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[chromium-blink-merge.git] / content / common / gpu / media / gpu_video_decode_accelerator.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
8 #include <map>
9 #include <vector>
11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/shared_memory.h"
14 #include "base/synchronization/waitable_event.h"
15 #include "content/common/gpu/gpu_command_buffer_stub.h"
16 #include "gpu/command_buffer/service/texture_manager.h"
17 #include "ipc/ipc_listener.h"
18 #include "ipc/ipc_sender.h"
19 #include "media/video/video_decode_accelerator.h"
20 #include "ui/gfx/geometry/size.h"
22 namespace base {
23 class MessageLoopProxy;
26 namespace content {
28 class GpuVideoDecodeAccelerator
29 : public IPC::Listener,
30 public IPC::Sender,
31 public media::VideoDecodeAccelerator::Client,
32 public GpuCommandBufferStub::DestructionObserver {
33 public:
34 // Each of the arguments to the constructor must outlive this object.
35 // |stub->decoder()| will be made current around any operation that touches
36 // the underlying VDA so that it can make GL calls safely.
37 GpuVideoDecodeAccelerator(
38 int32 host_route_id,
39 GpuCommandBufferStub* stub,
40 const scoped_refptr<base::MessageLoopProxy>& io_message_loop);
42 // IPC::Listener implementation.
43 bool OnMessageReceived(const IPC::Message& message) override;
45 // media::VideoDecodeAccelerator::Client implementation.
46 void ProvidePictureBuffers(uint32 requested_num_of_buffers,
47 const gfx::Size& dimensions,
48 uint32 texture_target) override;
49 void DismissPictureBuffer(int32 picture_buffer_id) override;
50 void PictureReady(const media::Picture& picture) override;
51 void NotifyError(media::VideoDecodeAccelerator::Error error) override;
52 void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) override;
53 void NotifyFlushDone() override;
54 void NotifyResetDone() override;
56 // GpuCommandBufferStub::DestructionObserver implementation.
57 void OnWillDestroyStub() override;
59 // Function to delegate sending to actual sender.
60 bool Send(IPC::Message* message) override;
62 // Initialize VDAs from the set of VDAs supported for current platform until
63 // one of them succeeds for given |profile|. Send the |init_done_msg| when
64 // done. filter_ is passed to GpuCommandBufferStub channel only if the chosen
65 // VDA can decode on IO thread.
66 void Initialize(const media::VideoCodecProfile profile,
67 IPC::Message* init_done_msg);
69 private:
70 typedef scoped_ptr<media::VideoDecodeAccelerator>(
71 GpuVideoDecodeAccelerator::*CreateVDAFp)();
73 class MessageFilter;
75 // Return a set of VDA Create function pointers applicable to the current
76 // platform.
77 std::vector<CreateVDAFp> CreateVDAFps();
78 scoped_ptr<media::VideoDecodeAccelerator> CreateDXVAVDA();
79 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2VDA();
80 scoped_ptr<media::VideoDecodeAccelerator> CreateV4L2SliceVDA();
81 scoped_ptr<media::VideoDecodeAccelerator> CreateVaapiVDA();
82 scoped_ptr<media::VideoDecodeAccelerator> CreateVTVDA();
83 scoped_ptr<media::VideoDecodeAccelerator> CreateOzoneVDA();
84 scoped_ptr<media::VideoDecodeAccelerator> CreateAndroidVDA();
86 // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
87 ~GpuVideoDecodeAccelerator() override;
89 // Handlers for IPC messages.
90 void OnDecode(base::SharedMemoryHandle handle, int32 id, uint32 size);
91 void OnAssignPictureBuffers(const std::vector<int32>& buffer_ids,
92 const std::vector<uint32>& texture_ids);
93 void OnReusePictureBuffer(int32 picture_buffer_id);
94 void OnFlush();
95 void OnReset();
96 void OnDestroy();
98 // Called on IO thread when |filter_| has been removed.
99 void OnFilterRemoved();
101 // Sets the texture to cleared.
102 void SetTextureCleared(const media::Picture& picture);
104 // Helper for replying to the creation request.
105 void SendCreateDecoderReply(IPC::Message* message, bool succeeded);
107 // Helper to bind |image| to the texture specified by |client_texture_id|.
108 void BindImage(uint32 client_texture_id,
109 uint32 texture_target,
110 scoped_refptr<gfx::GLImage> image);
112 // Route ID to communicate with the host.
113 int32 host_route_id_;
115 // Unowned pointer to the underlying GpuCommandBufferStub. |this| is
116 // registered as a DestuctionObserver of |stub_| and will self-delete when
117 // |stub_| is destroyed.
118 GpuCommandBufferStub* stub_;
120 // The underlying VideoDecodeAccelerator.
121 scoped_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
123 // Callback for making the relevant context current for GL calls.
124 // Returns false if failed.
125 base::Callback<bool(void)> make_context_current_;
127 // The texture dimensions as requested by ProvidePictureBuffers().
128 gfx::Size texture_dimensions_;
130 // The texture target as requested by ProvidePictureBuffers().
131 uint32 texture_target_;
133 // The message filter to run VDA::Decode on IO thread if VDA supports it.
134 scoped_refptr<MessageFilter> filter_;
136 // Used to wait on for |filter_| to be removed, before we can safely
137 // destroy the VDA.
138 base::WaitableEvent filter_removed_;
140 // GPU child message loop.
141 scoped_refptr<base::MessageLoopProxy> child_message_loop_;
143 // GPU IO message loop.
144 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
146 // Weak pointers will be invalidated on IO thread.
147 base::WeakPtrFactory<Client> weak_factory_for_io_;
149 // Protects |uncleared_textures_| when DCHECK is on. This is for debugging
150 // only. We don't want to hold a lock on IO thread. When DCHECK is off,
151 // |uncleared_textures_| is only accessed from the child thread.
152 base::Lock debug_uncleared_textures_lock_;
154 // A map from picture buffer ID to TextureRef that have not been cleared.
155 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> > uncleared_textures_;
157 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
160 } // namespace content
162 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_