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[chromium-blink-merge.git] / ipc / ipc_channel_proxy.h
blob375a42b34200e8e0e998f203b1db7b38a35cf81d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_PROXY_H_
6 #define IPC_IPC_CHANNEL_PROXY_H_
8 #include <vector>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "ipc/ipc_channel.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_listener.h"
17 #include "ipc/ipc_sender.h"
19 namespace base {
20 class SingleThreadTaskRunner;
23 namespace IPC {
25 class MessageFilter;
26 class MessageFilterRouter;
27 class SendCallbackHelper;
29 //-----------------------------------------------------------------------------
30 // IPC::ChannelProxy
32 // This class is a helper class that is useful when you wish to run an IPC
33 // channel on a background thread. It provides you with the option of either
34 // handling IPC messages on that background thread or having them dispatched to
35 // your main thread (the thread on which the IPC::ChannelProxy is created).
37 // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
38 // When you send a message to an IPC::ChannelProxy, the message is routed to
39 // the background thread, where it is then passed to the IPC::Channel's Send
40 // method. This means that you can send a message from your thread and your
41 // message will be sent over the IPC channel when possible instead of being
42 // delayed until your thread returns to its message loop. (Often IPC messages
43 // will queue up on the IPC::Channel when there is a lot of traffic, and the
44 // channel will not get cycles to flush its message queue until the thread, on
45 // which it is running, returns to its message loop.)
47 // An IPC::ChannelProxy can have a MessageFilter associated with it, which will
48 // be notified of incoming messages on the IPC::Channel's thread. This gives
49 // the consumer of IPC::ChannelProxy the ability to respond to incoming
50 // messages on this background thread instead of on their own thread, which may
51 // be bogged down with other processing. The result can be greatly improved
52 // latency for messages that can be handled on a background thread.
54 // The consumer of IPC::ChannelProxy is responsible for allocating the Thread
55 // instance where the IPC::Channel will be created and operated.
57 class IPC_EXPORT ChannelProxy : public Sender, public base::NonThreadSafe {
58 public:
59 // Initializes a channel proxy. The channel_handle and mode parameters are
60 // passed directly to the underlying IPC::Channel. The listener is called on
61 // the thread that creates the ChannelProxy. The filter's OnMessageReceived
62 // method is called on the thread where the IPC::Channel is running. The
63 // filter may be null if the consumer is not interested in handling messages
64 // on the background thread. Any message not handled by the filter will be
65 // dispatched to the listener. The given task runner correspond to a thread
66 // on which IPC::Channel is created and used (e.g. IO thread).
67 ChannelProxy(const IPC::ChannelHandle& channel_handle,
68 Channel::Mode mode,
69 Listener* listener,
70 base::SingleThreadTaskRunner* ipc_task_runner);
72 virtual ~ChannelProxy();
74 // Initializes the channel proxy. Only call this once to initialize a channel
75 // proxy that was not initialized in its constructor. If create_pipe_now is
76 // true, the pipe is created synchronously. Otherwise it's created on the IO
77 // thread.
78 void Init(const IPC::ChannelHandle& channel_handle, Channel::Mode mode,
79 bool create_pipe_now);
81 // Close the IPC::Channel. This operation completes asynchronously, once the
82 // background thread processes the command to close the channel. It is ok to
83 // call this method multiple times. Redundant calls are ignored.
85 // WARNING: MessageFilter objects held by the ChannelProxy is also
86 // released asynchronously, and it may in fact have its final reference
87 // released on the background thread. The caller should be careful to deal
88 // with / allow for this possibility.
89 void Close();
91 // Send a message asynchronously. The message is routed to the background
92 // thread where it is passed to the IPC::Channel's Send method.
93 virtual bool Send(Message* message) OVERRIDE;
95 // Used to intercept messages as they are received on the background thread.
97 // Ordinarily, messages sent to the ChannelProxy are routed to the matching
98 // listener on the worker thread. This API allows code to intercept messages
99 // before they are sent to the worker thread.
100 // If you call this before the target process is launched, then you're
101 // guaranteed to not miss any messages. But if you call this anytime after,
102 // then some messages might be missed since the filter is added internally on
103 // the IO thread.
104 void AddFilter(MessageFilter* filter);
105 void RemoveFilter(MessageFilter* filter);
107 // Called to clear the pointer to the IPC task runner when it's going away.
108 void ClearIPCTaskRunner();
110 // Get the process ID for the connected peer.
111 // Returns base::kNullProcessId if the peer is not connected yet.
112 base::ProcessId peer_pid() const { return context_->peer_pid_; }
114 #if defined(OS_POSIX) && !defined(OS_NACL)
115 // Calls through to the underlying channel's methods.
116 int GetClientFileDescriptor();
117 int TakeClientFileDescriptor();
118 bool GetPeerEuid(uid_t* peer_euid) const;
119 #endif // defined(OS_POSIX)
121 protected:
122 class Context;
123 // A subclass uses this constructor if it needs to add more information
124 // to the internal state.
125 ChannelProxy(Context* context);
127 // Used internally to hold state that is referenced on the IPC thread.
128 class Context : public base::RefCountedThreadSafe<Context>,
129 public Listener {
130 public:
131 Context(Listener* listener, base::SingleThreadTaskRunner* ipc_thread);
132 void ClearIPCTaskRunner();
133 base::SingleThreadTaskRunner* ipc_task_runner() const {
134 return ipc_task_runner_.get();
136 const std::string& channel_id() const { return channel_id_; }
138 // Dispatches a message on the listener thread.
139 void OnDispatchMessage(const Message& message);
141 protected:
142 friend class base::RefCountedThreadSafe<Context>;
143 virtual ~Context();
145 // IPC::Listener methods:
146 virtual bool OnMessageReceived(const Message& message) OVERRIDE;
147 virtual void OnChannelConnected(int32 peer_pid) OVERRIDE;
148 virtual void OnChannelError() OVERRIDE;
150 // Like OnMessageReceived but doesn't try the filters.
151 bool OnMessageReceivedNoFilter(const Message& message);
153 // Gives the filters a chance at processing |message|.
154 // Returns true if the message was processed, false otherwise.
155 bool TryFilters(const Message& message);
157 // Like Open and Close, but called on the IPC thread.
158 virtual void OnChannelOpened();
159 virtual void OnChannelClosed();
161 // Called on the consumers thread when the ChannelProxy is closed. At that
162 // point the consumer is telling us that they don't want to receive any
163 // more messages, so we honor that wish by forgetting them!
164 virtual void Clear();
166 private:
167 friend class ChannelProxy;
168 friend class SendCallbackHelper;
170 // Create the Channel
171 void CreateChannel(const IPC::ChannelHandle& channel_handle,
172 const Channel::Mode& mode);
174 // Methods called on the IO thread.
175 void OnSendMessage(scoped_ptr<Message> message_ptr);
176 void OnAddFilter();
177 void OnRemoveFilter(MessageFilter* filter);
179 // Methods called on the listener thread.
180 void AddFilter(MessageFilter* filter);
181 void OnDispatchConnected();
182 void OnDispatchError();
184 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
185 Listener* listener_;
187 // List of filters. This is only accessed on the IPC thread.
188 std::vector<scoped_refptr<MessageFilter> > filters_;
189 scoped_refptr<base::SingleThreadTaskRunner> ipc_task_runner_;
191 // Note, channel_ may be set on the Listener thread or the IPC thread.
192 // But once it has been set, it must only be read or cleared on the IPC
193 // thread.
194 scoped_ptr<Channel> channel_;
195 std::string channel_id_;
196 bool channel_connected_called_;
198 // Routes a given message to a proper subset of |filters_|, depending
199 // on which message classes a filter might support.
200 scoped_ptr<MessageFilterRouter> message_filter_router_;
202 // Holds filters between the AddFilter call on the listerner thread and the
203 // IPC thread when they're added to filters_.
204 std::vector<scoped_refptr<MessageFilter> > pending_filters_;
205 // Lock for pending_filters_.
206 base::Lock pending_filters_lock_;
208 // Cached copy of the peer process ID. Set on IPC but read on both IPC and
209 // listener threads.
210 base::ProcessId peer_pid_;
213 Context* context() { return context_.get(); }
215 private:
216 friend class SendCallbackHelper;
218 // By maintaining this indirection (ref-counted) to our internal state, we
219 // can safely be destroyed while the background thread continues to do stuff
220 // that involves this data.
221 scoped_refptr<Context> context_;
223 // Whether the channel has been initialized.
224 bool did_init_;
227 } // namespace IPC
229 #endif // IPC_IPC_CHANNEL_PROXY_H_