Fix clank compilation errors in the relocation_packer.
[chromium-blink-merge.git] / win8 / test / ui_automation_client.cc
blob153b917bd6a921347251b425cec1c3cea2b855a6
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "win8/test/ui_automation_client.h"
7 #include <atlbase.h>
8 #include <atlcom.h>
9 #include <oleauto.h>
10 #include <uiautomation.h>
12 #include <algorithm>
14 #include "base/bind.h"
15 #include "base/callback.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/string_util.h"
19 #include "base/thread_task_runner_handle.h"
20 #include "base/win/scoped_comptr.h"
21 #include "base/win/scoped_variant.h"
23 namespace win8 {
24 namespace internal {
26 // The guts of the UI automation client which runs on a dedicated thread in the
27 // multi-threaded COM apartment. An instance may be constructed on any thread,
28 // but Initialize() must be invoked on a thread in the MTA.
29 class UIAutomationClient::Context {
30 public:
31 // Returns a new instance ready for initialization and use on another thread.
32 static base::WeakPtr<Context> Create();
34 // Deletes the instance.
35 void DeleteOnAutomationThread();
37 // Initializes the context, invoking |init_callback| via |client_runner| when
38 // done. On success, |result_callback| will eventually be called after the
39 // window has been processed. On failure, this instance self-destructs after
40 // posting |init_callback|.
41 void Initialize(
42 scoped_refptr<base::SingleThreadTaskRunner> client_runner,
43 base::string16 class_name,
44 base::string16 item_name,
45 UIAutomationClient::InitializedCallback init_callback,
46 UIAutomationClient::ResultCallback result_callback);
48 // Methods invoked by event handlers via weak pointers.
49 void HandleAutomationEvent(
50 base::win::ScopedComPtr<IUIAutomationElement> sender,
51 EVENTID eventId);
53 private:
54 class EventHandler;
56 // The only and only method that may be called from outside of the automation
57 // thread.
58 Context();
59 ~Context();
61 HRESULT InstallWindowObserver();
62 HRESULT RemoveWindowObserver();
64 void HandleWindowOpen(
65 const base::win::ScopedComPtr<IUIAutomationElement>& window);
66 void ProcessWindow(
67 const base::win::ScopedComPtr<IUIAutomationElement>& window);
68 HRESULT InvokeDesiredItem(
69 const base::win::ScopedComPtr<IUIAutomationElement>& element);
70 HRESULT GetInvokableItems(
71 const base::win::ScopedComPtr<IUIAutomationElement>& element,
72 std::vector<base::string16>* choices);
73 void CloseWindow(const base::win::ScopedComPtr<IUIAutomationElement>& window);
75 base::ThreadChecker thread_checker_;
77 // The loop on which the client itself lives.
78 scoped_refptr<base::SingleThreadTaskRunner> client_runner_;
80 // The class name of the window for which the client waits.
81 base::string16 class_name_;
83 // The name of the item to invoke.
84 base::string16 item_name_;
86 // The consumer's result callback.
87 ResultCallback result_callback_;
89 // The automation client.
90 base::win::ScopedComPtr<IUIAutomation> automation_;
92 // A handler of Window open events.
93 base::win::ScopedComPtr<IUIAutomationEventHandler> event_handler_;
95 // Weak pointers to the context are given to event handlers.
96 base::WeakPtrFactory<UIAutomationClient::Context> weak_ptr_factory_;
98 DISALLOW_COPY_AND_ASSIGN(Context);
101 class UIAutomationClient::Context::EventHandler
102 : public CComObjectRootEx<CComMultiThreadModel>,
103 public IUIAutomationEventHandler {
104 public:
105 BEGIN_COM_MAP(UIAutomationClient::Context::EventHandler)
106 COM_INTERFACE_ENTRY(IUIAutomationEventHandler)
107 END_COM_MAP()
109 EventHandler();
110 virtual ~EventHandler();
112 // Initializes the object with its parent UI automation client context's
113 // message loop and pointer. Events are dispatched back to the context on
114 // the given loop.
115 void Initialize(
116 const scoped_refptr<base::SingleThreadTaskRunner>& context_runner,
117 const base::WeakPtr<UIAutomationClient::Context>& context);
119 // IUIAutomationEventHandler methods.
120 STDMETHOD(HandleAutomationEvent)(IUIAutomationElement* sender,
121 EVENTID eventId);
123 private:
124 // The task runner for the UI automation client context.
125 scoped_refptr<base::SingleThreadTaskRunner> context_runner_;
127 // The parent UI automation client context.
128 base::WeakPtr<UIAutomationClient::Context> context_;
130 DISALLOW_COPY_AND_ASSIGN(EventHandler);
133 UIAutomationClient::Context::EventHandler::EventHandler() {}
135 UIAutomationClient::Context::EventHandler::~EventHandler() {}
137 void UIAutomationClient::Context::EventHandler::Initialize(
138 const scoped_refptr<base::SingleThreadTaskRunner>& context_runner,
139 const base::WeakPtr<UIAutomationClient::Context>& context) {
140 context_runner_ = context_runner;
141 context_ = context;
144 HRESULT UIAutomationClient::Context::EventHandler::HandleAutomationEvent(
145 IUIAutomationElement* sender,
146 EVENTID eventId) {
147 // Event handlers are invoked on an arbitrary thread in the MTA. Send the
148 // event back to the main UI automation thread for processing.
149 context_runner_->PostTask(
150 FROM_HERE,
151 base::Bind(&UIAutomationClient::Context::HandleAutomationEvent, context_,
152 base::win::ScopedComPtr<IUIAutomationElement>(sender),
153 eventId));
155 return S_OK;
158 base::WeakPtr<UIAutomationClient::Context>
159 UIAutomationClient::Context::Create() {
160 Context* context = new Context();
161 return context->weak_ptr_factory_.GetWeakPtr();
164 void UIAutomationClient::Context::DeleteOnAutomationThread() {
165 DCHECK(thread_checker_.CalledOnValidThread());
166 delete this;
169 UIAutomationClient::Context::Context() : weak_ptr_factory_(this) {}
171 UIAutomationClient::Context::~Context() {
172 DCHECK(thread_checker_.CalledOnValidThread());
174 if (event_handler_.get()) {
175 event_handler_ = NULL;
176 HRESULT result = automation_->RemoveAllEventHandlers();
177 LOG_IF(ERROR, FAILED(result)) << std::hex << result;
181 void UIAutomationClient::Context::Initialize(
182 scoped_refptr<base::SingleThreadTaskRunner> client_runner,
183 base::string16 class_name,
184 base::string16 item_name,
185 UIAutomationClient::InitializedCallback init_callback,
186 UIAutomationClient::ResultCallback result_callback) {
187 // This and all other methods must be called on the automation thread.
188 DCHECK(!client_runner->BelongsToCurrentThread());
189 // Bind the checker to this thread.
190 thread_checker_.DetachFromThread();
191 DCHECK(thread_checker_.CalledOnValidThread());
193 client_runner_ = client_runner;
194 class_name_ = class_name;
195 item_name_ = item_name;
196 result_callback_ = result_callback;
198 HRESULT result = automation_.CreateInstance(CLSID_CUIAutomation, NULL,
199 CLSCTX_INPROC_SERVER);
200 if (FAILED(result) || !automation_.get())
201 LOG(ERROR) << std::hex << result;
202 else
203 result = InstallWindowObserver();
205 // Tell the client that initialization is complete.
206 client_runner_->PostTask(FROM_HERE, base::Bind(init_callback, result));
208 // Self-destruct if the overall operation failed.
209 if (FAILED(result))
210 delete this;
213 // Installs the window observer.
214 HRESULT UIAutomationClient::Context::InstallWindowObserver() {
215 DCHECK(thread_checker_.CalledOnValidThread());
216 DCHECK(automation_.get());
217 DCHECK(!event_handler_.get());
219 HRESULT result = S_OK;
220 base::win::ScopedComPtr<IUIAutomationElement> root_element;
221 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
223 // Observe the opening of all windows.
224 result = automation_->GetRootElement(root_element.Receive());
225 if (FAILED(result)) {
226 LOG(ERROR) << std::hex << result;
227 return result;
230 // Cache Window class, HWND, and window pattern for opened windows.
231 result = automation_->CreateCacheRequest(cache_request.Receive());
232 if (FAILED(result)) {
233 LOG(ERROR) << std::hex << result;
234 return result;
236 cache_request->AddProperty(UIA_ClassNamePropertyId);
237 cache_request->AddProperty(UIA_NativeWindowHandlePropertyId);
239 // Create the observer.
240 CComObject<EventHandler>* event_handler_obj = NULL;
241 result = CComObject<EventHandler>::CreateInstance(&event_handler_obj);
242 if (FAILED(result)) {
243 LOG(ERROR) << std::hex << result;
244 return result;
246 event_handler_obj->Initialize(base::ThreadTaskRunnerHandle::Get(),
247 weak_ptr_factory_.GetWeakPtr());
248 base::win::ScopedComPtr<IUIAutomationEventHandler> event_handler(
249 event_handler_obj);
251 result = automation_->AddAutomationEventHandler(
252 UIA_Window_WindowOpenedEventId,
253 root_element,
254 TreeScope_Descendants,
255 cache_request,
256 event_handler);
258 if (FAILED(result)) {
259 LOG(ERROR) << std::hex << result;
260 return result;
263 event_handler_ = event_handler;
264 return S_OK;
267 // Removes this instance's window observer.
268 HRESULT UIAutomationClient::Context::RemoveWindowObserver() {
269 DCHECK(thread_checker_.CalledOnValidThread());
270 DCHECK(automation_.get());
271 DCHECK(event_handler_.get());
273 HRESULT result = S_OK;
274 base::win::ScopedComPtr<IUIAutomationElement> root_element;
276 // The opening of all windows are observed.
277 result = automation_->GetRootElement(root_element.Receive());
278 if (FAILED(result)) {
279 LOG(ERROR) << std::hex << result;
280 return result;
283 result = automation_->RemoveAutomationEventHandler(
284 UIA_Window_WindowOpenedEventId,
285 root_element,
286 event_handler_);
287 if (FAILED(result)) {
288 LOG(ERROR) << std::hex << result;
289 return result;
292 event_handler_ = NULL;
293 return S_OK;
296 // Handles an automation event. If the event results in the processing for which
297 // this context was created, the context self-destructs after posting the
298 // results to the client.
299 void UIAutomationClient::Context::HandleAutomationEvent(
300 base::win::ScopedComPtr<IUIAutomationElement> sender,
301 EVENTID eventId) {
302 DCHECK(thread_checker_.CalledOnValidThread());
303 if (eventId == UIA_Window_WindowOpenedEventId)
304 HandleWindowOpen(sender);
307 // Handles a WindowOpen event. If |window| is the one for which this instance is
308 // waiting, it is processed and this instance self-destructs after posting the
309 // results to the client.
310 void UIAutomationClient::Context::HandleWindowOpen(
311 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
312 DCHECK(thread_checker_.CalledOnValidThread());
313 HRESULT hr = S_OK;
314 base::win::ScopedVariant var;
316 hr = window->GetCachedPropertyValueEx(UIA_ClassNamePropertyId, TRUE,
317 var.Receive());
318 if (FAILED(hr)) {
319 LOG(ERROR) << std::hex << hr;
320 return;
323 if (V_VT(&var) != VT_BSTR) {
324 LOG(ERROR) << __FUNCTION__ << " class name is not a BSTR: " << V_VT(&var);
325 return;
328 base::string16 class_name(V_BSTR(&var));
330 // Window class names are atoms, which are case-insensitive.
331 if (class_name.size() == class_name_.size() &&
332 std::equal(class_name.begin(), class_name.end(), class_name_.begin(),
333 base::CaseInsensitiveCompare<wchar_t>())) {
334 RemoveWindowObserver();
335 ProcessWindow(window);
339 // Processes |window| by invoking the desired child item. If the item cannot be
340 // found or invoked, an attempt is made to get a list of all invokable children.
341 // The results are posted back to the client on |client_runner_|, and this
342 // instance self-destructs.
343 void UIAutomationClient::Context::ProcessWindow(
344 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
345 DCHECK(thread_checker_.CalledOnValidThread());
347 HRESULT result = S_OK;
348 std::vector<base::string16> choices;
349 result = InvokeDesiredItem(window);
350 if (FAILED(result)) {
351 GetInvokableItems(window, &choices);
352 CloseWindow(window);
355 client_runner_->PostTask(FROM_HERE,
356 base::Bind(result_callback_, result, choices));
358 // Self-destruct since there's nothing more to be done here.
359 delete this;
362 // Invokes the desired child of |element|.
363 HRESULT UIAutomationClient::Context::InvokeDesiredItem(
364 const base::win::ScopedComPtr<IUIAutomationElement>& element) {
365 DCHECK(thread_checker_.CalledOnValidThread());
367 HRESULT result = S_OK;
368 base::win::ScopedVariant var;
369 base::win::ScopedComPtr<IUIAutomationCondition> invokable_condition;
370 base::win::ScopedComPtr<IUIAutomationCondition> item_name_condition;
371 base::win::ScopedComPtr<IUIAutomationCondition> control_view_condition;
372 base::win::ScopedComPtr<IUIAutomationCondition> condition;
373 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
374 base::win::ScopedComPtr<IUIAutomationElement> target;
376 // Search for an invokable element named item_name.
377 var.Set(true);
378 result = automation_->CreatePropertyCondition(
379 UIA_IsInvokePatternAvailablePropertyId,
380 var,
381 invokable_condition.Receive());
382 var.Reset();
383 if (FAILED(result)) {
384 LOG(ERROR) << std::hex << result;
385 return false;
388 var.Set(item_name_.c_str());
389 result = automation_->CreatePropertyCondition(UIA_NamePropertyId,
390 var,
391 item_name_condition.Receive());
392 var.Reset();
393 if (FAILED(result)) {
394 LOG(ERROR) << std::hex << result;
395 return result;
398 result = automation_->get_ControlViewCondition(
399 control_view_condition.Receive());
400 if (FAILED(result)) {
401 LOG(ERROR) << std::hex << result;
402 return result;
405 std::vector<IUIAutomationCondition*> conditions;
406 conditions.push_back(invokable_condition.get());
407 conditions.push_back(item_name_condition.get());
408 conditions.push_back(control_view_condition.get());
409 result = automation_->CreateAndConditionFromNativeArray(
410 &conditions[0], conditions.size(), condition.Receive());
411 if (FAILED(result)) {
412 LOG(ERROR) << std::hex << result;
413 return result;
416 // Cache invokable pattern for the item.
417 result = automation_->CreateCacheRequest(cache_request.Receive());
418 if (FAILED(result)) {
419 LOG(ERROR) << std::hex << result;
420 return result;
422 cache_request->AddPattern(UIA_InvokePatternId);
424 result = element->FindFirstBuildCache(
425 static_cast<TreeScope>(TreeScope_Children | TreeScope_Descendants),
426 condition,
427 cache_request,
428 target.Receive());
429 if (FAILED(result)) {
430 LOG(ERROR) << std::hex << result;
431 return result;
434 // If the item was found, invoke it.
435 if (!target.get()) {
436 LOG(WARNING) << "Failed to find desired item to invoke.";
437 return E_FAIL;
440 base::win::ScopedComPtr<IUIAutomationInvokePattern> invoker;
441 result = target->GetCachedPatternAs(UIA_InvokePatternId, invoker.iid(),
442 invoker.ReceiveVoid());
443 if (FAILED(result)) {
444 LOG(ERROR) << std::hex << result;
445 return result;
448 result = invoker->Invoke();
449 if (FAILED(result)) {
450 LOG(ERROR) << std::hex << result;
451 return result;
454 return S_OK;
457 // Populates |choices| with the names of all invokable children of |element|.
458 HRESULT UIAutomationClient::Context::GetInvokableItems(
459 const base::win::ScopedComPtr<IUIAutomationElement>& element,
460 std::vector<base::string16>* choices) {
461 DCHECK(choices);
462 DCHECK(thread_checker_.CalledOnValidThread());
464 HRESULT result = S_OK;
465 base::win::ScopedVariant var;
466 base::win::ScopedComPtr<IUIAutomationCondition> invokable_condition;
467 base::win::ScopedComPtr<IUIAutomationCondition> control_view_condition;
468 base::win::ScopedComPtr<IUIAutomationCondition> condition;
469 base::win::ScopedComPtr<IUIAutomationCacheRequest> cache_request;
470 base::win::ScopedComPtr<IUIAutomationElementArray> element_array;
471 base::win::ScopedComPtr<IUIAutomationElement> child_element;
473 // Search for all invokable elements.
474 var.Set(true);
475 result = automation_->CreatePropertyCondition(
476 UIA_IsInvokePatternAvailablePropertyId,
477 var,
478 invokable_condition.Receive());
479 var.Reset();
480 if (FAILED(result)) {
481 LOG(ERROR) << std::hex << result;
482 return result;
485 result = automation_->get_ControlViewCondition(
486 control_view_condition.Receive());
487 if (FAILED(result)) {
488 LOG(ERROR) << std::hex << result;
489 return result;
492 result = automation_->CreateAndCondition(
493 invokable_condition, control_view_condition, condition.Receive());
494 if (FAILED(result)) {
495 LOG(ERROR) << std::hex << result;
496 return result;
499 // Cache item names.
500 result = automation_->CreateCacheRequest(cache_request.Receive());
501 if (FAILED(result)) {
502 LOG(ERROR) << std::hex << result;
503 return result;
505 cache_request->AddProperty(UIA_NamePropertyId);
507 result = element->FindAllBuildCache(
508 static_cast<TreeScope>(TreeScope_Children | TreeScope_Descendants),
509 condition,
510 cache_request,
511 element_array.Receive());
512 if (FAILED(result)) {
513 LOG(ERROR) << std::hex << result;
514 return result;
517 if (!element_array.get()) {
518 LOG(ERROR) << "The window may have vanished.";
519 return S_OK;
522 int num_elements = 0;
523 result = element_array->get_Length(&num_elements);
524 if (FAILED(result)) {
525 LOG(ERROR) << std::hex << result;
526 return result;
529 choices->clear();
530 choices->reserve(num_elements);
531 for (int i = 0; i < num_elements; ++i) {
532 child_element.Release();
533 result = element_array->GetElement(i, child_element.Receive());
534 if (FAILED(result)) {
535 LOG(ERROR) << std::hex << result;
536 continue;
538 result = child_element->GetCachedPropertyValueEx(UIA_NamePropertyId, TRUE,
539 var.Receive());
540 if (FAILED(result)) {
541 LOG(ERROR) << std::hex << result;
542 continue;
544 if (V_VT(&var) != VT_BSTR) {
545 LOG(ERROR) << __FUNCTION__ " name is not a BSTR: " << V_VT(&var);
546 continue;
548 choices->push_back(base::string16(V_BSTR(&var)));
549 var.Reset();
552 return result;
555 // Closes the element |window| by sending it an escape key.
556 void UIAutomationClient::Context::CloseWindow(
557 const base::win::ScopedComPtr<IUIAutomationElement>& window) {
558 DCHECK(thread_checker_.CalledOnValidThread());
560 // It's tempting to get the Window pattern from |window| and invoke its Close
561 // method. Unfortunately, this doesn't work. Sending an escape key does the
562 // trick, though.
563 HRESULT result = S_OK;
564 base::win::ScopedVariant var;
566 result = window->GetCachedPropertyValueEx(
567 UIA_NativeWindowHandlePropertyId,
568 TRUE,
569 var.Receive());
570 if (FAILED(result)) {
571 LOG(ERROR) << std::hex << result;
572 return;
575 if (V_VT(&var) != VT_I4) {
576 LOG(ERROR) << __FUNCTION__ " window handle is not an int: " << V_VT(&var);
577 return;
580 HWND handle = reinterpret_cast<HWND>(V_I4(&var));
582 uint32 scan_code = MapVirtualKey(VK_ESCAPE, MAPVK_VK_TO_VSC);
583 PostMessage(handle, WM_KEYDOWN, VK_ESCAPE,
584 MAKELPARAM(1, scan_code));
585 PostMessage(handle, WM_KEYUP, VK_ESCAPE,
586 MAKELPARAM(1, scan_code | KF_REPEAT | KF_UP));
589 UIAutomationClient::UIAutomationClient()
590 : automation_thread_("UIAutomation") {}
592 UIAutomationClient::~UIAutomationClient() {
593 DCHECK(thread_checker_.CalledOnValidThread());
595 // context_ is still valid when the caller destroys the instance before the
596 // callback(s) have fired. In this case, delete the context on the automation
597 // thread before joining with it.
598 automation_thread_.message_loop()->PostTask(
599 FROM_HERE,
600 base::Bind(&UIAutomationClient::Context::DeleteOnAutomationThread,
601 context_));
604 void UIAutomationClient::Begin(const wchar_t* class_name,
605 const base::string16& item_name,
606 const InitializedCallback& init_callback,
607 const ResultCallback& result_callback) {
608 DCHECK(thread_checker_.CalledOnValidThread());
609 DCHECK_EQ(context_.get(), static_cast<Context*>(NULL));
611 // Start the automation thread and initialize our automation client on it.
612 context_ = Context::Create();
613 automation_thread_.init_com_with_mta(true);
614 automation_thread_.Start();
615 automation_thread_.message_loop()->PostTask(
616 FROM_HERE,
617 base::Bind(&UIAutomationClient::Context::Initialize,
618 context_,
619 base::ThreadTaskRunnerHandle::Get(),
620 base::string16(class_name),
621 item_name,
622 init_callback,
623 result_callback));
626 } // namespace internal
627 } // namespace win8