1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DBUS_OBJECT_PROXY_H_
6 #define DBUS_OBJECT_PROXY_H_
15 #include "base/callback.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/strings/string_piece.h"
18 #include "base/time/time.h"
19 #include "dbus/dbus_export.h"
20 #include "dbus/object_path.h"
30 // ObjectProxy is used to communicate with remote objects, mainly for
31 // calling methods of these objects.
33 // ObjectProxy is a ref counted object, to ensure that |this| of the
34 // object is is alive when callbacks referencing |this| are called; the
35 // bus always holds at least one of those references so object proxies
36 // always last as long as the bus that created them.
37 class CHROME_DBUS_EXPORT ObjectProxy
38 : public base::RefCountedThreadSafe
<ObjectProxy
> {
40 // Client code should use Bus::GetObjectProxy() or
41 // Bus::GetObjectProxyWithOptions() instead of this constructor.
43 const std::string
& service_name
,
44 const ObjectPath
& object_path
,
47 // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
48 // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
49 // org.freedesktop.DBus.Error.ServiceUnknown errors.
52 IGNORE_SERVICE_UNKNOWN_ERRORS
= 1 << 0
55 // Special timeout constants.
57 // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
58 // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
59 // macros as these aren't defined with D-Bus earlier than 1.4.12.
61 TIMEOUT_USE_DEFAULT
= -1,
62 TIMEOUT_INFINITE
= 0x7fffffff,
65 // Called when an error response is returned or no response is returned.
66 // Used for CallMethodWithErrorCallback().
67 typedef base::Callback
<void(ErrorResponse
*)> ErrorCallback
;
69 // Called when the response is returned. Used for CallMethod().
70 typedef base::Callback
<void(Response
*)> ResponseCallback
;
72 // Called when a signal is received. Signal* is the incoming signal.
73 typedef base::Callback
<void (Signal
*)> SignalCallback
;
75 // Called when NameOwnerChanged signal is received.
76 typedef base::Callback
<void(
77 const std::string
& old_owner
,
78 const std::string
& new_owner
)> NameOwnerChangedCallback
;
80 // Called when the service becomes available.
81 typedef base::Callback
<void(
82 bool service_is_available
)> WaitForServiceToBeAvailableCallback
;
84 // Called when the object proxy is connected to the signal.
86 // - the interface name.
88 // - whether it was successful or not.
89 typedef base::Callback
<void (const std::string
&, const std::string
&, bool)>
92 // Calls the method of the remote object and blocks until the response
93 // is returned. Returns NULL on error.
96 virtual scoped_ptr
<Response
> CallMethodAndBlock(MethodCall
* method_call
,
99 // Requests to call the method of the remote object.
101 // |callback| will be called in the origin thread, once the method call
102 // is complete. As it's called in the origin thread, |callback| can
103 // safely reference objects in the origin thread (i.e. UI thread in most
104 // cases). If the caller is not interested in the response from the
105 // method (i.e. calling a method that does not return a value),
106 // EmptyResponseCallback() can be passed to the |callback| parameter.
108 // If the method call is successful, a pointer to Response object will
109 // be passed to the callback. If unsuccessful, NULL will be passed to
112 // Must be called in the origin thread.
113 virtual void CallMethod(MethodCall
* method_call
,
115 ResponseCallback callback
);
117 // Requests to call the method of the remote object.
119 // |callback| and |error_callback| will be called in the origin thread, once
120 // the method call is complete. As it's called in the origin thread,
121 // |callback| can safely reference objects in the origin thread (i.e.
122 // UI thread in most cases). If the caller is not interested in the response
123 // from the method (i.e. calling a method that does not return a value),
124 // EmptyResponseCallback() can be passed to the |callback| parameter.
126 // If the method call is successful, a pointer to Response object will
127 // be passed to the callback. If unsuccessful, the error callback will be
128 // called and a pointer to ErrorResponse object will be passed to the error
129 // callback if available, otherwise NULL will be passed.
131 // Must be called in the origin thread.
132 virtual void CallMethodWithErrorCallback(MethodCall
* method_call
,
134 ResponseCallback callback
,
135 ErrorCallback error_callback
);
137 // Requests to connect to the signal from the remote object, replacing
138 // any previous |signal_callback| connected to that signal.
140 // |signal_callback| will be called in the origin thread, when the
141 // signal is received from the remote object. As it's called in the
142 // origin thread, |signal_callback| can safely reference objects in the
143 // origin thread (i.e. UI thread in most cases).
145 // |on_connected_callback| is called when the object proxy is connected
146 // to the signal, or failed to be connected, in the origin thread.
148 // Must be called in the origin thread.
149 virtual void ConnectToSignal(const std::string
& interface_name
,
150 const std::string
& signal_name
,
151 SignalCallback signal_callback
,
152 OnConnectedCallback on_connected_callback
);
154 // Sets a callback for "NameOwnerChanged" signal. The callback is called on
155 // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
156 // represented by |service_name_|.
157 virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback
);
159 // Runs the callback as soon as the service becomes available.
160 virtual void WaitForServiceToBeAvailable(
161 WaitForServiceToBeAvailableCallback callback
);
163 // Detaches from the remote object. The Bus object will take care of
164 // detaching so you don't have to do this manually.
167 virtual void Detach();
169 const ObjectPath
& object_path() const { return object_path_
; }
171 // Returns an empty callback that does nothing. Can be used for
173 static ResponseCallback
EmptyResponseCallback();
176 // This is protected, so we can define sub classes.
177 virtual ~ObjectProxy();
180 friend class base::RefCountedThreadSafe
<ObjectProxy
>;
182 // Struct of data we'll be passing from StartAsyncMethodCall() to
183 // OnPendingCallIsCompleteThunk().
184 struct OnPendingCallIsCompleteData
{
185 OnPendingCallIsCompleteData(ObjectProxy
* in_object_proxy
,
186 ResponseCallback in_response_callback
,
187 ErrorCallback error_callback
,
188 base::TimeTicks start_time
);
189 ~OnPendingCallIsCompleteData();
191 ObjectProxy
* object_proxy
;
192 ResponseCallback response_callback
;
193 ErrorCallback error_callback
;
194 base::TimeTicks start_time
;
197 // Starts the async method call. This is a helper function to implement
199 void StartAsyncMethodCall(int timeout_ms
,
200 DBusMessage
* request_message
,
201 ResponseCallback response_callback
,
202 ErrorCallback error_callback
,
203 base::TimeTicks start_time
);
205 // Called when the pending call is complete.
206 void OnPendingCallIsComplete(DBusPendingCall
* pending_call
,
207 ResponseCallback response_callback
,
208 ErrorCallback error_callback
,
209 base::TimeTicks start_time
);
211 // Runs the response callback with the given response object.
212 void RunResponseCallback(ResponseCallback response_callback
,
213 ErrorCallback error_callback
,
214 base::TimeTicks start_time
,
215 DBusMessage
* response_message
);
217 // Redirects the function call to OnPendingCallIsComplete().
218 static void OnPendingCallIsCompleteThunk(DBusPendingCall
* pending_call
,
221 // Connects to NameOwnerChanged signal.
222 bool ConnectToNameOwnerChangedSignal();
224 // Helper function for ConnectToSignal().
225 bool ConnectToSignalInternal(const std::string
& interface_name
,
226 const std::string
& signal_name
,
227 SignalCallback signal_callback
);
229 // Helper function for WaitForServiceToBeAvailable().
230 void WaitForServiceToBeAvailableInternal();
232 // Handles the incoming request messages and dispatches to the signal
234 DBusHandlerResult
HandleMessage(DBusConnection
* connection
,
235 DBusMessage
* raw_message
);
237 // Runs the method. Helper function for HandleMessage().
238 void RunMethod(base::TimeTicks start_time
,
239 std::vector
<SignalCallback
> signal_callbacks
,
242 // Redirects the function call to HandleMessage().
243 static DBusHandlerResult
HandleMessageThunk(DBusConnection
* connection
,
244 DBusMessage
* raw_message
,
247 // Helper method for logging response errors appropriately.
248 void LogMethodCallFailure(const base::StringPiece
& interface_name
,
249 const base::StringPiece
& method_name
,
250 const base::StringPiece
& error_name
,
251 const base::StringPiece
& error_message
) const;
253 // Used as ErrorCallback by CallMethod().
254 void OnCallMethodError(const std::string
& interface_name
,
255 const std::string
& method_name
,
256 ResponseCallback response_callback
,
257 ErrorResponse
* error_response
);
259 // Adds the match rule to the bus and associate the callback with the signal.
260 bool AddMatchRuleWithCallback(const std::string
& match_rule
,
261 const std::string
& absolute_signal_name
,
262 SignalCallback signal_callback
);
264 // Adds the match rule to the bus so that HandleMessage can see the signal.
265 bool AddMatchRuleWithoutCallback(const std::string
& match_rule
,
266 const std::string
& absolute_signal_name
);
268 // Calls D-Bus's GetNameOwner method synchronously to update
269 // |service_name_owner_| with the current owner of |service_name_|.
272 void UpdateNameOwnerAndBlock();
274 // Handles NameOwnerChanged signal from D-Bus's special message bus.
275 DBusHandlerResult
HandleNameOwnerChanged(scoped_ptr
<dbus::Signal
> signal
);
277 // Runs |name_owner_changed_callback_|.
278 void RunNameOwnerChangedCallback(const std::string
& old_owner
,
279 const std::string
& new_owner
);
281 // Runs |wait_for_service_to_be_available_callbacks_|.
282 void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available
);
284 scoped_refptr
<Bus
> bus_
;
285 std::string service_name_
;
286 ObjectPath object_path_
;
288 // True if the message filter was added.
291 // The method table where keys are absolute signal names (i.e. interface
292 // name + signal name), and values are lists of the corresponding callbacks.
293 typedef std::map
<std::string
, std::vector
<SignalCallback
> > MethodTable
;
294 MethodTable method_table_
;
296 // The callback called when NameOwnerChanged signal is received.
297 NameOwnerChangedCallback name_owner_changed_callback_
;
299 // Called when the service becomes available.
300 std::vector
<WaitForServiceToBeAvailableCallback
>
301 wait_for_service_to_be_available_callbacks_
;
303 std::set
<std::string
> match_rules_
;
305 const bool ignore_service_unknown_errors_
;
307 // Known name owner of the well-known bus name represnted by |service_name_|.
308 std::string service_name_owner_
;
310 DISALLOW_COPY_AND_ASSIGN(ObjectProxy
);
315 #endif // DBUS_OBJECT_PROXY_H_