Switch global error menu icon to vectorized MD asset
[chromium-blink-merge.git] / ash / wm / window_positioner.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_WINDOW_POSITIONER_H_
6 #define ASH_WM_WINDOW_POSITIONER_H_
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "ui/base/ui_base_types.h"
11 #include "ui/gfx/geometry/rect.h"
13 namespace aura {
14 class Window;
15 class RootWindow;
18 namespace gfx {
19 class Display;
20 class Rect;
21 class Screen;
24 namespace ash {
26 namespace test {
27 class WindowPositionerTest;
30 // WindowPositioner is used by the browser to move new popups automatically to
31 // a usable position on the closest work area (of the active window).
32 class ASH_EXPORT WindowPositioner {
33 public:
34 // When the screen resolution width is smaller then this size, The algorithm
35 // will default to maximized.
36 static int GetForceMaximizedWidthLimit();
38 // The number of pixels which are kept free top, left and right when a window
39 // gets positioned to its default location.
40 static const int kDesktopBorderSize;
42 // Maximum width of a window even if there is more room on the desktop.
43 static const int kMaximumWindowWidth;
45 // Computes and returns the bounds and show state for new window
46 // based on the parameter passed AND existing windows. |window| is
47 // the one this function will generate a bounds for and used to
48 // exclude the self window in making decision how to position the
49 // window. |window| can be (and in most case) NULL.
50 // |is_saved_bounds| indicates the |bounds_in_out| is the saved
51 // bounds.
52 static void GetBoundsAndShowStateForNewWindow(
53 const gfx::Screen* screen,
54 const aura::Window* new_window,
55 bool is_saved_bounds,
56 ui::WindowShowState show_state_in,
57 gfx::Rect* bounds_in_out,
58 ui::WindowShowState* show_state_out);
60 // Returns the default bounds for a window to be created in the |display|.
61 static gfx::Rect GetDefaultWindowBounds(const gfx::Display& display);
63 // Check if after removal or hide of the given |removed_window| an
64 // automated desktop location management can be performed and
65 // rearrange accordingly.
66 static void RearrangeVisibleWindowOnHideOrRemove(
67 const aura::Window* removed_window);
69 // Turn the automatic positioning logic temporarily off. Returns the previous
70 // state.
71 static bool DisableAutoPositioning(bool ignore);
73 // Check if after insertion or showing of the given |added_window|
74 // an automated desktop location management can be performed and
75 // rearrange accordingly.
76 static void RearrangeVisibleWindowOnShow(aura::Window* added_window);
78 WindowPositioner();
79 ~WindowPositioner();
81 // Find a suitable screen position for a popup window and return it. The
82 // passed input position is only used to retrieve the width and height.
83 // The position is determined on the left / right / top / bottom first. If
84 // no smart space is found, the position will follow the standard what other
85 // operating systems do (default cascading style).
86 gfx::Rect GetPopupPosition(const gfx::Rect& old_pos);
88 // Accessor to set a flag indicating whether the first window in ASH should
89 // be maximized.
90 static void SetMaximizeFirstWindow(bool maximize);
92 protected:
93 friend class test::WindowPositionerTest;
95 // Find a smart way to position the popup window. If there is no space this
96 // function will return an empty rectangle.
97 gfx::Rect SmartPopupPosition(const gfx::Rect& old_pos,
98 const gfx::Rect& work_area,
99 int grid);
101 // Find the next available cascading popup position (on the given screen).
102 gfx::Rect NormalPopupPosition(const gfx::Rect& old_pos,
103 const gfx::Rect& work_area);
105 // Align the location to the grid / snap to the right / bottom corner.
106 gfx::Rect AlignPopupPosition(const gfx::Rect &pos,
107 const gfx::Rect &work_area,
108 int grid);
110 // Constant exposed for unittest.
111 static const int kMinimumWindowOffset;
113 // The offset in X and Y for the next popup which opens.
114 int pop_position_offset_increment_x;
115 int pop_position_offset_increment_y;
117 // The position on the screen for the first popup which gets shown if no
118 // empty space can be found.
119 int popup_position_offset_from_screen_corner_x;
120 int popup_position_offset_from_screen_corner_y;
122 // The last used position.
123 int last_popup_position_x_;
124 int last_popup_position_y_;
126 DISALLOW_COPY_AND_ASSIGN(WindowPositioner);
129 } // namespace ash
131 #endif // ASH_WM_WINDOW_POSITIONER_H_