1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/layer_animation_element.h"
7 #include "base/basictypes.h"
8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/compositor/layer_animation_delegate.h"
13 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
14 #include "ui/compositor/test/test_layer_animation_delegate.h"
15 #include "ui/compositor/test/test_utils.h"
16 #include "ui/gfx/geometry/rect.h"
17 #include "ui/gfx/transform.h"
23 // Check that the transformation element progresses the delegate as expected and
24 // that the element can be reused after it completes.
25 TEST(LayerAnimationElementTest
, TransformElement
) {
26 TestLayerAnimationDelegate delegate
;
27 gfx::Transform start_transform
, target_transform
;
28 start_transform
.Rotate(-30.0);
29 target_transform
.Rotate(30.0);
30 base::TimeTicks start_time
;
31 base::TimeTicks effective_start_time
;
32 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
34 scoped_ptr
<LayerAnimationElement
> element(
35 LayerAnimationElement::CreateTransformElement(target_transform
, delta
));
36 element
->set_animation_group_id(1);
38 for (int i
= 0; i
< 2; ++i
) {
39 start_time
= effective_start_time
+ delta
;
40 element
->set_requested_start_time(start_time
);
41 delegate
.SetTransformFromAnimation(start_transform
);
42 element
->Start(&delegate
, 1);
43 element
->Progress(start_time
, &delegate
);
44 CheckApproximatelyEqual(start_transform
,
45 delegate
.GetTransformForAnimation());
46 effective_start_time
= start_time
+ delta
;
47 element
->set_effective_start_time(effective_start_time
);
48 element
->Progress(effective_start_time
, &delegate
);
49 EXPECT_FLOAT_EQ(0.0, element
->last_progressed_fraction());
50 element
->Progress(effective_start_time
+ delta
/2, &delegate
);
51 EXPECT_FLOAT_EQ(0.5, element
->last_progressed_fraction());
53 base::TimeDelta element_duration
;
54 EXPECT_TRUE(element
->IsFinished(effective_start_time
+ delta
,
56 EXPECT_EQ(2 * delta
, element_duration
);
58 element
->Progress(effective_start_time
+ delta
, &delegate
);
59 EXPECT_FLOAT_EQ(1.0, element
->last_progressed_fraction());
60 CheckApproximatelyEqual(target_transform
,
61 delegate
.GetTransformForAnimation());
64 LayerAnimationElement::TargetValue
target_value(&delegate
);
65 element
->GetTargetValue(&target_value
);
66 CheckApproximatelyEqual(target_transform
, target_value
.transform
);
69 // Ensures that duration is copied correctly.
70 TEST(LayerAnimationElementTest
, InverseElementDurationNoScale
) {
71 gfx::Transform transform
;
72 base::TimeDelta delta
;
74 scoped_ptr
<LayerAnimationElement
> base_element(
75 LayerAnimationElement::CreateTransformElement(transform
, delta
));
77 scoped_ptr
<LayerAnimationElement
> inverse_element(
78 LayerAnimationElement::CreateInverseTransformElement(transform
,
80 EXPECT_EQ(base_element
->duration(), inverse_element
->duration());
83 // Ensures that duration is copied correctly and not double scaled.
84 TEST(LayerAnimationElementTest
, InverseElementDurationScaled
) {
85 gfx::Transform transform
;
86 base::TimeDelta delta
;
88 ScopedAnimationDurationScaleMode
faster_duration(
89 ScopedAnimationDurationScaleMode::FAST_DURATION
);
90 scoped_ptr
<LayerAnimationElement
> base_element(
91 LayerAnimationElement::CreateTransformElement(transform
, delta
));
93 scoped_ptr
<LayerAnimationElement
> inverse_element(
94 LayerAnimationElement::CreateInverseTransformElement(transform
,
96 EXPECT_EQ(base_element
->duration(), inverse_element
->duration());
99 // Ensures that the GetTargetTransform() method works as intended.
100 TEST(LayerAnimationElementTest
, InverseElementTargetCalculation
) {
101 base::TimeTicks start_time
;
102 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
105 gfx::Transform identity
, transform
;
107 transform
.Scale3d(2.0, 2.0, 2.0);
109 scoped_ptr
<LayerAnimationElement
> base_element(
110 LayerAnimationElement::CreateTransformElement(transform
, delta
));
111 scoped_ptr
<LayerAnimationElement
> inverse_element(
112 LayerAnimationElement::CreateInverseTransformElement(identity
,
113 base_element
.get()));
115 base_element
->set_requested_start_time(start_time
);
116 inverse_element
->set_requested_start_time(start_time
);
118 TestLayerAnimationDelegate delegate
;
119 delegate
.SetTransformFromAnimation(transform
);
121 base_element
->Start(&delegate
, 1);
122 inverse_element
->Start(&delegate
, 1);
123 LayerAnimationElement::TargetValue target
;
124 inverse_element
->GetTargetValue(&target
);
126 EXPECT_TRUE(target
.transform
.IsIdentity())
127 << "Target should be identity such that the initial 2x scale from the start"
128 << " carries over at end when parent is doubled.";
131 // Check that the bounds element progresses the delegate as expected and
132 // that the element can be reused after it completes.
133 TEST(LayerAnimationElementTest
, BoundsElement
) {
134 TestLayerAnimationDelegate delegate
;
135 gfx::Rect start
, target
, middle
;
136 start
= target
= middle
= gfx::Rect(0, 0, 50, 50);
139 base::TimeTicks start_time
;
140 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
142 scoped_ptr
<LayerAnimationElement
> element(
143 LayerAnimationElement::CreateBoundsElement(target
, delta
));
145 for (int i
= 0; i
< 2; ++i
) {
147 element
->set_requested_start_time(start_time
);
148 delegate
.SetBoundsFromAnimation(start
);
149 element
->Start(&delegate
, 1);
150 element
->Progress(start_time
, &delegate
);
151 CheckApproximatelyEqual(start
, delegate
.GetBoundsForAnimation());
152 element
->Progress(start_time
+ delta
/2, &delegate
);
153 CheckApproximatelyEqual(middle
, delegate
.GetBoundsForAnimation());
155 base::TimeDelta element_duration
;
156 EXPECT_TRUE(element
->IsFinished(start_time
+ delta
, &element_duration
));
157 EXPECT_EQ(delta
, element_duration
);
159 element
->Progress(start_time
+ delta
, &delegate
);
160 CheckApproximatelyEqual(target
, delegate
.GetBoundsForAnimation());
163 LayerAnimationElement::TargetValue
target_value(&delegate
);
164 element
->GetTargetValue(&target_value
);
165 CheckApproximatelyEqual(target
, target_value
.bounds
);
168 // Check that the opacity element progresses the delegate as expected and
169 // that the element can be reused after it completes.
170 TEST(LayerAnimationElementTest
, OpacityElement
) {
171 TestLayerAnimationDelegate delegate
;
175 base::TimeTicks start_time
;
176 base::TimeTicks effective_start_time
;
177 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
178 scoped_ptr
<LayerAnimationElement
> element(
179 LayerAnimationElement::CreateOpacityElement(target
, delta
));
181 for (int i
= 0; i
< 2; ++i
) {
182 start_time
= effective_start_time
+ delta
;
183 element
->set_requested_start_time(start_time
);
184 delegate
.SetOpacityFromAnimation(start
);
185 element
->Start(&delegate
, 1);
186 element
->Progress(start_time
, &delegate
);
187 EXPECT_FLOAT_EQ(start
, element
->last_progressed_fraction());
188 effective_start_time
= start_time
+ delta
;
189 element
->set_effective_start_time(effective_start_time
);
190 element
->Progress(effective_start_time
, &delegate
);
191 EXPECT_FLOAT_EQ(start
, element
->last_progressed_fraction());
192 element
->Progress(effective_start_time
+ delta
/2, &delegate
);
193 EXPECT_FLOAT_EQ(middle
, element
->last_progressed_fraction());
195 base::TimeDelta element_duration
;
196 EXPECT_TRUE(element
->IsFinished(effective_start_time
+ delta
,
198 EXPECT_EQ(2 * delta
, element_duration
);
200 element
->Progress(effective_start_time
+ delta
, &delegate
);
201 EXPECT_FLOAT_EQ(target
, element
->last_progressed_fraction());
202 EXPECT_FLOAT_EQ(target
, delegate
.GetOpacityForAnimation());
205 LayerAnimationElement::TargetValue
target_value(&delegate
);
206 element
->GetTargetValue(&target_value
);
207 EXPECT_FLOAT_EQ(target
, target_value
.opacity
);
210 // Check that the visibility element progresses the delegate as expected and
211 // that the element can be reused after it completes.
212 TEST(LayerAnimationElementTest
, VisibilityElement
) {
213 TestLayerAnimationDelegate delegate
;
216 base::TimeTicks start_time
;
217 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
218 scoped_ptr
<LayerAnimationElement
> element(
219 LayerAnimationElement::CreateVisibilityElement(target
, delta
));
221 for (int i
= 0; i
< 2; ++i
) {
223 element
->set_requested_start_time(start_time
);
224 delegate
.SetVisibilityFromAnimation(start
);
225 element
->Start(&delegate
, 1);
226 element
->Progress(start_time
, &delegate
);
227 EXPECT_TRUE(delegate
.GetVisibilityForAnimation());
228 element
->Progress(start_time
+ delta
/2, &delegate
);
229 EXPECT_TRUE(delegate
.GetVisibilityForAnimation());
231 base::TimeDelta element_duration
;
232 EXPECT_TRUE(element
->IsFinished(start_time
+ delta
, &element_duration
));
233 EXPECT_EQ(delta
, element_duration
);
235 element
->Progress(start_time
+ delta
, &delegate
);
236 EXPECT_FALSE(delegate
.GetVisibilityForAnimation());
239 LayerAnimationElement::TargetValue
target_value(&delegate
);
240 element
->GetTargetValue(&target_value
);
241 EXPECT_FALSE(target_value
.visibility
);
244 // Check that the Brightness element progresses the delegate as expected and
245 // that the element can be reused after it completes.
246 TEST(LayerAnimationElementTest
, BrightnessElement
) {
247 TestLayerAnimationDelegate delegate
;
251 base::TimeTicks start_time
;
252 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
253 scoped_ptr
<LayerAnimationElement
> element(
254 LayerAnimationElement::CreateBrightnessElement(target
, delta
));
256 for (int i
= 0; i
< 2; ++i
) {
258 element
->set_requested_start_time(start_time
);
259 delegate
.SetBrightnessFromAnimation(start
);
260 element
->Start(&delegate
, 1);
261 element
->Progress(start_time
, &delegate
);
262 EXPECT_FLOAT_EQ(start
, delegate
.GetBrightnessForAnimation());
263 element
->Progress(start_time
+ delta
/2, &delegate
);
264 EXPECT_FLOAT_EQ(middle
, delegate
.GetBrightnessForAnimation());
266 base::TimeDelta element_duration
;
267 EXPECT_TRUE(element
->IsFinished(start_time
+ delta
, &element_duration
));
268 EXPECT_EQ(delta
, element_duration
);
270 element
->Progress(start_time
+ delta
, &delegate
);
271 EXPECT_FLOAT_EQ(target
, delegate
.GetBrightnessForAnimation());
274 LayerAnimationElement::TargetValue
target_value(&delegate
);
275 element
->GetTargetValue(&target_value
);
276 EXPECT_FLOAT_EQ(target
, target_value
.brightness
);
279 // Check that the Grayscale element progresses the delegate as expected and
280 // that the element can be reused after it completes.
281 TEST(LayerAnimationElementTest
, GrayscaleElement
) {
282 TestLayerAnimationDelegate delegate
;
286 base::TimeTicks start_time
;
287 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
288 scoped_ptr
<LayerAnimationElement
> element(
289 LayerAnimationElement::CreateGrayscaleElement(target
, delta
));
291 for (int i
= 0; i
< 2; ++i
) {
293 element
->set_requested_start_time(start_time
);
294 delegate
.SetGrayscaleFromAnimation(start
);
295 element
->Start(&delegate
, 1);
296 element
->Progress(start_time
, &delegate
);
297 EXPECT_FLOAT_EQ(start
, delegate
.GetGrayscaleForAnimation());
298 element
->Progress(start_time
+ delta
/2, &delegate
);
299 EXPECT_FLOAT_EQ(middle
, delegate
.GetGrayscaleForAnimation());
301 base::TimeDelta element_duration
;
302 EXPECT_TRUE(element
->IsFinished(start_time
+ delta
, &element_duration
));
303 EXPECT_EQ(delta
, element_duration
);
305 element
->Progress(start_time
+ delta
, &delegate
);
306 EXPECT_FLOAT_EQ(target
, delegate
.GetGrayscaleForAnimation());
309 LayerAnimationElement::TargetValue
target_value(&delegate
);
310 element
->GetTargetValue(&target_value
);
311 EXPECT_FLOAT_EQ(target
, target_value
.grayscale
);
314 // Check that the pause element progresses the delegate as expected and
315 // that the element can be reused after it completes.
316 TEST(LayerAnimationElementTest
, PauseElement
) {
317 LayerAnimationElement::AnimatableProperties properties
=
318 LayerAnimationElement::TRANSFORM
| LayerAnimationElement::BOUNDS
|
319 LayerAnimationElement::OPACITY
| LayerAnimationElement::BRIGHTNESS
|
320 LayerAnimationElement::GRAYSCALE
;
322 base::TimeTicks start_time
;
323 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
325 scoped_ptr
<LayerAnimationElement
> element(
326 LayerAnimationElement::CreatePauseElement(properties
, delta
));
328 TestLayerAnimationDelegate delegate
;
329 TestLayerAnimationDelegate copy
= delegate
;
332 element
->set_requested_start_time(start_time
);
333 element
->Start(&delegate
, 1);
335 // Pause should last for |delta|.
336 base::TimeDelta element_duration
;
337 EXPECT_TRUE(element
->IsFinished(start_time
+ delta
, &element_duration
));
338 EXPECT_EQ(delta
, element_duration
);
340 element
->Progress(start_time
+ delta
, &delegate
);
342 // Nothing should have changed.
343 CheckApproximatelyEqual(delegate
.GetBoundsForAnimation(),
344 copy
.GetBoundsForAnimation());
345 CheckApproximatelyEqual(delegate
.GetTransformForAnimation(),
346 copy
.GetTransformForAnimation());
347 EXPECT_FLOAT_EQ(delegate
.GetOpacityForAnimation(),
348 copy
.GetOpacityForAnimation());
349 EXPECT_FLOAT_EQ(delegate
.GetBrightnessForAnimation(),
350 copy
.GetBrightnessForAnimation());
351 EXPECT_FLOAT_EQ(delegate
.GetGrayscaleForAnimation(),
352 copy
.GetGrayscaleForAnimation());
355 // Check that a threaded opacity element updates the delegate as expected when
357 TEST(LayerAnimationElementTest
, AbortOpacityElement
) {
358 TestLayerAnimationDelegate delegate
;
361 base::TimeTicks start_time
;
362 base::TimeTicks effective_start_time
;
363 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
364 scoped_ptr
<LayerAnimationElement
> element(
365 LayerAnimationElement::CreateOpacityElement(target
, delta
));
367 // Choose a non-linear Tween type.
368 gfx::Tween::Type tween_type
= gfx::Tween::EASE_IN
;
369 element
->set_tween_type(tween_type
);
371 delegate
.SetOpacityFromAnimation(start
);
373 // Aborting the element before it has started should not update the delegate.
374 element
->Abort(&delegate
);
375 EXPECT_FLOAT_EQ(start
, delegate
.GetOpacityForAnimation());
378 element
->set_requested_start_time(start_time
);
379 element
->Start(&delegate
, 1);
380 element
->Progress(start_time
, &delegate
);
381 effective_start_time
= start_time
+ delta
;
382 element
->set_effective_start_time(effective_start_time
);
383 element
->Progress(effective_start_time
, &delegate
);
384 element
->Progress(effective_start_time
+ delta
/2, &delegate
);
386 // Since the element has started, it should update the delegate when
388 element
->Abort(&delegate
);
389 EXPECT_FLOAT_EQ(gfx::Tween::CalculateValue(tween_type
, 0.5),
390 delegate
.GetOpacityForAnimation());
393 // Check that a threaded transform element updates the delegate as expected when
395 TEST(LayerAnimationElementTest
, AbortTransformElement
) {
396 TestLayerAnimationDelegate delegate
;
397 gfx::Transform start_transform
, target_transform
;
398 start_transform
.Rotate(-30.0);
399 target_transform
.Rotate(30.0);
400 base::TimeTicks start_time
;
401 base::TimeTicks effective_start_time
;
402 base::TimeDelta delta
= base::TimeDelta::FromSeconds(1);
403 scoped_ptr
<LayerAnimationElement
> element(
404 LayerAnimationElement::CreateTransformElement(target_transform
, delta
));
406 // Choose a non-linear Tween type.
407 gfx::Tween::Type tween_type
= gfx::Tween::EASE_IN
;
408 element
->set_tween_type(tween_type
);
410 delegate
.SetTransformFromAnimation(start_transform
);
412 // Aborting the element before it has started should not update the delegate.
413 element
->Abort(&delegate
);
414 CheckApproximatelyEqual(start_transform
, delegate
.GetTransformForAnimation());
417 element
->set_requested_start_time(start_time
);
418 element
->Start(&delegate
, 1);
419 element
->Progress(start_time
, &delegate
);
420 effective_start_time
= start_time
+ delta
;
421 element
->set_effective_start_time(effective_start_time
);
422 element
->Progress(effective_start_time
, &delegate
);
423 element
->Progress(effective_start_time
+ delta
/2, &delegate
);
425 // Since the element has started, it should update the delegate when
427 element
->Abort(&delegate
);
428 target_transform
.Blend(start_transform
,
429 gfx::Tween::CalculateValue(tween_type
, 0.5));
430 CheckApproximatelyEqual(target_transform
,
431 delegate
.GetTransformForAnimation());