ozone: evdev: Sync caps lock LED state to evdev
[chromium-blink-merge.git] / content / browser / renderer_host / compositor_impl_android.cc
blob6a7c1ee21df6e73e470678ef0b4b53a678609fff
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/compositor_impl_android.h"
7 #include <android/bitmap.h>
8 #include <android/native_window_jni.h>
10 #include "base/android/jni_android.h"
11 #include "base/android/scoped_java_ref.h"
12 #include "base/bind.h"
13 #include "base/cancelable_callback.h"
14 #include "base/command_line.h"
15 #include "base/containers/hash_tables.h"
16 #include "base/lazy_instance.h"
17 #include "base/logging.h"
18 #include "base/memory/weak_ptr.h"
19 #include "base/single_thread_task_runner.h"
20 #include "base/synchronization/lock.h"
21 #include "base/threading/thread.h"
22 #include "base/threading/thread_checker.h"
23 #include "cc/base/switches.h"
24 #include "cc/input/input_handler.h"
25 #include "cc/layers/layer.h"
26 #include "cc/output/compositor_frame.h"
27 #include "cc/output/context_provider.h"
28 #include "cc/output/output_surface.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/scheduler/begin_frame_source.h"
31 #include "cc/surfaces/onscreen_display_client.h"
32 #include "cc/surfaces/surface_display_output_surface.h"
33 #include "cc/surfaces/surface_id_allocator.h"
34 #include "cc/surfaces/surface_manager.h"
35 #include "cc/trees/layer_tree_host.h"
36 #include "content/browser/android/child_process_launcher_android.h"
37 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
38 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
39 #include "content/browser/gpu/compositor_util.h"
40 #include "content/browser/gpu/gpu_surface_tracker.h"
41 #include "content/browser/renderer_host/render_widget_host_impl.h"
42 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
43 #include "content/common/gpu/client/context_provider_command_buffer.h"
44 #include "content/common/gpu/client/gl_helper.h"
45 #include "content/common/gpu/client/gpu_channel_host.h"
46 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
47 #include "content/common/gpu/gpu_process_launch_causes.h"
48 #include "content/common/host_shared_bitmap_manager.h"
49 #include "content/public/browser/android/compositor_client.h"
50 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
51 #include "gpu/command_buffer/client/context_support.h"
52 #include "gpu/command_buffer/client/gles2_interface.h"
53 #include "third_party/khronos/GLES2/gl2.h"
54 #include "third_party/khronos/GLES2/gl2ext.h"
55 #include "third_party/skia/include/core/SkMallocPixelRef.h"
56 #include "ui/android/window_android.h"
57 #include "ui/gfx/android/device_display_info.h"
58 #include "ui/gfx/frame_time.h"
59 #include "webkit/common/gpu/context_provider_in_process.h"
61 namespace content {
63 namespace {
65 const unsigned int kMaxSwapBuffers = 2U;
67 // Used to override capabilities_.adjust_deadline_for_parent to false
68 class OutputSurfaceWithoutParent : public cc::OutputSurface {
69 public:
70 OutputSurfaceWithoutParent(
71 const scoped_refptr<ContextProviderCommandBuffer>& context_provider,
72 base::WeakPtr<CompositorImpl> compositor_impl)
73 : cc::OutputSurface(context_provider),
74 swap_buffers_completion_callback_(
75 base::Bind(&OutputSurfaceWithoutParent::OnSwapBuffersCompleted,
76 base::Unretained(this))) {
77 capabilities_.adjust_deadline_for_parent = false;
78 capabilities_.max_frames_pending = 2;
79 compositor_impl_ = compositor_impl;
80 main_thread_ = base::MessageLoopProxy::current();
83 void SwapBuffers(cc::CompositorFrame* frame) override {
84 GetCommandBufferProxy()->SetLatencyInfo(frame->metadata.latency_info);
85 DCHECK(frame->gl_frame_data->sub_buffer_rect ==
86 gfx::Rect(frame->gl_frame_data->size));
87 context_provider_->ContextSupport()->Swap();
88 client_->DidSwapBuffers();
91 bool BindToClient(cc::OutputSurfaceClient* client) override {
92 if (!OutputSurface::BindToClient(client))
93 return false;
95 GetCommandBufferProxy()->SetSwapBuffersCompletionCallback(
96 swap_buffers_completion_callback_.callback());
98 main_thread_->PostTask(
99 FROM_HERE,
100 base::Bind(&CompositorImpl::PopulateGpuCapabilities,
101 compositor_impl_,
102 context_provider_->ContextCapabilities().gpu));
104 return true;
107 private:
108 CommandBufferProxyImpl* GetCommandBufferProxy() {
109 ContextProviderCommandBuffer* provider_command_buffer =
110 static_cast<content::ContextProviderCommandBuffer*>(
111 context_provider_.get());
112 CommandBufferProxyImpl* command_buffer_proxy =
113 provider_command_buffer->GetCommandBufferProxy();
114 DCHECK(command_buffer_proxy);
115 return command_buffer_proxy;
118 void OnSwapBuffersCompleted(
119 const std::vector<ui::LatencyInfo>& latency_info) {
120 RenderWidgetHostImpl::CompositorFrameDrawn(latency_info);
121 OutputSurface::OnSwapBuffersComplete();
124 base::CancelableCallback<void(const std::vector<ui::LatencyInfo>&)>
125 swap_buffers_completion_callback_;
127 scoped_refptr<base::MessageLoopProxy> main_thread_;
128 base::WeakPtr<CompositorImpl> compositor_impl_;
131 static bool g_initialized = false;
133 bool g_use_surface_manager = false;
134 base::LazyInstance<cc::SurfaceManager> g_surface_manager =
135 LAZY_INSTANCE_INITIALIZER;
137 cc::SurfaceManager* GetSurfaceManager() {
138 if (!g_use_surface_manager)
139 return nullptr;
140 return g_surface_manager.Pointer();
143 int g_surface_id_namespace = 0;
145 } // anonymous namespace
147 // static
148 Compositor* Compositor::Create(CompositorClient* client,
149 gfx::NativeWindow root_window) {
150 return client ? new CompositorImpl(client, root_window) : NULL;
153 // static
154 void Compositor::Initialize() {
155 DCHECK(!CompositorImpl::IsInitialized());
156 g_initialized = true;
157 g_use_surface_manager = UseSurfacesEnabled();
160 // static
161 bool CompositorImpl::IsInitialized() {
162 return g_initialized;
165 CompositorImpl::CompositorImpl(CompositorClient* client,
166 gfx::NativeWindow root_window)
167 : root_layer_(cc::Layer::Create()),
168 resource_manager_(&ui_resource_provider_),
169 surface_id_allocator_(
170 new cc::SurfaceIdAllocator(++g_surface_id_namespace)),
171 has_transparent_background_(false),
172 device_scale_factor_(1),
173 window_(NULL),
174 surface_id_(0),
175 client_(client),
176 root_window_(root_window),
177 did_post_swapbuffers_(false),
178 ignore_schedule_composite_(false),
179 needs_composite_(false),
180 needs_animate_(false),
181 will_composite_immediately_(false),
182 composite_on_vsync_trigger_(DO_NOT_COMPOSITE),
183 pending_swapbuffers_(0U),
184 num_successive_context_creation_failures_(0),
185 output_surface_request_pending_(false),
186 weak_factory_(this) {
187 DCHECK(client);
188 DCHECK(root_window);
189 root_window->AttachCompositor(this);
192 CompositorImpl::~CompositorImpl() {
193 root_window_->DetachCompositor();
194 // Clean-up any surface references.
195 SetSurface(NULL);
198 void CompositorImpl::PostComposite(CompositingTrigger trigger) {
199 DCHECK(needs_composite_);
200 DCHECK(trigger == COMPOSITE_IMMEDIATELY || trigger == COMPOSITE_EVENTUALLY);
202 if (will_composite_immediately_ ||
203 (trigger == COMPOSITE_EVENTUALLY && WillComposite())) {
204 // We will already composite soon enough.
205 DCHECK(WillComposite());
206 return;
209 if (DidCompositeThisFrame()) {
210 DCHECK(!WillCompositeThisFrame());
211 if (composite_on_vsync_trigger_ != COMPOSITE_IMMEDIATELY) {
212 composite_on_vsync_trigger_ = trigger;
213 root_window_->RequestVSyncUpdate();
215 DCHECK(WillComposite());
216 return;
219 base::TimeDelta delay;
220 if (trigger == COMPOSITE_IMMEDIATELY) {
221 will_composite_immediately_ = true;
222 composite_on_vsync_trigger_ = DO_NOT_COMPOSITE;
223 } else {
224 DCHECK(!WillComposite());
225 const base::TimeDelta estimated_composite_time = vsync_period_ / 4;
226 const base::TimeTicks now = base::TimeTicks::Now();
228 if (!last_vsync_.is_null() && (now - last_vsync_) < vsync_period_) {
229 base::TimeTicks next_composite =
230 last_vsync_ + vsync_period_ - estimated_composite_time;
231 if (next_composite < now) {
232 // It's too late, we will reschedule composite as needed on the next
233 // vsync.
234 composite_on_vsync_trigger_ = COMPOSITE_EVENTUALLY;
235 root_window_->RequestVSyncUpdate();
236 DCHECK(WillComposite());
237 return;
240 delay = next_composite - now;
243 TRACE_EVENT2("cc,benchmark", "CompositorImpl::PostComposite",
244 "trigger", trigger,
245 "delay", delay.InMillisecondsF());
247 DCHECK(composite_on_vsync_trigger_ == DO_NOT_COMPOSITE);
248 if (current_composite_task_)
249 current_composite_task_->Cancel();
251 // Unretained because we cancel the task on shutdown.
252 current_composite_task_.reset(new base::CancelableClosure(
253 base::Bind(&CompositorImpl::Composite, base::Unretained(this), trigger)));
254 base::MessageLoop::current()->PostDelayedTask(
255 FROM_HERE, current_composite_task_->callback(), delay);
258 void CompositorImpl::Composite(CompositingTrigger trigger) {
259 if (trigger == COMPOSITE_IMMEDIATELY)
260 will_composite_immediately_ = false;
262 DCHECK(host_);
263 DCHECK(trigger == COMPOSITE_IMMEDIATELY || trigger == COMPOSITE_EVENTUALLY);
264 DCHECK(needs_composite_);
265 DCHECK(!DidCompositeThisFrame());
267 DCHECK_LE(pending_swapbuffers_, kMaxSwapBuffers);
268 // Swap Ack accounting is unreliable if the OutputSurface was lost.
269 // In that case still attempt to composite, which will cause creation of a
270 // new OutputSurface and reset pending_swapbuffers_.
271 if (pending_swapbuffers_ == kMaxSwapBuffers &&
272 !host_->output_surface_lost()) {
273 TRACE_EVENT0("compositor", "CompositorImpl_SwapLimit");
274 return;
277 // Reset state before Layout+Composite since that might create more
278 // requests to Composite that we need to respect.
279 needs_composite_ = false;
281 // Only allow compositing once per vsync.
282 current_composite_task_->Cancel();
283 DCHECK(DidCompositeThisFrame() && !WillComposite());
285 // Ignore ScheduleComposite() from layer tree changes during layout and
286 // animation updates that will already be reflected in the current frame
287 // we are about to draw.
288 ignore_schedule_composite_ = true;
290 const base::TimeTicks frame_time = gfx::FrameTime::Now();
291 if (needs_animate_) {
292 needs_animate_ = false;
293 root_window_->Animate(frame_time);
295 ignore_schedule_composite_ = false;
297 did_post_swapbuffers_ = false;
298 host_->Composite(frame_time);
299 if (did_post_swapbuffers_)
300 pending_swapbuffers_++;
302 // Need to track vsync to avoid compositing more than once per frame.
303 root_window_->RequestVSyncUpdate();
306 ui::UIResourceProvider& CompositorImpl::GetUIResourceProvider() {
307 return ui_resource_provider_;
310 ui::ResourceManager& CompositorImpl::GetResourceManager() {
311 return resource_manager_;
314 void CompositorImpl::SetRootLayer(scoped_refptr<cc::Layer> root_layer) {
315 if (subroot_layer_.get()) {
316 subroot_layer_->RemoveFromParent();
317 subroot_layer_ = NULL;
319 if (root_layer.get()) {
320 subroot_layer_ = root_layer;
321 root_layer_->AddChild(root_layer);
325 void CompositorImpl::SetWindowSurface(ANativeWindow* window) {
326 GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
328 if (window_) {
329 tracker->RemoveSurface(surface_id_);
330 ANativeWindow_release(window_);
331 window_ = NULL;
332 surface_id_ = 0;
333 SetVisible(false);
336 if (window) {
337 window_ = window;
338 ANativeWindow_acquire(window);
339 surface_id_ = tracker->AddSurfaceForNativeWidget(window);
340 tracker->SetSurfaceHandle(
341 surface_id_,
342 gfx::GLSurfaceHandle(gfx::kNullPluginWindow, gfx::NATIVE_DIRECT));
343 SetVisible(true);
347 void CompositorImpl::SetSurface(jobject surface) {
348 JNIEnv* env = base::android::AttachCurrentThread();
349 base::android::ScopedJavaLocalRef<jobject> j_surface(env, surface);
351 // First, cleanup any existing surface references.
352 if (surface_id_)
353 UnregisterViewSurface(surface_id_);
354 SetWindowSurface(NULL);
356 // Now, set the new surface if we have one.
357 ANativeWindow* window = NULL;
358 if (surface) {
359 // Note: This ensures that any local references used by
360 // ANativeWindow_fromSurface are released immediately. This is needed as a
361 // workaround for https://code.google.com/p/android/issues/detail?id=68174
362 base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env);
363 window = ANativeWindow_fromSurface(env, surface);
365 if (window) {
366 SetWindowSurface(window);
367 ANativeWindow_release(window);
368 RegisterViewSurface(surface_id_, j_surface.obj());
372 void CompositorImpl::CreateLayerTreeHost() {
373 DCHECK(!host_);
374 DCHECK(!WillCompositeThisFrame());
375 needs_composite_ = false;
376 pending_swapbuffers_ = 0;
377 cc::LayerTreeSettings settings;
378 settings.renderer_settings.refresh_rate = 60.0;
379 settings.renderer_settings.allow_antialiasing = false;
380 settings.renderer_settings.highp_threshold_min = 2048;
381 settings.impl_side_painting = true;
382 settings.calculate_top_controls_position = false;
384 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
385 settings.initial_debug_state.SetRecordRenderingStats(
386 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
387 settings.initial_debug_state.show_fps_counter =
388 command_line->HasSwitch(cc::switches::kUIShowFPSCounter);
389 // TODO(enne): Update this this compositor to use the scheduler.
390 settings.single_thread_proxy_scheduler = false;
392 host_ = cc::LayerTreeHost::CreateSingleThreaded(
393 this,
394 this,
395 HostSharedBitmapManager::current(),
396 BrowserGpuMemoryBufferManager::current(),
397 settings,
398 base::MessageLoopProxy::current(),
399 nullptr);
400 host_->SetRootLayer(root_layer_);
402 host_->SetVisible(true);
403 host_->SetLayerTreeHostClientReady();
404 host_->SetViewportSize(size_);
405 host_->set_has_transparent_background(has_transparent_background_);
406 host_->SetDeviceScaleFactor(device_scale_factor_);
408 if (needs_animate_)
409 host_->SetNeedsAnimate();
412 void CompositorImpl::SetVisible(bool visible) {
413 if (!visible) {
414 DCHECK(host_);
415 // Look for any layers that were attached to the root for readback
416 // and are waiting for Composite() to happen.
417 bool readback_pending = false;
418 for (size_t i = 0; i < root_layer_->children().size(); ++i) {
419 if (root_layer_->children()[i]->HasCopyRequest()) {
420 readback_pending = true;
421 break;
424 if (readback_pending) {
425 ignore_schedule_composite_ = true;
426 host_->Composite(base::TimeTicks::Now());
427 ignore_schedule_composite_ = false;
429 if (WillComposite())
430 CancelComposite();
431 ui_resource_provider_.SetLayerTreeHost(NULL);
432 host_.reset();
433 establish_gpu_channel_timeout_.Stop();
434 output_surface_request_pending_ = false;
435 display_client_.reset();
436 if (current_composite_task_) {
437 current_composite_task_->Cancel();
438 current_composite_task_.reset();
440 } else if (!host_) {
441 CreateLayerTreeHost();
442 ui_resource_provider_.SetLayerTreeHost(host_.get());
446 void CompositorImpl::setDeviceScaleFactor(float factor) {
447 device_scale_factor_ = factor;
448 if (host_)
449 host_->SetDeviceScaleFactor(factor);
452 void CompositorImpl::SetWindowBounds(const gfx::Size& size) {
453 if (size_ == size)
454 return;
456 size_ = size;
457 if (host_)
458 host_->SetViewportSize(size);
459 if (display_client_)
460 display_client_->display()->Resize(size);
461 root_layer_->SetBounds(size);
464 void CompositorImpl::SetHasTransparentBackground(bool flag) {
465 has_transparent_background_ = flag;
466 if (host_)
467 host_->set_has_transparent_background(flag);
470 void CompositorImpl::SetNeedsComposite() {
471 if (!host_.get())
472 return;
473 DCHECK(!needs_composite_ || WillComposite());
475 needs_composite_ = true;
476 PostComposite(COMPOSITE_IMMEDIATELY);
479 static scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
480 CreateGpuProcessViewContext(
481 const scoped_refptr<GpuChannelHost>& gpu_channel_host,
482 const blink::WebGraphicsContext3D::Attributes attributes,
483 int surface_id) {
484 GURL url("chrome://gpu/Compositor::createContext3D");
485 static const size_t kBytesPerPixel = 4;
486 gfx::DeviceDisplayInfo display_info;
487 size_t full_screen_texture_size_in_bytes =
488 display_info.GetDisplayHeight() *
489 display_info.GetDisplayWidth() *
490 kBytesPerPixel;
491 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
492 limits.command_buffer_size = 64 * 1024;
493 limits.start_transfer_buffer_size = 64 * 1024;
494 limits.min_transfer_buffer_size = 64 * 1024;
495 limits.max_transfer_buffer_size = std::min(
496 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize);
497 limits.mapped_memory_reclaim_limit = 2 * 1024 * 1024;
498 bool lose_context_when_out_of_memory = true;
499 return make_scoped_ptr(
500 new WebGraphicsContext3DCommandBufferImpl(surface_id,
501 url,
502 gpu_channel_host.get(),
503 attributes,
504 lose_context_when_out_of_memory,
505 limits,
506 NULL));
509 void CompositorImpl::Layout() {
510 ignore_schedule_composite_ = true;
511 client_->Layout();
512 ignore_schedule_composite_ = false;
515 void CompositorImpl::OnGpuChannelEstablished() {
516 establish_gpu_channel_timeout_.Stop();
517 CreateOutputSurface();
520 void CompositorImpl::OnGpuChannelTimeout() {
521 LOG(FATAL) << "Timed out waiting for GPU channel.";
524 void CompositorImpl::RequestNewOutputSurface() {
525 output_surface_request_pending_ = true;
527 BrowserGpuChannelHostFactory* factory =
528 BrowserGpuChannelHostFactory::instance();
529 if (!factory->GetGpuChannel() || factory->GetGpuChannel()->IsLost()) {
530 factory->EstablishGpuChannel(
531 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE,
532 base::Bind(&CompositorImpl::OnGpuChannelEstablished,
533 weak_factory_.GetWeakPtr()));
534 establish_gpu_channel_timeout_.Start(
535 FROM_HERE, base::TimeDelta::FromSeconds(7), this,
536 &CompositorImpl::OnGpuChannelTimeout);
537 return;
540 CreateOutputSurface();
543 void CompositorImpl::DidInitializeOutputSurface() {
544 num_successive_context_creation_failures_ = 0;
545 output_surface_request_pending_ = false;
548 void CompositorImpl::DidFailToInitializeOutputSurface() {
549 LOG(ERROR) << "Failed to init OutputSurface for compositor.";
550 LOG_IF(FATAL, ++num_successive_context_creation_failures_ >= 2)
551 << "Too many context creation failures. Giving up... ";
552 RequestNewOutputSurface();
555 void CompositorImpl::CreateOutputSurface() {
556 // We might have had a request from a LayerTreeHost that was then
557 // deleted.
558 if (!output_surface_request_pending_)
559 return;
561 blink::WebGraphicsContext3D::Attributes attrs;
562 attrs.shareResources = true;
563 attrs.noAutomaticFlushes = true;
564 pending_swapbuffers_ = 0;
566 DCHECK(window_);
567 DCHECK(surface_id_);
569 BrowserGpuChannelHostFactory* factory =
570 BrowserGpuChannelHostFactory::instance();
571 // This channel might be lost (and even if it isn't right now, it might
572 // still get marked as lost from the IO thread, at any point in time really).
573 // But from here on just try and always lead to either
574 // DidInitializeOutputSurface() or DidFailToInitializeOutputSurface().
575 scoped_refptr<GpuChannelHost> gpu_channel_host(factory->GetGpuChannel());
576 scoped_refptr<ContextProviderCommandBuffer> context_provider(
577 ContextProviderCommandBuffer::Create(
578 CreateGpuProcessViewContext(gpu_channel_host, attrs, surface_id_),
579 "BrowserCompositor"));
580 DCHECK(context_provider.get());
582 scoped_ptr<cc::OutputSurface> real_output_surface(
583 new OutputSurfaceWithoutParent(context_provider,
584 weak_factory_.GetWeakPtr()));
586 cc::SurfaceManager* manager = GetSurfaceManager();
587 if (manager) {
588 display_client_.reset(new cc::OnscreenDisplayClient(
589 real_output_surface.Pass(), manager, HostSharedBitmapManager::current(),
590 BrowserGpuMemoryBufferManager::current(),
591 host_->settings().renderer_settings,
592 base::MessageLoopProxy::current()));
593 scoped_ptr<cc::SurfaceDisplayOutputSurface> surface_output_surface(
594 new cc::SurfaceDisplayOutputSurface(
595 manager, surface_id_allocator_.get(), context_provider));
597 display_client_->set_surface_output_surface(surface_output_surface.get());
598 surface_output_surface->set_display_client(display_client_.get());
599 display_client_->display()->Resize(size_);
600 host_->SetOutputSurface(surface_output_surface.Pass());
601 } else {
602 host_->SetOutputSurface(real_output_surface.Pass());
606 void CompositorImpl::PopulateGpuCapabilities(
607 gpu::Capabilities gpu_capabilities) {
608 ui_resource_provider_.SetSupportsETC1NonPowerOfTwo(
609 gpu_capabilities.texture_format_etc1_npot);
612 void CompositorImpl::ScheduleComposite() {
613 DCHECK(!needs_composite_ || WillComposite());
614 if (ignore_schedule_composite_)
615 return;
617 needs_composite_ = true;
618 // We currently expect layer tree invalidations at most once per frame
619 // during normal operation and therefore try to composite immediately
620 // to minimize latency.
621 PostComposite(COMPOSITE_IMMEDIATELY);
624 void CompositorImpl::ScheduleAnimation() {
625 DCHECK(!needs_composite_ || WillComposite());
626 needs_animate_ = true;
628 if (needs_composite_)
629 return;
631 TRACE_EVENT0("cc", "CompositorImpl::ScheduleAnimation");
632 needs_composite_ = true;
633 PostComposite(COMPOSITE_EVENTUALLY);
636 void CompositorImpl::DidPostSwapBuffers() {
637 TRACE_EVENT0("compositor", "CompositorImpl::DidPostSwapBuffers");
638 did_post_swapbuffers_ = true;
641 void CompositorImpl::DidCompleteSwapBuffers() {
642 TRACE_EVENT0("compositor", "CompositorImpl::DidCompleteSwapBuffers");
643 DCHECK_GT(pending_swapbuffers_, 0U);
644 if (pending_swapbuffers_-- == kMaxSwapBuffers && needs_composite_)
645 PostComposite(COMPOSITE_IMMEDIATELY);
646 client_->OnSwapBuffersCompleted(pending_swapbuffers_);
649 void CompositorImpl::DidAbortSwapBuffers() {
650 TRACE_EVENT0("compositor", "CompositorImpl::DidAbortSwapBuffers");
651 // This really gets called only once from
652 // SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() when the
653 // context was lost.
654 ScheduleComposite();
655 client_->OnSwapBuffersCompleted(0);
658 void CompositorImpl::DidCommit() {
659 root_window_->OnCompositingDidCommit();
662 void CompositorImpl::AttachLayerForReadback(scoped_refptr<cc::Layer> layer) {
663 root_layer_->AddChild(layer);
666 void CompositorImpl::RequestCopyOfOutputOnRootLayer(
667 scoped_ptr<cc::CopyOutputRequest> request) {
668 root_layer_->RequestCopyOfOutput(request.Pass());
671 void CompositorImpl::OnVSync(base::TimeTicks frame_time,
672 base::TimeDelta vsync_period) {
673 vsync_period_ = vsync_period;
674 last_vsync_ = frame_time;
676 if (WillCompositeThisFrame()) {
677 // We somehow missed the last vsync interval, so reschedule for deadline.
678 // We cannot schedule immediately, or will get us out-of-phase with new
679 // renderer frames.
680 CancelComposite();
681 composite_on_vsync_trigger_ = COMPOSITE_EVENTUALLY;
682 } else {
683 current_composite_task_.reset();
686 DCHECK(!DidCompositeThisFrame() && !WillCompositeThisFrame());
687 if (composite_on_vsync_trigger_ != DO_NOT_COMPOSITE) {
688 CompositingTrigger trigger = composite_on_vsync_trigger_;
689 composite_on_vsync_trigger_ = DO_NOT_COMPOSITE;
690 PostComposite(trigger);
694 void CompositorImpl::SetNeedsAnimate() {
695 needs_animate_ = true;
696 if (!host_)
697 return;
699 host_->SetNeedsAnimate();
702 } // namespace content