ozone: evdev: Sync caps lock LED state to evdev
[chromium-blink-merge.git] / remoting / signaling / xmpp_signal_strategy.cc
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/signaling/xmpp_signal_strategy.h"
7 #include "base/bind.h"
8 #include "base/location.h"
9 #include "base/logging.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/strings/string_util.h"
12 #include "base/thread_task_runner_handle.h"
13 #include "jingle/glue/chrome_async_socket.h"
14 #include "jingle/glue/task_pump.h"
15 #include "jingle/glue/xmpp_client_socket_factory.h"
16 #include "jingle/notifier/base/gaia_constants.h"
17 #include "jingle/notifier/base/gaia_token_pre_xmpp_auth.h"
18 #include "net/socket/client_socket_factory.h"
19 #include "net/url_request/url_request_context_getter.h"
20 #include "third_party/webrtc/base/thread.h"
21 #include "third_party/webrtc/libjingle/xmpp/prexmppauth.h"
22 #include "third_party/webrtc/libjingle/xmpp/saslcookiemechanism.h"
24 const char kDefaultResourceName[] = "chromoting";
26 // Use 58 seconds keep-alive interval, in case routers terminate
27 // connections that are idle for more than a minute.
28 const int kKeepAliveIntervalSeconds = 50;
30 // Read buffer size used by ChromeAsyncSocket for read and write buffers.
32 // TODO(sergeyu): Currently jingle::ChromeAsyncSocket fails Write() when the
33 // write buffer is full and talk::XmppClient just ignores the error. As result
34 // chunks of data sent to the server are dropped (and they may not be full XMPP
35 // stanzas). The problem needs to be fixed either in XmppClient on
36 // ChromeAsyncSocket (e.g. ChromeAsyncSocket could close the connection when
37 // buffer is full).
38 const size_t kReadBufferSize = 64 * 1024;
39 const size_t kWriteBufferSize = 64 * 1024;
41 const int kDefaultXmppPort = 5222;
42 const int kDefaultHttpsPort = 443;
44 namespace remoting {
46 XmppSignalStrategy::XmppServerConfig::XmppServerConfig() {}
47 XmppSignalStrategy::XmppServerConfig::~XmppServerConfig() {}
49 XmppSignalStrategy::XmppSignalStrategy(
50 net::ClientSocketFactory* socket_factory,
51 const scoped_refptr<net::URLRequestContextGetter>& request_context_getter,
52 const XmppSignalStrategy::XmppServerConfig& xmpp_server_config)
53 : socket_factory_(socket_factory),
54 request_context_getter_(request_context_getter),
55 resource_name_(kDefaultResourceName),
56 xmpp_client_(nullptr),
57 xmpp_server_config_(xmpp_server_config),
58 state_(DISCONNECTED),
59 error_(OK) {
60 #if defined(NDEBUG)
61 CHECK(xmpp_server_config_.use_tls);
62 #endif
65 XmppSignalStrategy::~XmppSignalStrategy() {
66 Disconnect();
68 // Destroying task runner will destroy XmppClient, but XmppClient may be on
69 // the stack and it doesn't handle this case properly, so we need to delay
70 // destruction.
71 base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
72 FROM_HERE, task_runner_.release());
75 void XmppSignalStrategy::Connect() {
76 DCHECK(CalledOnValidThread());
78 // Disconnect first if we are currently connected.
79 Disconnect();
81 buzz::XmppClientSettings settings;
82 buzz::Jid login_jid(xmpp_server_config_.username);
83 settings.set_user(login_jid.node());
84 settings.set_host(login_jid.domain());
85 settings.set_resource(resource_name_);
86 settings.set_token_service("oauth2");
87 settings.set_auth_token(buzz::AUTH_MECHANISM_GOOGLE_TOKEN,
88 xmpp_server_config_.auth_token);
90 int port = xmpp_server_config_.port;
92 // Port 5222 may be blocked by firewall. talk.google.com allows connections on
93 // port 443 which can be used instead of 5222. The webapp still requests to
94 // use port 5222 for backwards compatibility with older versions of the host
95 // that do not pass correct |use_fake_ssl_client_socket| value to
96 // XmppClientSocketFactory (and so cannot connect to port 443). In case we are
97 // connecting to talk.google.com try to use port 443 anyway.
99 // TODO(sergeyu): Once all hosts support connections on port 443
100 // the webapp needs to be updated to request port 443 and these 2 lines can be
101 // removed. crbug.com/443384
102 if (xmpp_server_config_.host == "talk.google.com" && port == kDefaultXmppPort)
103 port = kDefaultHttpsPort;
105 settings.set_server(
106 rtc::SocketAddress(xmpp_server_config_.host, port));
107 settings.set_use_tls(
108 xmpp_server_config_.use_tls ? buzz::TLS_ENABLED : buzz::TLS_DISABLED);
110 // Enable fake SSL handshake when connecting over HTTPS port.
111 bool use_fake_ssl_client_socket = (port == kDefaultHttpsPort);
113 scoped_ptr<jingle_glue::XmppClientSocketFactory> xmpp_socket_factory(
114 new jingle_glue::XmppClientSocketFactory(socket_factory_,
115 net::SSLConfig(),
116 request_context_getter_,
117 use_fake_ssl_client_socket));
118 buzz::AsyncSocket* socket = new jingle_glue::ChromeAsyncSocket(
119 xmpp_socket_factory.release(), kReadBufferSize, kWriteBufferSize);
121 task_runner_.reset(new jingle_glue::TaskPump());
122 xmpp_client_ = new buzz::XmppClient(task_runner_.get());
123 xmpp_client_->Connect(
124 settings, std::string(), socket, CreatePreXmppAuth(settings));
125 xmpp_client_->SignalStateChange
126 .connect(this, &XmppSignalStrategy::OnConnectionStateChanged);
127 xmpp_client_->engine()->AddStanzaHandler(this, buzz::XmppEngine::HL_TYPE);
128 xmpp_client_->Start();
130 SetState(CONNECTING);
133 void XmppSignalStrategy::Disconnect() {
134 DCHECK(CalledOnValidThread());
136 if (xmpp_client_) {
137 xmpp_client_->engine()->RemoveStanzaHandler(this);
139 xmpp_client_->Disconnect();
141 // |xmpp_client_| should be set to nullptr in OnConnectionStateChanged()
142 // in response to Disconnect() call above.
143 DCHECK(xmpp_client_ == nullptr);
147 SignalStrategy::State XmppSignalStrategy::GetState() const {
148 DCHECK(CalledOnValidThread());
149 return state_;
152 SignalStrategy::Error XmppSignalStrategy::GetError() const {
153 DCHECK(CalledOnValidThread());
154 return error_;
157 std::string XmppSignalStrategy::GetLocalJid() const {
158 DCHECK(CalledOnValidThread());
159 return xmpp_client_->jid().Str();
162 void XmppSignalStrategy::AddListener(Listener* listener) {
163 DCHECK(CalledOnValidThread());
164 listeners_.AddObserver(listener);
167 void XmppSignalStrategy::RemoveListener(Listener* listener) {
168 DCHECK(CalledOnValidThread());
169 listeners_.RemoveObserver(listener);
172 bool XmppSignalStrategy::SendStanza(scoped_ptr<buzz::XmlElement> stanza) {
173 DCHECK(CalledOnValidThread());
174 if (!xmpp_client_) {
175 VLOG(0) << "Dropping signalling message because XMPP "
176 "connection has been terminated.";
177 return false;
180 buzz::XmppReturnStatus status = xmpp_client_->SendStanza(stanza.release());
181 return status == buzz::XMPP_RETURN_OK || status == buzz::XMPP_RETURN_PENDING;
184 std::string XmppSignalStrategy::GetNextId() {
185 DCHECK(CalledOnValidThread());
186 if (!xmpp_client_) {
187 // If the connection has been terminated then it doesn't matter
188 // what Id we return.
189 return std::string();
191 return xmpp_client_->NextId();
194 bool XmppSignalStrategy::HandleStanza(const buzz::XmlElement* stanza) {
195 DCHECK(CalledOnValidThread());
196 ObserverListBase<Listener>::Iterator it(listeners_);
197 Listener* listener;
198 while ((listener = it.GetNext()) != nullptr) {
199 if (listener->OnSignalStrategyIncomingStanza(stanza))
200 return true;
202 return false;
205 void XmppSignalStrategy::SetAuthInfo(const std::string& username,
206 const std::string& auth_token) {
207 DCHECK(CalledOnValidThread());
208 xmpp_server_config_.username = username;
209 xmpp_server_config_.auth_token = auth_token;
212 void XmppSignalStrategy::SetResourceName(const std::string &resource_name) {
213 DCHECK(CalledOnValidThread());
214 resource_name_ = resource_name;
217 void XmppSignalStrategy::OnConnectionStateChanged(
218 buzz::XmppEngine::State state) {
219 DCHECK(CalledOnValidThread());
221 if (state == buzz::XmppEngine::STATE_OPEN) {
222 keep_alive_timer_.Start(
223 FROM_HERE, base::TimeDelta::FromSeconds(kKeepAliveIntervalSeconds),
224 this, &XmppSignalStrategy::SendKeepAlive);
225 SetState(CONNECTED);
226 } else if (state == buzz::XmppEngine::STATE_CLOSED) {
227 // Make sure we dump errors to the log.
228 int subcode;
229 buzz::XmppEngine::Error error = xmpp_client_->GetError(&subcode);
230 VLOG(0) << "XMPP connection was closed: error=" << error
231 << ", subcode=" << subcode;
233 keep_alive_timer_.Stop();
235 // Client is destroyed by the TaskRunner after the client is
236 // closed. Reset the pointer so we don't try to use it later.
237 xmpp_client_ = nullptr;
239 switch (error) {
240 case buzz::XmppEngine::ERROR_UNAUTHORIZED:
241 case buzz::XmppEngine::ERROR_AUTH:
242 case buzz::XmppEngine::ERROR_MISSING_USERNAME:
243 error_ = AUTHENTICATION_FAILED;
244 break;
246 default:
247 error_ = NETWORK_ERROR;
250 SetState(DISCONNECTED);
254 void XmppSignalStrategy::SetState(State new_state) {
255 if (state_ != new_state) {
256 state_ = new_state;
257 FOR_EACH_OBSERVER(Listener, listeners_,
258 OnSignalStrategyStateChange(new_state));
262 void XmppSignalStrategy::SendKeepAlive() {
263 xmpp_client_->SendRaw(" ");
266 // static
267 buzz::PreXmppAuth* XmppSignalStrategy::CreatePreXmppAuth(
268 const buzz::XmppClientSettings& settings) {
269 buzz::Jid jid(settings.user(), settings.host(), buzz::STR_EMPTY);
270 return new notifier::GaiaTokenPreXmppAuth(
271 jid.Str(), settings.auth_token(), settings.token_service(), "X-OAUTH2");
274 } // namespace remoting