidCancelFrame();
1497 if (!is_accelerated_compositing_active_
&&
1498 !is_threaded_compositing_enabled_
&&
1499 (ForceCompositingModeEnabled() ||
1500 was_accelerated_compositing_ever_active_
)) {
1501 webwidget_
->enterForceCompositingMode(true);
1504 if (!last_do_deferred_update_time_
.is_null()) {
1505 base::TimeDelta delay
= frame_begin_ticks
- last_do_deferred_update_time_
;
1506 if (is_accelerated_compositing_active_
) {
1507 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1509 base::TimeDelta::FromMilliseconds(1),
1510 base::TimeDelta::FromMilliseconds(120),
1513 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1515 base::TimeDelta::FromMilliseconds(1),
1516 base::TimeDelta::FromMilliseconds(120),
1520 // Calculate filtered time per frame:
1521 float frame_time_elapsed
= static_cast<float>(delay
.InSecondsF());
1522 filtered_time_per_frame_
=
1523 0.9f
* filtered_time_per_frame_
+ 0.1f
* frame_time_elapsed
;
1525 last_do_deferred_update_time_
= frame_begin_ticks
;
1527 if (!is_accelerated_compositing_active_
) {
1528 legacy_software_mode_stats_
->IncrementFrameCount(1, true);
1529 cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1530 legacy_software_mode_stats_
->main_thread_rendering_stats());
1531 legacy_software_mode_stats_
->AccumulateAndClearMainThreadStats();
1534 // OK, save the pending update to a local since painting may cause more
1535 // invalidation. Some WebCore rendering objects only layout when painted.
1536 PaintAggregator::PendingUpdate update
;
1537 paint_aggregator_
.PopPendingUpdate(&update
);
1539 gfx::Rect scroll_damage
= update
.GetScrollDamage();
1540 gfx::Rect bounds
= gfx::UnionRects(update
.GetPaintBounds(), scroll_damage
);
1542 // A plugin may be able to do an optimized paint. First check this, in which
1543 // case we can skip all of the bitmap generation and regular paint code.
1544 // This optimization allows PPAPI plugins that declare themselves on top of
1545 // the page (like a traditional windowed plugin) to be able to animate (think
1546 // movie playing) without repeatedly re-painting the page underneath, or
1547 // copying the plugin backing store (since we can send the plugin's backing
1548 // store directly to the browser).
1550 // This optimization only works when the entire invalid region is contained
1551 // within the plugin. There is a related optimization in PaintRect for the
1552 // case where there may be multiple invalid regions.
1553 TransportDIB
* dib
= NULL
;
1554 gfx::Rect optimized_copy_rect
, optimized_copy_location
;
1555 float dib_scale_factor
= 1;
1556 DCHECK(!pending_update_params_
.get());
1557 pending_update_params_
.reset(new ViewHostMsg_UpdateRect_Params
);
1558 pending_update_params_
->scroll_delta
= update
.scroll_delta
;
1559 pending_update_params_
->scroll_rect
= update
.scroll_rect
;
1560 pending_update_params_
->view_size
= size_
;
1561 pending_update_params_
->plugin_window_moves
.swap(plugin_window_moves_
);
1562 pending_update_params_
->flags
= next_paint_flags_
;
1563 pending_update_params_
->scroll_offset
= GetScrollOffset();
1564 pending_update_params_
->needs_ack
= true;
1565 pending_update_params_
->scale_factor
= device_scale_factor_
;
1566 next_paint_flags_
= 0;
1567 need_update_rect_for_auto_resize_
= false;
1569 if (!is_accelerated_compositing_active_
)
1570 pending_update_params_
->latency_info
= latency_info_
;
1572 latency_info_
.Clear();
1574 if (update
.scroll_rect
.IsEmpty() &&
1575 !is_accelerated_compositing_active_
&&
1576 GetBitmapForOptimizedPluginPaint(bounds
, &dib
, &optimized_copy_location
,
1577 &optimized_copy_rect
,
1578 &dib_scale_factor
)) {
1579 // Only update the part of the plugin that actually changed.
1580 optimized_copy_rect
.Intersect(bounds
);
1581 pending_update_params_
->bitmap
= dib
->id();
1582 pending_update_params_
->bitmap_rect
= optimized_copy_location
;
1583 pending_update_params_
->copy_rects
.push_back(optimized_copy_rect
);
1584 pending_update_params_
->scale_factor
= dib_scale_factor
;
1585 } else if (!is_accelerated_compositing_active_
) {
1586 // Compute a buffer for painting and cache it.
1588 bool fractional_scale
= device_scale_factor_
-
1589 static_cast<int>(device_scale_factor_
) != 0;
1590 if (fractional_scale
) {
1591 // Damage might not be DIP aligned. Inflate damage to compensate.
1592 bounds
.Inset(-1, -1);
1593 bounds
.Intersect(gfx::Rect(size_
));
1596 gfx::Rect pixel_bounds
= gfx::ToEnclosingRect(
1597 gfx::ScaleRect(bounds
, device_scale_factor_
));
1599 scoped_ptr
<skia::PlatformCanvas
> canvas(
1600 RenderProcess::current()->GetDrawingCanvas(¤t_paint_buf_
,
1607 // We may get back a smaller canvas than we asked for.
1608 // TODO(darin): This seems like it could cause painting problems!
1609 DCHECK_EQ(pixel_bounds
.width(), canvas
->getDevice()->width());
1610 DCHECK_EQ(pixel_bounds
.height(), canvas
->getDevice()->height());
1611 pixel_bounds
.set_width(canvas
->getDevice()->width());
1612 pixel_bounds
.set_height(canvas
->getDevice()->height());
1613 bounds
.set_width(pixel_bounds
.width() / device_scale_factor_
);
1614 bounds
.set_height(pixel_bounds
.height() / device_scale_factor_
);
1616 HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update
.paint_rects
.size());
1618 pending_update_params_
->bitmap
= current_paint_buf_
->id();
1619 pending_update_params_
->bitmap_rect
= bounds
;
1621 std::vector
<gfx::Rect
>& copy_rects
= pending_update_params_
->copy_rects
;
1622 // The scroll damage is just another rectangle to paint and copy.
1623 copy_rects
.swap(update
.paint_rects
);
1624 if (!scroll_damage
.IsEmpty())
1625 copy_rects
.push_back(scroll_damage
);
1627 for (size_t i
= 0; i
< copy_rects
.size(); ++i
) {
1628 gfx::Rect rect
= copy_rects
[i
];
1629 if (fractional_scale
) {
1630 // Damage might not be DPI aligned. Inflate rect to compensate.
1633 PaintRect(rect
, pixel_bounds
.origin(), canvas
.get());
1636 // Software FPS tick for performance tests. The accelerated path traces the
1637 // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
1638 // NOTE: Tests may break if this event is renamed or moved.
1639 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1640 TRACE_EVENT_SCOPE_THREAD
);
1641 } else { // Accelerated compositing path
1643 // If painting is done via the gpu process then we don't set any damage
1644 // rects to save the browser process from doing unecessary work.
1645 pending_update_params_
->bitmap_rect
= bounds
;
1646 pending_update_params_
->scroll_rect
= gfx::Rect();
1647 // We don't need an ack, because we're not sharing a DIB with the browser.
1648 // If it needs to (e.g. composited UI), the GPU process does its own ACK
1649 // with the browser for the GPU surface.
1650 pending_update_params_
->needs_ack
= false;
1651 Composite(frame_begin_ticks
);
1654 // If we're holding a pending input event ACK, send the ACK before sending the
1655 // UpdateReply message so we can receive another input event before the
1656 // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1657 // the UpdateRect IPC message handler.
1658 FlushPendingInputEventAck();
1660 // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1661 // OnSwapBuffersPosted), meaning a message has been added to the
1662 // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1664 if (pending_update_params_
) {
1665 // sending an ack to browser process that the paint is complete...
1666 update_reply_pending_
= pending_update_params_
->needs_ack
;
1667 Send(new ViewHostMsg_UpdateRect(routing_id_
, *pending_update_params_
));
1668 pending_update_params_
.reset();
1671 // If we're software rendering then we're done initiating the paint.
1672 if (!is_accelerated_compositing_active_
)
1676 void RenderWidget::Composite(base::TimeTicks frame_begin_time
) {
1677 DCHECK(is_accelerated_compositing_active_
);
1678 if (compositor_
) // TODO(jamesr): Figure out how this can be null.
1679 compositor_
->Composite(frame_begin_time
);
1682 ///////////////////////////////////////////////////////////////////////////////
1685 void RenderWidget::didInvalidateRect(const WebRect
& rect
) {
1686 // The invalidated rect might be outside the bounds of the view.
1687 gfx::Rect
view_rect(size_
);
1688 gfx::Rect damaged_rect
= gfx::IntersectRects(view_rect
, rect
);
1689 if (damaged_rect
.IsEmpty())
1692 paint_aggregator_
.InvalidateRect(damaged_rect
);
1694 // We may not need to schedule another call to DoDeferredUpdate.
1695 if (invalidation_task_posted_
)
1697 if (!paint_aggregator_
.HasPendingUpdate())
1699 if (update_reply_pending_
||
1700 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
)
1703 // When GPU rendering, combine pending animations and invalidations into
1705 if (is_accelerated_compositing_active_
&&
1706 animation_update_pending_
&&
1707 animation_timer_
.IsRunning())
1710 // Perform updating asynchronously. This serves two purposes:
1711 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1712 // on the call stack.
1713 // 2) Allows us to collect more damage rects before painting to help coalesce
1714 // the work that we will need to do.
1715 invalidation_task_posted_
= true;
1716 base::MessageLoop::current()->PostTask(
1717 FROM_HERE
, base::Bind(&RenderWidget::InvalidationCallback
, this));
1720 void RenderWidget::didScrollRect(int dx
, int dy
,
1721 const WebRect
& clip_rect
) {
1722 // Drop scrolls on the floor when we are in compositing mode.
1723 // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1724 if (is_accelerated_compositing_active_
)
1727 // The scrolled rect might be outside the bounds of the view.
1728 gfx::Rect
view_rect(size_
);
1729 gfx::Rect damaged_rect
= gfx::IntersectRects(view_rect
, clip_rect
);
1730 if (damaged_rect
.IsEmpty())
1733 paint_aggregator_
.ScrollRect(gfx::Vector2d(dx
, dy
), damaged_rect
);
1735 // We may not need to schedule another call to DoDeferredUpdate.
1736 if (invalidation_task_posted_
)
1738 if (!paint_aggregator_
.HasPendingUpdate())
1740 if (update_reply_pending_
||
1741 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
)
1744 // When GPU rendering, combine pending animations and invalidations into
1746 if (is_accelerated_compositing_active_
&&
1747 animation_update_pending_
&&
1748 animation_timer_
.IsRunning())
1751 // Perform updating asynchronously. This serves two purposes:
1752 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1753 // on the call stack.
1754 // 2) Allows us to collect more damage rects before painting to help coalesce
1755 // the work that we will need to do.
1756 invalidation_task_posted_
= true;
1757 base::MessageLoop::current()->PostTask(
1758 FROM_HERE
, base::Bind(&RenderWidget::InvalidationCallback
, this));
1761 void RenderWidget::didAutoResize(const WebSize
& new_size
) {
1762 if (size_
.width() != new_size
.width
|| size_
.height() != new_size
.height
) {
1765 // If we don't clear PaintAggregator after changing autoResize state, then
1766 // we might end up in a situation where bitmap_rect is larger than the
1767 // view_size. By clearing PaintAggregator, we ensure that we don't end up
1768 // with invalid damage rects.
1769 paint_aggregator_
.ClearPendingUpdate();
1771 if (resizing_mode_selector_
->is_synchronous_mode()) {
1772 WebRect
new_pos(rootWindowRect().x
,
1776 view_screen_rect_
= new_pos
;
1777 window_screen_rect_
= new_pos
;
1780 AutoResizeCompositor();
1782 if (!resizing_mode_selector_
->is_synchronous_mode())
1783 need_update_rect_for_auto_resize_
= true;
1787 void RenderWidget::AutoResizeCompositor() {
1788 physical_backing_size_
= gfx::ToCeiledSize(gfx::ScaleSize(size_
,
1789 device_scale_factor_
));
1791 compositor_
->setViewportSize(size_
, physical_backing_size_
);
1794 void RenderWidget::didActivateCompositor(int input_handler_identifier
) {
1795 TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1797 #if !defined(OS_MACOSX)
1798 if (!is_accelerated_compositing_active_
) {
1799 // When not in accelerated compositing mode, in certain cases (e.g. waiting
1800 // for a resize or if no backing store) the RenderWidgetHost is blocking the
1801 // browser's UI thread for some time, waiting for an UpdateRect. If we are
1802 // going to switch to accelerated compositing, the GPU process may need
1803 // round-trips to the browser's UI thread before finishing the frame,
1804 // causing deadlocks if we delay the UpdateRect until we receive the
1805 // OnSwapBuffersComplete. So send a dummy message that will unblock the
1806 // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1807 // now unblocks GetBackingStore on Mac.
1808 Send(new ViewHostMsg_UpdateIsDelayed(routing_id_
));
1812 is_accelerated_compositing_active_
= true;
1813 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1814 routing_id_
, is_accelerated_compositing_active_
));
1816 if (!was_accelerated_compositing_ever_active_
) {
1817 was_accelerated_compositing_ever_active_
= true;
1818 webwidget_
->enterForceCompositingMode(true);
1822 void RenderWidget::didDeactivateCompositor() {
1823 TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1825 is_accelerated_compositing_active_
= false;
1826 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1827 routing_id_
, is_accelerated_compositing_active_
));
1829 if (using_asynchronous_swapbuffers_
)
1830 using_asynchronous_swapbuffers_
= false;
1832 // In single-threaded mode, we exit force compositing mode and re-enter in
1833 // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1834 // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1835 // entering force compositing mode at the appropriate times.
1836 if (!is_threaded_compositing_enabled_
)
1837 webwidget_
->enterForceCompositingMode(false);
1840 void RenderWidget::initializeLayerTreeView() {
1841 compositor_
= RenderWidgetCompositor::Create(
1842 this, is_threaded_compositing_enabled_
);
1846 compositor_
->setViewportSize(size_
, physical_backing_size_
);
1848 compositor_
->setSurfaceReady();
1851 WebKit::WebLayerTreeView
* RenderWidget::layerTreeView() {
1852 return compositor_
.get();
1855 void RenderWidget::suppressCompositorScheduling(bool enable
) {
1857 compositor_
->SetSuppressScheduleComposite(enable
);
1860 void RenderWidget::willBeginCompositorFrame() {
1861 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1863 DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1865 // The following two can result in further layout and possibly
1866 // enable GPU acceleration so they need to be called before any painting
1868 UpdateTextInputType();
1869 #if defined(OS_ANDROID)
1870 UpdateTextInputState(false, true);
1872 UpdateSelectionBounds();
1875 void RenderWidget::didBecomeReadyForAdditionalInput() {
1876 TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1877 FlushPendingInputEventAck();
1880 void RenderWidget::DidCommitCompositorFrame() {
1883 void RenderWidget::didCommitAndDrawCompositorFrame() {
1884 TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1885 // Accelerated FPS tick for performance tests. See throughput_tests.cc.
1886 // NOTE: Tests may break if this event is renamed or moved.
1887 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
1888 TRACE_EVENT_SCOPE_THREAD
);
1889 // Notify subclasses that we initiated the paint operation.
1893 void RenderWidget::didCompleteSwapBuffers() {
1894 TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
1896 // Notify subclasses threaded composited rendering was flushed to the screen.
1899 if (update_reply_pending_
)
1902 if (!next_paint_flags_
&&
1903 !need_update_rect_for_auto_resize_
&&
1904 !plugin_window_moves_
.size()) {
1908 ViewHostMsg_UpdateRect_Params params
;
1909 params
.view_size
= size_
;
1910 params
.plugin_window_moves
.swap(plugin_window_moves_
);
1911 params
.flags
= next_paint_flags_
;
1912 params
.scroll_offset
= GetScrollOffset();
1913 params
.needs_ack
= false;
1914 params
.scale_factor
= device_scale_factor_
;
1916 Send(new ViewHostMsg_UpdateRect(routing_id_
, params
));
1917 next_paint_flags_
= 0;
1918 need_update_rect_for_auto_resize_
= false;
1921 void RenderWidget::scheduleComposite() {
1922 ScheduleCompositeImpl(false);
1925 void RenderWidget::scheduleAnimation() {
1926 if (animation_update_pending_
)
1929 TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
1930 animation_update_pending_
= true;
1931 if (!animation_timer_
.IsRunning()) {
1932 animation_timer_
.Start(FROM_HERE
, base::TimeDelta::FromSeconds(0), this,
1933 &RenderWidget::AnimationCallback
);
1937 void RenderWidget::didChangeCursor(const WebCursorInfo
& cursor_info
) {
1938 // TODO(darin): Eliminate this temporary.
1940 InitializeCursorFromWebKitCursorInfo(&cursor
, cursor_info
);
1941 // Only send a SetCursor message if we need to make a change.
1942 if (!current_cursor_
.IsEqual(cursor
)) {
1943 current_cursor_
= cursor
;
1944 Send(new ViewHostMsg_SetCursor(routing_id_
, cursor
));
1948 // We are supposed to get a single call to Show for a newly created RenderWidget
1949 // that was created via RenderWidget::CreateWebView. So, we wait until this
1950 // point to dispatch the ShowWidget message.
1952 // This method provides us with the information about how to display the newly
1953 // created RenderWidget (i.e., as a blocked popup or as a new tab).
1955 void RenderWidget::show(WebNavigationPolicy
) {
1956 DCHECK(!did_show_
) << "received extraneous Show call";
1957 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
1958 DCHECK(opener_id_
!= MSG_ROUTING_NONE
);
1964 // NOTE: initial_pos_ may still have its default values at this point, but
1965 // that's okay. It'll be ignored if as_popup is false, or the browser
1966 // process will impose a default position otherwise.
1967 Send(new ViewHostMsg_ShowWidget(opener_id_
, routing_id_
, initial_pos_
));
1968 SetPendingWindowRect(initial_pos_
);
1971 void RenderWidget::didFocus() {
1974 void RenderWidget::didBlur() {
1977 void RenderWidget::DoDeferredClose() {
1978 Send(new ViewHostMsg_Close(routing_id_
));
1981 void RenderWidget::closeWidgetSoon() {
1982 if (is_swapped_out_
) {
1983 // This widget is currently swapped out, and the active widget is in a
1984 // different process. Have the browser route the close request to the
1985 // active widget instead, so that the correct unload handlers are run.
1986 Send(new ViewHostMsg_RouteCloseEvent(routing_id_
));
1990 // If a page calls window.close() twice, we'll end up here twice, but that's
1991 // OK. It is safe to send multiple Close messages.
1993 // Ask the RenderWidgetHost to initiate close. We could be called from deep
1994 // in Javascript. If we ask the RendwerWidgetHost to close now, the window
1995 // could be closed before the JS finishes executing. So instead, post a
1996 // message back to the message loop, which won't run until the JS is
1997 // complete, and then the Close message can be sent.
1998 base::MessageLoop::current()->PostTask(
1999 FROM_HERE
, base::Bind(&RenderWidget::DoDeferredClose
, this));
2002 void RenderWidget::Close() {
2004 webwidget_
->willCloseLayerTreeView();
2005 compositor_
.reset();
2006 webwidget_
->close();
2011 WebRect
RenderWidget::windowRect() {
2012 if (pending_window_rect_count_
)
2013 return pending_window_rect_
;
2015 return view_screen_rect_
;
2018 void RenderWidget::setToolTipText(const WebKit::WebString
& text
,
2019 WebTextDirection hint
) {
2020 Send(new ViewHostMsg_SetTooltipText(routing_id_
, text
, hint
));
2023 void RenderWidget::setWindowRect(const WebRect
& rect
) {
2025 if (popup_origin_scale_for_emulation_
) {
2026 float scale
= popup_origin_scale_for_emulation_
;
2027 pos
.x
= popup_screen_origin_for_emulation_
.x() +
2028 (pos
.x
- popup_view_origin_for_emulation_
.x()) * scale
;
2029 pos
.y
= popup_screen_origin_for_emulation_
.y() +
2030 (pos
.y
- popup_view_origin_for_emulation_
.y()) * scale
;
2033 if (!resizing_mode_selector_
->is_synchronous_mode()) {
2035 Send(new ViewHostMsg_RequestMove(routing_id_
, pos
));
2036 SetPendingWindowRect(pos
);
2041 ResizeSynchronously(pos
);
2045 void RenderWidget::SetPendingWindowRect(const WebRect
& rect
) {
2046 pending_window_rect_
= rect
;
2047 pending_window_rect_count_
++;
2050 WebRect
RenderWidget::rootWindowRect() {
2051 if (pending_window_rect_count_
) {
2052 // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2053 // the RootWindowRect is probably going to return wrong results since the
2054 // browser may not have processed the Move yet. There isn't really anything
2055 // good to do in this case, and it shouldn't happen - since this size is
2056 // only really needed for windowToScreen, which is only used for Popups.
2057 return pending_window_rect_
;
2060 return window_screen_rect_
;
2063 WebRect
RenderWidget::windowResizerRect() {
2064 return resizer_rect_
;
2067 void RenderWidget::OnSetInputMethodActive(bool is_active
) {
2068 // To prevent this renderer process from sending unnecessary IPC messages to
2069 // a browser process, we permit the renderer process to send IPC messages
2070 // only during the input method attached to the browser process is active.
2071 input_method_is_active_
= is_active
;
2074 void RenderWidget::OnImeSetComposition(
2075 const string16
& text
,
2076 const std::vector
<WebCompositionUnderline
>& underlines
,
2077 int selection_start
, int selection_end
) {
2078 if (!ShouldHandleImeEvent())
2080 ImeEventGuard
guard(this);
2081 if (!webwidget_
->setComposition(
2082 text
, WebVector
<WebCompositionUnderline
>(underlines
),
2083 selection_start
, selection_end
)) {
2084 // If we failed to set the composition text, then we need to let the browser
2085 // process to cancel the input method's ongoing composition session, to make
2086 // sure we are in a consistent state.
2087 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2089 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2090 UpdateCompositionInfo(true);
2094 void RenderWidget::OnImeConfirmComposition(const string16
& text
,
2095 const gfx::Range
& replacement_range
,
2096 bool keep_selection
) {
2097 if (!ShouldHandleImeEvent())
2099 ImeEventGuard
guard(this);
2100 handling_input_event_
= true;
2102 webwidget_
->confirmComposition(text
);
2103 else if (keep_selection
)
2104 webwidget_
->confirmComposition(WebWidget::KeepSelection
);
2106 webwidget_
->confirmComposition(WebWidget::DoNotKeepSelection
);
2107 handling_input_event_
= false;
2108 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2109 UpdateCompositionInfo(true);
2113 // This message causes the renderer to render an image of the
2114 // desired_size, regardless of whether the tab is hidden or not.
2115 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle
& dib_handle
,
2117 const gfx::Size
& page_size
,
2118 const gfx::Size
& desired_size
) {
2119 if (!webwidget_
|| !TransportDIB::is_valid_handle(dib_handle
)) {
2120 if (TransportDIB::is_valid_handle(dib_handle
)) {
2121 // Close our unused handle.
2123 ::CloseHandle(dib_handle
);
2124 #elif defined(OS_MACOSX)
2125 base::SharedMemory::CloseHandle(dib_handle
);
2131 if (page_size
.IsEmpty() || desired_size
.IsEmpty()) {
2132 // If one of these is empty, then we just return the dib we were
2133 // given, to avoid leaking it.
2134 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_
, tag
, desired_size
));
2138 // Map the given DIB ID into this process, and unmap it at the end
2139 // of this function.
2140 scoped_ptr
<TransportDIB
> paint_at_size_buffer(
2141 TransportDIB::CreateWithHandle(dib_handle
));
2143 gfx::Size page_size_in_pixel
= gfx::ToFlooredSize(
2144 gfx::ScaleSize(page_size
, device_scale_factor_
));
2145 gfx::Size desired_size_in_pixel
= gfx::ToFlooredSize(
2146 gfx::ScaleSize(desired_size
, device_scale_factor_
));
2147 gfx::Size canvas_size
= page_size_in_pixel
;
2148 float x_scale
= static_cast<float>(desired_size_in_pixel
.width()) /
2149 static_cast<float>(canvas_size
.width());
2150 float y_scale
= static_cast<float>(desired_size_in_pixel
.height()) /
2151 static_cast<float>(canvas_size
.height());
2153 gfx::Rect
orig_bounds(canvas_size
);
2154 canvas_size
.set_width(static_cast<int>(canvas_size
.width() * x_scale
));
2155 canvas_size
.set_height(static_cast<int>(canvas_size
.height() * y_scale
));
2156 gfx::Rect
bounds(canvas_size
);
2158 scoped_ptr
<skia::PlatformCanvas
> canvas(
2159 paint_at_size_buffer
->GetPlatformCanvas(canvas_size
.width(),
2160 canvas_size
.height()));
2166 // Reset bounds to what we actually received, but they should be the
2168 DCHECK_EQ(bounds
.width(), canvas
->getDevice()->width());
2169 DCHECK_EQ(bounds
.height(), canvas
->getDevice()->height());
2170 bounds
.set_width(canvas
->getDevice()->width());
2171 bounds
.set_height(canvas
->getDevice()->height());
2174 // Add the scale factor to the canvas, so that we'll get the desired size.
2175 canvas
->scale(SkFloatToScalar(x_scale
), SkFloatToScalar(y_scale
));
2177 // Have to make sure we're laid out at the right size before
2179 gfx::Size old_size
= webwidget_
->size();
2180 webwidget_
->resize(page_size
);
2181 webwidget_
->layout();
2183 // Paint the entire thing (using original bounds, not scaled bounds).
2184 PaintRect(orig_bounds
, orig_bounds
.origin(), canvas
.get());
2187 // Return the widget to its previous size.
2188 webwidget_
->resize(old_size
);
2190 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_
, tag
, bounds
.size()));
2193 void RenderWidget::OnSnapshot(const gfx::Rect
& src_subrect
) {
2196 if (OnSnapshotHelper(src_subrect
, &snapshot
)) {
2197 Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot
));
2199 Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2203 bool RenderWidget::OnSnapshotHelper(const gfx::Rect
& src_subrect
,
2204 SkBitmap
* snapshot
) {
2205 base::TimeTicks beginning_time
= base::TimeTicks::Now();
2207 if (!webwidget_
|| src_subrect
.IsEmpty())
2210 gfx::Rect viewport_size
= gfx::IntersectRects(
2211 src_subrect
, gfx::Rect(physical_backing_size_
));
2213 skia::RefPtr
<SkCanvas
> canvas
= skia::AdoptRef(
2214 skia::CreatePlatformCanvas(viewport_size
.width(),
2215 viewport_size
.height(),
2218 skia::RETURN_NULL_ON_FAILURE
));
2223 webwidget_
->layout();
2225 PaintRect(viewport_size
, viewport_size
.origin(), canvas
.get());
2228 const SkBitmap
& bitmap
= skia::GetTopDevice(*canvas
)->accessBitmap(false);
2229 if (!bitmap
.copyTo(snapshot
, SkBitmap::kARGB_8888_Config
))
2232 UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2233 base::TimeTicks::Now() - beginning_time
);
2237 void RenderWidget::OnRepaint(gfx::Size size_to_paint
) {
2238 // During shutdown we can just ignore this message.
2242 // Even if the browser provides an empty damage rect, it's still expecting to
2243 // receive a repaint ack so just damage the entire widget bounds.
2244 if (size_to_paint
.IsEmpty()) {
2245 size_to_paint
= size_
;
2248 set_next_paint_is_repaint_ack();
2249 if (is_accelerated_compositing_active_
&& compositor_
) {
2250 compositor_
->SetNeedsRedrawRect(gfx::Rect(size_to_paint
));
2252 gfx::Rect
repaint_rect(size_to_paint
.width(), size_to_paint
.height());
2253 didInvalidateRect(repaint_rect
);
2257 void RenderWidget::OnSyntheticGestureCompleted() {
2258 pending_synthetic_gesture_
.Run();
2261 void RenderWidget::OnSetTextDirection(WebTextDirection direction
) {
2264 webwidget_
->setTextDirection(direction
);
2267 void RenderWidget::OnUpdateScreenRects(const gfx::Rect
& view_screen_rect
,
2268 const gfx::Rect
& window_screen_rect
) {
2269 if (screen_metrics_emulator_
) {
2270 screen_metrics_emulator_
->OnUpdateScreenRectsMessage(
2271 view_screen_rect
, window_screen_rect
);
2273 view_screen_rect_
= view_screen_rect
;
2274 window_screen_rect_
= window_screen_rect
;
2276 Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2279 #if defined(OS_ANDROID)
2280 void RenderWidget::OnShowImeIfNeeded() {
2281 UpdateTextInputState(true, true);
2284 void RenderWidget::IncrementOutstandingImeEventAcks() {
2285 ++outstanding_ime_acks_
;
2288 void RenderWidget::OnImeEventAck() {
2289 --outstanding_ime_acks_
;
2290 DCHECK(outstanding_ime_acks_
>= 0);
2294 bool RenderWidget::ShouldHandleImeEvent() {
2295 #if defined(OS_ANDROID)
2296 return !!webwidget_
&& outstanding_ime_acks_
== 0;
2298 return !!webwidget_
;
2302 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor
) {
2303 if (device_scale_factor_
== device_scale_factor
)
2306 device_scale_factor_
= device_scale_factor
;
2308 if (!is_accelerated_compositing_active_
) {
2309 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
2311 scheduleComposite();
2315 PepperPluginInstanceImpl
* RenderWidget::GetBitmapForOptimizedPluginPaint(
2316 const gfx::Rect
& paint_bounds
,
2318 gfx::Rect
* location
,
2320 float* scale_factor
) {
2321 // Bare RenderWidgets don't support optimized plugin painting.
2325 gfx::Vector2d
RenderWidget::GetScrollOffset() {
2326 // Bare RenderWidgets don't support scroll offset.
2327 return gfx::Vector2d();
2330 void RenderWidget::SetHidden(bool hidden
) {
2331 if (is_hidden_
== hidden
)
2334 // The status has changed. Tell the RenderThread about it.
2335 is_hidden_
= hidden
;
2337 RenderThread::Get()->WidgetHidden();
2339 RenderThread::Get()->WidgetRestored();
2342 void RenderWidget::WillToggleFullscreen() {
2346 if (is_fullscreen_
) {
2347 webwidget_
->willExitFullScreen();
2349 webwidget_
->willEnterFullScreen();
2353 void RenderWidget::DidToggleFullscreen() {
2357 if (is_fullscreen_
) {
2358 webwidget_
->didEnterFullScreen();
2360 webwidget_
->didExitFullScreen();
2364 void RenderWidget::SetBackground(const SkBitmap
& background
) {
2365 background_
= background
;
2367 // Generate a full repaint.
2368 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
2371 bool RenderWidget::next_paint_is_resize_ack() const {
2372 return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_
);
2375 bool RenderWidget::next_paint_is_restore_ack() const {
2376 return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_
);
2379 void RenderWidget::set_next_paint_is_resize_ack() {
2380 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK
;
2383 void RenderWidget::set_next_paint_is_restore_ack() {
2384 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK
;
2387 void RenderWidget::set_next_paint_is_repaint_ack() {
2388 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK
;
2391 static bool IsDateTimeInput(ui::TextInputType type
) {
2392 return type
== ui::TEXT_INPUT_TYPE_DATE
||
2393 type
== ui::TEXT_INPUT_TYPE_DATE_TIME
||
2394 type
== ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL
||
2395 type
== ui::TEXT_INPUT_TYPE_MONTH
||
2396 type
== ui::TEXT_INPUT_TYPE_TIME
||
2397 type
== ui::TEXT_INPUT_TYPE_WEEK
;
2401 void RenderWidget::StartHandlingImeEvent() {
2402 DCHECK(!handling_ime_event_
);
2403 handling_ime_event_
= true;
2406 void RenderWidget::FinishHandlingImeEvent() {
2407 DCHECK(handling_ime_event_
);
2408 handling_ime_event_
= false;
2409 // While handling an ime event, text input state and selection bounds updates
2410 // are ignored. These must explicitly be updated once finished handling the
2412 UpdateSelectionBounds();
2413 #if defined(OS_ANDROID)
2414 UpdateTextInputState(false, false);
2418 void RenderWidget::UpdateTextInputType() {
2419 // On Windows, not only an IME but also an on-screen keyboard relies on the
2420 // latest TextInputType to optimize its layout and functionality. Thus
2421 // |input_method_is_active_| is no longer an appropriate condition to suppress
2422 // TextInputTypeChanged IPC on Windows.
2423 // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2424 // on other platforms as well as Windows if the overhead is acceptable.
2425 #if !defined(OS_WIN)
2426 if (!input_method_is_active_
)
2430 ui::TextInputType new_type
= GetTextInputType();
2431 if (IsDateTimeInput(new_type
))
2432 return; // Not considered as a text input field in WebKit/Chromium.
2434 bool new_can_compose_inline
= CanComposeInline();
2436 WebKit::WebTextInputInfo new_info
;
2438 new_info
= webwidget_
->textInputInfo();
2439 const ui::TextInputMode new_mode
= ConvertInputMode(new_info
.inputMode
);
2441 if (text_input_type_
!= new_type
2442 || can_compose_inline_
!= new_can_compose_inline
2443 || text_input_mode_
!= new_mode
) {
2444 Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2447 new_can_compose_inline
));
2448 text_input_type_
= new_type
;
2449 can_compose_inline_
= new_can_compose_inline
;
2450 text_input_mode_
= new_mode
;
2454 #if defined(OS_ANDROID)
2455 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed
,
2456 bool send_ime_ack
) {
2457 if (handling_ime_event_
)
2459 if (!show_ime_if_needed
&& !input_method_is_active_
)
2461 ui::TextInputType new_type
= GetTextInputType();
2462 if (IsDateTimeInput(new_type
))
2463 return; // Not considered as a text input field in WebKit/Chromium.
2465 WebKit::WebTextInputInfo new_info
;
2467 new_info
= webwidget_
->textInputInfo();
2469 bool new_can_compose_inline
= CanComposeInline();
2471 // Only sends text input params if they are changed or if the ime should be
2473 if (show_ime_if_needed
|| (text_input_type_
!= new_type
2474 || text_input_info_
!= new_info
2475 || can_compose_inline_
!= new_can_compose_inline
)) {
2476 ViewHostMsg_TextInputState_Params p
;
2478 p
.value
= new_info
.value
.utf8();
2479 p
.selection_start
= new_info
.selectionStart
;
2480 p
.selection_end
= new_info
.selectionEnd
;
2481 p
.composition_start
= new_info
.compositionStart
;
2482 p
.composition_end
= new_info
.compositionEnd
;
2483 p
.can_compose_inline
= new_can_compose_inline
;
2484 p
.show_ime_if_needed
= show_ime_if_needed
;
2485 p
.require_ack
= send_ime_ack
;
2487 IncrementOutstandingImeEventAcks();
2488 Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p
));
2490 text_input_info_
= new_info
;
2491 text_input_type_
= new_type
;
2492 can_compose_inline_
= new_can_compose_inline
;
2497 void RenderWidget::GetSelectionBounds(gfx::Rect
* focus
, gfx::Rect
* anchor
) {
2498 WebRect focus_webrect
;
2499 WebRect anchor_webrect
;
2500 webwidget_
->selectionBounds(focus_webrect
, anchor_webrect
);
2501 *focus
= focus_webrect
;
2502 *anchor
= anchor_webrect
;
2505 void RenderWidget::UpdateSelectionBounds() {
2508 if (handling_ime_event_
)
2511 ViewHostMsg_SelectionBounds_Params params
;
2512 GetSelectionBounds(¶ms
.anchor_rect
, ¶ms
.focus_rect
);
2513 if (selection_anchor_rect_
!= params
.anchor_rect
||
2514 selection_focus_rect_
!= params
.focus_rect
) {
2515 selection_anchor_rect_
= params
.anchor_rect
;
2516 selection_focus_rect_
= params
.focus_rect
;
2517 webwidget_
->selectionTextDirection(params
.focus_dir
, params
.anchor_dir
);
2518 params
.is_anchor_first
= webwidget_
->isSelectionAnchorFirst();
2519 Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_
, params
));
2521 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2522 UpdateCompositionInfo(false);
2526 // Check WebKit::WebTextInputType and ui::TextInputType is kept in sync.
2527 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNone
) == \
2528 int(ui::TEXT_INPUT_TYPE_NONE
), mismatching_enums
);
2529 COMPILE_ASSERT(int(WebKit::WebTextInputTypeText
) == \
2530 int(ui::TEXT_INPUT_TYPE_TEXT
), mismatching_enums
);
2531 COMPILE_ASSERT(int(WebKit::WebTextInputTypePassword
) == \
2532 int(ui::TEXT_INPUT_TYPE_PASSWORD
), mismatching_enums
);
2533 COMPILE_ASSERT(int(WebKit::WebTextInputTypeSearch
) == \
2534 int(ui::TEXT_INPUT_TYPE_SEARCH
), mismatching_enums
);
2535 COMPILE_ASSERT(int(WebKit::WebTextInputTypeEmail
) == \
2536 int(ui::TEXT_INPUT_TYPE_EMAIL
), mismatching_enums
);
2537 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNumber
) == \
2538 int(ui::TEXT_INPUT_TYPE_NUMBER
), mismatching_enums
);
2539 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTelephone
) == \
2540 int(ui::TEXT_INPUT_TYPE_TELEPHONE
), mismatching_enums
);
2541 COMPILE_ASSERT(int(WebKit::WebTextInputTypeURL
) == \
2542 int(ui::TEXT_INPUT_TYPE_URL
), mismatching_enums
);
2543 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDate
) == \
2544 int(ui::TEXT_INPUT_TYPE_DATE
), mismatching_enum
);
2545 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTime
) == \
2546 int(ui::TEXT_INPUT_TYPE_DATE_TIME
), mismatching_enum
);
2547 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeLocal
) == \
2548 int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL
), mismatching_enum
);
2549 COMPILE_ASSERT(int(WebKit::WebTextInputTypeMonth
) == \
2550 int(ui::TEXT_INPUT_TYPE_MONTH
), mismatching_enum
);
2551 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTime
) == \
2552 int(ui::TEXT_INPUT_TYPE_TIME
), mismatching_enum
);
2553 COMPILE_ASSERT(int(WebKit::WebTextInputTypeWeek
) == \
2554 int(ui::TEXT_INPUT_TYPE_WEEK
), mismatching_enum
);
2555 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTextArea
) == \
2556 int(ui::TEXT_INPUT_TYPE_TEXT_AREA
), mismatching_enums
);
2557 COMPILE_ASSERT(int(WebKit::WebTextInputTypeContentEditable
) == \
2558 int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE
), mismatching_enums
);
2559 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeField
) == \
2560 int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD
), mismatching_enums
);
2562 ui::TextInputType
RenderWidget::WebKitToUiTextInputType(
2563 WebKit::WebTextInputType type
) {
2564 // Check the type is in the range representable by ui::TextInputType.
2565 DCHECK_LE(type
, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX
)) <<
2566 "WebKit::WebTextInputType and ui::TextInputType not synchronized";
2567 return static_cast<ui::TextInputType
>(type
);
2570 ui::TextInputType
RenderWidget::GetTextInputType() {
2572 return WebKitToUiTextInputType(webwidget_
->textInputInfo().type
);
2573 return ui::TEXT_INPUT_TYPE_NONE
;
2576 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2577 void RenderWidget::UpdateCompositionInfo(bool should_update_range
) {
2578 gfx::Range range
= gfx::Range();
2579 if (should_update_range
) {
2580 GetCompositionRange(&range
);
2582 range
= composition_range_
;
2584 std::vector
<gfx::Rect
> character_bounds
;
2585 GetCompositionCharacterBounds(&character_bounds
);
2587 if (!ShouldUpdateCompositionInfo(range
, character_bounds
))
2589 composition_character_bounds_
= character_bounds
;
2590 composition_range_
= range
;
2591 Send(new ViewHostMsg_ImeCompositionRangeChanged(
2592 routing_id(), composition_range_
, composition_character_bounds_
));
2595 void RenderWidget::GetCompositionCharacterBounds(
2596 std::vector
<gfx::Rect
>* bounds
) {
2601 void RenderWidget::GetCompositionRange(gfx::Range
* range
) {
2602 size_t location
, length
;
2603 if (webwidget_
->compositionRange(&location
, &length
)) {
2604 range
->set_start(location
);
2605 range
->set_end(location
+ length
);
2606 } else if (webwidget_
->caretOrSelectionRange(&location
, &length
)) {
2607 range
->set_start(location
);
2608 range
->set_end(location
+ length
);
2610 *range
= gfx::Range::InvalidRange();
2614 bool RenderWidget::ShouldUpdateCompositionInfo(
2615 const gfx::Range
& range
,
2616 const std::vector
<gfx::Rect
>& bounds
) {
2617 if (composition_range_
!= range
)
2619 if (bounds
.size() != composition_character_bounds_
.size())
2621 for (size_t i
= 0; i
< bounds
.size(); ++i
) {
2622 if (bounds
[i
] != composition_character_bounds_
[i
])
2629 bool RenderWidget::CanComposeInline() {
2633 WebScreenInfo
RenderWidget::screenInfo() {
2634 return screen_info_
;
2637 float RenderWidget::deviceScaleFactor() {
2638 return device_scale_factor_
;
2641 void RenderWidget::resetInputMethod() {
2642 if (!input_method_is_active_
)
2645 ImeEventGuard
guard(this);
2646 // If the last text input type is not None, then we should finish any
2647 // ongoing composition regardless of the new text input type.
2648 if (text_input_type_
!= ui::TEXT_INPUT_TYPE_NONE
) {
2649 // If a composition text exists, then we need to let the browser process
2650 // to cancel the input method's ongoing composition session.
2651 if (webwidget_
->confirmComposition())
2652 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2655 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2656 UpdateCompositionInfo(true);
2660 void RenderWidget::didHandleGestureEvent(
2661 const WebGestureEvent
& event
,
2662 bool event_cancelled
) {
2663 #if defined(OS_ANDROID)
2664 if (event_cancelled
)
2666 if (event
.type
== WebInputEvent::GestureTap
||
2667 event
.type
== WebInputEvent::GestureLongPress
) {
2668 UpdateTextInputState(true, true);
2673 void RenderWidget::SchedulePluginMove(const WebPluginGeometry
& move
) {
2675 for (; i
< plugin_window_moves_
.size(); ++i
) {
2676 if (plugin_window_moves_
[i
].window
== move
.window
) {
2677 if (move
.rects_valid
) {
2678 plugin_window_moves_
[i
] = move
;
2680 plugin_window_moves_
[i
].visible
= move
.visible
;
2686 if (i
== plugin_window_moves_
.size())
2687 plugin_window_moves_
.push_back(move
);
2690 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window
) {
2691 for (WebPluginGeometryVector::iterator i
= plugin_window_moves_
.begin();
2692 i
!= plugin_window_moves_
.end(); ++i
) {
2693 if (i
->window
== window
) {
2694 plugin_window_moves_
.erase(i
);
2700 void RenderWidget::GetRenderingStats(
2701 WebKit::WebRenderingStatsImpl
& stats
) const {
2703 compositor_
->GetRenderingStats(&stats
.rendering_stats
);
2705 stats
.rendering_stats
.Add(
2706 legacy_software_mode_stats_
->GetRenderingStats());
2709 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats
* stats
) const {
2710 GpuChannelHost
* gpu_channel
= RenderThreadImpl::current()->GetGpuChannel();
2714 return gpu_channel
->CollectRenderingStatsForSurface(surface_id(), stats
);
2717 RenderWidgetCompositor
* RenderWidget::compositor() const {
2718 return compositor_
.get();
2721 void RenderWidget::OnSetBrowserRenderingStats(
2722 const BrowserRenderingStats
& stats
) {
2723 browser_rendering_stats_
= stats
;
2726 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats
* stats
) {
2727 *stats
= browser_rendering_stats_
;
2730 void RenderWidget::BeginSmoothScroll(
2732 const SyntheticGestureCompletionCallback
& callback
,
2733 int pixels_to_scroll
,
2735 int mouse_event_y
) {
2736 DCHECK(!callback
.is_null());
2738 ViewHostMsg_BeginSmoothScroll_Params params
;
2739 params
.scroll_down
= down
;
2740 params
.pixels_to_scroll
= pixels_to_scroll
;
2741 params
.mouse_event_x
= mouse_event_x
;
2742 params
.mouse_event_y
= mouse_event_y
;
2744 Send(new ViewHostMsg_BeginSmoothScroll(routing_id_
, params
));
2745 pending_synthetic_gesture_
= callback
;
2748 void RenderWidget::BeginPinch(
2753 const SyntheticGestureCompletionCallback
& callback
) {
2754 DCHECK(!callback
.is_null());
2756 ViewHostMsg_BeginPinch_Params params
;
2757 params
.zoom_in
= zoom_in
;
2758 params
.pixels_to_move
= pixels_to_move
;
2759 params
.anchor_x
= anchor_x
;
2760 params
.anchor_y
= anchor_y
;
2762 Send(new ViewHostMsg_BeginPinch(routing_id_
, params
));
2763 pending_synthetic_gesture_
= callback
;
2766 bool RenderWidget::WillHandleMouseEvent(const WebKit::WebMouseEvent
& event
) {
2770 bool RenderWidget::WillHandleKeyEvent(const WebKit::WebKeyboardEvent
& event
) {
2774 bool RenderWidget::WillHandleGestureEvent(
2775 const WebKit::WebGestureEvent
& event
) {
2779 void RenderWidget::hasTouchEventHandlers(bool has_handlers
) {
2780 Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_
, has_handlers
));
2783 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point
& point
) const {
2787 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
2788 RenderWidget::CreateGraphicsContext3D(
2789 const WebKit::WebGraphicsContext3D::Attributes
& attributes
) {
2791 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2792 if (CommandLine::ForCurrentProcess()->HasSwitch(
2793 switches::kDisableGpuCompositing
))
2794 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2795 if (!RenderThreadImpl::current())
2796 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2797 scoped_refptr
<GpuChannelHost
> gpu_channel_host(
2798 RenderThreadImpl::current()->EstablishGpuChannelSync(
2799 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE
));
2800 if (!gpu_channel_host
)
2801 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2803 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits
;
2804 #if defined(OS_ANDROID)
2805 // If we raster too fast we become upload bound, and pending
2806 // uploads consume memory. For maximum upload throughput, we would
2807 // want to allow for upload_throughput * pipeline_time of pending
2808 // uploads, after which we are just wasting memory. Since we don't
2809 // know our upload throughput yet, this just caps our memory usage.
2811 if (base::android::SysUtils::IsLowEndDevice())
2813 // For reference Nexus10 can upload 1MB in about 2.5ms.
2814 const double max_mb_uploaded_per_ms
= 2.0 / (5 * divider
);
2815 // Deadline to draw a frame to achieve 60 frames per second.
2816 const size_t kMillisecondsPerFrame
= 16;
2817 // Assuming a two frame deep pipeline between the CPU and the GPU.
2818 size_t max_transfer_buffer_usage_mb
=
2819 static_cast<size_t>(2 * kMillisecondsPerFrame
* max_mb_uploaded_per_ms
);
2820 static const size_t kBytesPerMegabyte
= 1024 * 1024;
2821 // We keep the MappedMemoryReclaimLimit the same as the upload limit
2822 // to avoid unnecessarily stalling the compositor thread.
2823 limits
.mapped_memory_reclaim_limit
=
2824 max_transfer_buffer_usage_mb
* kBytesPerMegabyte
;
2827 base::WeakPtr
<WebGraphicsContext3DSwapBuffersClient
> swap_client
;
2829 if (!is_threaded_compositing_enabled_
)
2830 swap_client
= weak_ptr_factory_
.GetWeakPtr();
2832 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context(
2833 new WebGraphicsContext3DCommandBufferImpl(
2835 GetURLForGraphicsContext3D(),
2836 gpu_channel_host
.get(),
2839 false /* bind generates resources */,
2841 return context
.Pass();
2844 } // namespace content