1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/ffmpeg_audio_decoder.h"
7 #include "base/callback_helpers.h"
8 #include "base/single_thread_task_runner.h"
9 #include "media/base/audio_buffer.h"
10 #include "media/base/audio_bus.h"
11 #include "media/base/audio_decoder_config.h"
12 #include "media/base/audio_discard_helper.h"
13 #include "media/base/bind_to_current_loop.h"
14 #include "media/base/decoder_buffer.h"
15 #include "media/base/limits.h"
16 #include "media/ffmpeg/ffmpeg_common.h"
17 #include "media/filters/ffmpeg_glue.h"
21 // Returns true if the decode result was end of stream.
22 static inline bool IsEndOfStream(int result
,
24 const scoped_refptr
<DecoderBuffer
>& input
) {
25 // Three conditions to meet to declare end of stream for this decoder:
26 // 1. FFmpeg didn't read anything.
27 // 2. FFmpeg didn't output anything.
28 // 3. An end of stream buffer is received.
29 return result
== 0 && decoded_size
== 0 && input
->end_of_stream();
32 // Return the number of channels from the data in |frame|.
33 static inline int DetermineChannels(AVFrame
* frame
) {
34 #if defined(CHROMIUM_NO_AVFRAME_CHANNELS)
35 // When use_system_ffmpeg==1, libav's AVFrame doesn't have channels field.
36 return av_get_channel_layout_nb_channels(frame
->channel_layout
);
38 return frame
->channels
;
42 // Called by FFmpeg's allocation routine to free a buffer. |opaque| is the
43 // AudioBuffer allocated, so unref it.
44 static void ReleaseAudioBufferImpl(void* opaque
, uint8
* data
) {
45 scoped_refptr
<AudioBuffer
> buffer
;
46 buffer
.swap(reinterpret_cast<AudioBuffer
**>(&opaque
));
49 // Called by FFmpeg's allocation routine to allocate a buffer. Uses
50 // AVCodecContext.opaque to get the object reference in order to call
51 // GetAudioBuffer() to do the actual allocation.
52 static int GetAudioBuffer(struct AVCodecContext
* s
, AVFrame
* frame
, int flags
) {
53 DCHECK(s
->codec
->capabilities
& CODEC_CAP_DR1
);
54 DCHECK_EQ(s
->codec_type
, AVMEDIA_TYPE_AUDIO
);
56 // Since this routine is called by FFmpeg when a buffer is required for audio
57 // data, use the values supplied by FFmpeg (ignoring the current settings).
58 // FFmpegDecode() gets to determine if the buffer is useable or not.
59 AVSampleFormat format
= static_cast<AVSampleFormat
>(frame
->format
);
60 SampleFormat sample_format
= AVSampleFormatToSampleFormat(format
);
61 int channels
= DetermineChannels(frame
);
62 if (channels
<= 0 || channels
>= limits::kMaxChannels
) {
63 DLOG(ERROR
) << "Requested number of channels (" << channels
64 << ") exceeds limit.";
65 return AVERROR(EINVAL
);
68 int bytes_per_channel
= SampleFormatToBytesPerChannel(sample_format
);
69 if (frame
->nb_samples
<= 0)
70 return AVERROR(EINVAL
);
72 if (s
->channels
!= channels
) {
73 DLOG(ERROR
) << "AVCodecContext and AVFrame disagree on channel count.";
74 return AVERROR(EINVAL
);
77 // Determine how big the buffer should be and allocate it. FFmpeg may adjust
78 // how big each channel data is in order to meet the alignment policy, so
79 // we need to take this into consideration.
80 int buffer_size_in_bytes
=
81 av_samples_get_buffer_size(&frame
->linesize
[0],
85 AudioBuffer::kChannelAlignment
);
86 // Check for errors from av_samples_get_buffer_size().
87 if (buffer_size_in_bytes
< 0)
88 return buffer_size_in_bytes
;
89 int frames_required
= buffer_size_in_bytes
/ bytes_per_channel
/ channels
;
90 DCHECK_GE(frames_required
, frame
->nb_samples
);
91 scoped_refptr
<AudioBuffer
> buffer
= AudioBuffer::CreateBuffer(
93 ChannelLayoutToChromeChannelLayout(s
->channel_layout
, s
->channels
),
98 // Initialize the data[] and extended_data[] fields to point into the memory
99 // allocated for AudioBuffer. |number_of_planes| will be 1 for interleaved
100 // audio and equal to |channels| for planar audio.
101 int number_of_planes
= buffer
->channel_data().size();
102 if (number_of_planes
<= AV_NUM_DATA_POINTERS
) {
103 DCHECK_EQ(frame
->extended_data
, frame
->data
);
104 for (int i
= 0; i
< number_of_planes
; ++i
)
105 frame
->data
[i
] = buffer
->channel_data()[i
];
107 // There are more channels than can fit into data[], so allocate
108 // extended_data[] and fill appropriately.
109 frame
->extended_data
= static_cast<uint8
**>(
110 av_malloc(number_of_planes
* sizeof(*frame
->extended_data
)));
112 for (; i
< AV_NUM_DATA_POINTERS
; ++i
)
113 frame
->extended_data
[i
] = frame
->data
[i
] = buffer
->channel_data()[i
];
114 for (; i
< number_of_planes
; ++i
)
115 frame
->extended_data
[i
] = buffer
->channel_data()[i
];
118 // Now create an AVBufferRef for the data just allocated. It will own the
119 // reference to the AudioBuffer object.
121 buffer
.swap(reinterpret_cast<AudioBuffer
**>(&opaque
));
122 frame
->buf
[0] = av_buffer_create(
123 frame
->data
[0], buffer_size_in_bytes
, ReleaseAudioBufferImpl
, opaque
, 0);
127 FFmpegAudioDecoder::FFmpegAudioDecoder(
128 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
129 const scoped_refptr
<MediaLog
>& media_log
)
130 : task_runner_(task_runner
),
131 state_(kUninitialized
),
132 av_sample_format_(0),
133 media_log_(media_log
) {
136 FFmpegAudioDecoder::~FFmpegAudioDecoder() {
137 DCHECK(task_runner_
->BelongsToCurrentThread());
139 if (state_
!= kUninitialized
)
140 ReleaseFFmpegResources();
143 std::string
FFmpegAudioDecoder::GetDisplayName() const {
144 return "FFmpegAudioDecoder";
147 void FFmpegAudioDecoder::Initialize(const AudioDecoderConfig
& config
,
148 const InitCB
& init_cb
,
149 const OutputCB
& output_cb
) {
150 DCHECK(task_runner_
->BelongsToCurrentThread());
151 DCHECK(!config
.is_encrypted());
153 FFmpegGlue::InitializeFFmpeg();
156 InitCB bound_init_cb
= BindToCurrentLoop(init_cb
);
158 if (!config
.IsValidConfig() || !ConfigureDecoder()) {
159 bound_init_cb
.Run(false);
164 output_cb_
= BindToCurrentLoop(output_cb
);
166 bound_init_cb
.Run(true);
169 void FFmpegAudioDecoder::Decode(const scoped_refptr
<DecoderBuffer
>& buffer
,
170 const DecodeCB
& decode_cb
) {
171 DCHECK(task_runner_
->BelongsToCurrentThread());
172 DCHECK(!decode_cb
.is_null());
173 CHECK_NE(state_
, kUninitialized
);
174 DecodeCB decode_cb_bound
= BindToCurrentLoop(decode_cb
);
176 if (state_
== kError
) {
177 decode_cb_bound
.Run(kDecodeError
);
181 // Do nothing if decoding has finished.
182 if (state_
== kDecodeFinished
) {
183 decode_cb_bound
.Run(kOk
);
187 DecodeBuffer(buffer
, decode_cb_bound
);
190 void FFmpegAudioDecoder::Reset(const base::Closure
& closure
) {
191 DCHECK(task_runner_
->BelongsToCurrentThread());
193 avcodec_flush_buffers(codec_context_
.get());
195 ResetTimestampState();
196 task_runner_
->PostTask(FROM_HERE
, closure
);
199 void FFmpegAudioDecoder::DecodeBuffer(
200 const scoped_refptr
<DecoderBuffer
>& buffer
,
201 const DecodeCB
& decode_cb
) {
202 DCHECK(task_runner_
->BelongsToCurrentThread());
203 DCHECK_NE(state_
, kUninitialized
);
204 DCHECK_NE(state_
, kDecodeFinished
);
205 DCHECK_NE(state_
, kError
);
206 DCHECK(buffer
.get());
208 // Make sure we are notified if http://crbug.com/49709 returns. Issue also
209 // occurs with some damaged files.
210 if (!buffer
->end_of_stream() && buffer
->timestamp() == kNoTimestamp()) {
211 DVLOG(1) << "Received a buffer without timestamps!";
212 decode_cb
.Run(kDecodeError
);
216 bool has_produced_frame
;
218 has_produced_frame
= false;
219 if (!FFmpegDecode(buffer
, &has_produced_frame
)) {
221 decode_cb
.Run(kDecodeError
);
224 // Repeat to flush the decoder after receiving EOS buffer.
225 } while (buffer
->end_of_stream() && has_produced_frame
);
227 if (buffer
->end_of_stream())
228 state_
= kDecodeFinished
;
233 bool FFmpegAudioDecoder::FFmpegDecode(
234 const scoped_refptr
<DecoderBuffer
>& buffer
,
235 bool* has_produced_frame
) {
236 DCHECK(!*has_produced_frame
);
239 av_init_packet(&packet
);
240 if (buffer
->end_of_stream()) {
244 packet
.data
= const_cast<uint8
*>(buffer
->data());
245 packet
.size
= buffer
->data_size();
248 // Each audio packet may contain several frames, so we must call the decoder
249 // until we've exhausted the packet. Regardless of the packet size we always
250 // want to hand it to the decoder at least once, otherwise we would end up
251 // skipping end of stream packets since they have a size of zero.
253 int frame_decoded
= 0;
254 const int result
= avcodec_decode_audio4(
255 codec_context_
.get(), av_frame_
.get(), &frame_decoded
, &packet
);
258 DCHECK(!buffer
->end_of_stream())
259 << "End of stream buffer produced an error! "
260 << "This is quite possibly a bug in the audio decoder not handling "
261 << "end of stream AVPackets correctly.";
263 MEDIA_LOG(DEBUG
, media_log_
)
264 << "Dropping audio frame which failed decode with timestamp: "
265 << buffer
->timestamp().InMicroseconds()
266 << " us, duration: " << buffer
->duration().InMicroseconds()
267 << " us, packet size: " << buffer
->data_size() << " bytes";
272 // Update packet size and data pointer in case we need to call the decoder
273 // with the remaining bytes from this packet.
274 packet
.size
-= result
;
275 packet
.data
+= result
;
277 scoped_refptr
<AudioBuffer
> output
;
278 const int channels
= DetermineChannels(av_frame_
.get());
280 if (av_frame_
->sample_rate
!= config_
.samples_per_second() ||
281 channels
!= ChannelLayoutToChannelCount(config_
.channel_layout()) ||
282 av_frame_
->format
!= av_sample_format_
) {
283 DLOG(ERROR
) << "Unsupported midstream configuration change!"
284 << " Sample Rate: " << av_frame_
->sample_rate
<< " vs "
285 << config_
.samples_per_second()
286 << ", Channels: " << channels
<< " vs "
287 << ChannelLayoutToChannelCount(config_
.channel_layout())
288 << ", Sample Format: " << av_frame_
->format
<< " vs "
289 << av_sample_format_
;
291 if (config_
.codec() == kCodecAAC
&&
292 av_frame_
->sample_rate
== 2 * config_
.samples_per_second()) {
293 MEDIA_LOG(DEBUG
, media_log_
)
294 << "Implicit HE-AAC signalling is being"
295 << " used. Please use mp4a.40.5 instead of"
296 << " mp4a.40.2 in the mimetype.";
298 // This is an unrecoverable error, so bail out.
299 av_frame_unref(av_frame_
.get());
303 // Get the AudioBuffer that the data was decoded into. Adjust the number
304 // of frames, in case fewer than requested were actually decoded.
305 output
= reinterpret_cast<AudioBuffer
*>(
306 av_buffer_get_opaque(av_frame_
->buf
[0]));
308 DCHECK_EQ(ChannelLayoutToChannelCount(config_
.channel_layout()),
309 output
->channel_count());
310 const int unread_frames
= output
->frame_count() - av_frame_
->nb_samples
;
311 DCHECK_GE(unread_frames
, 0);
312 if (unread_frames
> 0)
313 output
->TrimEnd(unread_frames
);
314 av_frame_unref(av_frame_
.get());
317 // WARNING: |av_frame_| no longer has valid data at this point.
318 const int decoded_frames
= frame_decoded
? output
->frame_count() : 0;
319 if (IsEndOfStream(result
, decoded_frames
, buffer
)) {
320 DCHECK_EQ(packet
.size
, 0);
321 } else if (discard_helper_
->ProcessBuffers(buffer
, output
)) {
322 *has_produced_frame
= true;
323 output_cb_
.Run(output
);
325 } while (packet
.size
> 0);
330 void FFmpegAudioDecoder::ReleaseFFmpegResources() {
331 codec_context_
.reset();
335 bool FFmpegAudioDecoder::ConfigureDecoder() {
336 if (!config_
.IsValidConfig()) {
337 DLOG(ERROR
) << "Invalid audio stream -"
338 << " codec: " << config_
.codec()
339 << " channel layout: " << config_
.channel_layout()
340 << " bits per channel: " << config_
.bits_per_channel()
341 << " samples per second: " << config_
.samples_per_second();
345 if (config_
.is_encrypted()) {
346 DLOG(ERROR
) << "Encrypted audio stream not supported";
350 // Release existing decoder resources if necessary.
351 ReleaseFFmpegResources();
353 // Initialize AVCodecContext structure.
354 codec_context_
.reset(avcodec_alloc_context3(NULL
));
355 AudioDecoderConfigToAVCodecContext(config_
, codec_context_
.get());
357 codec_context_
->opaque
= this;
358 codec_context_
->get_buffer2
= GetAudioBuffer
;
359 codec_context_
->refcounted_frames
= 1;
361 AVCodec
* codec
= avcodec_find_decoder(codec_context_
->codec_id
);
362 if (!codec
|| avcodec_open2(codec_context_
.get(), codec
, NULL
) < 0) {
363 DLOG(ERROR
) << "Could not initialize audio decoder: "
364 << codec_context_
->codec_id
;
365 ReleaseFFmpegResources();
366 state_
= kUninitialized
;
371 av_frame_
.reset(av_frame_alloc());
372 av_sample_format_
= codec_context_
->sample_fmt
;
374 if (codec_context_
->channels
!=
375 ChannelLayoutToChannelCount(config_
.channel_layout())) {
376 DLOG(ERROR
) << "Audio configuration specified "
377 << ChannelLayoutToChannelCount(config_
.channel_layout())
378 << " channels, but FFmpeg thinks the file contains "
379 << codec_context_
->channels
<< " channels";
380 ReleaseFFmpegResources();
381 state_
= kUninitialized
;
385 ResetTimestampState();
389 void FFmpegAudioDecoder::ResetTimestampState() {
390 discard_helper_
.reset(new AudioDiscardHelper(config_
.samples_per_second(),
391 config_
.codec_delay()));
392 discard_helper_
->Reset(config_
.codec_delay());