Switch global error menu icon to vectorized MD asset
[chromium-blink-merge.git] / ash / system / status_area_widget_delegate.cc
blobbf0dfc0835371ed33e4c7b018b91ffd2a2ea2cce
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/system/status_area_widget_delegate.h"
7 #include "ash/ash_export.h"
8 #include "ash/ash_switches.h"
9 #include "ash/focus_cycler.h"
10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h"
12 #include "ash/system/tray/tray_constants.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/strings/utf_string_conversions.h"
15 #include "ui/aura/window_event_dispatcher.h"
16 #include "ui/compositor/layer.h"
17 #include "ui/compositor/scoped_layer_animation_settings.h"
18 #include "ui/gfx/animation/tween.h"
19 #include "ui/gfx/canvas.h"
20 #include "ui/gfx/image/image.h"
21 #include "ui/views/accessible_pane_view.h"
22 #include "ui/views/layout/grid_layout.h"
23 #include "ui/views/widget/widget.h"
25 namespace {
27 const int kAnimationDurationMs = 250;
29 class StatusAreaWidgetDelegateAnimationSettings
30 : public ui::ScopedLayerAnimationSettings {
31 public:
32 explicit StatusAreaWidgetDelegateAnimationSettings(ui::Layer* layer)
33 : ui::ScopedLayerAnimationSettings(layer->GetAnimator()) {
34 SetTransitionDuration(
35 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
36 SetPreemptionStrategy(
37 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
38 SetTweenType(gfx::Tween::EASE_IN_OUT);
41 ~StatusAreaWidgetDelegateAnimationSettings() override {}
43 private:
44 DISALLOW_COPY_AND_ASSIGN(StatusAreaWidgetDelegateAnimationSettings);
47 } // namespace
49 namespace ash {
51 StatusAreaWidgetDelegate::StatusAreaWidgetDelegate()
52 : focus_cycler_for_testing_(NULL),
53 alignment_(SHELF_ALIGNMENT_BOTTOM) {
54 // Allow the launcher to surrender the focus to another window upon
55 // navigation completion by the user.
56 set_allow_deactivate_on_esc(true);
57 SetPaintToLayer(true);
58 SetFillsBoundsOpaquely(false);
61 StatusAreaWidgetDelegate::~StatusAreaWidgetDelegate() {
64 void StatusAreaWidgetDelegate::SetFocusCyclerForTesting(
65 const FocusCycler* focus_cycler) {
66 focus_cycler_for_testing_ = focus_cycler;
69 views::View* StatusAreaWidgetDelegate::GetDefaultFocusableChild() {
70 return child_at(0);
73 views::Widget* StatusAreaWidgetDelegate::GetWidget() {
74 return View::GetWidget();
77 const views::Widget* StatusAreaWidgetDelegate::GetWidget() const {
78 return View::GetWidget();
81 void StatusAreaWidgetDelegate::OnGestureEvent(ui::GestureEvent* event) {
82 aura::Window* target_window = static_cast<views::View*>(event->target())
83 ->GetWidget()
84 ->GetNativeWindow();
85 if (gesture_handler_.ProcessGestureEvent(*event, target_window))
86 event->StopPropagation();
87 else
88 views::AccessiblePaneView::OnGestureEvent(event);
91 bool StatusAreaWidgetDelegate::CanActivate() const {
92 // We don't want mouse clicks to activate us, but we need to allow
93 // activation when the user is using the keyboard (FocusCycler).
94 const FocusCycler* focus_cycler = focus_cycler_for_testing_ ?
95 focus_cycler_for_testing_ : Shell::GetInstance()->focus_cycler();
96 return focus_cycler->widget_activating() == GetWidget();
99 void StatusAreaWidgetDelegate::DeleteDelegate() {
102 void StatusAreaWidgetDelegate::AddTray(views::View* tray) {
103 SetLayoutManager(NULL); // Reset layout manager before adding a child.
104 AddChildView(tray);
105 // Set the layout manager with the new list of children.
106 UpdateLayout();
109 void StatusAreaWidgetDelegate::UpdateLayout() {
110 // Use a grid layout so that the trays can be centered in each cell, and
111 // so that the widget gets laid out correctly when tray sizes change.
112 views::GridLayout* layout = new views::GridLayout(this);
113 SetLayoutManager(layout);
115 views::ColumnSet* columns = layout->AddColumnSet(0);
116 if (alignment_ == SHELF_ALIGNMENT_BOTTOM ||
117 alignment_ == SHELF_ALIGNMENT_TOP) {
118 bool is_first_visible_child = true;
119 for (int c = 0; c < child_count(); ++c) {
120 views::View* child = child_at(c);
121 if (!child->visible())
122 continue;
123 if (!is_first_visible_child)
124 columns->AddPaddingColumn(0, kTraySpacing);
125 is_first_visible_child = false;
126 columns->AddColumn(views::GridLayout::CENTER, views::GridLayout::FILL,
127 0, /* resize percent */
128 views::GridLayout::USE_PREF, 0, 0);
130 layout->StartRow(0, 0);
131 for (int c = child_count() - 1; c >= 0; --c) {
132 views::View* child = child_at(c);
133 if (child->visible())
134 layout->AddView(child);
136 } else {
137 columns->AddColumn(views::GridLayout::FILL, views::GridLayout::CENTER,
138 0, /* resize percent */
139 views::GridLayout::USE_PREF, 0, 0);
140 bool is_first_visible_child = true;
141 for (int c = child_count() - 1; c >= 0; --c) {
142 views::View* child = child_at(c);
143 if (!child->visible())
144 continue;
145 if (!is_first_visible_child)
146 layout->AddPaddingRow(0, kTraySpacing);
147 is_first_visible_child = false;
148 layout->StartRow(0, 0);
149 layout->AddView(child);
153 layer()->GetAnimator()->StopAnimating();
154 StatusAreaWidgetDelegateAnimationSettings settings(layer());
156 Layout();
157 UpdateWidgetSize();
160 void StatusAreaWidgetDelegate::ChildPreferredSizeChanged(View* child) {
161 // Need to resize the window when trays or items are added/removed.
162 StatusAreaWidgetDelegateAnimationSettings settings(layer());
163 UpdateWidgetSize();
166 void StatusAreaWidgetDelegate::ChildVisibilityChanged(View* child) {
167 UpdateLayout();
170 void StatusAreaWidgetDelegate::UpdateWidgetSize() {
171 if (GetWidget())
172 GetWidget()->SetSize(GetPreferredSize());
175 } // namespace ash