Switch global error menu icon to vectorized MD asset
[chromium-blink-merge.git] / ash / wm / workspace / workspace_layout_manager.cc
blob6c8a8eeb40979fdc8b1a13d6b5c774cf5197eac1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/workspace_layout_manager.h"
7 #include <algorithm>
9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h"
11 #include "ash/session/session_state_delegate.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shell.h"
14 #include "ash/wm/always_on_top_controller.h"
15 #include "ash/wm/window_animations.h"
16 #include "ash/wm/window_positioner.h"
17 #include "ash/wm/window_properties.h"
18 #include "ash/wm/window_state.h"
19 #include "ash/wm/window_util.h"
20 #include "ash/wm/wm_event.h"
21 #include "ash/wm/workspace/workspace_layout_manager_delegate.h"
22 #include "ui/aura/client/aura_constants.h"
23 #include "ui/aura/window.h"
24 #include "ui/aura/window_observer.h"
25 #include "ui/base/ui_base_types.h"
26 #include "ui/compositor/layer.h"
27 #include "ui/events/event.h"
28 #include "ui/gfx/screen.h"
29 #include "ui/keyboard/keyboard_controller_observer.h"
30 #include "ui/wm/core/window_util.h"
31 #include "ui/wm/public/activation_client.h"
33 using aura::Window;
35 namespace ash {
37 WorkspaceLayoutManager::WorkspaceLayoutManager(aura::Window* window)
38 : shelf_(NULL),
39 window_(window),
40 root_window_(window->GetRootWindow()),
41 work_area_in_parent_(ScreenUtil::ConvertRectFromScreen(
42 window_,
43 Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area())),
44 is_fullscreen_(GetRootWindowController(
45 window->GetRootWindow())->GetWindowForFullscreenMode() != NULL) {
46 Shell::GetInstance()->activation_client()->AddObserver(this);
47 Shell::GetInstance()->AddShellObserver(this);
48 root_window_->AddObserver(this);
49 DCHECK(window->GetProperty(kSnapChildrenToPixelBoundary));
52 WorkspaceLayoutManager::~WorkspaceLayoutManager() {
53 if (root_window_)
54 root_window_->RemoveObserver(this);
55 for (WindowSet::const_iterator i = windows_.begin(); i != windows_.end(); ++i)
56 (*i)->RemoveObserver(this);
57 Shell::GetInstance()->RemoveShellObserver(this);
58 Shell::GetInstance()->activation_client()->RemoveObserver(this);
61 void WorkspaceLayoutManager::SetShelf(ShelfLayoutManager* shelf) {
62 shelf_ = shelf;
65 void WorkspaceLayoutManager::SetMaximizeBackdropDelegate(
66 scoped_ptr<WorkspaceLayoutManagerDelegate> delegate) {
67 backdrop_delegate_.reset(delegate.release());
70 //////////////////////////////////////////////////////////////////////////////
71 // WorkspaceLayoutManager, aura::LayoutManager implementation:
73 void WorkspaceLayoutManager::OnWindowAddedToLayout(Window* child) {
74 wm::WindowState* window_state = wm::GetWindowState(child);
75 wm::WMEvent event(wm::WM_EVENT_ADDED_TO_WORKSPACE);
76 window_state->OnWMEvent(&event);
77 windows_.insert(child);
78 child->AddObserver(this);
79 window_state->AddObserver(this);
80 UpdateShelfVisibility();
81 UpdateFullscreenState();
82 if (backdrop_delegate_)
83 backdrop_delegate_->OnWindowAddedToLayout(child);
84 WindowPositioner::RearrangeVisibleWindowOnShow(child);
87 void WorkspaceLayoutManager::OnWillRemoveWindowFromLayout(Window* child) {
88 windows_.erase(child);
89 child->RemoveObserver(this);
90 wm::GetWindowState(child)->RemoveObserver(this);
92 if (child->TargetVisibility())
93 WindowPositioner::RearrangeVisibleWindowOnHideOrRemove(child);
96 void WorkspaceLayoutManager::OnWindowRemovedFromLayout(Window* child) {
97 UpdateShelfVisibility();
98 UpdateFullscreenState();
99 if (backdrop_delegate_)
100 backdrop_delegate_->OnWindowRemovedFromLayout(child);
103 void WorkspaceLayoutManager::OnChildWindowVisibilityChanged(Window* child,
104 bool visible) {
105 wm::WindowState* window_state = wm::GetWindowState(child);
106 // Attempting to show a minimized window. Unminimize it.
107 if (visible && window_state->IsMinimized())
108 window_state->Unminimize();
110 if (child->TargetVisibility())
111 WindowPositioner::RearrangeVisibleWindowOnShow(child);
112 else
113 WindowPositioner::RearrangeVisibleWindowOnHideOrRemove(child);
114 UpdateFullscreenState();
115 UpdateShelfVisibility();
116 if (backdrop_delegate_)
117 backdrop_delegate_->OnChildWindowVisibilityChanged(child, visible);
120 void WorkspaceLayoutManager::SetChildBounds(
121 Window* child,
122 const gfx::Rect& requested_bounds) {
123 wm::WindowState* window_state = wm::GetWindowState(child);
124 wm::SetBoundsEvent event(wm::WM_EVENT_SET_BOUNDS, requested_bounds);
125 window_state->OnWMEvent(&event);
126 UpdateShelfVisibility();
129 //////////////////////////////////////////////////////////////////////////////
130 // WorkspaceLayoutManager, keyboard::KeyboardControllerObserver implementation:
132 void WorkspaceLayoutManager::OnKeyboardBoundsChanging(
133 const gfx::Rect& new_bounds) {
134 aura::Window* window = wm::GetActiveWindow()->GetToplevelWindow();
135 if (!window || !window_->Contains(window))
136 return;
137 wm::WindowState* window_state = wm::GetWindowState(window);
138 if (!new_bounds.IsEmpty()) {
139 // Store existing bounds to be restored before resizing for keyboard if it
140 // is not already stored.
141 if (!window_state->HasRestoreBounds())
142 window_state->SaveCurrentBoundsForRestore();
144 gfx::Rect window_bounds = ScreenUtil::ConvertRectToScreen(
145 window_,
146 window->GetTargetBounds());
147 int vertical_displacement =
148 std::max(0, window_bounds.bottom() - new_bounds.y());
149 int shift = std::min(vertical_displacement,
150 window_bounds.y() - work_area_in_parent_.y());
151 if (shift > 0) {
152 gfx::Point origin(window_bounds.x(), window_bounds.y() - shift);
153 SetChildBounds(window, gfx::Rect(origin, window_bounds.size()));
155 } else if (window_state->HasRestoreBounds()) {
156 // Keyboard hidden, restore original bounds if they exist. If the user has
157 // resized or dragged the window in the meantime, WorkspaceWindowResizer
158 // will have cleared the restore bounds and this code will not accidentally
159 // override user intent.
160 window_state->SetAndClearRestoreBounds();
164 //////////////////////////////////////////////////////////////////////////////
165 // WorkspaceLayoutManager, ash::ShellObserver implementation:
167 void WorkspaceLayoutManager::OnDisplayWorkAreaInsetsChanged() {
168 const gfx::Rect work_area(ScreenUtil::ConvertRectFromScreen(
169 window_,
170 Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area()));
171 if (work_area != work_area_in_parent_) {
172 const wm::WMEvent event(wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
173 AdjustAllWindowsBoundsForWorkAreaChange(&event);
175 if (backdrop_delegate_)
176 backdrop_delegate_->OnDisplayWorkAreaInsetsChanged();
179 void WorkspaceLayoutManager::OnFullscreenStateChanged(
180 bool is_fullscreen,
181 aura::Window* root_window) {
182 if (window_->GetRootWindow() != root_window ||
183 is_fullscreen_ == is_fullscreen) {
184 return;
186 is_fullscreen_ = is_fullscreen;
187 Window* fullscreen_window =
188 is_fullscreen
189 ? GetRootWindowController(window_->GetRootWindow())
190 ->GetWindowForFullscreenMode()
191 : NULL;
192 // Changing always on top state may change window's parent. Iterate on a copy
193 // of |windows_| to avoid invalidating an iterator. Since both workspace and
194 // always_on_top containers' layouts are managed by this class all the
195 // appropriate windows will be included in the iteration.
196 WindowSet windows(windows_);
197 for (auto window : windows) {
198 wm::WindowState* window_state = wm::GetWindowState(window);
199 if (is_fullscreen)
200 window_state->DisableAlwaysOnTop(fullscreen_window);
201 else
202 window_state->RestoreAlwaysOnTop();
206 //////////////////////////////////////////////////////////////////////////////
207 // WorkspaceLayoutManager, aura::WindowObserver implementation:
209 void WorkspaceLayoutManager::OnWindowHierarchyChanged(
210 const WindowObserver::HierarchyChangeParams& params) {
211 if (!wm::GetWindowState(params.target)->IsActive())
212 return;
213 // If the window is already tracked by the workspace this update would be
214 // redundant as the fullscreen and shelf state would have been handled in
215 // OnWindowAddedToLayout.
216 if (windows_.find(params.target) != windows_.end())
217 return;
219 // If the active window has moved to this root window then update the
220 // fullscreen state.
221 // TODO(flackr): Track the active window leaving this root window and update
222 // the fullscreen state accordingly.
223 if (params.new_parent && params.new_parent->GetRootWindow() == root_window_) {
224 UpdateFullscreenState();
225 UpdateShelfVisibility();
229 void WorkspaceLayoutManager::OnWindowPropertyChanged(Window* window,
230 const void* key,
231 intptr_t old) {
232 if (key == aura::client::kAlwaysOnTopKey &&
233 window->GetProperty(aura::client::kAlwaysOnTopKey)) {
234 GetRootWindowController(window->GetRootWindow())->
235 always_on_top_controller()->GetContainer(window)->AddChild(window);
239 void WorkspaceLayoutManager::OnWindowStackingChanged(aura::Window* window) {
240 UpdateShelfVisibility();
241 UpdateFullscreenState();
242 if (backdrop_delegate_)
243 backdrop_delegate_->OnWindowStackingChanged(window);
246 void WorkspaceLayoutManager::OnWindowDestroying(aura::Window* window) {
247 if (root_window_ == window) {
248 root_window_->RemoveObserver(this);
249 root_window_ = NULL;
253 void WorkspaceLayoutManager::OnWindowBoundsChanged(aura::Window* window,
254 const gfx::Rect& old_bounds,
255 const gfx::Rect& new_bounds) {
256 if (root_window_ == window) {
257 const wm::WMEvent wm_event(wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED);
258 AdjustAllWindowsBoundsForWorkAreaChange(&wm_event);
262 //////////////////////////////////////////////////////////////////////////////
263 // WorkspaceLayoutManager,
264 // aura::client::ActivationChangeObserver implementation:
266 void WorkspaceLayoutManager::OnWindowActivated(
267 aura::client::ActivationChangeObserver::ActivationReason reason,
268 aura::Window* gained_active,
269 aura::Window* lost_active) {
270 wm::WindowState* window_state = wm::GetWindowState(gained_active);
271 if (window_state && window_state->IsMinimized() &&
272 !gained_active->IsVisible()) {
273 window_state->Unminimize();
274 DCHECK(!window_state->IsMinimized());
276 UpdateFullscreenState();
277 UpdateShelfVisibility();
280 //////////////////////////////////////////////////////////////////////////////
281 // WorkspaceLayoutManager, wm::WindowStateObserver implementation:
283 void WorkspaceLayoutManager::OnPostWindowStateTypeChange(
284 wm::WindowState* window_state,
285 wm::WindowStateType old_type) {
287 // Notify observers that fullscreen state may be changing.
288 if (window_state->IsFullscreen() ||
289 old_type == wm::WINDOW_STATE_TYPE_FULLSCREEN) {
290 UpdateFullscreenState();
293 UpdateShelfVisibility();
294 if (backdrop_delegate_)
295 backdrop_delegate_->OnPostWindowStateTypeChange(window_state, old_type);
298 //////////////////////////////////////////////////////////////////////////////
299 // WorkspaceLayoutManager, private:
301 void WorkspaceLayoutManager::AdjustAllWindowsBoundsForWorkAreaChange(
302 const wm::WMEvent* event) {
303 DCHECK(event->type() == wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED ||
304 event->type() == wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
306 work_area_in_parent_ = ScreenUtil::ConvertRectFromScreen(
307 window_,
308 Shell::GetScreen()->GetDisplayNearestWindow(window_).work_area());
310 // Don't do any adjustments of the insets while we are in screen locked mode.
311 // This would happen if the launcher was auto hidden before the login screen
312 // was shown and then gets shown when the login screen gets presented.
313 if (event->type() == wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED &&
314 Shell::GetInstance()->session_state_delegate()->IsScreenLocked())
315 return;
317 // If a user plugs an external display into a laptop running Aura the
318 // display size will change. Maximized windows need to resize to match.
319 // We also do this when developers running Aura on a desktop manually resize
320 // the host window.
321 // We also need to do this when the work area insets changes.
322 for (WindowSet::const_iterator it = windows_.begin();
323 it != windows_.end();
324 ++it) {
325 wm::GetWindowState(*it)->OnWMEvent(event);
329 void WorkspaceLayoutManager::UpdateShelfVisibility() {
330 if (shelf_)
331 shelf_->UpdateVisibilityState();
334 void WorkspaceLayoutManager::UpdateFullscreenState() {
335 // TODO(flackr): The fullscreen state is currently tracked per workspace
336 // but the shell notification implies a per root window state. Currently
337 // only windows in the default workspace container will go fullscreen but
338 // this should really be tracked by the RootWindowController since
339 // technically any container could get a fullscreen window.
340 if (!shelf_)
341 return;
342 bool is_fullscreen = GetRootWindowController(
343 window_->GetRootWindow())->GetWindowForFullscreenMode() != NULL;
344 if (is_fullscreen != is_fullscreen_) {
345 ash::Shell::GetInstance()->NotifyFullscreenStateChange(
346 is_fullscreen, window_->GetRootWindow());
347 is_fullscreen_ = is_fullscreen;
351 } // namespace ash