Updating XTBs based on .GRDs from branch master
[chromium-blink-merge.git] / media / cast / sender / audio_sender.cc
blob87e4d3ccacf58791977f05da67d7e7eaa6a5f8b3
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/cast/sender/audio_sender.h"
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h"
10 #include "media/cast/cast_defines.h"
11 #include "media/cast/net/cast_transport_config.h"
12 #include "media/cast/sender/audio_encoder.h"
14 namespace media {
15 namespace cast {
17 AudioSender::AudioSender(scoped_refptr<CastEnvironment> cast_environment,
18 const AudioSenderConfig& audio_config,
19 const StatusChangeCallback& status_change_cb,
20 CastTransportSender* const transport_sender)
21 : FrameSender(cast_environment,
22 true,
23 transport_sender,
24 audio_config.frequency,
25 audio_config.ssrc,
26 0, // |max_frame_rate_| is set after encoder initialization.
27 audio_config.min_playout_delay,
28 audio_config.max_playout_delay,
29 NewFixedCongestionControl(audio_config.bitrate)),
30 samples_in_encoder_(0),
31 weak_factory_(this) {
32 if (!audio_config.use_external_encoder) {
33 audio_encoder_.reset(
34 new AudioEncoder(cast_environment,
35 audio_config.channels,
36 audio_config.frequency,
37 audio_config.bitrate,
38 audio_config.codec,
39 base::Bind(&AudioSender::OnEncodedAudioFrame,
40 weak_factory_.GetWeakPtr(),
41 audio_config.bitrate)));
44 // AudioEncoder provides no operational status changes during normal use.
45 // Post a task now with its initialization result status to allow the client
46 // to start sending frames.
47 cast_environment_->PostTask(
48 CastEnvironment::MAIN,
49 FROM_HERE,
50 base::Bind(status_change_cb,
51 audio_encoder_ ? audio_encoder_->InitializationResult() :
52 STATUS_INVALID_CONFIGURATION));
54 // The number of samples per encoded audio frame depends on the codec and its
55 // initialization parameters. Now that we have an encoder, we can calculate
56 // the maximum frame rate.
57 max_frame_rate_ =
58 audio_config.frequency / audio_encoder_->GetSamplesPerFrame();
60 media::cast::CastTransportRtpConfig transport_config;
61 transport_config.ssrc = audio_config.ssrc;
62 transport_config.feedback_ssrc = audio_config.receiver_ssrc;
63 transport_config.rtp_payload_type = audio_config.rtp_payload_type;
64 transport_config.aes_key = audio_config.aes_key;
65 transport_config.aes_iv_mask = audio_config.aes_iv_mask;
67 transport_sender->InitializeAudio(
68 transport_config,
69 base::Bind(&AudioSender::OnReceivedCastFeedback,
70 weak_factory_.GetWeakPtr()),
71 base::Bind(&AudioSender::OnMeasuredRoundTripTime,
72 weak_factory_.GetWeakPtr()));
75 AudioSender::~AudioSender() {}
77 void AudioSender::InsertAudio(scoped_ptr<AudioBus> audio_bus,
78 const base::TimeTicks& recorded_time) {
79 DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
81 if (!audio_encoder_) {
82 NOTREACHED();
83 return;
86 const base::TimeDelta next_frame_duration =
87 RtpDeltaToTimeDelta(audio_bus->frames(), rtp_timebase());
88 if (ShouldDropNextFrame(next_frame_duration))
89 return;
91 samples_in_encoder_ += audio_bus->frames();
93 audio_encoder_->InsertAudio(audio_bus.Pass(), recorded_time);
96 int AudioSender::GetNumberOfFramesInEncoder() const {
97 // Note: It's possible for a partial frame to be in the encoder, but returning
98 // the floor() is good enough for the "design limit" check in FrameSender.
99 return samples_in_encoder_ / audio_encoder_->GetSamplesPerFrame();
102 base::TimeDelta AudioSender::GetInFlightMediaDuration() const {
103 const int samples_in_flight = samples_in_encoder_ +
104 GetUnacknowledgedFrameCount() * audio_encoder_->GetSamplesPerFrame();
105 return RtpDeltaToTimeDelta(samples_in_flight, rtp_timebase());
108 void AudioSender::OnAck(uint32 frame_id) {
111 void AudioSender::OnEncodedAudioFrame(
112 int encoder_bitrate,
113 scoped_ptr<SenderEncodedFrame> encoded_frame,
114 int samples_skipped) {
115 DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
117 samples_in_encoder_ -= audio_encoder_->GetSamplesPerFrame() + samples_skipped;
118 DCHECK_GE(samples_in_encoder_, 0);
120 SendEncodedFrame(encoder_bitrate, encoded_frame.Pass());
123 } // namespace cast
124 } // namespace media