Turn on useUnfortunateSynchronousResizeMode.
[chromium-blink-merge.git] / content / renderer / render_widget.cc
blob8fd2a224e87979ce5e96edd3fb10ab799b7cdd54
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/render_widget.h"
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/singleton.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "build/build_config.h"
18 #include "cc/base/switches.h"
19 #include "cc/debug/benchmark_instrumentation.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/trees/layer_tree_host.h"
22 #include "content/child/npapi/webplugin.h"
23 #include "content/common/gpu/client/context_provider_command_buffer.h"
24 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
25 #include "content/common/gpu/gpu_process_launch_causes.h"
26 #include "content/common/input/web_input_event_traits.h"
27 #include "content/common/input_messages.h"
28 #include "content/common/swapped_out_messages.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/common/content_switches.h"
31 #include "content/renderer/cursor_utils.h"
32 #include "content/renderer/external_popup_menu.h"
33 #include "content/renderer/gpu/compositor_output_surface.h"
34 #include "content/renderer/gpu/compositor_software_output_device.h"
35 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
36 #include "content/renderer/gpu/input_handler_manager.h"
37 #include "content/renderer/gpu/mailbox_output_surface.h"
38 #include "content/renderer/gpu/render_widget_compositor.h"
39 #include "content/renderer/ime_event_guard.h"
40 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
41 #include "content/renderer/render_process.h"
42 #include "content/renderer/render_thread_impl.h"
43 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
44 #include "content/renderer/resizing_mode_selector.h"
45 #include "ipc/ipc_sync_message.h"
46 #include "skia/ext/platform_canvas.h"
47 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
48 #include "third_party/WebKit/public/platform/WebRect.h"
49 #include "third_party/WebKit/public/platform/WebSize.h"
50 #include "third_party/WebKit/public/platform/WebString.h"
51 #include "third_party/WebKit/public/web/WebCursorInfo.h"
52 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
53 #include "third_party/WebKit/public/web/WebPagePopup.h"
54 #include "third_party/WebKit/public/web/WebPopupMenu.h"
55 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
56 #include "third_party/WebKit/public/web/WebRange.h"
57 #include "third_party/WebKit/public/web/WebScreenInfo.h"
58 #include "third_party/skia/include/core/SkShader.h"
59 #include "ui/base/ui_base_switches.h"
60 #include "ui/gfx/frame_time.h"
61 #include "ui/gfx/rect_conversions.h"
62 #include "ui/gfx/size_conversions.h"
63 #include "ui/gfx/skia_util.h"
64 #include "ui/gl/gl_switches.h"
65 #include "ui/surface/transport_dib.h"
66 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
68 #if defined(OS_ANDROID)
69 #include "base/android/sys_utils.h"
70 #include "content/renderer/android/synchronous_compositor_factory.h"
71 #endif
73 #if defined(OS_POSIX)
74 #include "ipc/ipc_channel_posix.h"
75 #include "third_party/skia/include/core/SkMallocPixelRef.h"
76 #include "third_party/skia/include/core/SkPixelRef.h"
77 #endif // defined(OS_POSIX)
79 #include "third_party/WebKit/public/web/WebWidget.h"
81 using WebKit::WebCompositionUnderline;
82 using WebKit::WebCursorInfo;
83 using WebKit::WebGestureEvent;
84 using WebKit::WebInputEvent;
85 using WebKit::WebKeyboardEvent;
86 using WebKit::WebMouseEvent;
87 using WebKit::WebMouseWheelEvent;
88 using WebKit::WebNavigationPolicy;
89 using WebKit::WebPagePopup;
90 using WebKit::WebPopupMenu;
91 using WebKit::WebPopupMenuInfo;
92 using WebKit::WebPopupType;
93 using WebKit::WebRange;
94 using WebKit::WebRect;
95 using WebKit::WebScreenInfo;
96 using WebKit::WebSize;
97 using WebKit::WebTextDirection;
98 using WebKit::WebTouchEvent;
99 using WebKit::WebVector;
100 using WebKit::WebWidget;
102 namespace {
104 typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
106 class TextInputModeMapSingleton {
107 public:
108 static TextInputModeMapSingleton* GetInstance() {
109 return Singleton<TextInputModeMapSingleton>::get();
111 TextInputModeMapSingleton()
112 : map() {
113 map["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM;
114 map["latin"] = ui::TEXT_INPUT_MODE_LATIN;
115 map["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME;
116 map["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE;
117 map["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN;
118 map["kana"] = ui::TEXT_INPUT_MODE_KANA;
119 map["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA;
120 map["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC;
121 map["tel"] = ui::TEXT_INPUT_MODE_TEL;
122 map["email"] = ui::TEXT_INPUT_MODE_EMAIL;
123 map["url"] = ui::TEXT_INPUT_MODE_URL;
125 TextInputModeMap& Map() {
126 return map;
128 private:
129 TextInputModeMap map;
131 friend struct DefaultSingletonTraits<TextInputModeMapSingleton>;
133 DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton);
136 ui::TextInputMode ConvertInputMode(
137 const WebKit::WebString& input_mode) {
138 static TextInputModeMapSingleton* singleton =
139 TextInputModeMapSingleton::GetInstance();
140 TextInputModeMap::iterator it = singleton->Map().find(input_mode.utf8());
141 if (it == singleton->Map().end())
142 return ui::TEXT_INPUT_MODE_DEFAULT;
143 return it->second;
146 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
147 // the BeginMainFrame interval.
148 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
149 // be spent in input hanlders before input starts getting throttled.
150 const int kInputHandlingTimeThrottlingThresholdMicroseconds = 4166;
152 } // namespace
154 namespace content {
156 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
158 class RenderWidget::ScreenMetricsEmulator {
159 public:
160 ScreenMetricsEmulator(
161 RenderWidget* widget,
162 const gfx::Size& device_size,
163 const gfx::Rect& widget_rect,
164 float device_scale_factor,
165 bool fit_to_view);
166 virtual ~ScreenMetricsEmulator();
168 float scale() { return scale_; }
169 gfx::Rect widget_rect() const { return widget_rect_; }
170 gfx::Rect original_screen_rect() const { return original_view_screen_rect_; }
172 void ChangeEmulationParams(
173 const gfx::Size& device_size,
174 const gfx::Rect& widget_rect,
175 float device_scale_factor,
176 bool fit_to_view);
178 // The following methods alter handlers' behavior for messages related to
179 // widget size and position.
180 void OnResizeMessage(const ViewMsg_Resize_Params& params);
181 void OnUpdateScreenRectsMessage(const gfx::Rect& view_screen_rect,
182 const gfx::Rect& window_screen_rect);
183 void OnShowContextMenu(ContextMenuParams* params);
185 private:
186 void Apply(float overdraw_bottom_height,
187 gfx::Rect resizer_rect, bool is_fullscreen);
189 RenderWidget* widget_;
191 // Parameters as passed by RenderWidget::EmulateScreenMetrics.
192 gfx::Size device_size_;
193 gfx::Rect widget_rect_;
194 float device_scale_factor_;
195 bool fit_to_view_;
197 // The computed scaled used to fit widget into browser window.
198 float scale_;
200 // Original values to restore back after emulation ends.
201 gfx::Size original_size_;
202 gfx::Size original_physical_backing_size_;
203 WebKit::WebScreenInfo original_screen_info_;
204 gfx::Rect original_view_screen_rect_;
205 gfx::Rect original_window_screen_rect_;
208 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
209 RenderWidget* widget,
210 const gfx::Size& device_size,
211 const gfx::Rect& widget_rect,
212 float device_scale_factor,
213 bool fit_to_view)
214 : widget_(widget),
215 device_size_(device_size),
216 widget_rect_(widget_rect),
217 device_scale_factor_(device_scale_factor),
218 fit_to_view_(fit_to_view),
219 scale_(1.f) {
220 original_size_ = widget_->size_;
221 original_physical_backing_size_ = widget_->physical_backing_size_;
222 original_screen_info_ = widget_->screen_info_;
223 original_view_screen_rect_ = widget_->view_screen_rect_;
224 original_window_screen_rect_ = widget_->window_screen_rect_;
225 Apply(widget_->overdraw_bottom_height_,
226 widget_->resizer_rect_, widget_->is_fullscreen_);
229 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
230 widget_->screen_info_ = original_screen_info_;
232 widget_->SetDeviceScaleFactor(original_screen_info_.deviceScaleFactor);
233 widget_->SetScreenMetricsEmulationParameters(0.f, 1.f);
234 widget_->view_screen_rect_ = original_view_screen_rect_;
235 widget_->window_screen_rect_ = original_window_screen_rect_;
236 widget_->Resize(original_size_, original_physical_backing_size_,
237 widget_->overdraw_bottom_height_, widget_->resizer_rect_,
238 widget_->is_fullscreen_, NO_RESIZE_ACK);
241 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
242 const gfx::Size& device_size,
243 const gfx::Rect& widget_rect,
244 float device_scale_factor,
245 bool fit_to_view) {
246 device_size_ = device_size;
247 widget_rect_ = widget_rect;
248 device_scale_factor_ = device_scale_factor;
249 fit_to_view_ = fit_to_view;
250 Apply(widget_->overdraw_bottom_height_,
251 widget_->resizer_rect_, widget_->is_fullscreen_);
254 void RenderWidget::ScreenMetricsEmulator::Apply(
255 float overdraw_bottom_height, gfx::Rect resizer_rect, bool is_fullscreen) {
256 if (fit_to_view_) {
257 DCHECK(!original_size_.IsEmpty());
259 // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
260 int gutter_width = 10;
261 int width_with_gutter =
262 std::max(original_size_.width() - 2 * gutter_width, 1);
263 int height_with_gutter =
264 std::max(original_size_.height() - 2 * gutter_width, 1);
265 float width_ratio =
266 static_cast<float>(widget_rect_.width()) / width_with_gutter;
267 float height_ratio =
268 static_cast<float>(widget_rect_.height()) / height_with_gutter;
269 float ratio = std::max(1.0f, std::max(width_ratio, height_ratio));
270 scale_ = 1.f / ratio;
271 } else {
272 scale_ = 1.f;
275 widget_->screen_info_.rect = gfx::Rect(device_size_);
276 widget_->screen_info_.availableRect = gfx::Rect(device_size_);
277 widget_->screen_info_.deviceScaleFactor = device_scale_factor_;
279 // Pass two emulation parameters to the blink side:
280 // - we keep the real device scale factor in compositor to produce sharp image
281 // even when emulating different scale factor;
282 // - in order to fit into view, WebView applies scaling transform to the
283 // root layer.
284 widget_->SetScreenMetricsEmulationParameters(
285 original_screen_info_.deviceScaleFactor, scale_);
287 widget_->SetDeviceScaleFactor(device_scale_factor_);
288 widget_->view_screen_rect_ = widget_rect_;
289 widget_->window_screen_rect_ = widget_->screen_info_.availableRect;
291 gfx::Size physical_backing_size = gfx::ToCeiledSize(gfx::ScaleSize(
292 original_size_, original_screen_info_.deviceScaleFactor));
293 widget_->Resize(widget_rect_.size(), physical_backing_size,
294 overdraw_bottom_height, resizer_rect, is_fullscreen, NO_RESIZE_ACK);
297 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
298 const ViewMsg_Resize_Params& params) {
299 bool need_ack = params.new_size != original_size_ &&
300 !params.new_size.IsEmpty() && !params.physical_backing_size.IsEmpty();
301 original_size_ = params.new_size;
302 original_physical_backing_size_ = params.physical_backing_size;
303 original_screen_info_ = params.screen_info;
304 Apply(params.overdraw_bottom_height, params.resizer_rect,
305 params.is_fullscreen);
307 if (need_ack) {
308 widget_->set_next_paint_is_resize_ack();
309 if (widget_->compositor_)
310 widget_->compositor_->SetNeedsRedrawRect(gfx::Rect(widget_->size_));
314 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
315 const gfx::Rect& view_screen_rect,
316 const gfx::Rect& window_screen_rect) {
317 original_view_screen_rect_ = view_screen_rect;
318 original_window_screen_rect_ = window_screen_rect;
321 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
322 ContextMenuParams* params) {
323 // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
324 int gutter_width = 10;
325 params->x *= scale_;
326 params->x += gutter_width;
327 params->y *= scale_;
328 params->y += gutter_width;
331 // RenderWidget ---------------------------------------------------------------
333 RenderWidget::RenderWidget(WebKit::WebPopupType popup_type,
334 const WebKit::WebScreenInfo& screen_info,
335 bool swapped_out,
336 bool hidden)
337 : routing_id_(MSG_ROUTING_NONE),
338 surface_id_(0),
339 webwidget_(NULL),
340 opener_id_(MSG_ROUTING_NONE),
341 init_complete_(false),
342 current_paint_buf_(NULL),
343 overdraw_bottom_height_(0.f),
344 next_paint_flags_(0),
345 filtered_time_per_frame_(0.0f),
346 update_reply_pending_(false),
347 auto_resize_mode_(false),
348 need_update_rect_for_auto_resize_(false),
349 using_asynchronous_swapbuffers_(false),
350 num_swapbuffers_complete_pending_(0),
351 did_show_(false),
352 is_hidden_(hidden),
353 is_fullscreen_(false),
354 needs_repainting_on_restore_(false),
355 has_focus_(false),
356 handling_input_event_(false),
357 handling_ime_event_(false),
358 closing_(false),
359 is_swapped_out_(swapped_out),
360 input_method_is_active_(false),
361 text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
362 text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
363 can_compose_inline_(true),
364 popup_type_(popup_type),
365 pending_window_rect_count_(0),
366 suppress_next_char_events_(false),
367 is_accelerated_compositing_active_(false),
368 was_accelerated_compositing_ever_active_(false),
369 animation_update_pending_(false),
370 invalidation_task_posted_(false),
371 screen_info_(screen_info),
372 device_scale_factor_(screen_info_.deviceScaleFactor),
373 is_threaded_compositing_enabled_(false),
374 next_output_surface_id_(0),
375 #if defined(OS_ANDROID)
376 outstanding_ime_acks_(0),
377 #endif
378 popup_origin_scale_for_emulation_(0.f),
379 resizing_mode_selector_(new ResizingModeSelector()),
380 weak_ptr_factory_(this) {
381 if (!swapped_out)
382 RenderProcess::current()->AddRefProcess();
383 DCHECK(RenderThread::Get());
384 has_disable_gpu_vsync_switch_ = CommandLine::ForCurrentProcess()->HasSwitch(
385 switches::kDisableGpuVsync);
386 is_threaded_compositing_enabled_ =
387 CommandLine::ForCurrentProcess()->HasSwitch(
388 switches::kEnableThreadedCompositing);
390 legacy_software_mode_stats_ = cc::RenderingStatsInstrumentation::Create();
391 if (CommandLine::ForCurrentProcess()->HasSwitch(
392 switches::kEnableGpuBenchmarking))
393 legacy_software_mode_stats_->set_record_rendering_stats(true);
396 RenderWidget::~RenderWidget() {
397 DCHECK(!webwidget_) << "Leaking our WebWidget!";
398 STLDeleteElements(&updates_pending_swap_);
399 if (current_paint_buf_) {
400 if (RenderProcess::current()) {
401 // If the RenderProcess is already gone, it will have released all DIBs
402 // in its destructor anyway.
403 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
405 current_paint_buf_ = NULL;
407 // If we are swapped out, we have released already.
408 if (!is_swapped_out_ && RenderProcess::current())
409 RenderProcess::current()->ReleaseProcess();
412 // static
413 RenderWidget* RenderWidget::Create(int32 opener_id,
414 WebKit::WebPopupType popup_type,
415 const WebKit::WebScreenInfo& screen_info) {
416 DCHECK(opener_id != MSG_ROUTING_NONE);
417 scoped_refptr<RenderWidget> widget(
418 new RenderWidget(popup_type, screen_info, false, false));
419 if (widget->Init(opener_id)) { // adds reference on success.
420 return widget.get();
422 return NULL;
425 // static
426 WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
427 switch (render_widget->popup_type_) {
428 case WebKit::WebPopupTypeNone: // Nothing to create.
429 break;
430 case WebKit::WebPopupTypeSelect:
431 case WebKit::WebPopupTypeSuggestion:
432 return WebPopupMenu::create(render_widget);
433 case WebKit::WebPopupTypePage:
434 return WebPagePopup::create(render_widget);
435 case WebKit::WebPopupTypeHelperPlugin:
436 return WebKit::WebHelperPlugin::create(render_widget);
437 default:
438 NOTREACHED();
440 return NULL;
443 bool RenderWidget::Init(int32 opener_id) {
444 return DoInit(opener_id,
445 RenderWidget::CreateWebWidget(this),
446 new ViewHostMsg_CreateWidget(opener_id, popup_type_,
447 &routing_id_, &surface_id_));
450 bool RenderWidget::DoInit(int32 opener_id,
451 WebWidget* web_widget,
452 IPC::SyncMessage* create_widget_message) {
453 DCHECK(!webwidget_);
455 if (opener_id != MSG_ROUTING_NONE)
456 opener_id_ = opener_id;
458 webwidget_ = web_widget;
460 bool result = RenderThread::Get()->Send(create_widget_message);
461 if (result) {
462 RenderThread::Get()->AddRoute(routing_id_, this);
463 // Take a reference on behalf of the RenderThread. This will be balanced
464 // when we receive ViewMsg_Close.
465 AddRef();
466 if (is_hidden_)
467 RenderThread::Get()->WidgetHidden();
468 return true;
469 } else {
470 // The above Send can fail when the tab is closing.
471 return false;
475 // This is used to complete pending inits and non-pending inits.
476 void RenderWidget::CompleteInit() {
477 DCHECK(routing_id_ != MSG_ROUTING_NONE);
479 init_complete_ = true;
481 if (webwidget_ && is_threaded_compositing_enabled_) {
482 webwidget_->enterForceCompositingMode(true);
484 if (compositor_) {
485 compositor_->setSurfaceReady();
487 DoDeferredUpdate();
489 Send(new ViewHostMsg_RenderViewReady(routing_id_));
492 void RenderWidget::SetSwappedOut(bool is_swapped_out) {
493 // We should only toggle between states.
494 DCHECK(is_swapped_out_ != is_swapped_out);
495 is_swapped_out_ = is_swapped_out;
497 // If we are swapping out, we will call ReleaseProcess, allowing the process
498 // to exit if all of its RenderViews are swapped out. We wait until the
499 // WasSwappedOut call to do this, to avoid showing the sad tab.
500 // If we are swapping in, we call AddRefProcess to prevent the process from
501 // exiting.
502 if (!is_swapped_out)
503 RenderProcess::current()->AddRefProcess();
506 bool RenderWidget::AllowPartialSwap() const {
507 return true;
510 bool RenderWidget::UsingSynchronousRendererCompositor() const {
511 #if defined(OS_ANDROID)
512 return SynchronousCompositorFactory::GetInstance() != NULL;
513 #else
514 return false;
515 #endif
518 void RenderWidget::EnableScreenMetricsEmulation(
519 const gfx::Size& device_size,
520 const gfx::Rect& widget_rect,
521 float device_scale_factor,
522 bool fit_to_view) {
523 if (!screen_metrics_emulator_) {
524 screen_metrics_emulator_.reset(new ScreenMetricsEmulator(this,
525 device_size, widget_rect, device_scale_factor, fit_to_view));
526 } else {
527 screen_metrics_emulator_->ChangeEmulationParams(device_size,
528 widget_rect, device_scale_factor, fit_to_view);
532 void RenderWidget::DisableScreenMetricsEmulation() {
533 screen_metrics_emulator_.reset();
536 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
537 ScreenMetricsEmulator* emulator) {
538 popup_origin_scale_for_emulation_ = emulator->scale();
539 popup_view_origin_for_emulation_ = emulator->widget_rect().origin();
540 popup_screen_origin_for_emulation_ =
541 emulator->original_screen_rect().origin();
544 void RenderWidget::SetScreenMetricsEmulationParameters(
545 float device_scale_factor, float root_layer_scale) {
546 // This is only supported in RenderView.
547 NOTREACHED();
550 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
551 ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator) {
552 popup->SetOriginScaleForEmulation(emulator->scale());
555 void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
556 if (screen_metrics_emulator_)
557 screen_metrics_emulator_->OnShowContextMenu(params);
560 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
561 if (compositor_) {
562 // Regardless of whether threaded compositing is enabled, always
563 // use this mechanism to force the compositor to redraw. However,
564 // the invalidation code path below is still needed for the
565 // non-threaded case.
566 compositor_->SetNeedsForcedRedraw();
568 ScheduleCompositeImpl(true);
571 void RenderWidget::ScheduleCompositeImpl(bool force_redraw) {
572 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
573 compositor_) {
574 if (!force_redraw) {
575 compositor_->setNeedsRedraw();
577 } else {
578 // TODO(nduca): replace with something a little less hacky. The reason this
579 // hack is still used is because the Invalidate-DoDeferredUpdate loop
580 // contains a lot of host-renderer synchronization logic that is still
581 // important for the accelerated compositing case. The option of simply
582 // duplicating all that code is less desirable than "faking out" the
583 // invalidation path using a magical damage rect.
584 didInvalidateRect(WebRect(0, 0, 1, 1));
588 bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
589 bool handled = true;
590 IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
591 IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent, OnHandleInputEvent)
592 IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange,
593 OnCursorVisibilityChange)
594 IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost, OnMouseCaptureLost)
595 IPC_MESSAGE_HANDLER(InputMsg_SetFocus, OnSetFocus)
596 IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
597 IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
598 IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
599 IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect, OnChangeResizeRect)
600 IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
601 IPC_MESSAGE_HANDLER(ViewMsg_WasShown, OnWasShown)
602 IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut, OnWasSwappedOut)
603 IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
604 IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK,
605 OnViewContextSwapBuffersComplete)
606 IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
607 IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
608 IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
609 IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize, OnPaintAtSize)
610 IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnRepaint)
611 IPC_MESSAGE_HANDLER(ViewMsg_SyntheticGestureCompleted,
612 OnSyntheticGestureCompleted)
613 IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
614 IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
615 IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects, OnUpdateScreenRects)
616 #if defined(OS_ANDROID)
617 IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded, OnShowImeIfNeeded)
618 IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck, OnImeEventAck)
619 #endif
620 IPC_MESSAGE_HANDLER(ViewMsg_Snapshot, OnSnapshot)
621 IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats,
622 OnSetBrowserRenderingStats)
623 IPC_MESSAGE_UNHANDLED(handled = false)
624 IPC_END_MESSAGE_MAP()
625 return handled;
628 bool RenderWidget::Send(IPC::Message* message) {
629 // Don't send any messages after the browser has told us to close, and filter
630 // most outgoing messages while swapped out.
631 if ((is_swapped_out_ &&
632 !SwappedOutMessages::CanSendWhileSwappedOut(message)) ||
633 closing_) {
634 delete message;
635 return false;
638 // If given a messsage without a routing ID, then assign our routing ID.
639 if (message->routing_id() == MSG_ROUTING_NONE)
640 message->set_routing_id(routing_id_);
642 return RenderThread::Get()->Send(message);
645 void RenderWidget::Resize(const gfx::Size& new_size,
646 const gfx::Size& physical_backing_size,
647 float overdraw_bottom_height,
648 const gfx::Rect& resizer_rect,
649 bool is_fullscreen,
650 ResizeAck resize_ack) {
651 if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
652 // A resize ack shouldn't be requested if we have not ACK'd the previous
653 // one.
654 DCHECK(resize_ack != SEND_RESIZE_ACK || !next_paint_is_resize_ack());
655 DCHECK(resize_ack == SEND_RESIZE_ACK || resize_ack == NO_RESIZE_ACK);
658 // Ignore this during shutdown.
659 if (!webwidget_)
660 return;
662 if (compositor_) {
663 compositor_->setViewportSize(new_size, physical_backing_size);
664 compositor_->SetOverdrawBottomHeight(overdraw_bottom_height);
667 physical_backing_size_ = physical_backing_size;
668 overdraw_bottom_height_ = overdraw_bottom_height;
669 resizer_rect_ = resizer_rect;
671 // NOTE: We may have entered fullscreen mode without changing our size.
672 bool fullscreen_change = is_fullscreen_ != is_fullscreen;
673 if (fullscreen_change)
674 WillToggleFullscreen();
675 is_fullscreen_ = is_fullscreen;
677 if (size_ != new_size) {
678 // TODO(darin): We should not need to reset this here.
679 needs_repainting_on_restore_ = false;
681 size_ = new_size;
683 paint_aggregator_.ClearPendingUpdate();
685 // When resizing, we want to wait to paint before ACK'ing the resize. This
686 // ensures that we only resize as fast as we can paint. We only need to
687 // send an ACK if we are resized to a non-empty rect.
688 webwidget_->resize(new_size);
690 if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
691 // Resize should have caused an invalidation of the entire view.
692 DCHECK(new_size.IsEmpty() || is_accelerated_compositing_active_ ||
693 paint_aggregator_.HasPendingUpdate());
695 } else if (!resizing_mode_selector_->is_synchronous_mode()) {
696 resize_ack = NO_RESIZE_ACK;
699 if (new_size.IsEmpty() || physical_backing_size.IsEmpty()) {
700 // For empty size or empty physical_backing_size, there is no next paint
701 // (along with which to send the ack) until they are set to non-empty.
702 resize_ack = NO_RESIZE_ACK;
705 // Send the Resize_ACK flag once we paint again if requested.
706 if (resize_ack == SEND_RESIZE_ACK)
707 set_next_paint_is_resize_ack();
709 if (fullscreen_change)
710 DidToggleFullscreen();
712 // If a resize ack is requested and it isn't set-up, then no more resizes will
713 // come in and in general things will go wrong.
714 DCHECK(resize_ack != SEND_RESIZE_ACK || next_paint_is_resize_ack());
717 void RenderWidget::ResizeSynchronously(const gfx::Rect& new_position) {
718 Resize(new_position.size(), new_position.size(), overdraw_bottom_height_,
719 gfx::Rect(), is_fullscreen_, NO_RESIZE_ACK);
720 view_screen_rect_ = new_position;
721 window_screen_rect_ = new_position;
722 if (!did_show_)
723 initial_pos_ = new_position;
726 void RenderWidget::OnClose() {
727 if (closing_)
728 return;
729 closing_ = true;
731 // Browser correspondence is no longer needed at this point.
732 if (routing_id_ != MSG_ROUTING_NONE) {
733 RenderThread::Get()->RemoveRoute(routing_id_);
734 SetHidden(false);
737 // If there is a Send call on the stack, then it could be dangerous to close
738 // now. Post a task that only gets invoked when there are no nested message
739 // loops.
740 base::MessageLoop::current()->PostNonNestableTask(
741 FROM_HERE, base::Bind(&RenderWidget::Close, this));
743 // Balances the AddRef taken when we called AddRoute.
744 Release();
747 // Got a response from the browser after the renderer decided to create a new
748 // view.
749 void RenderWidget::OnCreatingNewAck() {
750 DCHECK(routing_id_ != MSG_ROUTING_NONE);
752 CompleteInit();
755 void RenderWidget::OnResize(const ViewMsg_Resize_Params& params) {
756 if (resizing_mode_selector_->ShouldAbortOnResize(this, params))
757 return;
759 if (screen_metrics_emulator_) {
760 screen_metrics_emulator_->OnResizeMessage(params);
761 return;
764 screen_info_ = params.screen_info;
765 SetDeviceScaleFactor(screen_info_.deviceScaleFactor);
766 Resize(params.new_size, params.physical_backing_size,
767 params.overdraw_bottom_height, params.resizer_rect,
768 params.is_fullscreen, SEND_RESIZE_ACK);
771 void RenderWidget::OnChangeResizeRect(const gfx::Rect& resizer_rect) {
772 if (resizer_rect_ != resizer_rect) {
773 gfx::Rect view_rect(size_);
775 gfx::Rect old_damage_rect = gfx::IntersectRects(view_rect, resizer_rect_);
776 if (!old_damage_rect.IsEmpty())
777 paint_aggregator_.InvalidateRect(old_damage_rect);
779 gfx::Rect new_damage_rect = gfx::IntersectRects(view_rect, resizer_rect);
780 if (!new_damage_rect.IsEmpty())
781 paint_aggregator_.InvalidateRect(new_damage_rect);
783 resizer_rect_ = resizer_rect;
785 if (webwidget_)
786 webwidget_->didChangeWindowResizerRect();
790 void RenderWidget::OnWasHidden() {
791 TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
792 // Go into a mode where we stop generating paint and scrolling events.
793 SetHidden(true);
796 void RenderWidget::OnWasShown(bool needs_repainting) {
797 TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
798 // During shutdown we can just ignore this message.
799 if (!webwidget_)
800 return;
802 // See OnWasHidden
803 SetHidden(false);
805 if (!needs_repainting && !needs_repainting_on_restore_)
806 return;
807 needs_repainting_on_restore_ = false;
809 // Tag the next paint as a restore ack, which is picked up by
810 // DoDeferredUpdate when it sends out the next PaintRect message.
811 set_next_paint_is_restore_ack();
813 // Generate a full repaint.
814 if (!is_accelerated_compositing_active_) {
815 didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
816 } else {
817 if (compositor_)
818 compositor_->SetNeedsForcedRedraw();
819 scheduleComposite();
823 void RenderWidget::OnWasSwappedOut() {
824 // If we have been swapped out and no one else is using this process,
825 // it's safe to exit now. If we get swapped back in, we will call
826 // AddRefProcess in SetSwappedOut.
827 if (is_swapped_out_)
828 RenderProcess::current()->ReleaseProcess();
831 void RenderWidget::OnRequestMoveAck() {
832 DCHECK(pending_window_rect_count_);
833 pending_window_rect_count_--;
836 void RenderWidget::OnUpdateRectAck() {
837 TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
838 DCHECK(update_reply_pending_);
839 update_reply_pending_ = false;
841 // If we sent an UpdateRect message with a zero-sized bitmap, then we should
842 // have no current paint buffer.
843 if (current_paint_buf_) {
844 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
845 current_paint_buf_ = NULL;
848 // If swapbuffers is still pending, then defer the update until the
849 // swapbuffers occurs.
850 if (num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
851 TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
852 return;
855 // Notify subclasses that software rendering was flushed to the screen.
856 if (!is_accelerated_compositing_active_) {
857 DidFlushPaint();
860 // Continue painting if necessary...
861 DoDeferredUpdateAndSendInputAck();
864 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
865 // Contexts using the command buffer support asynchronous swapbuffers.
866 // See RenderWidget::CreateOutputSurface().
867 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
868 return false;
870 return true;
873 GURL RenderWidget::GetURLForGraphicsContext3D() {
874 return GURL();
877 bool RenderWidget::ForceCompositingModeEnabled() {
878 return false;
881 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
883 #if defined(OS_ANDROID)
884 if (SynchronousCompositorFactory* factory =
885 SynchronousCompositorFactory::GetInstance()) {
886 return factory->CreateOutputSurface(routing_id());
888 #endif
890 // Explicitly disable antialiasing for the compositor. As of the time of
891 // this writing, the only platform that supported antialiasing for the
892 // compositor was Mac OS X, because the on-screen OpenGL context creation
893 // code paths on Windows and Linux didn't yet have multisampling support.
894 // Mac OS X essentially always behaves as though it's rendering offscreen.
895 // Multisampling has a heavy cost especially on devices with relatively low
896 // fill rate like most notebooks, and the Mac implementation would need to
897 // be optimized to resolve directly into the IOSurface shared between the
898 // GPU and browser processes. For these reasons and to avoid platform
899 // disparities we explicitly disable antialiasing.
900 WebKit::WebGraphicsContext3D::Attributes attributes;
901 attributes.antialias = false;
902 attributes.shareResources = true;
903 attributes.noAutomaticFlushes = true;
904 attributes.depth = false;
905 attributes.stencil = false;
907 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
908 if (command_line.HasSwitch(cc::switches::kForceDirectLayerDrawing))
909 attributes.stencil = true;
911 scoped_refptr<ContextProviderCommandBuffer> context_provider;
912 if (!fallback) {
913 context_provider = ContextProviderCommandBuffer::Create(
914 CreateGraphicsContext3D(attributes),
915 "RenderCompositor");
918 uint32 output_surface_id = next_output_surface_id_++;
919 if (!context_provider.get()) {
920 if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing))
921 return scoped_ptr<cc::OutputSurface>();
923 scoped_ptr<cc::SoftwareOutputDevice> software_device(
924 new CompositorSoftwareOutputDevice());
926 return scoped_ptr<cc::OutputSurface>(new CompositorOutputSurface(
927 routing_id(),
928 output_surface_id,
929 NULL,
930 software_device.Pass(),
931 true));
934 if (command_line.HasSwitch(switches::kEnableDelegatedRenderer) &&
935 !command_line.HasSwitch(switches::kDisableDelegatedRenderer)) {
936 DCHECK(is_threaded_compositing_enabled_);
937 return scoped_ptr<cc::OutputSurface>(
938 new DelegatedCompositorOutputSurface(
939 routing_id(),
940 output_surface_id,
941 context_provider,
942 scoped_ptr<cc::SoftwareOutputDevice>()));
944 if (command_line.HasSwitch(cc::switches::kCompositeToMailbox)) {
945 DCHECK(is_threaded_compositing_enabled_);
946 cc::ResourceFormat format = cc::RGBA_8888;
947 #if defined(OS_ANDROID)
948 if (base::android::SysUtils::IsLowEndDevice())
949 format = cc::RGB_565;
950 #endif
951 return scoped_ptr<cc::OutputSurface>(
952 new MailboxOutputSurface(
953 routing_id(),
954 output_surface_id,
955 context_provider,
956 scoped_ptr<cc::SoftwareOutputDevice>(),
957 format));
959 bool use_swap_compositor_frame_message = false;
960 return scoped_ptr<cc::OutputSurface>(
961 new CompositorOutputSurface(
962 routing_id(),
963 output_surface_id,
964 context_provider,
965 scoped_ptr<cc::SoftwareOutputDevice>(),
966 use_swap_compositor_frame_message));
969 void RenderWidget::OnViewContextSwapBuffersAborted() {
970 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
971 while (!updates_pending_swap_.empty()) {
972 ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
973 updates_pending_swap_.pop_front();
974 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
975 // compositing pass, hence doesn't require an UpdateRect message.
976 if (msg)
977 Send(msg);
979 num_swapbuffers_complete_pending_ = 0;
980 using_asynchronous_swapbuffers_ = false;
981 // Schedule another frame so the compositor learns about it.
982 scheduleComposite();
985 void RenderWidget::OnViewContextSwapBuffersPosted() {
986 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
988 if (using_asynchronous_swapbuffers_) {
989 ViewHostMsg_UpdateRect* msg = NULL;
990 // pending_update_params_ can be NULL if the swap doesn't correspond to an
991 // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
992 // message.
993 if (pending_update_params_) {
994 msg = new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_);
995 pending_update_params_.reset();
997 updates_pending_swap_.push_back(msg);
998 num_swapbuffers_complete_pending_++;
1002 void RenderWidget::OnViewContextSwapBuffersComplete() {
1003 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
1005 // Notify subclasses that composited rendering was flushed to the screen.
1006 DidFlushPaint();
1008 // When compositing deactivates, we reset the swapbuffers pending count. The
1009 // swapbuffers acks may still arrive, however.
1010 if (num_swapbuffers_complete_pending_ == 0) {
1011 TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1012 return;
1014 DCHECK(!updates_pending_swap_.empty());
1015 ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
1016 updates_pending_swap_.pop_front();
1017 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1018 // compositing pass, hence doesn't require an UpdateRect message.
1019 if (msg)
1020 Send(msg);
1021 num_swapbuffers_complete_pending_--;
1023 // If update reply is still pending, then defer the update until that reply
1024 // occurs.
1025 if (update_reply_pending_) {
1026 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1027 return;
1030 // If we are not accelerated rendering, then this is a stale swapbuffers from
1031 // when we were previously rendering. However, if an invalidation task is not
1032 // posted, there may be software rendering work pending. In that case, don't
1033 // early out.
1034 if (!is_accelerated_compositing_active_ && invalidation_task_posted_) {
1035 TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1036 return;
1039 // Do not call DoDeferredUpdate unless there's animation work to be done or
1040 // a real invalidation. This prevents rendering in response to a swapbuffers
1041 // callback coming back after we've navigated away from the page that
1042 // generated it.
1043 if (!animation_update_pending_ && !paint_aggregator_.HasPendingUpdate()) {
1044 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1045 return;
1048 // Continue painting if necessary...
1049 DoDeferredUpdateAndSendInputAck();
1052 void RenderWidget::OnHandleInputEvent(const WebKit::WebInputEvent* input_event,
1053 const ui::LatencyInfo& latency_info,
1054 bool is_keyboard_shortcut) {
1055 handling_input_event_ = true;
1056 if (!input_event) {
1057 handling_input_event_ = false;
1058 return;
1061 base::TimeTicks start_time;
1062 if (base::TimeTicks::IsHighResNowFastAndReliable())
1063 start_time = base::TimeTicks::HighResNow();
1065 const char* const event_name =
1066 WebInputEventTraits::GetName(input_event->type);
1067 TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1068 "event", event_name);
1070 if (compositor_)
1071 compositor_->SetLatencyInfo(latency_info);
1072 else
1073 latency_info_.MergeWith(latency_info);
1075 base::TimeDelta now = base::TimeDelta::FromInternalValue(
1076 base::TimeTicks::Now().ToInternalValue());
1078 int64 delta = static_cast<int64>(
1079 (now.InSecondsF() - input_event->timeStampSeconds) *
1080 base::Time::kMicrosecondsPerSecond);
1081 UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta, 0, 1000000, 100);
1082 base::HistogramBase* counter_for_type =
1083 base::Histogram::FactoryGet(
1084 base::StringPrintf("Event.Latency.Renderer.%s", event_name),
1086 1000000,
1087 100,
1088 base::HistogramBase::kUmaTargetedHistogramFlag);
1089 counter_for_type->Add(delta);
1091 bool prevent_default = false;
1092 if (WebInputEvent::isMouseEventType(input_event->type)) {
1093 const WebMouseEvent& mouse_event =
1094 *static_cast<const WebMouseEvent*>(input_event);
1095 TRACE_EVENT2("renderer", "HandleMouseMove",
1096 "x", mouse_event.x, "y", mouse_event.y);
1097 prevent_default = WillHandleMouseEvent(mouse_event);
1100 if (WebInputEvent::isKeyboardEventType(input_event->type)) {
1101 const WebKeyboardEvent& key_event =
1102 *static_cast<const WebKeyboardEvent*>(input_event);
1103 prevent_default = WillHandleKeyEvent(key_event);
1106 if (WebInputEvent::isGestureEventType(input_event->type)) {
1107 const WebGestureEvent& gesture_event =
1108 *static_cast<const WebGestureEvent*>(input_event);
1109 prevent_default = prevent_default || WillHandleGestureEvent(gesture_event);
1112 if (input_event->type == WebInputEvent::GestureTap ||
1113 input_event->type == WebInputEvent::GestureLongPress)
1114 resetInputMethod();
1116 bool processed = prevent_default;
1117 if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
1118 suppress_next_char_events_ = false;
1119 if (!processed && webwidget_)
1120 processed = webwidget_->handleInputEvent(*input_event);
1123 // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1124 // it's not processed by webkit, then we need to suppress the upcoming Char
1125 // events.
1126 if (!processed && is_keyboard_shortcut)
1127 suppress_next_char_events_ = true;
1129 InputEventAckState ack_result = processed ?
1130 INPUT_EVENT_ACK_STATE_CONSUMED : INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1131 if (!processed && input_event->type == WebInputEvent::TouchStart) {
1132 const WebTouchEvent& touch_event =
1133 *static_cast<const WebTouchEvent*>(input_event);
1134 ack_result = HasTouchEventHandlersAt(touch_event.touches[0].position) ?
1135 INPUT_EVENT_ACK_STATE_NOT_CONSUMED :
1136 INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
1139 IPC::Message* response =
1140 new InputHostMsg_HandleInputEvent_ACK(routing_id_,
1141 input_event->type,
1142 ack_result,
1143 latency_info);
1144 bool event_type_can_be_rate_limited =
1145 input_event->type == WebInputEvent::MouseMove ||
1146 input_event->type == WebInputEvent::MouseWheel ||
1147 input_event->type == WebInputEvent::TouchMove;
1149 bool frame_pending = paint_aggregator_.HasPendingUpdate();
1150 if (is_accelerated_compositing_active_) {
1151 frame_pending = compositor_ &&
1152 compositor_->BeginMainFrameRequested();
1155 // If we don't have a fast and accurate HighResNow, we assume the input
1156 // handlers are heavy and rate limit them.
1157 bool rate_limiting_wanted = true;
1158 if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1159 base::TimeTicks end_time = base::TimeTicks::HighResNow();
1160 total_input_handling_time_this_frame_ += (end_time - start_time);
1161 rate_limiting_wanted =
1162 total_input_handling_time_this_frame_.InMicroseconds() >
1163 kInputHandlingTimeThrottlingThresholdMicroseconds;
1166 if (rate_limiting_wanted && event_type_can_be_rate_limited &&
1167 frame_pending && !is_hidden_) {
1168 // We want to rate limit the input events in this case, so we'll wait for
1169 // painting to finish before ACKing this message.
1170 TRACE_EVENT_INSTANT0("renderer",
1171 "RenderWidget::OnHandleInputEvent ack throttled",
1172 TRACE_EVENT_SCOPE_THREAD);
1173 if (pending_input_event_ack_) {
1174 // As two different kinds of events could cause us to postpone an ack
1175 // we send it now, if we have one pending. The Browser should never
1176 // send us the same kind of event we are delaying the ack for.
1177 Send(pending_input_event_ack_.release());
1179 pending_input_event_ack_.reset(response);
1180 if (compositor_)
1181 compositor_->NotifyInputThrottledUntilCommit();
1182 } else {
1183 Send(response);
1186 #if defined(OS_ANDROID)
1187 // Allow the IME to be shown when the focus changes as a consequence
1188 // of a processed touch end event.
1189 if (input_event->type == WebInputEvent::TouchEnd && processed)
1190 UpdateTextInputState(true, true);
1191 #endif
1193 handling_input_event_ = false;
1195 if (!prevent_default) {
1196 if (WebInputEvent::isKeyboardEventType(input_event->type))
1197 DidHandleKeyEvent();
1198 if (WebInputEvent::isMouseEventType(input_event->type))
1199 DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
1200 if (WebInputEvent::isTouchEventType(input_event->type))
1201 DidHandleTouchEvent(*(static_cast<const WebTouchEvent*>(input_event)));
1205 void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
1206 if (webwidget_)
1207 webwidget_->setCursorVisibilityState(is_visible);
1210 void RenderWidget::OnMouseCaptureLost() {
1211 if (webwidget_)
1212 webwidget_->mouseCaptureLost();
1215 void RenderWidget::OnSetFocus(bool enable) {
1216 has_focus_ = enable;
1217 if (webwidget_)
1218 webwidget_->setFocus(enable);
1221 void RenderWidget::ClearFocus() {
1222 // We may have got the focus from the browser before this gets processed, in
1223 // which case we do not want to unfocus ourself.
1224 if (!has_focus_ && webwidget_)
1225 webwidget_->setFocus(false);
1228 void RenderWidget::PaintRect(const gfx::Rect& rect,
1229 const gfx::Point& canvas_origin,
1230 skia::PlatformCanvas* canvas) {
1231 TRACE_EVENT2("renderer", "PaintRect",
1232 "width", rect.width(), "height", rect.height());
1234 canvas->save();
1236 // Bring the canvas into the coordinate system of the paint rect.
1237 canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
1238 static_cast<SkScalar>(-canvas_origin.y()));
1240 // If there is a custom background, tile it.
1241 if (!background_.empty()) {
1242 SkPaint paint;
1243 skia::RefPtr<SkShader> shader = skia::AdoptRef(
1244 SkShader::CreateBitmapShader(background_,
1245 SkShader::kRepeat_TileMode,
1246 SkShader::kRepeat_TileMode));
1247 paint.setShader(shader.get());
1249 // Use kSrc_Mode to handle background_ transparency properly.
1250 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1252 // Canvas could contain multiple update rects. Clip to given rect so that
1253 // we don't accidentally clear other update rects.
1254 canvas->save();
1255 canvas->scale(device_scale_factor_, device_scale_factor_);
1256 canvas->clipRect(gfx::RectToSkRect(rect));
1257 canvas->drawPaint(paint);
1258 canvas->restore();
1261 // First see if this rect is a plugin that can paint itself faster.
1262 TransportDIB* optimized_dib = NULL;
1263 gfx::Rect optimized_copy_rect, optimized_copy_location;
1264 float dib_scale_factor;
1265 PepperPluginInstanceImpl* optimized_instance =
1266 GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
1267 &optimized_copy_location,
1268 &optimized_copy_rect,
1269 &dib_scale_factor);
1270 if (optimized_instance) {
1271 #if defined(ENABLE_PLUGINS)
1272 // This plugin can be optimize-painted and we can just ask it to paint
1273 // itself. We don't actually need the TransportDIB in this case.
1275 // This is an optimization for PPAPI plugins that know they're on top of
1276 // the page content. If this rect is inside such a plugin, we can save some
1277 // time and avoid re-rendering the page content which we know will be
1278 // covered by the plugin later (this time can be significant, especially
1279 // for a playing movie that is invalidating a lot).
1281 // In the plugin movie case, hopefully the similar call to
1282 // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1283 // painting, because that avoids copying the plugin image to a different
1284 // paint rect. Unfortunately, if anything on the page is animating other
1285 // than the movie, it break this optimization since the union of the
1286 // invalid regions will be larger than the plugin.
1288 // This code optimizes that case, where we can still avoid painting in
1289 // WebKit and filling the background (which can be slow) and just painting
1290 // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1291 // required.
1292 SkAutoCanvasRestore auto_restore(canvas, true);
1293 canvas->scale(device_scale_factor_, device_scale_factor_);
1294 optimized_instance->Paint(canvas, optimized_copy_location, rect);
1295 canvas->restore();
1296 #endif
1297 } else {
1298 // Normal painting case.
1299 base::TimeTicks start_time;
1300 if (!is_accelerated_compositing_active_)
1301 start_time = legacy_software_mode_stats_->StartRecording();
1303 webwidget_->paint(canvas, rect);
1305 if (!is_accelerated_compositing_active_) {
1306 base::TimeDelta paint_time =
1307 legacy_software_mode_stats_->EndRecording(start_time);
1308 int64 painted_pixel_count = rect.width() * rect.height();
1309 legacy_software_mode_stats_->AddPaint(paint_time, painted_pixel_count);
1312 // Flush to underlying bitmap. TODO(darin): is this needed?
1313 skia::GetTopDevice(*canvas)->accessBitmap(false);
1316 PaintDebugBorder(rect, canvas);
1317 canvas->restore();
1320 void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
1321 skia::PlatformCanvas* canvas) {
1322 static bool kPaintBorder =
1323 CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
1324 if (!kPaintBorder)
1325 return;
1327 // Cycle through these colors to help distinguish new paint rects.
1328 const SkColor colors[] = {
1329 SkColorSetARGB(0x3F, 0xFF, 0, 0),
1330 SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1331 SkColorSetARGB(0x3F, 0, 0, 0xFF),
1333 static int color_selector = 0;
1335 SkPaint paint;
1336 paint.setStyle(SkPaint::kStroke_Style);
1337 paint.setColor(colors[color_selector++ % arraysize(colors)]);
1338 paint.setStrokeWidth(1);
1340 SkIRect irect;
1341 irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
1342 canvas->drawIRect(irect, paint);
1345 void RenderWidget::AnimationCallback() {
1346 TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1347 if (!animation_update_pending_) {
1348 TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1349 return;
1351 if (!animation_floor_time_.is_null() && IsRenderingVSynced()) {
1352 // Record when we fired (according to base::Time::Now()) relative to when
1353 // we posted the task to quantify how much the base::Time/base::TimeTicks
1354 // skew is affecting animations.
1355 base::TimeDelta animation_callback_delay = base::Time::Now() -
1356 (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
1357 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1358 animation_callback_delay,
1359 base::TimeDelta::FromMilliseconds(0),
1360 base::TimeDelta::FromMilliseconds(30),
1361 25);
1363 DoDeferredUpdateAndSendInputAck();
1366 void RenderWidget::AnimateIfNeeded() {
1367 if (!animation_update_pending_)
1368 return;
1370 // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1371 base::TimeDelta animationInterval = IsRenderingVSynced() ?
1372 base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1374 base::Time now = base::Time::Now();
1376 // animation_floor_time_ is the earliest time that we should animate when
1377 // using the dead reckoning software scheduler. If we're using swapbuffers
1378 // complete callbacks to rate limit, we can ignore this floor.
1379 if (now >= animation_floor_time_ || num_swapbuffers_complete_pending_ > 0) {
1380 TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1381 animation_floor_time_ = now + animationInterval;
1382 // Set a timer to call us back after animationInterval before
1383 // running animation callbacks so that if a callback requests another
1384 // we'll be sure to run it at the proper time.
1385 animation_timer_.Stop();
1386 animation_timer_.Start(FROM_HERE, animationInterval, this,
1387 &RenderWidget::AnimationCallback);
1388 animation_update_pending_ = false;
1389 if (is_accelerated_compositing_active_ && compositor_) {
1390 compositor_->Animate(base::TimeTicks::Now());
1391 } else {
1392 double frame_begin_time =
1393 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1394 webwidget_->animate(frame_begin_time);
1396 return;
1398 TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1399 if (!animation_timer_.IsRunning()) {
1400 // This code uses base::Time::Now() to calculate the floor and next fire
1401 // time because javascript's Date object uses base::Time::Now(). The
1402 // message loop uses base::TimeTicks, which on windows can have a
1403 // different granularity than base::Time.
1404 // The upshot of all this is that this function might be called before
1405 // base::Time::Now() has advanced past the animation_floor_time_. To
1406 // avoid exposing this delay to javascript, we keep posting delayed
1407 // tasks until base::Time::Now() has advanced far enough.
1408 base::TimeDelta delay = animation_floor_time_ - now;
1409 animation_timer_.Start(FROM_HERE, delay, this,
1410 &RenderWidget::AnimationCallback);
1414 bool RenderWidget::IsRenderingVSynced() {
1415 // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1416 // not caught by this check. This will lead to artificially low frame rates
1417 // for people who force vsync off at a driver level and expect Chrome to speed
1418 // up.
1419 return !has_disable_gpu_vsync_switch_;
1422 void RenderWidget::InvalidationCallback() {
1423 TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1424 invalidation_task_posted_ = false;
1425 DoDeferredUpdateAndSendInputAck();
1428 void RenderWidget::FlushPendingInputEventAck() {
1429 if (pending_input_event_ack_)
1430 Send(pending_input_event_ack_.release());
1431 total_input_handling_time_this_frame_ = base::TimeDelta();
1434 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1435 DoDeferredUpdate();
1436 FlushPendingInputEventAck();
1439 void RenderWidget::DoDeferredUpdate() {
1440 TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1441 TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1443 if (!webwidget_)
1444 return;
1446 if (!init_complete_) {
1447 TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1448 return;
1450 if (update_reply_pending_) {
1451 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1452 return;
1454 if (is_accelerated_compositing_active_ &&
1455 num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
1456 TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1457 return;
1460 // Suppress updating when we are hidden.
1461 if (is_hidden_ || size_.IsEmpty() || is_swapped_out_) {
1462 paint_aggregator_.ClearPendingUpdate();
1463 needs_repainting_on_restore_ = true;
1464 TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1465 return;
1468 // Tracking of frame rate jitter
1469 base::TimeTicks frame_begin_ticks = gfx::FrameTime::Now();
1470 InstrumentWillBeginFrame();
1471 AnimateIfNeeded();
1473 // Layout may generate more invalidation. It may also enable the
1474 // GPU acceleration, so make sure to run layout before we send the
1475 // GpuRenderingActivated message.
1476 webwidget_->layout();
1478 // Check for whether we need to track swap buffers. We need to do that after
1479 // layout() because it may have switched us to accelerated compositing.
1480 if (is_accelerated_compositing_active_)
1481 using_asynchronous_swapbuffers_ = SupportsAsynchronousSwapBuffers();
1483 // The following two can result in further layout and possibly
1484 // enable GPU acceleration so they need to be called before any painting
1485 // is done.
1486 UpdateTextInputType();
1487 UpdateSelectionBounds();
1489 // Suppress painting if nothing is dirty. This has to be done after updating
1490 // animations running layout as these may generate further invalidations.
1491 if (!paint_aggregator_.HasPendingUpdate()) {
1492 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1493 InstrumentDidCancelFrame();
1494 return;
1497 if (!is_accelerated_compositing_active_ &&
1498 !is_threaded_compositing_enabled_ &&
1499 (ForceCompositingModeEnabled() ||
1500 was_accelerated_compositing_ever_active_)) {
1501 webwidget_->enterForceCompositingMode(true);
1504 if (!last_do_deferred_update_time_.is_null()) {
1505 base::TimeDelta delay = frame_begin_ticks - last_do_deferred_update_time_;
1506 if (is_accelerated_compositing_active_) {
1507 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1508 delay,
1509 base::TimeDelta::FromMilliseconds(1),
1510 base::TimeDelta::FromMilliseconds(120),
1511 60);
1512 } else {
1513 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1514 delay,
1515 base::TimeDelta::FromMilliseconds(1),
1516 base::TimeDelta::FromMilliseconds(120),
1517 60);
1520 // Calculate filtered time per frame:
1521 float frame_time_elapsed = static_cast<float>(delay.InSecondsF());
1522 filtered_time_per_frame_ =
1523 0.9f * filtered_time_per_frame_ + 0.1f * frame_time_elapsed;
1525 last_do_deferred_update_time_ = frame_begin_ticks;
1527 if (!is_accelerated_compositing_active_) {
1528 legacy_software_mode_stats_->IncrementFrameCount(1, true);
1529 cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1530 legacy_software_mode_stats_->main_thread_rendering_stats());
1531 legacy_software_mode_stats_->AccumulateAndClearMainThreadStats();
1534 // OK, save the pending update to a local since painting may cause more
1535 // invalidation. Some WebCore rendering objects only layout when painted.
1536 PaintAggregator::PendingUpdate update;
1537 paint_aggregator_.PopPendingUpdate(&update);
1539 gfx::Rect scroll_damage = update.GetScrollDamage();
1540 gfx::Rect bounds = gfx::UnionRects(update.GetPaintBounds(), scroll_damage);
1542 // A plugin may be able to do an optimized paint. First check this, in which
1543 // case we can skip all of the bitmap generation and regular paint code.
1544 // This optimization allows PPAPI plugins that declare themselves on top of
1545 // the page (like a traditional windowed plugin) to be able to animate (think
1546 // movie playing) without repeatedly re-painting the page underneath, or
1547 // copying the plugin backing store (since we can send the plugin's backing
1548 // store directly to the browser).
1550 // This optimization only works when the entire invalid region is contained
1551 // within the plugin. There is a related optimization in PaintRect for the
1552 // case where there may be multiple invalid regions.
1553 TransportDIB* dib = NULL;
1554 gfx::Rect optimized_copy_rect, optimized_copy_location;
1555 float dib_scale_factor = 1;
1556 DCHECK(!pending_update_params_.get());
1557 pending_update_params_.reset(new ViewHostMsg_UpdateRect_Params);
1558 pending_update_params_->scroll_delta = update.scroll_delta;
1559 pending_update_params_->scroll_rect = update.scroll_rect;
1560 pending_update_params_->view_size = size_;
1561 pending_update_params_->plugin_window_moves.swap(plugin_window_moves_);
1562 pending_update_params_->flags = next_paint_flags_;
1563 pending_update_params_->scroll_offset = GetScrollOffset();
1564 pending_update_params_->needs_ack = true;
1565 pending_update_params_->scale_factor = device_scale_factor_;
1566 next_paint_flags_ = 0;
1567 need_update_rect_for_auto_resize_ = false;
1569 if (!is_accelerated_compositing_active_)
1570 pending_update_params_->latency_info = latency_info_;
1572 latency_info_.Clear();
1574 if (update.scroll_rect.IsEmpty() &&
1575 !is_accelerated_compositing_active_ &&
1576 GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
1577 &optimized_copy_rect,
1578 &dib_scale_factor)) {
1579 // Only update the part of the plugin that actually changed.
1580 optimized_copy_rect.Intersect(bounds);
1581 pending_update_params_->bitmap = dib->id();
1582 pending_update_params_->bitmap_rect = optimized_copy_location;
1583 pending_update_params_->copy_rects.push_back(optimized_copy_rect);
1584 pending_update_params_->scale_factor = dib_scale_factor;
1585 } else if (!is_accelerated_compositing_active_) {
1586 // Compute a buffer for painting and cache it.
1588 bool fractional_scale = device_scale_factor_ -
1589 static_cast<int>(device_scale_factor_) != 0;
1590 if (fractional_scale) {
1591 // Damage might not be DIP aligned. Inflate damage to compensate.
1592 bounds.Inset(-1, -1);
1593 bounds.Intersect(gfx::Rect(size_));
1596 gfx::Rect pixel_bounds = gfx::ToEnclosingRect(
1597 gfx::ScaleRect(bounds, device_scale_factor_));
1599 scoped_ptr<skia::PlatformCanvas> canvas(
1600 RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
1601 pixel_bounds));
1602 if (!canvas) {
1603 NOTREACHED();
1604 return;
1607 // We may get back a smaller canvas than we asked for.
1608 // TODO(darin): This seems like it could cause painting problems!
1609 DCHECK_EQ(pixel_bounds.width(), canvas->getDevice()->width());
1610 DCHECK_EQ(pixel_bounds.height(), canvas->getDevice()->height());
1611 pixel_bounds.set_width(canvas->getDevice()->width());
1612 pixel_bounds.set_height(canvas->getDevice()->height());
1613 bounds.set_width(pixel_bounds.width() / device_scale_factor_);
1614 bounds.set_height(pixel_bounds.height() / device_scale_factor_);
1616 HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
1618 pending_update_params_->bitmap = current_paint_buf_->id();
1619 pending_update_params_->bitmap_rect = bounds;
1621 std::vector<gfx::Rect>& copy_rects = pending_update_params_->copy_rects;
1622 // The scroll damage is just another rectangle to paint and copy.
1623 copy_rects.swap(update.paint_rects);
1624 if (!scroll_damage.IsEmpty())
1625 copy_rects.push_back(scroll_damage);
1627 for (size_t i = 0; i < copy_rects.size(); ++i) {
1628 gfx::Rect rect = copy_rects[i];
1629 if (fractional_scale) {
1630 // Damage might not be DPI aligned. Inflate rect to compensate.
1631 rect.Inset(-1, -1);
1633 PaintRect(rect, pixel_bounds.origin(), canvas.get());
1636 // Software FPS tick for performance tests. The accelerated path traces the
1637 // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
1638 // NOTE: Tests may break if this event is renamed or moved.
1639 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1640 TRACE_EVENT_SCOPE_THREAD);
1641 } else { // Accelerated compositing path
1642 // Begin painting.
1643 // If painting is done via the gpu process then we don't set any damage
1644 // rects to save the browser process from doing unecessary work.
1645 pending_update_params_->bitmap_rect = bounds;
1646 pending_update_params_->scroll_rect = gfx::Rect();
1647 // We don't need an ack, because we're not sharing a DIB with the browser.
1648 // If it needs to (e.g. composited UI), the GPU process does its own ACK
1649 // with the browser for the GPU surface.
1650 pending_update_params_->needs_ack = false;
1651 Composite(frame_begin_ticks);
1654 // If we're holding a pending input event ACK, send the ACK before sending the
1655 // UpdateReply message so we can receive another input event before the
1656 // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1657 // the UpdateRect IPC message handler.
1658 FlushPendingInputEventAck();
1660 // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1661 // OnSwapBuffersPosted), meaning a message has been added to the
1662 // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1663 // the message now.
1664 if (pending_update_params_) {
1665 // sending an ack to browser process that the paint is complete...
1666 update_reply_pending_ = pending_update_params_->needs_ack;
1667 Send(new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_));
1668 pending_update_params_.reset();
1671 // If we're software rendering then we're done initiating the paint.
1672 if (!is_accelerated_compositing_active_)
1673 DidInitiatePaint();
1676 void RenderWidget::Composite(base::TimeTicks frame_begin_time) {
1677 DCHECK(is_accelerated_compositing_active_);
1678 if (compositor_) // TODO(jamesr): Figure out how this can be null.
1679 compositor_->Composite(frame_begin_time);
1682 ///////////////////////////////////////////////////////////////////////////////
1683 // WebWidgetClient
1685 void RenderWidget::didInvalidateRect(const WebRect& rect) {
1686 // The invalidated rect might be outside the bounds of the view.
1687 gfx::Rect view_rect(size_);
1688 gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, rect);
1689 if (damaged_rect.IsEmpty())
1690 return;
1692 paint_aggregator_.InvalidateRect(damaged_rect);
1694 // We may not need to schedule another call to DoDeferredUpdate.
1695 if (invalidation_task_posted_)
1696 return;
1697 if (!paint_aggregator_.HasPendingUpdate())
1698 return;
1699 if (update_reply_pending_ ||
1700 num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1701 return;
1703 // When GPU rendering, combine pending animations and invalidations into
1704 // a single update.
1705 if (is_accelerated_compositing_active_ &&
1706 animation_update_pending_ &&
1707 animation_timer_.IsRunning())
1708 return;
1710 // Perform updating asynchronously. This serves two purposes:
1711 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1712 // on the call stack.
1713 // 2) Allows us to collect more damage rects before painting to help coalesce
1714 // the work that we will need to do.
1715 invalidation_task_posted_ = true;
1716 base::MessageLoop::current()->PostTask(
1717 FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1720 void RenderWidget::didScrollRect(int dx, int dy,
1721 const WebRect& clip_rect) {
1722 // Drop scrolls on the floor when we are in compositing mode.
1723 // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1724 if (is_accelerated_compositing_active_)
1725 return;
1727 // The scrolled rect might be outside the bounds of the view.
1728 gfx::Rect view_rect(size_);
1729 gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, clip_rect);
1730 if (damaged_rect.IsEmpty())
1731 return;
1733 paint_aggregator_.ScrollRect(gfx::Vector2d(dx, dy), damaged_rect);
1735 // We may not need to schedule another call to DoDeferredUpdate.
1736 if (invalidation_task_posted_)
1737 return;
1738 if (!paint_aggregator_.HasPendingUpdate())
1739 return;
1740 if (update_reply_pending_ ||
1741 num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1742 return;
1744 // When GPU rendering, combine pending animations and invalidations into
1745 // a single update.
1746 if (is_accelerated_compositing_active_ &&
1747 animation_update_pending_ &&
1748 animation_timer_.IsRunning())
1749 return;
1751 // Perform updating asynchronously. This serves two purposes:
1752 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1753 // on the call stack.
1754 // 2) Allows us to collect more damage rects before painting to help coalesce
1755 // the work that we will need to do.
1756 invalidation_task_posted_ = true;
1757 base::MessageLoop::current()->PostTask(
1758 FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1761 void RenderWidget::didAutoResize(const WebSize& new_size) {
1762 if (size_.width() != new_size.width || size_.height() != new_size.height) {
1763 size_ = new_size;
1765 // If we don't clear PaintAggregator after changing autoResize state, then
1766 // we might end up in a situation where bitmap_rect is larger than the
1767 // view_size. By clearing PaintAggregator, we ensure that we don't end up
1768 // with invalid damage rects.
1769 paint_aggregator_.ClearPendingUpdate();
1771 if (resizing_mode_selector_->is_synchronous_mode()) {
1772 WebRect new_pos(rootWindowRect().x,
1773 rootWindowRect().y,
1774 new_size.width,
1775 new_size.height);
1776 view_screen_rect_ = new_pos;
1777 window_screen_rect_ = new_pos;
1780 AutoResizeCompositor();
1782 if (!resizing_mode_selector_->is_synchronous_mode())
1783 need_update_rect_for_auto_resize_ = true;
1787 void RenderWidget::AutoResizeCompositor() {
1788 physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
1789 device_scale_factor_));
1790 if (compositor_)
1791 compositor_->setViewportSize(size_, physical_backing_size_);
1794 void RenderWidget::didActivateCompositor(int input_handler_identifier) {
1795 TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1797 #if !defined(OS_MACOSX)
1798 if (!is_accelerated_compositing_active_) {
1799 // When not in accelerated compositing mode, in certain cases (e.g. waiting
1800 // for a resize or if no backing store) the RenderWidgetHost is blocking the
1801 // browser's UI thread for some time, waiting for an UpdateRect. If we are
1802 // going to switch to accelerated compositing, the GPU process may need
1803 // round-trips to the browser's UI thread before finishing the frame,
1804 // causing deadlocks if we delay the UpdateRect until we receive the
1805 // OnSwapBuffersComplete. So send a dummy message that will unblock the
1806 // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1807 // now unblocks GetBackingStore on Mac.
1808 Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
1810 #endif
1812 is_accelerated_compositing_active_ = true;
1813 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1814 routing_id_, is_accelerated_compositing_active_));
1816 if (!was_accelerated_compositing_ever_active_) {
1817 was_accelerated_compositing_ever_active_ = true;
1818 webwidget_->enterForceCompositingMode(true);
1822 void RenderWidget::didDeactivateCompositor() {
1823 TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1825 is_accelerated_compositing_active_ = false;
1826 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1827 routing_id_, is_accelerated_compositing_active_));
1829 if (using_asynchronous_swapbuffers_)
1830 using_asynchronous_swapbuffers_ = false;
1832 // In single-threaded mode, we exit force compositing mode and re-enter in
1833 // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1834 // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1835 // entering force compositing mode at the appropriate times.
1836 if (!is_threaded_compositing_enabled_)
1837 webwidget_->enterForceCompositingMode(false);
1840 void RenderWidget::initializeLayerTreeView() {
1841 compositor_ = RenderWidgetCompositor::Create(
1842 this, is_threaded_compositing_enabled_);
1843 if (!compositor_)
1844 return;
1846 compositor_->setViewportSize(size_, physical_backing_size_);
1847 if (init_complete_)
1848 compositor_->setSurfaceReady();
1851 WebKit::WebLayerTreeView* RenderWidget::layerTreeView() {
1852 return compositor_.get();
1855 void RenderWidget::suppressCompositorScheduling(bool enable) {
1856 if (compositor_)
1857 compositor_->SetSuppressScheduleComposite(enable);
1860 void RenderWidget::willBeginCompositorFrame() {
1861 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1863 DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1865 // The following two can result in further layout and possibly
1866 // enable GPU acceleration so they need to be called before any painting
1867 // is done.
1868 UpdateTextInputType();
1869 #if defined(OS_ANDROID)
1870 UpdateTextInputState(false, true);
1871 #endif
1872 UpdateSelectionBounds();
1875 void RenderWidget::didBecomeReadyForAdditionalInput() {
1876 TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1877 FlushPendingInputEventAck();
1880 void RenderWidget::DidCommitCompositorFrame() {
1883 void RenderWidget::didCommitAndDrawCompositorFrame() {
1884 TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1885 // Accelerated FPS tick for performance tests. See throughput_tests.cc.
1886 // NOTE: Tests may break if this event is renamed or moved.
1887 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
1888 TRACE_EVENT_SCOPE_THREAD);
1889 // Notify subclasses that we initiated the paint operation.
1890 DidInitiatePaint();
1893 void RenderWidget::didCompleteSwapBuffers() {
1894 TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
1896 // Notify subclasses threaded composited rendering was flushed to the screen.
1897 DidFlushPaint();
1899 if (update_reply_pending_)
1900 return;
1902 if (!next_paint_flags_ &&
1903 !need_update_rect_for_auto_resize_ &&
1904 !plugin_window_moves_.size()) {
1905 return;
1908 ViewHostMsg_UpdateRect_Params params;
1909 params.view_size = size_;
1910 params.plugin_window_moves.swap(plugin_window_moves_);
1911 params.flags = next_paint_flags_;
1912 params.scroll_offset = GetScrollOffset();
1913 params.needs_ack = false;
1914 params.scale_factor = device_scale_factor_;
1916 Send(new ViewHostMsg_UpdateRect(routing_id_, params));
1917 next_paint_flags_ = 0;
1918 need_update_rect_for_auto_resize_ = false;
1921 void RenderWidget::scheduleComposite() {
1922 ScheduleCompositeImpl(false);
1925 void RenderWidget::scheduleAnimation() {
1926 if (animation_update_pending_)
1927 return;
1929 TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
1930 animation_update_pending_ = true;
1931 if (!animation_timer_.IsRunning()) {
1932 animation_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(0), this,
1933 &RenderWidget::AnimationCallback);
1937 void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
1938 // TODO(darin): Eliminate this temporary.
1939 WebCursor cursor;
1940 InitializeCursorFromWebKitCursorInfo(&cursor, cursor_info);
1941 // Only send a SetCursor message if we need to make a change.
1942 if (!current_cursor_.IsEqual(cursor)) {
1943 current_cursor_ = cursor;
1944 Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
1948 // We are supposed to get a single call to Show for a newly created RenderWidget
1949 // that was created via RenderWidget::CreateWebView. So, we wait until this
1950 // point to dispatch the ShowWidget message.
1952 // This method provides us with the information about how to display the newly
1953 // created RenderWidget (i.e., as a blocked popup or as a new tab).
1955 void RenderWidget::show(WebNavigationPolicy) {
1956 DCHECK(!did_show_) << "received extraneous Show call";
1957 DCHECK(routing_id_ != MSG_ROUTING_NONE);
1958 DCHECK(opener_id_ != MSG_ROUTING_NONE);
1960 if (did_show_)
1961 return;
1963 did_show_ = true;
1964 // NOTE: initial_pos_ may still have its default values at this point, but
1965 // that's okay. It'll be ignored if as_popup is false, or the browser
1966 // process will impose a default position otherwise.
1967 Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
1968 SetPendingWindowRect(initial_pos_);
1971 void RenderWidget::didFocus() {
1974 void RenderWidget::didBlur() {
1977 void RenderWidget::DoDeferredClose() {
1978 Send(new ViewHostMsg_Close(routing_id_));
1981 void RenderWidget::closeWidgetSoon() {
1982 if (is_swapped_out_) {
1983 // This widget is currently swapped out, and the active widget is in a
1984 // different process. Have the browser route the close request to the
1985 // active widget instead, so that the correct unload handlers are run.
1986 Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
1987 return;
1990 // If a page calls window.close() twice, we'll end up here twice, but that's
1991 // OK. It is safe to send multiple Close messages.
1993 // Ask the RenderWidgetHost to initiate close. We could be called from deep
1994 // in Javascript. If we ask the RendwerWidgetHost to close now, the window
1995 // could be closed before the JS finishes executing. So instead, post a
1996 // message back to the message loop, which won't run until the JS is
1997 // complete, and then the Close message can be sent.
1998 base::MessageLoop::current()->PostTask(
1999 FROM_HERE, base::Bind(&RenderWidget::DoDeferredClose, this));
2002 void RenderWidget::Close() {
2003 if (webwidget_) {
2004 webwidget_->willCloseLayerTreeView();
2005 compositor_.reset();
2006 webwidget_->close();
2007 webwidget_ = NULL;
2011 WebRect RenderWidget::windowRect() {
2012 if (pending_window_rect_count_)
2013 return pending_window_rect_;
2015 return view_screen_rect_;
2018 void RenderWidget::setToolTipText(const WebKit::WebString& text,
2019 WebTextDirection hint) {
2020 Send(new ViewHostMsg_SetTooltipText(routing_id_, text, hint));
2023 void RenderWidget::setWindowRect(const WebRect& rect) {
2024 WebRect pos = rect;
2025 if (popup_origin_scale_for_emulation_) {
2026 float scale = popup_origin_scale_for_emulation_;
2027 pos.x = popup_screen_origin_for_emulation_.x() +
2028 (pos.x - popup_view_origin_for_emulation_.x()) * scale;
2029 pos.y = popup_screen_origin_for_emulation_.y() +
2030 (pos.y - popup_view_origin_for_emulation_.y()) * scale;
2033 if (!resizing_mode_selector_->is_synchronous_mode()) {
2034 if (did_show_) {
2035 Send(new ViewHostMsg_RequestMove(routing_id_, pos));
2036 SetPendingWindowRect(pos);
2037 } else {
2038 initial_pos_ = pos;
2040 } else {
2041 ResizeSynchronously(pos);
2045 void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
2046 pending_window_rect_ = rect;
2047 pending_window_rect_count_++;
2050 WebRect RenderWidget::rootWindowRect() {
2051 if (pending_window_rect_count_) {
2052 // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2053 // the RootWindowRect is probably going to return wrong results since the
2054 // browser may not have processed the Move yet. There isn't really anything
2055 // good to do in this case, and it shouldn't happen - since this size is
2056 // only really needed for windowToScreen, which is only used for Popups.
2057 return pending_window_rect_;
2060 return window_screen_rect_;
2063 WebRect RenderWidget::windowResizerRect() {
2064 return resizer_rect_;
2067 void RenderWidget::OnSetInputMethodActive(bool is_active) {
2068 // To prevent this renderer process from sending unnecessary IPC messages to
2069 // a browser process, we permit the renderer process to send IPC messages
2070 // only during the input method attached to the browser process is active.
2071 input_method_is_active_ = is_active;
2074 void RenderWidget::OnImeSetComposition(
2075 const string16& text,
2076 const std::vector<WebCompositionUnderline>& underlines,
2077 int selection_start, int selection_end) {
2078 if (!ShouldHandleImeEvent())
2079 return;
2080 ImeEventGuard guard(this);
2081 if (!webwidget_->setComposition(
2082 text, WebVector<WebCompositionUnderline>(underlines),
2083 selection_start, selection_end)) {
2084 // If we failed to set the composition text, then we need to let the browser
2085 // process to cancel the input method's ongoing composition session, to make
2086 // sure we are in a consistent state.
2087 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2089 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2090 UpdateCompositionInfo(true);
2091 #endif
2094 void RenderWidget::OnImeConfirmComposition(const string16& text,
2095 const gfx::Range& replacement_range,
2096 bool keep_selection) {
2097 if (!ShouldHandleImeEvent())
2098 return;
2099 ImeEventGuard guard(this);
2100 handling_input_event_ = true;
2101 if (text.length())
2102 webwidget_->confirmComposition(text);
2103 else if (keep_selection)
2104 webwidget_->confirmComposition(WebWidget::KeepSelection);
2105 else
2106 webwidget_->confirmComposition(WebWidget::DoNotKeepSelection);
2107 handling_input_event_ = false;
2108 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2109 UpdateCompositionInfo(true);
2110 #endif
2113 // This message causes the renderer to render an image of the
2114 // desired_size, regardless of whether the tab is hidden or not.
2115 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle& dib_handle,
2116 int tag,
2117 const gfx::Size& page_size,
2118 const gfx::Size& desired_size) {
2119 if (!webwidget_ || !TransportDIB::is_valid_handle(dib_handle)) {
2120 if (TransportDIB::is_valid_handle(dib_handle)) {
2121 // Close our unused handle.
2122 #if defined(OS_WIN)
2123 ::CloseHandle(dib_handle);
2124 #elif defined(OS_MACOSX)
2125 base::SharedMemory::CloseHandle(dib_handle);
2126 #endif
2128 return;
2131 if (page_size.IsEmpty() || desired_size.IsEmpty()) {
2132 // If one of these is empty, then we just return the dib we were
2133 // given, to avoid leaking it.
2134 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, desired_size));
2135 return;
2138 // Map the given DIB ID into this process, and unmap it at the end
2139 // of this function.
2140 scoped_ptr<TransportDIB> paint_at_size_buffer(
2141 TransportDIB::CreateWithHandle(dib_handle));
2143 gfx::Size page_size_in_pixel = gfx::ToFlooredSize(
2144 gfx::ScaleSize(page_size, device_scale_factor_));
2145 gfx::Size desired_size_in_pixel = gfx::ToFlooredSize(
2146 gfx::ScaleSize(desired_size, device_scale_factor_));
2147 gfx::Size canvas_size = page_size_in_pixel;
2148 float x_scale = static_cast<float>(desired_size_in_pixel.width()) /
2149 static_cast<float>(canvas_size.width());
2150 float y_scale = static_cast<float>(desired_size_in_pixel.height()) /
2151 static_cast<float>(canvas_size.height());
2153 gfx::Rect orig_bounds(canvas_size);
2154 canvas_size.set_width(static_cast<int>(canvas_size.width() * x_scale));
2155 canvas_size.set_height(static_cast<int>(canvas_size.height() * y_scale));
2156 gfx::Rect bounds(canvas_size);
2158 scoped_ptr<skia::PlatformCanvas> canvas(
2159 paint_at_size_buffer->GetPlatformCanvas(canvas_size.width(),
2160 canvas_size.height()));
2161 if (!canvas) {
2162 NOTREACHED();
2163 return;
2166 // Reset bounds to what we actually received, but they should be the
2167 // same.
2168 DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
2169 DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
2170 bounds.set_width(canvas->getDevice()->width());
2171 bounds.set_height(canvas->getDevice()->height());
2173 canvas->save();
2174 // Add the scale factor to the canvas, so that we'll get the desired size.
2175 canvas->scale(SkFloatToScalar(x_scale), SkFloatToScalar(y_scale));
2177 // Have to make sure we're laid out at the right size before
2178 // rendering.
2179 gfx::Size old_size = webwidget_->size();
2180 webwidget_->resize(page_size);
2181 webwidget_->layout();
2183 // Paint the entire thing (using original bounds, not scaled bounds).
2184 PaintRect(orig_bounds, orig_bounds.origin(), canvas.get());
2185 canvas->restore();
2187 // Return the widget to its previous size.
2188 webwidget_->resize(old_size);
2190 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, bounds.size()));
2193 void RenderWidget::OnSnapshot(const gfx::Rect& src_subrect) {
2194 SkBitmap snapshot;
2196 if (OnSnapshotHelper(src_subrect, &snapshot)) {
2197 Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot));
2198 } else {
2199 Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2203 bool RenderWidget::OnSnapshotHelper(const gfx::Rect& src_subrect,
2204 SkBitmap* snapshot) {
2205 base::TimeTicks beginning_time = base::TimeTicks::Now();
2207 if (!webwidget_ || src_subrect.IsEmpty())
2208 return false;
2210 gfx::Rect viewport_size = gfx::IntersectRects(
2211 src_subrect, gfx::Rect(physical_backing_size_));
2213 skia::RefPtr<SkCanvas> canvas = skia::AdoptRef(
2214 skia::CreatePlatformCanvas(viewport_size.width(),
2215 viewport_size.height(),
2216 true,
2217 NULL,
2218 skia::RETURN_NULL_ON_FAILURE));
2219 if (!canvas)
2220 return false;
2222 canvas->save();
2223 webwidget_->layout();
2225 PaintRect(viewport_size, viewport_size.origin(), canvas.get());
2226 canvas->restore();
2228 const SkBitmap& bitmap = skia::GetTopDevice(*canvas)->accessBitmap(false);
2229 if (!bitmap.copyTo(snapshot, SkBitmap::kARGB_8888_Config))
2230 return false;
2232 UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2233 base::TimeTicks::Now() - beginning_time);
2234 return true;
2237 void RenderWidget::OnRepaint(gfx::Size size_to_paint) {
2238 // During shutdown we can just ignore this message.
2239 if (!webwidget_)
2240 return;
2242 // Even if the browser provides an empty damage rect, it's still expecting to
2243 // receive a repaint ack so just damage the entire widget bounds.
2244 if (size_to_paint.IsEmpty()) {
2245 size_to_paint = size_;
2248 set_next_paint_is_repaint_ack();
2249 if (is_accelerated_compositing_active_ && compositor_) {
2250 compositor_->SetNeedsRedrawRect(gfx::Rect(size_to_paint));
2251 } else {
2252 gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
2253 didInvalidateRect(repaint_rect);
2257 void RenderWidget::OnSyntheticGestureCompleted() {
2258 pending_synthetic_gesture_.Run();
2261 void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
2262 if (!webwidget_)
2263 return;
2264 webwidget_->setTextDirection(direction);
2267 void RenderWidget::OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
2268 const gfx::Rect& window_screen_rect) {
2269 if (screen_metrics_emulator_) {
2270 screen_metrics_emulator_->OnUpdateScreenRectsMessage(
2271 view_screen_rect, window_screen_rect);
2272 } else {
2273 view_screen_rect_ = view_screen_rect;
2274 window_screen_rect_ = window_screen_rect;
2276 Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2279 #if defined(OS_ANDROID)
2280 void RenderWidget::OnShowImeIfNeeded() {
2281 UpdateTextInputState(true, true);
2284 void RenderWidget::IncrementOutstandingImeEventAcks() {
2285 ++outstanding_ime_acks_;
2288 void RenderWidget::OnImeEventAck() {
2289 --outstanding_ime_acks_;
2290 DCHECK(outstanding_ime_acks_ >= 0);
2292 #endif
2294 bool RenderWidget::ShouldHandleImeEvent() {
2295 #if defined(OS_ANDROID)
2296 return !!webwidget_ && outstanding_ime_acks_ == 0;
2297 #else
2298 return !!webwidget_;
2299 #endif
2302 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor) {
2303 if (device_scale_factor_ == device_scale_factor)
2304 return;
2306 device_scale_factor_ = device_scale_factor;
2308 if (!is_accelerated_compositing_active_) {
2309 didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2310 } else {
2311 scheduleComposite();
2315 PepperPluginInstanceImpl* RenderWidget::GetBitmapForOptimizedPluginPaint(
2316 const gfx::Rect& paint_bounds,
2317 TransportDIB** dib,
2318 gfx::Rect* location,
2319 gfx::Rect* clip,
2320 float* scale_factor) {
2321 // Bare RenderWidgets don't support optimized plugin painting.
2322 return NULL;
2325 gfx::Vector2d RenderWidget::GetScrollOffset() {
2326 // Bare RenderWidgets don't support scroll offset.
2327 return gfx::Vector2d();
2330 void RenderWidget::SetHidden(bool hidden) {
2331 if (is_hidden_ == hidden)
2332 return;
2334 // The status has changed. Tell the RenderThread about it.
2335 is_hidden_ = hidden;
2336 if (is_hidden_)
2337 RenderThread::Get()->WidgetHidden();
2338 else
2339 RenderThread::Get()->WidgetRestored();
2342 void RenderWidget::WillToggleFullscreen() {
2343 if (!webwidget_)
2344 return;
2346 if (is_fullscreen_) {
2347 webwidget_->willExitFullScreen();
2348 } else {
2349 webwidget_->willEnterFullScreen();
2353 void RenderWidget::DidToggleFullscreen() {
2354 if (!webwidget_)
2355 return;
2357 if (is_fullscreen_) {
2358 webwidget_->didEnterFullScreen();
2359 } else {
2360 webwidget_->didExitFullScreen();
2364 void RenderWidget::SetBackground(const SkBitmap& background) {
2365 background_ = background;
2367 // Generate a full repaint.
2368 didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2371 bool RenderWidget::next_paint_is_resize_ack() const {
2372 return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
2375 bool RenderWidget::next_paint_is_restore_ack() const {
2376 return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
2379 void RenderWidget::set_next_paint_is_resize_ack() {
2380 next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
2383 void RenderWidget::set_next_paint_is_restore_ack() {
2384 next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
2387 void RenderWidget::set_next_paint_is_repaint_ack() {
2388 next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
2391 static bool IsDateTimeInput(ui::TextInputType type) {
2392 return type == ui::TEXT_INPUT_TYPE_DATE ||
2393 type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
2394 type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
2395 type == ui::TEXT_INPUT_TYPE_MONTH ||
2396 type == ui::TEXT_INPUT_TYPE_TIME ||
2397 type == ui::TEXT_INPUT_TYPE_WEEK;
2401 void RenderWidget::StartHandlingImeEvent() {
2402 DCHECK(!handling_ime_event_);
2403 handling_ime_event_ = true;
2406 void RenderWidget::FinishHandlingImeEvent() {
2407 DCHECK(handling_ime_event_);
2408 handling_ime_event_ = false;
2409 // While handling an ime event, text input state and selection bounds updates
2410 // are ignored. These must explicitly be updated once finished handling the
2411 // ime event.
2412 UpdateSelectionBounds();
2413 #if defined(OS_ANDROID)
2414 UpdateTextInputState(false, false);
2415 #endif
2418 void RenderWidget::UpdateTextInputType() {
2419 // On Windows, not only an IME but also an on-screen keyboard relies on the
2420 // latest TextInputType to optimize its layout and functionality. Thus
2421 // |input_method_is_active_| is no longer an appropriate condition to suppress
2422 // TextInputTypeChanged IPC on Windows.
2423 // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2424 // on other platforms as well as Windows if the overhead is acceptable.
2425 #if !defined(OS_WIN)
2426 if (!input_method_is_active_)
2427 return;
2428 #endif
2430 ui::TextInputType new_type = GetTextInputType();
2431 if (IsDateTimeInput(new_type))
2432 return; // Not considered as a text input field in WebKit/Chromium.
2434 bool new_can_compose_inline = CanComposeInline();
2436 WebKit::WebTextInputInfo new_info;
2437 if (webwidget_)
2438 new_info = webwidget_->textInputInfo();
2439 const ui::TextInputMode new_mode = ConvertInputMode(new_info.inputMode);
2441 if (text_input_type_ != new_type
2442 || can_compose_inline_ != new_can_compose_inline
2443 || text_input_mode_ != new_mode) {
2444 Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2445 new_type,
2446 new_mode,
2447 new_can_compose_inline));
2448 text_input_type_ = new_type;
2449 can_compose_inline_ = new_can_compose_inline;
2450 text_input_mode_ = new_mode;
2454 #if defined(OS_ANDROID)
2455 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed,
2456 bool send_ime_ack) {
2457 if (handling_ime_event_)
2458 return;
2459 if (!show_ime_if_needed && !input_method_is_active_)
2460 return;
2461 ui::TextInputType new_type = GetTextInputType();
2462 if (IsDateTimeInput(new_type))
2463 return; // Not considered as a text input field in WebKit/Chromium.
2465 WebKit::WebTextInputInfo new_info;
2466 if (webwidget_)
2467 new_info = webwidget_->textInputInfo();
2469 bool new_can_compose_inline = CanComposeInline();
2471 // Only sends text input params if they are changed or if the ime should be
2472 // shown.
2473 if (show_ime_if_needed || (text_input_type_ != new_type
2474 || text_input_info_ != new_info
2475 || can_compose_inline_ != new_can_compose_inline)) {
2476 ViewHostMsg_TextInputState_Params p;
2477 p.type = new_type;
2478 p.value = new_info.value.utf8();
2479 p.selection_start = new_info.selectionStart;
2480 p.selection_end = new_info.selectionEnd;
2481 p.composition_start = new_info.compositionStart;
2482 p.composition_end = new_info.compositionEnd;
2483 p.can_compose_inline = new_can_compose_inline;
2484 p.show_ime_if_needed = show_ime_if_needed;
2485 p.require_ack = send_ime_ack;
2486 if (p.require_ack)
2487 IncrementOutstandingImeEventAcks();
2488 Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p));
2490 text_input_info_ = new_info;
2491 text_input_type_ = new_type;
2492 can_compose_inline_ = new_can_compose_inline;
2495 #endif
2497 void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
2498 WebRect focus_webrect;
2499 WebRect anchor_webrect;
2500 webwidget_->selectionBounds(focus_webrect, anchor_webrect);
2501 *focus = focus_webrect;
2502 *anchor = anchor_webrect;
2505 void RenderWidget::UpdateSelectionBounds() {
2506 if (!webwidget_)
2507 return;
2508 if (handling_ime_event_)
2509 return;
2511 ViewHostMsg_SelectionBounds_Params params;
2512 GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
2513 if (selection_anchor_rect_ != params.anchor_rect ||
2514 selection_focus_rect_ != params.focus_rect) {
2515 selection_anchor_rect_ = params.anchor_rect;
2516 selection_focus_rect_ = params.focus_rect;
2517 webwidget_->selectionTextDirection(params.focus_dir, params.anchor_dir);
2518 params.is_anchor_first = webwidget_->isSelectionAnchorFirst();
2519 Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_, params));
2521 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2522 UpdateCompositionInfo(false);
2523 #endif
2526 // Check WebKit::WebTextInputType and ui::TextInputType is kept in sync.
2527 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNone) == \
2528 int(ui::TEXT_INPUT_TYPE_NONE), mismatching_enums);
2529 COMPILE_ASSERT(int(WebKit::WebTextInputTypeText) == \
2530 int(ui::TEXT_INPUT_TYPE_TEXT), mismatching_enums);
2531 COMPILE_ASSERT(int(WebKit::WebTextInputTypePassword) == \
2532 int(ui::TEXT_INPUT_TYPE_PASSWORD), mismatching_enums);
2533 COMPILE_ASSERT(int(WebKit::WebTextInputTypeSearch) == \
2534 int(ui::TEXT_INPUT_TYPE_SEARCH), mismatching_enums);
2535 COMPILE_ASSERT(int(WebKit::WebTextInputTypeEmail) == \
2536 int(ui::TEXT_INPUT_TYPE_EMAIL), mismatching_enums);
2537 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNumber) == \
2538 int(ui::TEXT_INPUT_TYPE_NUMBER), mismatching_enums);
2539 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTelephone) == \
2540 int(ui::TEXT_INPUT_TYPE_TELEPHONE), mismatching_enums);
2541 COMPILE_ASSERT(int(WebKit::WebTextInputTypeURL) == \
2542 int(ui::TEXT_INPUT_TYPE_URL), mismatching_enums);
2543 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDate) == \
2544 int(ui::TEXT_INPUT_TYPE_DATE), mismatching_enum);
2545 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTime) == \
2546 int(ui::TEXT_INPUT_TYPE_DATE_TIME), mismatching_enum);
2547 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeLocal) == \
2548 int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL), mismatching_enum);
2549 COMPILE_ASSERT(int(WebKit::WebTextInputTypeMonth) == \
2550 int(ui::TEXT_INPUT_TYPE_MONTH), mismatching_enum);
2551 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTime) == \
2552 int(ui::TEXT_INPUT_TYPE_TIME), mismatching_enum);
2553 COMPILE_ASSERT(int(WebKit::WebTextInputTypeWeek) == \
2554 int(ui::TEXT_INPUT_TYPE_WEEK), mismatching_enum);
2555 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTextArea) == \
2556 int(ui::TEXT_INPUT_TYPE_TEXT_AREA), mismatching_enums);
2557 COMPILE_ASSERT(int(WebKit::WebTextInputTypeContentEditable) == \
2558 int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE), mismatching_enums);
2559 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeField) == \
2560 int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD), mismatching_enums);
2562 ui::TextInputType RenderWidget::WebKitToUiTextInputType(
2563 WebKit::WebTextInputType type) {
2564 // Check the type is in the range representable by ui::TextInputType.
2565 DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX)) <<
2566 "WebKit::WebTextInputType and ui::TextInputType not synchronized";
2567 return static_cast<ui::TextInputType>(type);
2570 ui::TextInputType RenderWidget::GetTextInputType() {
2571 if (webwidget_)
2572 return WebKitToUiTextInputType(webwidget_->textInputInfo().type);
2573 return ui::TEXT_INPUT_TYPE_NONE;
2576 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2577 void RenderWidget::UpdateCompositionInfo(bool should_update_range) {
2578 gfx::Range range = gfx::Range();
2579 if (should_update_range) {
2580 GetCompositionRange(&range);
2581 } else {
2582 range = composition_range_;
2584 std::vector<gfx::Rect> character_bounds;
2585 GetCompositionCharacterBounds(&character_bounds);
2587 if (!ShouldUpdateCompositionInfo(range, character_bounds))
2588 return;
2589 composition_character_bounds_ = character_bounds;
2590 composition_range_ = range;
2591 Send(new ViewHostMsg_ImeCompositionRangeChanged(
2592 routing_id(), composition_range_, composition_character_bounds_));
2595 void RenderWidget::GetCompositionCharacterBounds(
2596 std::vector<gfx::Rect>* bounds) {
2597 DCHECK(bounds);
2598 bounds->clear();
2601 void RenderWidget::GetCompositionRange(gfx::Range* range) {
2602 size_t location, length;
2603 if (webwidget_->compositionRange(&location, &length)) {
2604 range->set_start(location);
2605 range->set_end(location + length);
2606 } else if (webwidget_->caretOrSelectionRange(&location, &length)) {
2607 range->set_start(location);
2608 range->set_end(location + length);
2609 } else {
2610 *range = gfx::Range::InvalidRange();
2614 bool RenderWidget::ShouldUpdateCompositionInfo(
2615 const gfx::Range& range,
2616 const std::vector<gfx::Rect>& bounds) {
2617 if (composition_range_ != range)
2618 return true;
2619 if (bounds.size() != composition_character_bounds_.size())
2620 return true;
2621 for (size_t i = 0; i < bounds.size(); ++i) {
2622 if (bounds[i] != composition_character_bounds_[i])
2623 return true;
2625 return false;
2627 #endif
2629 bool RenderWidget::CanComposeInline() {
2630 return true;
2633 WebScreenInfo RenderWidget::screenInfo() {
2634 return screen_info_;
2637 float RenderWidget::deviceScaleFactor() {
2638 return device_scale_factor_;
2641 void RenderWidget::resetInputMethod() {
2642 if (!input_method_is_active_)
2643 return;
2645 ImeEventGuard guard(this);
2646 // If the last text input type is not None, then we should finish any
2647 // ongoing composition regardless of the new text input type.
2648 if (text_input_type_ != ui::TEXT_INPUT_TYPE_NONE) {
2649 // If a composition text exists, then we need to let the browser process
2650 // to cancel the input method's ongoing composition session.
2651 if (webwidget_->confirmComposition())
2652 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2655 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2656 UpdateCompositionInfo(true);
2657 #endif
2660 void RenderWidget::didHandleGestureEvent(
2661 const WebGestureEvent& event,
2662 bool event_cancelled) {
2663 #if defined(OS_ANDROID)
2664 if (event_cancelled)
2665 return;
2666 if (event.type == WebInputEvent::GestureTap ||
2667 event.type == WebInputEvent::GestureLongPress) {
2668 UpdateTextInputState(true, true);
2670 #endif
2673 void RenderWidget::SchedulePluginMove(const WebPluginGeometry& move) {
2674 size_t i = 0;
2675 for (; i < plugin_window_moves_.size(); ++i) {
2676 if (plugin_window_moves_[i].window == move.window) {
2677 if (move.rects_valid) {
2678 plugin_window_moves_[i] = move;
2679 } else {
2680 plugin_window_moves_[i].visible = move.visible;
2682 break;
2686 if (i == plugin_window_moves_.size())
2687 plugin_window_moves_.push_back(move);
2690 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
2691 for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
2692 i != plugin_window_moves_.end(); ++i) {
2693 if (i->window == window) {
2694 plugin_window_moves_.erase(i);
2695 break;
2700 void RenderWidget::GetRenderingStats(
2701 WebKit::WebRenderingStatsImpl& stats) const {
2702 if (compositor_)
2703 compositor_->GetRenderingStats(&stats.rendering_stats);
2705 stats.rendering_stats.Add(
2706 legacy_software_mode_stats_->GetRenderingStats());
2709 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats* stats) const {
2710 GpuChannelHost* gpu_channel = RenderThreadImpl::current()->GetGpuChannel();
2711 if (!gpu_channel)
2712 return false;
2714 return gpu_channel->CollectRenderingStatsForSurface(surface_id(), stats);
2717 RenderWidgetCompositor* RenderWidget::compositor() const {
2718 return compositor_.get();
2721 void RenderWidget::OnSetBrowserRenderingStats(
2722 const BrowserRenderingStats& stats) {
2723 browser_rendering_stats_ = stats;
2726 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats* stats) {
2727 *stats = browser_rendering_stats_;
2730 void RenderWidget::BeginSmoothScroll(
2731 bool down,
2732 const SyntheticGestureCompletionCallback& callback,
2733 int pixels_to_scroll,
2734 int mouse_event_x,
2735 int mouse_event_y) {
2736 DCHECK(!callback.is_null());
2738 ViewHostMsg_BeginSmoothScroll_Params params;
2739 params.scroll_down = down;
2740 params.pixels_to_scroll = pixels_to_scroll;
2741 params.mouse_event_x = mouse_event_x;
2742 params.mouse_event_y = mouse_event_y;
2744 Send(new ViewHostMsg_BeginSmoothScroll(routing_id_, params));
2745 pending_synthetic_gesture_ = callback;
2748 void RenderWidget::BeginPinch(
2749 bool zoom_in,
2750 int pixels_to_move,
2751 int anchor_x,
2752 int anchor_y,
2753 const SyntheticGestureCompletionCallback& callback) {
2754 DCHECK(!callback.is_null());
2756 ViewHostMsg_BeginPinch_Params params;
2757 params.zoom_in = zoom_in;
2758 params.pixels_to_move = pixels_to_move;
2759 params.anchor_x = anchor_x;
2760 params.anchor_y = anchor_y;
2762 Send(new ViewHostMsg_BeginPinch(routing_id_, params));
2763 pending_synthetic_gesture_ = callback;
2766 bool RenderWidget::WillHandleMouseEvent(const WebKit::WebMouseEvent& event) {
2767 return false;
2770 bool RenderWidget::WillHandleKeyEvent(const WebKit::WebKeyboardEvent& event) {
2771 return false;
2774 bool RenderWidget::WillHandleGestureEvent(
2775 const WebKit::WebGestureEvent& event) {
2776 return false;
2779 void RenderWidget::hasTouchEventHandlers(bool has_handlers) {
2780 Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
2783 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const {
2784 return true;
2787 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
2788 RenderWidget::CreateGraphicsContext3D(
2789 const WebKit::WebGraphicsContext3D::Attributes& attributes) {
2790 if (!webwidget_)
2791 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2792 if (CommandLine::ForCurrentProcess()->HasSwitch(
2793 switches::kDisableGpuCompositing))
2794 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2795 if (!RenderThreadImpl::current())
2796 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2797 scoped_refptr<GpuChannelHost> gpu_channel_host(
2798 RenderThreadImpl::current()->EstablishGpuChannelSync(
2799 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE));
2800 if (!gpu_channel_host)
2801 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2803 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
2804 #if defined(OS_ANDROID)
2805 // If we raster too fast we become upload bound, and pending
2806 // uploads consume memory. For maximum upload throughput, we would
2807 // want to allow for upload_throughput * pipeline_time of pending
2808 // uploads, after which we are just wasting memory. Since we don't
2809 // know our upload throughput yet, this just caps our memory usage.
2810 size_t divider = 1;
2811 if (base::android::SysUtils::IsLowEndDevice())
2812 divider = 6;
2813 // For reference Nexus10 can upload 1MB in about 2.5ms.
2814 const double max_mb_uploaded_per_ms = 2.0 / (5 * divider);
2815 // Deadline to draw a frame to achieve 60 frames per second.
2816 const size_t kMillisecondsPerFrame = 16;
2817 // Assuming a two frame deep pipeline between the CPU and the GPU.
2818 size_t max_transfer_buffer_usage_mb =
2819 static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
2820 static const size_t kBytesPerMegabyte = 1024 * 1024;
2821 // We keep the MappedMemoryReclaimLimit the same as the upload limit
2822 // to avoid unnecessarily stalling the compositor thread.
2823 limits.mapped_memory_reclaim_limit =
2824 max_transfer_buffer_usage_mb * kBytesPerMegabyte;
2825 #endif
2827 base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client;
2829 if (!is_threaded_compositing_enabled_)
2830 swap_client = weak_ptr_factory_.GetWeakPtr();
2832 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
2833 new WebGraphicsContext3DCommandBufferImpl(
2834 surface_id(),
2835 GetURLForGraphicsContext3D(),
2836 gpu_channel_host.get(),
2837 swap_client,
2838 attributes,
2839 false /* bind generates resources */,
2840 limits));
2841 return context.Pass();
2844 } // namespace content