blink-test: Add enterRunLoop() and exitRunLoop() in TestBlinkWebUnitTestSupport.
[chromium-blink-merge.git] / ipc / ipc_channel_posix.h
bloba65283d3beace7fafdd02f9c74b9acb68ad84b96
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
8 #include "ipc/ipc_channel.h"
10 #include <sys/socket.h> // for CMSG macros
12 #include <queue>
13 #include <set>
14 #include <string>
15 #include <vector>
17 #include "base/files/scoped_file.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/process/process.h"
20 #include "ipc/ipc_channel_reader.h"
21 #include "ipc/ipc_message_attachment_set.h"
23 #if !defined(OS_MACOSX)
24 // On Linux, the seccomp sandbox makes it very expensive to call
25 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
26 // are cheap, is that we can't pass file descriptors over them.
28 // As we cannot anticipate when the sender will provide us with file
29 // descriptors, we have to make the decision about whether we call read() or
30 // recvmsg() before we actually make the call. The easiest option is to
31 // create a dedicated socketpair() for exchanging file descriptors. Any file
32 // descriptors are split out of a message, with the non-file-descriptor payload
33 // going over the normal connection, and the file descriptors being sent
34 // separately over the other channel. When read()ing from a channel, we'll
35 // notice if the message was supposed to have come with file descriptors and
36 // use recvmsg on the other socketpair to retrieve them and combine them
37 // back with the rest of the message.
39 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
40 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
41 // make sense to waste resources on having the separate dedicated socketpair.
42 // It is however useful for debugging between Linux and Mac to be able to turn
43 // this switch 'on' on the Mac as well.
45 // The HELLO message from the client to the server is always sent using
46 // sendmsg because it will contain the file descriptor that the server
47 // needs to send file descriptors in later messages.
48 #define IPC_USES_READWRITE 1
49 #endif
51 namespace IPC {
53 class IPC_EXPORT ChannelPosix : public Channel,
54 public internal::ChannelReader,
55 public base::MessageLoopForIO::Watcher {
56 public:
57 ChannelPosix(const IPC::ChannelHandle& channel_handle, Mode mode,
58 Listener* listener);
59 ~ChannelPosix() override;
61 // Channel implementation
62 bool Connect() override;
63 void Close() override;
64 bool Send(Message* message) override;
65 base::ProcessId GetPeerPID() const override;
66 base::ProcessId GetSelfPID() const override;
67 int GetClientFileDescriptor() const override;
68 base::ScopedFD TakeClientFileDescriptor() override;
70 // Returns true if the channel supports listening for connections.
71 bool AcceptsConnections() const;
73 // Returns true if the channel supports listening for connections and is
74 // currently connected.
75 bool HasAcceptedConnection() const;
77 // Closes any currently connected socket, and returns to a listening state
78 // for more connections.
79 void ResetToAcceptingConnectionState();
81 // Returns true if the peer process' effective user id can be determined, in
82 // which case the supplied peer_euid is updated with it.
83 bool GetPeerEuid(uid_t* peer_euid) const;
85 void CloseClientFileDescriptor();
87 static bool IsNamedServerInitialized(const std::string& channel_id);
88 #if defined(OS_LINUX)
89 static void SetGlobalPid(int pid);
90 #endif // OS_LINUX
92 private:
93 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
95 bool ProcessOutgoingMessages();
97 bool AcceptConnection();
98 void ClosePipeOnError();
99 int GetHelloMessageProcId() const;
100 void QueueHelloMessage();
101 void CloseFileDescriptors(Message* msg);
102 void QueueCloseFDMessage(int fd, int hops);
104 // ChannelReader implementation.
105 ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) override;
106 bool WillDispatchInputMessage(Message* msg) override;
107 bool DidEmptyInputBuffers() override;
108 void HandleInternalMessage(const Message& msg) override;
110 #if defined(IPC_USES_READWRITE)
111 // Reads the next message from the fd_pipe_ and appends them to the
112 // input_fds_ queue. Returns false if there was a message receiving error.
113 // True means there was a message and it was processed properly, or there was
114 // no messages.
115 bool ReadFileDescriptorsFromFDPipe();
116 #endif
118 // Finds the set of file descriptors in the given message. On success,
119 // appends the descriptors to the input_fds_ member and returns true
121 // Returns false if the message was truncated. In this case, any handles that
122 // were sent will be closed.
123 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
125 // Closes all handles in the input_fds_ list and clears the list. This is
126 // used to clean up handles in error conditions to avoid leaking the handles.
127 void ClearInputFDs();
129 // MessageLoopForIO::Watcher implementation.
130 void OnFileCanReadWithoutBlocking(int fd) override;
131 void OnFileCanWriteWithoutBlocking(int fd) override;
133 Mode mode_;
135 base::ProcessId peer_pid_;
137 // After accepting one client connection on our server socket we want to
138 // stop listening.
139 base::MessageLoopForIO::FileDescriptorWatcher
140 server_listen_connection_watcher_;
141 base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
142 base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
144 // Indicates whether we're currently blocked waiting for a write to complete.
145 bool is_blocked_on_write_;
146 bool waiting_connect_;
148 // If sending a message blocks then we use this variable
149 // to keep track of where we are.
150 size_t message_send_bytes_written_;
152 // File descriptor we're listening on for new connections if we listen
153 // for connections.
154 base::ScopedFD server_listen_pipe_;
156 // The pipe used for communication.
157 base::ScopedFD pipe_;
159 // For a server, the client end of our socketpair() -- the other end of our
160 // pipe_ that is passed to the client.
161 base::ScopedFD client_pipe_;
162 mutable base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|.
164 #if defined(IPC_USES_READWRITE)
165 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
166 base::ScopedFD fd_pipe_;
167 base::ScopedFD remote_fd_pipe_;
168 #endif
170 // The "name" of our pipe. On Windows this is the global identifier for
171 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
172 std::string pipe_name_;
174 // Messages to be sent are queued here.
175 std::queue<Message*> output_queue_;
177 // We assume a worst case: kReadBufferSize bytes of messages, where each
178 // message has no payload and a full complement of descriptors.
179 static const size_t kMaxReadFDs =
180 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
181 MessageAttachmentSet::kMaxDescriptorsPerMessage;
183 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
184 // don't seem to be constant so we have to pick a "large enough" value.
185 #if defined(OS_MACOSX)
186 static const size_t kMaxReadFDBuffer = 1024;
187 #else
188 static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
189 #endif
191 // Temporary buffer used to receive the file descriptors from recvmsg.
192 // Code that writes into this should immediately read them out and save
193 // them to input_fds_, since this buffer will be re-used anytime we call
194 // recvmsg.
195 char input_cmsg_buf_[kMaxReadFDBuffer];
197 // File descriptors extracted from messages coming off of the channel. The
198 // handles may span messages and come off different channels from the message
199 // data (in the case of READWRITE), and are processed in FIFO here.
200 // NOTE: The implementation assumes underlying storage here is contiguous, so
201 // don't change to something like std::deque<> without changing the
202 // implementation!
203 std::vector<int> input_fds_;
206 void ResetSafely(base::ScopedFD* fd);
207 bool in_dtor_;
209 #if defined(OS_MACOSX)
210 // On OSX, sent FDs must not be closed until we get an ack.
211 // Keep track of sent FDs here to make sure the remote is not
212 // trying to bamboozle us.
213 std::set<int> fds_to_close_;
214 #endif
216 // True if we are responsible for unlinking the unix domain socket file.
217 bool must_unlink_;
219 #if defined(OS_LINUX)
220 // If non-zero, overrides the process ID sent in the hello message.
221 static int global_pid_;
222 #endif // OS_LINUX
224 DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix);
227 } // namespace IPC
229 #endif // IPC_IPC_CHANNEL_POSIX_H_