Switch global error menu icon to vectorized MD asset
[chromium-blink-merge.git] / ash / wm / screen_dimmer_unittest.cc
blob244beecc7057d408ac13ed482538c0c7c41423f8
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/screen_dimmer.h"
7 #include "ash/root_window_controller.h"
8 #include "ash/shell.h"
9 #include "ash/test/ash_test_base.h"
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "ui/aura/window_event_dispatcher.h"
13 #include "ui/compositor/layer.h"
15 namespace ash {
16 namespace test {
18 class ScreenDimmerTest : public AshTestBase {
19 public:
20 ScreenDimmerTest() : dimmer_(NULL) {}
21 ~ScreenDimmerTest() override {}
23 void SetUp() override {
24 AshTestBase::SetUp();
25 dimmer_ = Shell::GetPrimaryRootWindowController()->screen_dimmer();
26 test_api_.reset(new ScreenDimmer::TestApi(dimmer_));
29 protected:
30 ScreenDimmer* dimmer_; // not owned
32 scoped_ptr<ScreenDimmer::TestApi> test_api_;
34 private:
35 DISALLOW_COPY_AND_ASSIGN(ScreenDimmerTest);
38 TEST_F(ScreenDimmerTest, DimAndUndim) {
39 // Don't create a layer until we need to.
40 EXPECT_TRUE(test_api_->layer() == NULL);
41 dimmer_->SetDimming(false);
42 EXPECT_TRUE(test_api_->layer() == NULL);
44 // When we enable dimming, the layer should be created and stacked at the top
45 // of the root's children.
46 dimmer_->SetDimming(true);
47 ASSERT_TRUE(test_api_->layer() != NULL);
48 ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
49 ASSERT_TRUE(!root_layer->children().empty());
50 EXPECT_EQ(test_api_->layer(), root_layer->children().back());
51 EXPECT_TRUE(test_api_->layer()->visible());
52 EXPECT_GT(test_api_->layer()->GetTargetOpacity(), 0.0f);
54 // When we disable dimming, the layer should be animated back to full
55 // transparency.
56 dimmer_->SetDimming(false);
57 ASSERT_TRUE(test_api_->layer() != NULL);
58 EXPECT_TRUE(test_api_->layer()->visible());
59 EXPECT_FLOAT_EQ(0.0f, test_api_->layer()->GetTargetOpacity());
62 TEST_F(ScreenDimmerTest, ResizeLayer) {
63 // The dimming layer should be initially sized to cover the root window.
64 dimmer_->SetDimming(true);
65 ui::Layer* dimming_layer = test_api_->layer();
66 ASSERT_TRUE(dimming_layer != NULL);
67 ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
68 EXPECT_EQ(gfx::Rect(root_layer->bounds().size()).ToString(),
69 dimming_layer->bounds().ToString());
71 // When we resize the root window, the dimming layer should be resized to
72 // match.
73 gfx::Rect kNewBounds(400, 300);
74 Shell::GetPrimaryRootWindow()->GetHost()->SetBounds(kNewBounds);
75 EXPECT_EQ(kNewBounds.ToString(), dimming_layer->bounds().ToString());
78 } // namespace test
79 } // namespace ash