1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/thread_proxy.h"
10 #include "base/auto_reset.h"
11 #include "base/bind.h"
12 #include "base/debug/trace_event.h"
13 #include "base/debug/trace_event_argument.h"
14 #include "base/debug/trace_event_synthetic_delay.h"
15 #include "cc/base/swap_promise.h"
16 #include "cc/debug/benchmark_instrumentation.h"
17 #include "cc/debug/devtools_instrumentation.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/output/context_provider.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/quads/draw_quad.h"
22 #include "cc/resources/prioritized_resource_manager.h"
23 #include "cc/scheduler/delay_based_time_source.h"
24 #include "cc/scheduler/scheduler.h"
25 #include "cc/trees/blocking_task_runner.h"
26 #include "cc/trees/layer_tree_host.h"
27 #include "cc/trees/layer_tree_impl.h"
28 #include "cc/trees/scoped_abort_remaining_swap_promises.h"
29 #include "gpu/command_buffer/client/gles2_interface.h"
30 #include "ui/gfx/frame_time.h"
36 // Measured in seconds.
37 const double kSmoothnessTakesPriorityExpirationDelay
= 0.25;
39 unsigned int nextBeginFrameId
= 0;
43 struct ThreadProxy::SchedulerStateRequest
{
44 CompletionEvent completion
;
45 scoped_ptr
<base::Value
> state
;
48 scoped_ptr
<Proxy
> ThreadProxy::Create(
49 LayerTreeHost
* layer_tree_host
,
50 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
51 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
) {
52 return make_scoped_ptr(new ThreadProxy(layer_tree_host
,
54 impl_task_runner
)).PassAs
<Proxy
>();
57 ThreadProxy::ThreadProxy(
58 LayerTreeHost
* layer_tree_host
,
59 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
60 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
)
61 : Proxy(main_task_runner
, impl_task_runner
),
62 main_thread_only_vars_unsafe_(this, layer_tree_host
->id()),
63 main_thread_or_blocked_vars_unsafe_(layer_tree_host
),
64 compositor_thread_vars_unsafe_(
66 layer_tree_host
->id(),
67 layer_tree_host
->rendering_stats_instrumentation()) {
68 TRACE_EVENT0("cc", "ThreadProxy::ThreadProxy");
69 DCHECK(IsMainThread());
70 DCHECK(this->layer_tree_host());
73 ThreadProxy::MainThreadOnly::MainThreadOnly(ThreadProxy
* proxy
,
74 int layer_tree_host_id
)
75 : layer_tree_host_id(layer_tree_host_id
),
76 animate_requested(false),
77 commit_requested(false),
78 commit_request_sent_to_impl_thread(false),
80 manage_tiles_pending(false),
81 can_cancel_commit(true),
83 weak_factory(proxy
) {}
85 ThreadProxy::MainThreadOnly::~MainThreadOnly() {}
87 ThreadProxy::MainThreadOrBlockedMainThread::MainThreadOrBlockedMainThread(
89 : layer_tree_host(host
),
90 commit_waits_for_activation(false),
91 main_thread_inside_commit(false) {}
93 ThreadProxy::MainThreadOrBlockedMainThread::~MainThreadOrBlockedMainThread() {}
95 PrioritizedResourceManager
*
96 ThreadProxy::MainThreadOrBlockedMainThread::contents_texture_manager() {
97 return layer_tree_host
->contents_texture_manager();
100 ThreadProxy::CompositorThreadOnly::CompositorThreadOnly(
102 int layer_tree_host_id
,
103 RenderingStatsInstrumentation
* rendering_stats_instrumentation
)
104 : layer_tree_host_id(layer_tree_host_id
),
105 contents_texture_manager(NULL
),
106 commit_completion_event(NULL
),
107 completion_event_for_commit_held_on_tree_activation(NULL
),
108 next_frame_is_newly_committed_frame(false),
110 input_throttled_until_commit(false),
111 animations_frozen_until_next_draw(false),
112 did_commit_after_animating(false),
113 smoothness_priority_expiration_notifier(
114 proxy
->ImplThreadTaskRunner(),
115 base::Bind(&ThreadProxy::RenewTreePriority
, base::Unretained(proxy
)),
116 base::TimeDelta::FromMilliseconds(
117 kSmoothnessTakesPriorityExpirationDelay
* 1000)),
118 timing_history(rendering_stats_instrumentation
),
119 weak_factory(proxy
) {
122 ThreadProxy::CompositorThreadOnly::~CompositorThreadOnly() {}
124 ThreadProxy::~ThreadProxy() {
125 TRACE_EVENT0("cc", "ThreadProxy::~ThreadProxy");
126 DCHECK(IsMainThread());
127 DCHECK(!main().started
);
130 void ThreadProxy::FinishAllRendering() {
131 DCHECK(Proxy::IsMainThread());
132 DCHECK(!main().defer_commits
);
134 // Make sure all GL drawing is finished on the impl thread.
135 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
136 CompletionEvent completion
;
137 Proxy::ImplThreadTaskRunner()->PostTask(
139 base::Bind(&ThreadProxy::FinishAllRenderingOnImplThread
,
140 impl_thread_weak_ptr_
,
145 bool ThreadProxy::IsStarted() const {
146 DCHECK(Proxy::IsMainThread());
147 return main().started
;
150 void ThreadProxy::SetLayerTreeHostClientReady() {
151 TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReady");
152 Proxy::ImplThreadTaskRunner()->PostTask(
154 base::Bind(&ThreadProxy::SetLayerTreeHostClientReadyOnImplThread
,
155 impl_thread_weak_ptr_
));
158 void ThreadProxy::SetLayerTreeHostClientReadyOnImplThread() {
159 TRACE_EVENT0("cc", "ThreadProxy::SetLayerTreeHostClientReadyOnImplThread");
160 impl().scheduler
->SetCanStart();
163 void ThreadProxy::SetVisible(bool visible
) {
164 TRACE_EVENT0("cc", "ThreadProxy::SetVisible");
165 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
167 CompletionEvent completion
;
168 Proxy::ImplThreadTaskRunner()->PostTask(
170 base::Bind(&ThreadProxy::SetVisibleOnImplThread
,
171 impl_thread_weak_ptr_
,
177 void ThreadProxy::SetVisibleOnImplThread(CompletionEvent
* completion
,
179 TRACE_EVENT0("cc", "ThreadProxy::SetVisibleOnImplThread");
180 impl().layer_tree_host_impl
->SetVisible(visible
);
181 impl().scheduler
->SetVisible(visible
);
182 UpdateBackgroundAnimateTicking();
183 completion
->Signal();
186 void ThreadProxy::UpdateBackgroundAnimateTicking() {
187 bool should_background_tick
=
188 !impl().scheduler
->WillDrawIfNeeded() &&
189 impl().layer_tree_host_impl
->active_tree()->root_layer();
190 impl().layer_tree_host_impl
->UpdateBackgroundAnimateTicking(
191 should_background_tick
);
192 if (should_background_tick
)
193 impl().animations_frozen_until_next_draw
= false;
196 void ThreadProxy::DidLoseOutputSurface() {
197 TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurface");
198 DCHECK(IsMainThread());
199 layer_tree_host()->DidLoseOutputSurface();
202 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
204 // Return lost resources to their owners immediately.
205 BlockingTaskRunner::CapturePostTasks
blocked(
206 blocking_main_thread_task_runner());
208 CompletionEvent completion
;
209 Proxy::ImplThreadTaskRunner()->PostTask(
211 base::Bind(&ThreadProxy::DeleteContentsTexturesOnImplThread
,
212 impl_thread_weak_ptr_
,
218 void ThreadProxy::CreateAndInitializeOutputSurface() {
219 TRACE_EVENT0("cc", "ThreadProxy::DoCreateAndInitializeOutputSurface");
220 DCHECK(IsMainThread());
222 scoped_ptr
<OutputSurface
> output_surface
=
223 layer_tree_host()->CreateOutputSurface();
225 if (output_surface
) {
226 Proxy::ImplThreadTaskRunner()->PostTask(
228 base::Bind(&ThreadProxy::InitializeOutputSurfaceOnImplThread
,
229 impl_thread_weak_ptr_
,
230 base::Passed(&output_surface
)));
234 DidInitializeOutputSurface(false, RendererCapabilities());
237 void ThreadProxy::DidInitializeOutputSurface(
239 const RendererCapabilities
& capabilities
) {
240 TRACE_EVENT0("cc", "ThreadProxy::DidInitializeOutputSurface");
241 DCHECK(IsMainThread());
242 main().renderer_capabilities_main_thread_copy
= capabilities
;
243 layer_tree_host()->OnCreateAndInitializeOutputSurfaceAttempted(success
);
246 Proxy::MainThreadTaskRunner()->PostTask(
248 base::Bind(&ThreadProxy::CreateAndInitializeOutputSurface
,
249 main_thread_weak_ptr_
));
253 void ThreadProxy::SetRendererCapabilitiesMainThreadCopy(
254 const RendererCapabilities
& capabilities
) {
255 main().renderer_capabilities_main_thread_copy
= capabilities
;
258 void ThreadProxy::SendCommitRequestToImplThreadIfNeeded() {
259 DCHECK(IsMainThread());
260 if (main().commit_request_sent_to_impl_thread
)
262 main().commit_request_sent_to_impl_thread
= true;
263 Proxy::ImplThreadTaskRunner()->PostTask(
265 base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread
,
266 impl_thread_weak_ptr_
));
269 const RendererCapabilities
& ThreadProxy::GetRendererCapabilities() const {
270 DCHECK(IsMainThread());
271 DCHECK(!layer_tree_host()->output_surface_lost());
272 return main().renderer_capabilities_main_thread_copy
;
275 void ThreadProxy::SetNeedsAnimate() {
276 DCHECK(IsMainThread());
277 if (main().animate_requested
)
280 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimate");
281 main().animate_requested
= true;
282 SendCommitRequestToImplThreadIfNeeded();
285 void ThreadProxy::SetNeedsUpdateLayers() {
286 DCHECK(IsMainThread());
288 if (main().commit_request_sent_to_impl_thread
)
290 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsUpdateLayers");
292 SendCommitRequestToImplThreadIfNeeded();
295 void ThreadProxy::SetNeedsCommit() {
296 DCHECK(IsMainThread());
297 // Unconditionally set here to handle SetNeedsCommit calls during a commit.
298 main().can_cancel_commit
= false;
300 if (main().commit_requested
)
302 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommit");
303 main().commit_requested
= true;
305 SendCommitRequestToImplThreadIfNeeded();
308 void ThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
309 DCHECK(IsImplThread());
310 Proxy::MainThreadTaskRunner()->PostTask(
312 base::Bind(&ThreadProxy::SetRendererCapabilitiesMainThreadCopy
,
313 main_thread_weak_ptr_
,
315 .layer_tree_host_impl
->GetRendererCapabilities()
316 .MainThreadCapabilities()));
319 void ThreadProxy::DidLoseOutputSurfaceOnImplThread() {
320 TRACE_EVENT0("cc", "ThreadProxy::DidLoseOutputSurfaceOnImplThread");
321 DCHECK(IsImplThread());
322 Proxy::MainThreadTaskRunner()->PostTask(
324 base::Bind(&ThreadProxy::DidLoseOutputSurface
, main_thread_weak_ptr_
));
325 impl().scheduler
->DidLoseOutputSurface();
328 void ThreadProxy::CommitVSyncParameters(base::TimeTicks timebase
,
329 base::TimeDelta interval
) {
330 impl().scheduler
->CommitVSyncParameters(timebase
, interval
);
333 void ThreadProxy::SetEstimatedParentDrawTime(base::TimeDelta draw_time
) {
334 impl().scheduler
->SetEstimatedParentDrawTime(draw_time
);
337 void ThreadProxy::SetMaxSwapsPendingOnImplThread(int max
) {
338 impl().scheduler
->SetMaxSwapsPending(max
);
341 void ThreadProxy::DidSwapBuffersOnImplThread() {
342 impl().scheduler
->DidSwapBuffers();
345 void ThreadProxy::DidSwapBuffersCompleteOnImplThread() {
346 TRACE_EVENT0("cc", "ThreadProxy::DidSwapBuffersCompleteOnImplThread");
347 DCHECK(IsImplThread());
348 impl().scheduler
->DidSwapBuffersComplete();
349 Proxy::MainThreadTaskRunner()->PostTask(
351 base::Bind(&ThreadProxy::DidCompleteSwapBuffers
, main_thread_weak_ptr_
));
354 void ThreadProxy::SetNeedsBeginFrame(bool enable
) {
355 TRACE_EVENT1("cc", "ThreadProxy::SetNeedsBeginFrame", "enable", enable
);
356 impl().layer_tree_host_impl
->SetNeedsBeginFrame(enable
);
357 UpdateBackgroundAnimateTicking();
360 void ThreadProxy::BeginFrame(const BeginFrameArgs
& args
) {
361 impl().scheduler
->BeginFrame(args
);
364 void ThreadProxy::WillBeginImplFrame(const BeginFrameArgs
& args
) {
365 impl().layer_tree_host_impl
->WillBeginImplFrame(args
);
368 void ThreadProxy::OnCanDrawStateChanged(bool can_draw
) {
370 "cc", "ThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw
);
371 DCHECK(IsImplThread());
372 impl().scheduler
->SetCanDraw(can_draw
);
373 UpdateBackgroundAnimateTicking();
376 void ThreadProxy::NotifyReadyToActivate() {
377 TRACE_EVENT0("cc", "ThreadProxy::NotifyReadyToActivate");
378 impl().scheduler
->NotifyReadyToActivate();
381 void ThreadProxy::SetNeedsCommitOnImplThread() {
382 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsCommitOnImplThread");
383 DCHECK(IsImplThread());
384 impl().scheduler
->SetNeedsCommit();
387 void ThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
388 scoped_ptr
<AnimationEventsVector
> events
) {
390 "ThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
391 DCHECK(IsImplThread());
392 Proxy::MainThreadTaskRunner()->PostTask(
394 base::Bind(&ThreadProxy::SetAnimationEvents
,
395 main_thread_weak_ptr_
,
396 base::Passed(&events
)));
399 bool ThreadProxy::ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes
,
400 int priority_cutoff
) {
401 DCHECK(IsImplThread());
403 if (!impl().contents_texture_manager
)
405 if (!impl().layer_tree_host_impl
->resource_provider())
409 impl().contents_texture_manager
->ReduceMemoryOnImplThread(
412 impl().layer_tree_host_impl
->resource_provider());
416 // The texture upload queue may reference textures that were just purged,
417 // clear them from the queue.
418 if (impl().current_resource_update_controller
) {
420 .current_resource_update_controller
->DiscardUploadsToEvictedResources();
425 bool ThreadProxy::IsInsideDraw() { return impl().inside_draw
; }
427 void ThreadProxy::SetNeedsRedraw(const gfx::Rect
& damage_rect
) {
428 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedraw");
429 DCHECK(IsMainThread());
430 Proxy::ImplThreadTaskRunner()->PostTask(
432 base::Bind(&ThreadProxy::SetNeedsRedrawRectOnImplThread
,
433 impl_thread_weak_ptr_
,
437 void ThreadProxy::SetNextCommitWaitsForActivation() {
438 DCHECK(IsMainThread());
439 DCHECK(!blocked_main().main_thread_inside_commit
);
440 blocked_main().commit_waits_for_activation
= true;
443 void ThreadProxy::SetDeferCommits(bool defer_commits
) {
444 DCHECK(IsMainThread());
445 if (main().defer_commits
== defer_commits
)
448 main().defer_commits
= defer_commits
;
449 if (main().defer_commits
)
450 TRACE_EVENT_ASYNC_BEGIN0("cc", "ThreadProxy::SetDeferCommits", this);
452 TRACE_EVENT_ASYNC_END0("cc", "ThreadProxy::SetDeferCommits", this);
454 if (!main().defer_commits
&& main().pending_deferred_commit
) {
455 Proxy::MainThreadTaskRunner()->PostTask(
457 base::Bind(&ThreadProxy::BeginMainFrame
,
458 main_thread_weak_ptr_
,
459 base::Passed(&main().pending_deferred_commit
)));
463 bool ThreadProxy::CommitRequested() const {
464 DCHECK(IsMainThread());
465 return main().commit_requested
;
468 bool ThreadProxy::BeginMainFrameRequested() const {
469 DCHECK(IsMainThread());
470 return main().commit_request_sent_to_impl_thread
;
473 void ThreadProxy::SetNeedsRedrawOnImplThread() {
474 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsRedrawOnImplThread");
475 DCHECK(IsImplThread());
476 impl().scheduler
->SetNeedsRedraw();
479 void ThreadProxy::SetNeedsAnimateOnImplThread() {
480 TRACE_EVENT0("cc", "ThreadProxy::SetNeedsAnimateOnImplThread");
481 DCHECK(IsImplThread());
482 impl().scheduler
->SetNeedsAnimate();
485 void ThreadProxy::SetNeedsManageTilesOnImplThread() {
486 DCHECK(IsImplThread());
487 impl().scheduler
->SetNeedsManageTiles();
490 void ThreadProxy::SetNeedsRedrawRectOnImplThread(const gfx::Rect
& damage_rect
) {
491 DCHECK(IsImplThread());
492 impl().layer_tree_host_impl
->SetViewportDamage(damage_rect
);
493 SetNeedsRedrawOnImplThread();
496 void ThreadProxy::SetSwapUsedIncompleteTileOnImplThread(
497 bool used_incomplete_tile
) {
498 DCHECK(IsImplThread());
499 if (used_incomplete_tile
) {
500 TRACE_EVENT_INSTANT0("cc",
501 "ThreadProxy::SetSwapUsedIncompleteTileOnImplThread",
502 TRACE_EVENT_SCOPE_THREAD
);
504 impl().scheduler
->SetSwapUsedIncompleteTile(used_incomplete_tile
);
507 void ThreadProxy::DidInitializeVisibleTileOnImplThread() {
508 TRACE_EVENT0("cc", "ThreadProxy::DidInitializeVisibleTileOnImplThread");
509 DCHECK(IsImplThread());
510 impl().scheduler
->SetNeedsRedraw();
513 void ThreadProxy::MainThreadHasStoppedFlinging() {
514 DCHECK(IsMainThread());
515 Proxy::ImplThreadTaskRunner()->PostTask(
517 base::Bind(&ThreadProxy::MainThreadHasStoppedFlingingOnImplThread
,
518 impl_thread_weak_ptr_
));
521 void ThreadProxy::MainThreadHasStoppedFlingingOnImplThread() {
522 DCHECK(IsImplThread());
523 impl().layer_tree_host_impl
->MainThreadHasStoppedFlinging();
526 void ThreadProxy::NotifyInputThrottledUntilCommit() {
527 DCHECK(IsMainThread());
528 Proxy::ImplThreadTaskRunner()->PostTask(
530 base::Bind(&ThreadProxy::SetInputThrottledUntilCommitOnImplThread
,
531 impl_thread_weak_ptr_
,
535 void ThreadProxy::SetInputThrottledUntilCommitOnImplThread(bool is_throttled
) {
536 DCHECK(IsImplThread());
537 if (is_throttled
== impl().input_throttled_until_commit
)
539 impl().input_throttled_until_commit
= is_throttled
;
543 LayerTreeHost
* ThreadProxy::layer_tree_host() {
544 return blocked_main().layer_tree_host
;
547 const LayerTreeHost
* ThreadProxy::layer_tree_host() const {
548 return blocked_main().layer_tree_host
;
551 ThreadProxy::MainThreadOnly
& ThreadProxy::main() {
552 DCHECK(IsMainThread());
553 return main_thread_only_vars_unsafe_
;
555 const ThreadProxy::MainThreadOnly
& ThreadProxy::main() const {
556 DCHECK(IsMainThread());
557 return main_thread_only_vars_unsafe_
;
560 ThreadProxy::MainThreadOrBlockedMainThread
& ThreadProxy::blocked_main() {
561 DCHECK(IsMainThread() || IsMainThreadBlocked());
562 return main_thread_or_blocked_vars_unsafe_
;
565 const ThreadProxy::MainThreadOrBlockedMainThread
& ThreadProxy::blocked_main()
567 DCHECK(IsMainThread() || IsMainThreadBlocked());
568 return main_thread_or_blocked_vars_unsafe_
;
571 ThreadProxy::CompositorThreadOnly
& ThreadProxy::impl() {
572 DCHECK(IsImplThread());
573 return compositor_thread_vars_unsafe_
;
576 const ThreadProxy::CompositorThreadOnly
& ThreadProxy::impl() const {
577 DCHECK(IsImplThread());
578 return compositor_thread_vars_unsafe_
;
581 void ThreadProxy::Start() {
582 DCHECK(IsMainThread());
583 DCHECK(Proxy::HasImplThread());
585 // Create LayerTreeHostImpl.
586 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
587 CompletionEvent completion
;
588 Proxy::ImplThreadTaskRunner()->PostTask(
590 base::Bind(&ThreadProxy::InitializeImplOnImplThread
,
591 base::Unretained(this),
595 main_thread_weak_ptr_
= main().weak_factory
.GetWeakPtr();
597 main().started
= true;
600 void ThreadProxy::Stop() {
601 TRACE_EVENT0("cc", "ThreadProxy::Stop");
602 DCHECK(IsMainThread());
603 DCHECK(main().started
);
605 // Synchronously finishes pending GL operations and deletes the impl.
606 // The two steps are done as separate post tasks, so that tasks posted
607 // by the GL implementation due to the Finish can be executed by the
608 // renderer before shutting it down.
610 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
612 CompletionEvent completion
;
613 Proxy::ImplThreadTaskRunner()->PostTask(
615 base::Bind(&ThreadProxy::FinishGLOnImplThread
,
616 impl_thread_weak_ptr_
,
621 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
623 CompletionEvent completion
;
624 Proxy::ImplThreadTaskRunner()->PostTask(
626 base::Bind(&ThreadProxy::LayerTreeHostClosedOnImplThread
,
627 impl_thread_weak_ptr_
,
632 main().weak_factory
.InvalidateWeakPtrs();
633 blocked_main().layer_tree_host
= NULL
;
634 main().started
= false;
637 void ThreadProxy::ForceSerializeOnSwapBuffers() {
638 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
639 CompletionEvent completion
;
640 Proxy::ImplThreadTaskRunner()->PostTask(
642 base::Bind(&ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread
,
643 impl_thread_weak_ptr_
,
648 void ThreadProxy::ForceSerializeOnSwapBuffersOnImplThread(
649 CompletionEvent
* completion
) {
650 if (impl().layer_tree_host_impl
->renderer())
651 impl().layer_tree_host_impl
->renderer()->DoNoOp();
652 completion
->Signal();
655 bool ThreadProxy::SupportsImplScrolling() const {
659 void ThreadProxy::SetDebugState(const LayerTreeDebugState
& debug_state
) {
660 Proxy::ImplThreadTaskRunner()->PostTask(
662 base::Bind(&ThreadProxy::SetDebugStateOnImplThread
,
663 impl_thread_weak_ptr_
,
667 void ThreadProxy::SetDebugStateOnImplThread(
668 const LayerTreeDebugState
& debug_state
) {
669 DCHECK(IsImplThread());
670 impl().scheduler
->SetContinuousPainting(debug_state
.continuous_painting
);
673 void ThreadProxy::FinishAllRenderingOnImplThread(CompletionEvent
* completion
) {
674 TRACE_EVENT0("cc", "ThreadProxy::FinishAllRenderingOnImplThread");
675 DCHECK(IsImplThread());
676 impl().layer_tree_host_impl
->FinishAllRendering();
677 completion
->Signal();
680 void ThreadProxy::ScheduledActionSendBeginMainFrame() {
681 unsigned int begin_frame_id
= nextBeginFrameId
++;
682 benchmark_instrumentation::ScopedBeginFrameTask
begin_frame_task(
683 benchmark_instrumentation::kSendBeginFrame
, begin_frame_id
);
684 scoped_ptr
<BeginMainFrameAndCommitState
> begin_main_frame_state(
685 new BeginMainFrameAndCommitState
);
686 begin_main_frame_state
->begin_frame_id
= begin_frame_id
;
687 begin_main_frame_state
->begin_frame_args
=
688 impl().layer_tree_host_impl
->CurrentBeginFrameArgs();
689 begin_main_frame_state
->scroll_info
=
690 impl().layer_tree_host_impl
->ProcessScrollDeltas();
692 if (!impl().layer_tree_host_impl
->settings().impl_side_painting
) {
693 DCHECK_GT(impl().layer_tree_host_impl
->memory_allocation_limit_bytes(), 0u);
695 begin_main_frame_state
->memory_allocation_limit_bytes
=
696 impl().layer_tree_host_impl
->memory_allocation_limit_bytes();
697 begin_main_frame_state
->memory_allocation_priority_cutoff
=
698 impl().layer_tree_host_impl
->memory_allocation_priority_cutoff();
699 begin_main_frame_state
->evicted_ui_resources
=
700 impl().layer_tree_host_impl
->EvictedUIResourcesExist();
701 Proxy::MainThreadTaskRunner()->PostTask(
703 base::Bind(&ThreadProxy::BeginMainFrame
,
704 main_thread_weak_ptr_
,
705 base::Passed(&begin_main_frame_state
)));
706 devtools_instrumentation::DidRequestMainThreadFrame(
707 impl().layer_tree_host_id
);
708 impl().timing_history
.DidBeginMainFrame();
711 void ThreadProxy::BeginMainFrame(
712 scoped_ptr
<BeginMainFrameAndCommitState
> begin_main_frame_state
) {
713 benchmark_instrumentation::ScopedBeginFrameTask
begin_frame_task(
714 benchmark_instrumentation::kDoBeginFrame
,
715 begin_main_frame_state
->begin_frame_id
);
716 TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("cc.BeginMainFrame");
717 DCHECK(IsMainThread());
719 if (main().defer_commits
) {
720 main().pending_deferred_commit
= begin_main_frame_state
.Pass();
721 layer_tree_host()->DidDeferCommit();
722 TRACE_EVENT_INSTANT0(
723 "cc", "EarlyOut_DeferCommits", TRACE_EVENT_SCOPE_THREAD
);
727 // If the commit finishes, LayerTreeHost will transfer its swap promises to
728 // LayerTreeImpl. The destructor of ScopedSwapPromiseChecker aborts the
729 // remaining swap promises.
730 ScopedAbortRemainingSwapPromises
swap_promise_checker(layer_tree_host());
732 main().commit_requested
= false;
733 main().commit_request_sent_to_impl_thread
= false;
734 main().animate_requested
= false;
736 if (!layer_tree_host()->visible()) {
737 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD
);
738 bool did_handle
= false;
739 Proxy::ImplThreadTaskRunner()->PostTask(
741 base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread
,
742 impl_thread_weak_ptr_
,
747 if (layer_tree_host()->output_surface_lost()) {
748 TRACE_EVENT_INSTANT0(
749 "cc", "EarlyOut_OutputSurfaceLost", TRACE_EVENT_SCOPE_THREAD
);
750 bool did_handle
= false;
751 Proxy::ImplThreadTaskRunner()->PostTask(
753 base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread
,
754 impl_thread_weak_ptr_
,
759 // Do not notify the impl thread of commit requests that occur during
760 // the apply/animate/layout part of the BeginMainFrameAndCommit process since
761 // those commit requests will get painted immediately. Once we have done
762 // the paint, main().commit_requested will be set to false to allow new commit
763 // requests to be scheduled.
764 // On the other hand, the animate_requested flag should remain cleared
765 // here so that any animation requests generated by the apply or animate
766 // callbacks will trigger another frame.
767 main().commit_requested
= true;
768 main().commit_request_sent_to_impl_thread
= true;
770 layer_tree_host()->ApplyScrollAndScale(
771 begin_main_frame_state
->scroll_info
.get());
773 layer_tree_host()->WillBeginMainFrame();
775 layer_tree_host()->BeginMainFrame(begin_main_frame_state
->begin_frame_args
);
776 layer_tree_host()->AnimateLayers(
777 begin_main_frame_state
->begin_frame_args
.frame_time
);
778 blocked_main().last_monotonic_frame_begin_time
=
779 begin_main_frame_state
->begin_frame_args
.frame_time
;
781 // Unlink any backings that the impl thread has evicted, so that we know to
782 // re-paint them in UpdateLayers.
783 if (blocked_main().contents_texture_manager()) {
784 blocked_main().contents_texture_manager()->UnlinkAndClearEvictedBackings();
786 blocked_main().contents_texture_manager()->SetMaxMemoryLimitBytes(
787 begin_main_frame_state
->memory_allocation_limit_bytes
);
788 blocked_main().contents_texture_manager()->SetExternalPriorityCutoff(
789 begin_main_frame_state
->memory_allocation_priority_cutoff
);
792 // Recreate all UI resources if there were evicted UI resources when the impl
793 // thread initiated the commit.
794 if (begin_main_frame_state
->evicted_ui_resources
)
795 layer_tree_host()->RecreateUIResources();
797 layer_tree_host()->Layout();
798 TRACE_EVENT_SYNTHETIC_DELAY_END("cc.BeginMainFrame");
800 // Clear the commit flag after updating animations and layout here --- objects
801 // that only layout when painted will trigger another SetNeedsCommit inside
803 main().commit_requested
= false;
804 main().commit_request_sent_to_impl_thread
= false;
805 bool can_cancel_this_commit
=
806 main().can_cancel_commit
&& !begin_main_frame_state
->evicted_ui_resources
;
807 main().can_cancel_commit
= true;
809 scoped_ptr
<ResourceUpdateQueue
> queue
=
810 make_scoped_ptr(new ResourceUpdateQueue
);
812 bool updated
= layer_tree_host()->UpdateLayers(queue
.get());
814 layer_tree_host()->WillCommit();
816 // Before calling animate, we set main().animate_requested to false. If it is
817 // true now, it means SetNeedAnimate was called again, but during a state when
818 // main().commit_request_sent_to_impl_thread = true. We need to force that
819 // call to happen again now so that the commit request is sent to the impl
821 if (main().animate_requested
) {
822 // Forces SetNeedsAnimate to consider posting a commit task.
823 main().animate_requested
= false;
827 if (!updated
&& can_cancel_this_commit
) {
828 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoUpdates", TRACE_EVENT_SCOPE_THREAD
);
829 bool did_handle
= true;
830 Proxy::ImplThreadTaskRunner()->PostTask(
832 base::Bind(&ThreadProxy::BeginMainFrameAbortedOnImplThread
,
833 impl_thread_weak_ptr_
,
836 // Although the commit is internally aborted, this is because it has been
837 // detected to be a no-op. From the perspective of an embedder, this commit
838 // went through, and input should no longer be throttled, etc.
839 layer_tree_host()->CommitComplete();
840 layer_tree_host()->DidBeginMainFrame();
841 layer_tree_host()->BreakSwapPromises(SwapPromise::COMMIT_NO_UPDATE
);
845 // Notify the impl thread that the main thread is ready to commit. This will
846 // begin the commit process, which is blocking from the main thread's
847 // point of view, but asynchronously performed on the impl thread,
848 // coordinated by the Scheduler.
850 TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrame::commit");
852 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
854 // This CapturePostTasks should be destroyed before CommitComplete() is
855 // called since that goes out to the embedder, and we want the embedder
856 // to receive its callbacks before that.
857 BlockingTaskRunner::CapturePostTasks
blocked(
858 blocking_main_thread_task_runner());
860 CompletionEvent completion
;
861 Proxy::ImplThreadTaskRunner()->PostTask(
863 base::Bind(&ThreadProxy::StartCommitOnImplThread
,
864 impl_thread_weak_ptr_
,
869 RenderingStatsInstrumentation
* stats_instrumentation
=
870 layer_tree_host()->rendering_stats_instrumentation();
871 benchmark_instrumentation::IssueMainThreadRenderingStatsEvent(
872 stats_instrumentation
->main_thread_rendering_stats());
873 stats_instrumentation
->AccumulateAndClearMainThreadStats();
876 layer_tree_host()->CommitComplete();
877 layer_tree_host()->DidBeginMainFrame();
880 void ThreadProxy::StartCommitOnImplThread(CompletionEvent
* completion
,
881 ResourceUpdateQueue
* raw_queue
) {
882 TRACE_EVENT0("cc", "ThreadProxy::StartCommitOnImplThread");
883 DCHECK(!impl().commit_completion_event
);
884 DCHECK(IsImplThread() && IsMainThreadBlocked());
885 DCHECK(impl().scheduler
);
886 DCHECK(impl().scheduler
->CommitPending());
888 if (!impl().layer_tree_host_impl
) {
889 TRACE_EVENT_INSTANT0(
890 "cc", "EarlyOut_NoLayerTree", TRACE_EVENT_SCOPE_THREAD
);
891 completion
->Signal();
895 // Ideally, we should inform to impl thread when BeginMainFrame is started.
896 // But, we can avoid a PostTask in here.
897 impl().scheduler
->NotifyBeginMainFrameStarted();
899 scoped_ptr
<ResourceUpdateQueue
> queue(raw_queue
);
901 if (impl().contents_texture_manager
) {
902 DCHECK_EQ(impl().contents_texture_manager
,
903 blocked_main().contents_texture_manager());
905 // Cache this pointer that was created on the main thread side to avoid a
906 // data race between creating it and using it on the compositor thread.
907 impl().contents_texture_manager
= blocked_main().contents_texture_manager();
910 if (impl().contents_texture_manager
) {
911 if (impl().contents_texture_manager
->LinkedEvictedBackingsExist()) {
912 // Clear any uploads we were making to textures linked to evicted
914 queue
->ClearUploadsToEvictedResources();
915 // Some textures in the layer tree are invalid. Kick off another commit
916 // to fill them again.
917 SetNeedsCommitOnImplThread();
920 impl().contents_texture_manager
->PushTexturePrioritiesToBackings();
923 impl().commit_completion_event
= completion
;
924 impl().current_resource_update_controller
= ResourceUpdateController::Create(
926 Proxy::ImplThreadTaskRunner(),
928 impl().layer_tree_host_impl
->resource_provider());
929 impl().current_resource_update_controller
->PerformMoreUpdates(
930 impl().scheduler
->AnticipatedDrawTime());
933 void ThreadProxy::BeginMainFrameAbortedOnImplThread(bool did_handle
) {
934 TRACE_EVENT0("cc", "ThreadProxy::BeginMainFrameAbortedOnImplThread");
935 DCHECK(IsImplThread());
936 DCHECK(impl().scheduler
);
937 DCHECK(impl().scheduler
->CommitPending());
938 DCHECK(!impl().layer_tree_host_impl
->pending_tree());
941 SetInputThrottledUntilCommitOnImplThread(false);
942 impl().layer_tree_host_impl
->BeginMainFrameAborted(did_handle
);
943 impl().scheduler
->BeginMainFrameAborted(did_handle
);
946 void ThreadProxy::ScheduledActionAnimate() {
947 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionAnimate");
948 DCHECK(IsImplThread());
950 if (!impl().animations_frozen_until_next_draw
) {
951 impl().animation_time
=
952 impl().layer_tree_host_impl
->CurrentBeginFrameArgs().frame_time
;
954 impl().layer_tree_host_impl
->Animate(impl().animation_time
);
955 impl().did_commit_after_animating
= false;
958 void ThreadProxy::ScheduledActionCommit() {
959 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionCommit");
960 DCHECK(IsImplThread());
961 DCHECK(IsMainThreadBlocked());
962 DCHECK(impl().commit_completion_event
);
963 DCHECK(impl().current_resource_update_controller
);
965 // Complete all remaining texture updates.
966 impl().current_resource_update_controller
->Finalize();
967 impl().current_resource_update_controller
.reset();
969 if (impl().animations_frozen_until_next_draw
) {
970 impl().animation_time
= std::max(
971 impl().animation_time
, blocked_main().last_monotonic_frame_begin_time
);
973 impl().did_commit_after_animating
= true;
975 blocked_main().main_thread_inside_commit
= true;
976 impl().layer_tree_host_impl
->BeginCommit();
977 layer_tree_host()->BeginCommitOnImplThread(impl().layer_tree_host_impl
.get());
978 layer_tree_host()->FinishCommitOnImplThread(
979 impl().layer_tree_host_impl
.get());
980 blocked_main().main_thread_inside_commit
= false;
982 bool hold_commit
= layer_tree_host()->settings().impl_side_painting
&&
983 blocked_main().commit_waits_for_activation
;
984 blocked_main().commit_waits_for_activation
= false;
987 // For some layer types in impl-side painting, the commit is held until
988 // the sync tree is activated. It's also possible that the
989 // sync tree has already activated if there was no work to be done.
990 TRACE_EVENT_INSTANT0("cc", "HoldCommit", TRACE_EVENT_SCOPE_THREAD
);
991 impl().completion_event_for_commit_held_on_tree_activation
=
992 impl().commit_completion_event
;
993 impl().commit_completion_event
= NULL
;
995 impl().commit_completion_event
->Signal();
996 impl().commit_completion_event
= NULL
;
999 // Delay this step until afer the main thread has been released as it's
1000 // often a good bit of work to update the tree and prepare the new frame.
1001 impl().layer_tree_host_impl
->CommitComplete();
1003 SetInputThrottledUntilCommitOnImplThread(false);
1005 UpdateBackgroundAnimateTicking();
1007 impl().next_frame_is_newly_committed_frame
= true;
1009 impl().timing_history
.DidCommit();
1012 void ThreadProxy::ScheduledActionUpdateVisibleTiles() {
1013 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionUpdateVisibleTiles");
1014 DCHECK(IsImplThread());
1015 impl().layer_tree_host_impl
->UpdateVisibleTiles();
1018 void ThreadProxy::ScheduledActionActivateSyncTree() {
1019 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionActivateSyncTree");
1020 DCHECK(IsImplThread());
1021 impl().layer_tree_host_impl
->ActivateSyncTree();
1024 void ThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
1025 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionBeginOutputSurfaceCreation");
1026 DCHECK(IsImplThread());
1027 Proxy::MainThreadTaskRunner()->PostTask(
1029 base::Bind(&ThreadProxy::CreateAndInitializeOutputSurface
,
1030 main_thread_weak_ptr_
));
1033 DrawResult
ThreadProxy::DrawSwapInternal(bool forced_draw
) {
1034 TRACE_EVENT_SYNTHETIC_DELAY("cc.DrawAndSwap");
1037 DCHECK(IsImplThread());
1038 DCHECK(impl().layer_tree_host_impl
.get());
1040 impl().timing_history
.DidStartDrawing();
1041 base::AutoReset
<bool> mark_inside(&impl().inside_draw
, true);
1043 if (impl().did_commit_after_animating
) {
1044 impl().layer_tree_host_impl
->Animate(impl().animation_time
);
1045 impl().did_commit_after_animating
= false;
1048 if (impl().layer_tree_host_impl
->pending_tree())
1049 impl().layer_tree_host_impl
->pending_tree()->UpdateDrawProperties();
1051 // This method is called on a forced draw, regardless of whether we are able
1052 // to produce a frame, as the calling site on main thread is blocked until its
1053 // request completes, and we signal completion here. If CanDraw() is false, we
1054 // will indicate success=false to the caller, but we must still signal
1055 // completion to avoid deadlock.
1057 // We guard PrepareToDraw() with CanDraw() because it always returns a valid
1058 // frame, so can only be used when such a frame is possible. Since
1059 // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on
1060 // CanDraw() as well.
1062 LayerTreeHostImpl::FrameData frame
;
1063 bool draw_frame
= false;
1065 if (impl().layer_tree_host_impl
->CanDraw()) {
1066 result
= impl().layer_tree_host_impl
->PrepareToDraw(&frame
);
1067 draw_frame
= forced_draw
|| result
== DRAW_SUCCESS
;
1069 result
= DRAW_ABORTED_CANT_DRAW
;
1073 impl().layer_tree_host_impl
->DrawLayers(
1074 &frame
, impl().scheduler
->LastBeginImplFrameTime());
1075 result
= DRAW_SUCCESS
;
1076 impl().animations_frozen_until_next_draw
= false;
1077 } else if (result
== DRAW_ABORTED_CHECKERBOARD_ANIMATIONS
&&
1078 !impl().layer_tree_host_impl
->settings().impl_side_painting
) {
1079 // Without impl-side painting, the animated layer that is checkerboarding
1080 // will continue to checkerboard until the next commit. If this layer
1081 // continues to move during the commit, it may continue to checkerboard
1082 // after the commit since the region rasterized during the commit will not
1083 // match the region that is currently visible; eventually this
1084 // checkerboarding will be displayed when we force a draw. To avoid this,
1085 // we freeze animations until we successfully draw.
1086 impl().animations_frozen_until_next_draw
= true;
1088 DCHECK_NE(DRAW_SUCCESS
, result
);
1090 impl().layer_tree_host_impl
->DidDrawAllLayers(frame
);
1092 bool start_ready_animations
= draw_frame
;
1093 impl().layer_tree_host_impl
->UpdateAnimationState(start_ready_animations
);
1096 bool did_request_swap
= impl().layer_tree_host_impl
->SwapBuffers(frame
);
1098 // We don't know if we have incomplete tiles if we didn't actually swap.
1099 if (did_request_swap
) {
1100 DCHECK(!frame
.has_no_damage
);
1101 SetSwapUsedIncompleteTileOnImplThread(frame
.contains_incomplete_tile
);
1105 // Tell the main thread that the the newly-commited frame was drawn.
1106 if (impl().next_frame_is_newly_committed_frame
) {
1107 impl().next_frame_is_newly_committed_frame
= false;
1108 Proxy::MainThreadTaskRunner()->PostTask(
1110 base::Bind(&ThreadProxy::DidCommitAndDrawFrame
, main_thread_weak_ptr_
));
1113 if (result
== DRAW_SUCCESS
)
1114 impl().timing_history
.DidFinishDrawing();
1116 DCHECK_NE(INVALID_RESULT
, result
);
1120 void ThreadProxy::ScheduledActionManageTiles() {
1121 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionManageTiles");
1122 DCHECK(impl().layer_tree_host_impl
->settings().impl_side_painting
);
1123 impl().layer_tree_host_impl
->ManageTiles();
1126 DrawResult
ThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
1127 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwap");
1129 // SchedulerStateMachine::DidDrawIfPossibleCompleted isn't set up to
1130 // handle DRAW_ABORTED_CANT_DRAW. Moreover, the scheduler should
1131 // never generate this call when it can't draw.
1132 DCHECK(impl().layer_tree_host_impl
->CanDraw());
1134 bool forced_draw
= false;
1135 return DrawSwapInternal(forced_draw
);
1138 DrawResult
ThreadProxy::ScheduledActionDrawAndSwapForced() {
1139 TRACE_EVENT0("cc", "ThreadProxy::ScheduledActionDrawAndSwapForced");
1140 bool forced_draw
= true;
1141 return DrawSwapInternal(forced_draw
);
1144 void ThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time
) {
1145 if (impl().current_resource_update_controller
)
1146 impl().current_resource_update_controller
->PerformMoreUpdates(time
);
1149 base::TimeDelta
ThreadProxy::DrawDurationEstimate() {
1150 return impl().timing_history
.DrawDurationEstimate();
1153 base::TimeDelta
ThreadProxy::BeginMainFrameToCommitDurationEstimate() {
1154 return impl().timing_history
.BeginMainFrameToCommitDurationEstimate();
1157 base::TimeDelta
ThreadProxy::CommitToActivateDurationEstimate() {
1158 return impl().timing_history
.CommitToActivateDurationEstimate();
1161 void ThreadProxy::DidBeginImplFrameDeadline() {
1162 impl().layer_tree_host_impl
->ResetCurrentBeginFrameArgsForNextFrame();
1165 void ThreadProxy::ReadyToFinalizeTextureUpdates() {
1166 DCHECK(IsImplThread());
1167 impl().scheduler
->NotifyReadyToCommit();
1170 void ThreadProxy::DidCommitAndDrawFrame() {
1171 DCHECK(IsMainThread());
1172 layer_tree_host()->DidCommitAndDrawFrame();
1175 void ThreadProxy::DidCompleteSwapBuffers() {
1176 DCHECK(IsMainThread());
1177 layer_tree_host()->DidCompleteSwapBuffers();
1180 void ThreadProxy::SetAnimationEvents(scoped_ptr
<AnimationEventsVector
> events
) {
1181 TRACE_EVENT0("cc", "ThreadProxy::SetAnimationEvents");
1182 DCHECK(IsMainThread());
1183 layer_tree_host()->SetAnimationEvents(events
.Pass());
1186 void ThreadProxy::InitializeImplOnImplThread(CompletionEvent
* completion
) {
1187 TRACE_EVENT0("cc", "ThreadProxy::InitializeImplOnImplThread");
1188 DCHECK(IsImplThread());
1189 impl().layer_tree_host_impl
=
1190 layer_tree_host()->CreateLayerTreeHostImpl(this);
1191 SchedulerSettings
scheduler_settings(layer_tree_host()->settings());
1192 impl().scheduler
= Scheduler::Create(this,
1194 impl().layer_tree_host_id
,
1195 ImplThreadTaskRunner());
1196 impl().scheduler
->SetVisible(impl().layer_tree_host_impl
->visible());
1198 impl_thread_weak_ptr_
= impl().weak_factory
.GetWeakPtr();
1199 completion
->Signal();
1202 void ThreadProxy::DeleteContentsTexturesOnImplThread(
1203 CompletionEvent
* completion
) {
1204 TRACE_EVENT0("cc", "ThreadProxy::DeleteContentsTexturesOnImplThread");
1205 DCHECK(IsImplThread());
1206 DCHECK(IsMainThreadBlocked());
1207 layer_tree_host()->DeleteContentsTexturesOnImplThread(
1208 impl().layer_tree_host_impl
->resource_provider());
1209 completion
->Signal();
1212 void ThreadProxy::InitializeOutputSurfaceOnImplThread(
1213 scoped_ptr
<OutputSurface
> output_surface
) {
1214 TRACE_EVENT0("cc", "ThreadProxy::InitializeOutputSurfaceOnImplThread");
1215 DCHECK(IsImplThread());
1217 LayerTreeHostImpl
* host_impl
= impl().layer_tree_host_impl
.get();
1218 bool success
= host_impl
->InitializeRenderer(output_surface
.Pass());
1219 RendererCapabilities capabilities
;
1222 host_impl
->GetRendererCapabilities().MainThreadCapabilities();
1225 Proxy::MainThreadTaskRunner()->PostTask(
1227 base::Bind(&ThreadProxy::DidInitializeOutputSurface
,
1228 main_thread_weak_ptr_
,
1233 impl().scheduler
->DidCreateAndInitializeOutputSurface();
1236 void ThreadProxy::FinishGLOnImplThread(CompletionEvent
* completion
) {
1237 TRACE_EVENT0("cc", "ThreadProxy::FinishGLOnImplThread");
1238 DCHECK(IsImplThread());
1239 if (impl().layer_tree_host_impl
->output_surface()) {
1240 ContextProvider
* context_provider
=
1241 impl().layer_tree_host_impl
->output_surface()->context_provider();
1242 if (context_provider
)
1243 context_provider
->ContextGL()->Finish();
1245 completion
->Signal();
1248 void ThreadProxy::LayerTreeHostClosedOnImplThread(CompletionEvent
* completion
) {
1249 TRACE_EVENT0("cc", "ThreadProxy::LayerTreeHostClosedOnImplThread");
1250 DCHECK(IsImplThread());
1251 DCHECK(IsMainThreadBlocked());
1252 layer_tree_host()->DeleteContentsTexturesOnImplThread(
1253 impl().layer_tree_host_impl
->resource_provider());
1254 impl().current_resource_update_controller
.reset();
1255 impl().layer_tree_host_impl
->SetNeedsBeginFrame(false);
1256 impl().scheduler
.reset();
1257 impl().layer_tree_host_impl
.reset();
1258 impl().weak_factory
.InvalidateWeakPtrs();
1259 // We need to explicitly cancel the notifier, since it isn't using weak ptrs.
1260 // TODO(vmpstr): We should see if we can make it use weak ptrs and still keep
1261 // the convention of having a weak ptr factory initialized last. Alternatively
1262 // we should moved the notifier (and RenewTreePriority) to LTHI. See
1264 impl().smoothness_priority_expiration_notifier
.Cancel();
1265 impl().contents_texture_manager
= NULL
;
1266 completion
->Signal();
1269 size_t ThreadProxy::MaxPartialTextureUpdates() const {
1270 return ResourceUpdateController::MaxPartialTextureUpdates();
1273 ThreadProxy::BeginMainFrameAndCommitState::BeginMainFrameAndCommitState()
1274 : memory_allocation_limit_bytes(0),
1275 memory_allocation_priority_cutoff(0),
1276 evicted_ui_resources(false) {}
1278 ThreadProxy::BeginMainFrameAndCommitState::~BeginMainFrameAndCommitState() {}
1280 void ThreadProxy::AsValueInto(base::debug::TracedValue
* state
) const {
1281 CompletionEvent completion
;
1283 DebugScopedSetMainThreadBlocked
main_thread_blocked(
1284 const_cast<ThreadProxy
*>(this));
1285 scoped_refptr
<base::debug::TracedValue
> state_refptr(state
);
1286 Proxy::ImplThreadTaskRunner()->PostTask(
1288 base::Bind(&ThreadProxy::AsValueOnImplThread
,
1289 impl_thread_weak_ptr_
,
1296 void ThreadProxy::AsValueOnImplThread(CompletionEvent
* completion
,
1297 base::debug::TracedValue
* state
) const {
1298 state
->BeginDictionary("layer_tree_host_impl");
1299 impl().layer_tree_host_impl
->AsValueInto(state
);
1300 state
->EndDictionary();
1301 completion
->Signal();
1304 bool ThreadProxy::MainFrameWillHappenForTesting() {
1305 DCHECK(IsMainThread());
1306 CompletionEvent completion
;
1307 bool main_frame_will_happen
= false;
1309 DebugScopedSetMainThreadBlocked
main_thread_blocked(this);
1310 Proxy::ImplThreadTaskRunner()->PostTask(
1312 base::Bind(&ThreadProxy::MainFrameWillHappenOnImplThreadForTesting
,
1313 impl_thread_weak_ptr_
,
1315 &main_frame_will_happen
));
1318 return main_frame_will_happen
;
1321 void ThreadProxy::MainFrameWillHappenOnImplThreadForTesting(
1322 CompletionEvent
* completion
,
1323 bool* main_frame_will_happen
) {
1324 DCHECK(IsImplThread());
1325 if (impl().layer_tree_host_impl
->output_surface()) {
1326 *main_frame_will_happen
= impl().scheduler
->MainFrameForTestingWillHappen();
1328 *main_frame_will_happen
= false;
1330 completion
->Signal();
1333 void ThreadProxy::RenewTreePriority() {
1334 DCHECK(IsImplThread());
1335 bool smoothness_takes_priority
=
1336 impl().layer_tree_host_impl
->pinch_gesture_active() ||
1337 impl().layer_tree_host_impl
->page_scale_animation_active() ||
1338 impl().layer_tree_host_impl
->IsCurrentlyScrolling();
1340 // Schedule expiration if smoothness currently takes priority.
1341 if (smoothness_takes_priority
)
1342 impl().smoothness_priority_expiration_notifier
.Schedule();
1344 // We use the same priority for both trees by default.
1345 TreePriority priority
= SAME_PRIORITY_FOR_BOTH_TREES
;
1347 // Smoothness takes priority if we have an expiration for it scheduled.
1348 if (impl().smoothness_priority_expiration_notifier
.HasPendingNotification())
1349 priority
= SMOOTHNESS_TAKES_PRIORITY
;
1351 // New content always takes priority when the active tree has
1352 // evicted resources or there is an invalid viewport size.
1353 if (impl().layer_tree_host_impl
->active_tree()->ContentsTexturesPurged() ||
1354 impl().layer_tree_host_impl
->active_tree()->ViewportSizeInvalid() ||
1355 impl().layer_tree_host_impl
->EvictedUIResourcesExist() ||
1356 impl().input_throttled_until_commit
) {
1357 // Once we enter NEW_CONTENTS_TAKES_PRIORITY mode, visible tiles on active
1358 // tree might be freed. We need to set RequiresHighResToDraw to ensure that
1359 // high res tiles will be required to activate pending tree.
1360 impl().layer_tree_host_impl
->active_tree()->SetRequiresHighResToDraw();
1361 priority
= NEW_CONTENT_TAKES_PRIORITY
;
1364 impl().layer_tree_host_impl
->SetTreePriority(priority
);
1366 // Only put the scheduler in impl latency prioritization mode if we don't
1367 // have a scroll listener. This gives the scroll listener a better chance of
1368 // handling scroll updates within the same frame. The tree itself is still
1369 // kept in prefer smoothness mode to allow checkerboarding.
1370 impl().scheduler
->SetImplLatencyTakesPriority(
1371 priority
== SMOOTHNESS_TAKES_PRIORITY
&&
1372 !impl().layer_tree_host_impl
->scroll_affects_scroll_handler());
1374 // Notify the the client of this compositor via the output surface.
1375 // TODO(epenner): Route this to compositor-thread instead of output-surface
1376 // after GTFO refactor of compositor-thread (http://crbug/170828).
1377 if (impl().layer_tree_host_impl
->output_surface()) {
1379 .layer_tree_host_impl
->output_surface()
1380 ->UpdateSmoothnessTakesPriority(priority
== SMOOTHNESS_TAKES_PRIORITY
);
1384 void ThreadProxy::PostDelayedScrollbarFadeOnImplThread(
1385 const base::Closure
& start_fade
,
1386 base::TimeDelta delay
) {
1387 Proxy::ImplThreadTaskRunner()->PostDelayedTask(FROM_HERE
, start_fade
, delay
);
1390 void ThreadProxy::DidActivateSyncTree() {
1391 TRACE_EVENT0("cc", "ThreadProxy::DidActivateSyncTreeOnImplThread");
1392 DCHECK(IsImplThread());
1394 if (impl().completion_event_for_commit_held_on_tree_activation
) {
1395 TRACE_EVENT_INSTANT0(
1396 "cc", "ReleaseCommitbyActivation", TRACE_EVENT_SCOPE_THREAD
);
1397 DCHECK(impl().layer_tree_host_impl
->settings().impl_side_painting
);
1398 impl().completion_event_for_commit_held_on_tree_activation
->Signal();
1399 impl().completion_event_for_commit_held_on_tree_activation
= NULL
;
1402 UpdateBackgroundAnimateTicking();
1404 impl().timing_history
.DidActivateSyncTree();
1407 void ThreadProxy::DidManageTiles() {
1408 DCHECK(IsImplThread());
1409 impl().scheduler
->DidManageTiles();