Add missing mandoline build deps caught by the new GN version.
[chromium-blink-merge.git] / net / quic / quic_packet_generator.h
blob36aab2ca24d5c129e2878d416a8f436d7c3e6547
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Responsible for generating packets on behalf of a QuicConnection.
6 // Packets are serialized just-in-time. Control frames are queued.
7 // Ack and Feedback frames will be requested from the Connection
8 // just-in-time. When a packet needs to be sent, the Generator
9 // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket()
11 // The Generator's mode of operation is controlled by two conditions:
13 // 1) Is the Delegate writable?
15 // If the Delegate is not writable, then no operations will cause
16 // a packet to be serialized. In particular:
17 // * SetShouldSendAck will simply record that an ack is to be sent.
18 // * AddControlFrame will enqueue the control frame.
19 // * ConsumeData will do nothing.
21 // If the Delegate is writable, then the behavior depends on the second
22 // condition:
24 // 2) Is the Generator in batch mode?
26 // If the Generator is NOT in batch mode, then each call to a write
27 // operation will serialize one or more packets. The contents will
28 // include any previous queued frames. If an ack should be sent
29 // but has not been sent, then the Delegate will be asked to create
30 // an Ack frame which will then be included in the packet. When
31 // the write call completes, the current packet will be serialized
32 // and sent to the Delegate, even if it is not full.
34 // If the Generator is in batch mode, then each write operation will
35 // add data to the "current" packet. When the current packet becomes
36 // full, it will be serialized and sent to the packet. When batch
37 // mode is ended via |FinishBatchOperations|, the current packet
38 // will be serialzied, even if it is not full.
40 // FEC behavior also depends on batch mode. In batch mode, FEC packets
41 // will be sent after |max_packets_per_group| have been sent, as well
42 // as after batch operations are complete. When not in batch mode,
43 // an FEC packet will be sent after each write call completes.
45 // TODO(rch): This behavior should probably be tuned. When not in batch
46 // mode, we should probably set a timer so that several independent
47 // operations can be grouped into the same FEC group.
49 // When an FEC packet is generated, it will be send to the Delegate,
50 // even if the Delegate has become unwritable after handling the
51 // data packet immediately proceeding the FEC packet.
53 #ifndef NET_QUIC_QUIC_PACKET_GENERATOR_H_
54 #define NET_QUIC_QUIC_PACKET_GENERATOR_H_
56 #include <list>
58 #include "net/quic/quic_ack_notifier.h"
59 #include "net/quic/quic_packet_creator.h"
60 #include "net/quic/quic_sent_packet_manager.h"
61 #include "net/quic/quic_types.h"
63 namespace net {
65 namespace test {
66 class QuicPacketGeneratorPeer;
67 } // namespace test
69 class NET_EXPORT_PRIVATE QuicPacketGenerator {
70 public:
71 class NET_EXPORT_PRIVATE DelegateInterface {
72 public:
73 virtual ~DelegateInterface() {}
74 virtual bool ShouldGeneratePacket(HasRetransmittableData retransmittable,
75 IsHandshake handshake) = 0;
76 virtual void PopulateAckFrame(QuicAckFrame* ack) = 0;
77 virtual void PopulateStopWaitingFrame(
78 QuicStopWaitingFrame* stop_waiting) = 0;
79 // Takes ownership of |packet.packet| and |packet.retransmittable_frames|.
80 virtual void OnSerializedPacket(const SerializedPacket& packet) = 0;
81 virtual void CloseConnection(QuicErrorCode error, bool from_peer) = 0;
82 // Called when a FEC Group is reset (closed).
83 virtual void OnResetFecGroup() = 0;
86 // Interface which gets callbacks from the QuicPacketGenerator at interesting
87 // points. Implementations must not mutate the state of the generator
88 // as a result of these callbacks.
89 class NET_EXPORT_PRIVATE DebugDelegate {
90 public:
91 virtual ~DebugDelegate() {}
93 // Called when a frame has been added to the current packet.
94 virtual void OnFrameAddedToPacket(const QuicFrame& frame) {}
97 QuicPacketGenerator(QuicConnectionId connection_id,
98 QuicFramer* framer,
99 QuicRandom* random_generator,
100 DelegateInterface* delegate);
102 virtual ~QuicPacketGenerator();
104 // Called by the connection in the event of the congestion window changing.
105 void OnCongestionWindowChange(QuicPacketCount max_packets_in_flight);
107 // Called by the connection when the RTT may have changed.
108 void OnRttChange(QuicTime::Delta rtt);
110 // Indicates that an ACK frame should be sent.
111 // If |also_send_stop_waiting| is true, then it also indicates that a
112 // STOP_WAITING frame should be sent as well.
113 // The contents of the frame(s) will be generated via a call to the delegate
114 // CreateAckFrame() when the packet is serialized.
115 void SetShouldSendAck(bool also_send_stop_waiting);
117 void AddControlFrame(const QuicFrame& frame);
119 // Given some data, may consume part or all of it and pass it to the
120 // packet creator to be serialized into packets. If not in batch
121 // mode, these packets will also be sent during this call.
122 // |delegate| (if not nullptr) will be informed once all packets sent as a
123 // result of this call are ACKed by the peer.
124 QuicConsumedData ConsumeData(QuicStreamId id,
125 const QuicIOVector& iov,
126 QuicStreamOffset offset,
127 bool fin,
128 FecProtection fec_protection,
129 QuicAckNotifier::DelegateInterface* delegate);
131 // Indicates whether batch mode is currently enabled.
132 bool InBatchMode();
133 // Disables flushing.
134 void StartBatchOperations();
135 // Enables flushing and flushes queued data which can be sent.
136 void FinishBatchOperations();
138 // Flushes all queued frames, even frames which are not sendable.
139 void FlushAllQueuedFrames();
141 bool HasQueuedFrames() const;
143 // Makes the framer not serialize the protocol version in sent packets.
144 void StopSendingVersion();
146 // Creates a version negotiation packet which supports |supported_versions|.
147 // Caller owns the created packet. Also, sets the entropy hash of the
148 // serialized packet to a random bool and returns that value as a member of
149 // SerializedPacket.
150 QuicEncryptedPacket* SerializeVersionNegotiationPacket(
151 const QuicVersionVector& supported_versions);
154 // Re-serializes frames with the original packet's sequence number length.
155 // Used for retransmitting packets to ensure they aren't too long.
156 // Caller must ensure that any open FEC group is closed before calling this
157 // method.
158 SerializedPacket ReserializeAllFrames(
159 const RetransmittableFrames& frames,
160 QuicSequenceNumberLength original_length,
161 char* buffer,
162 size_t buffer_len);
164 // Update the sequence number length to use in future packets as soon as it
165 // can be safely changed.
166 void UpdateSequenceNumberLength(
167 QuicPacketSequenceNumber least_packet_awaited_by_peer,
168 QuicPacketCount max_packets_in_flight);
170 // Set the minimum number of bytes for the connection id length;
171 void SetConnectionIdLength(uint32 length);
173 // Called when the FEC alarm fires.
174 void OnFecTimeout();
176 // Called after sending |sequence_number| to determine whether an FEC alarm
177 // should be set for sending out an FEC packet. Returns a positive and finite
178 // timeout if an FEC alarm should be set, and infinite if no alarm should be
179 // set. OnFecTimeout should be called to send the FEC packet when the alarm
180 // fires.
181 QuicTime::Delta GetFecTimeout(QuicPacketSequenceNumber sequence_number);
183 // Sets the encrypter to use for the encryption level.
184 void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter);
186 // Sets the encryption level that will be applied to new packets.
187 void set_encryption_level(EncryptionLevel level);
189 // Sequence number of the last created packet, or 0 if no packets have been
190 // created.
191 QuicPacketSequenceNumber sequence_number() const;
193 // Returns the maximum packet length. Note that this is the long-term maximum
194 // packet length, and it may not be the maximum length of the current packet,
195 // if the generator is in the middle of the packet (in batch mode) or FEC
196 // group.
197 QuicByteCount GetMaxPacketLength() const;
198 // Returns the maximum length current packet can actually have.
199 QuicByteCount GetCurrentMaxPacketLength() const;
201 // Set maximum packet length sent. If |force| is set to true, all pending
202 // unfinished packets and FEC groups are closed, and the change is enacted
203 // immediately. Otherwise, it is enacted at the next opportunity.
204 void SetMaxPacketLength(QuicByteCount length, bool force);
206 void set_debug_delegate(DebugDelegate* debug_delegate) {
207 debug_delegate_ = debug_delegate;
210 FecSendPolicy fec_send_policy() { return fec_send_policy_; }
211 void set_fec_send_policy(FecSendPolicy fec_send_policy) {
212 fec_send_policy_ = fec_send_policy;
215 private:
216 friend class test::QuicPacketGeneratorPeer;
218 // Turn on FEC protection for subsequent packets in the generator.
219 // If no FEC group is currently open in the creator, this method flushes any
220 // queued frames in the generator and in the creator, and it then turns FEC on
221 // in the creator. This method may be called with an open FEC group in the
222 // creator, in which case, only the generator's state is altered.
223 void MaybeStartFecProtection();
225 // Serializes and calls the delegate on an FEC packet if one was under
226 // construction in the creator. When |force| is false, it relies on the
227 // creator being ready to send an FEC packet, otherwise FEC packet is sent
228 // as long as one is under construction in the creator. Also tries to turn
229 // off FEC protection in the creator if it's off in the generator.
230 // When |fec_send_policy_| is FEC_SEND_QUIESCENCE, then send FEC
231 // packet if |is_fec_timeout| is true otherwise close the FEC group.
232 void MaybeSendFecPacketAndCloseGroup(bool force, bool is_fec_timeout);
234 // Returns true if an FEC packet should be generated based on |force| and
235 // current state of the generator and the creator.
236 bool ShouldSendFecPacket(bool force);
238 // Resets (closes) the FEC group and calls the Delegate's OnResetFecGroup.
239 // Asserts that FEC group is open.
240 void ResetFecGroup();
242 void SendQueuedFrames(bool flush, bool is_fec_timeout);
244 // Test to see if we have pending ack, or control frames.
245 bool HasPendingFrames() const;
246 // Test to see if the addition of a pending frame (which might be
247 // retransmittable) would still allow the resulting packet to be sent now.
248 bool CanSendWithNextPendingFrameAddition() const;
249 // Add exactly one pending frame, preferring ack frames over control frames.
250 bool AddNextPendingFrame();
251 // Adds a frame and takes ownership of the underlying buffer if the addition
252 // was successful.
253 bool AddFrame(const QuicFrame& frame, char* buffer, bool needs_padding);
255 void SerializeAndSendPacket();
257 DelegateInterface* delegate_;
258 DebugDelegate* debug_delegate_;
260 QuicPacketCreator packet_creator_;
261 QuicFrames queued_control_frames_;
263 // True if batch mode is currently enabled.
264 bool batch_mode_;
266 // Timeout used for FEC alarm. Can be set to zero initially or if the SRTT has
267 // not yet been set.
268 QuicTime::Delta fec_timeout_;
270 // True if FEC protection is on. The creator may have an open FEC group even
271 // if this variable is false.
272 bool should_fec_protect_;
274 // FEC policy that specifies when to send FEC packet.
275 FecSendPolicy fec_send_policy_;
277 // Flags to indicate the need for just-in-time construction of a frame.
278 bool should_send_ack_;
279 bool should_send_stop_waiting_;
280 // If we put a non-retransmittable frame (ack frame) in this packet, then we
281 // have to hold a reference to it until we flush (and serialize it).
282 // Retransmittable frames are referenced elsewhere so that they
283 // can later be (optionally) retransmitted.
284 QuicAckFrame pending_ack_frame_;
285 QuicStopWaitingFrame pending_stop_waiting_frame_;
286 // True if an ack or stop waiting frame is already queued, and should not be
287 // re-added.
288 bool ack_queued_;
289 bool stop_waiting_queued_;
291 // Stores notifiers that should be attached to the next serialized packet.
292 std::list<QuicAckNotifier*> ack_notifiers_;
294 // Stores the maximum packet size we are allowed to send. This might not be
295 // the maximum size we are actually using now, if we are in the middle of the
296 // packet.
297 QuicByteCount max_packet_length_;
299 DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator);
302 } // namespace net
304 #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_