Switch global error menu icon to vectorized MD asset
[chromium-blink-merge.git] / net / tools / quic / quic_time_wait_list_manager.h
blob9a9eccd5e78fb9fd530d84805574dabcb09b6657
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Handles packets for connection_ids in time wait state by discarding the
6 // packet and sending the clients a public reset packet with exponential
7 // backoff.
9 #ifndef NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
10 #define NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
12 #include <deque>
14 #include "base/basictypes.h"
15 #include "net/base/linked_hash_map.h"
16 #include "net/quic/quic_blocked_writer_interface.h"
17 #include "net/quic/quic_connection.h"
18 #include "net/quic/quic_framer.h"
19 #include "net/quic/quic_packet_writer.h"
20 #include "net/quic/quic_protocol.h"
22 namespace net {
23 namespace tools {
25 class QuicServerSessionVisitor;
27 namespace test {
28 class QuicTimeWaitListManagerPeer;
29 } // namespace test
31 // Maintains a list of all connection_ids that have been recently closed. A
32 // connection_id lives in this state for time_wait_period_. All packets received
33 // for connection_ids in this state are handed over to the
34 // QuicTimeWaitListManager by the QuicDispatcher. Decides whether to send a
35 // public reset packet, a copy of the previously sent connection close packet,
36 // or nothing to the client which sent a packet with the connection_id in time
37 // wait state. After the connection_id expires its time wait period, a new
38 // connection/session will be created if a packet is received for this
39 // connection_id.
40 class QuicTimeWaitListManager : public QuicBlockedWriterInterface {
41 public:
42 // writer - the entity that writes to the socket. (Owned by the dispatcher)
43 // visitor - the entity that manages blocked writers. (The dispatcher)
44 // helper - used to run clean up alarms. (Owned by the dispatcher)
45 QuicTimeWaitListManager(QuicPacketWriter* writer,
46 QuicServerSessionVisitor* visitor,
47 QuicConnectionHelperInterface* helper,
48 const QuicVersionVector& supported_versions);
49 ~QuicTimeWaitListManager() override;
51 // Adds the given connection_id to time wait state for time_wait_period_.
52 // Henceforth, any packet bearing this connection_id should not be processed
53 // while the connection_id remains in this list. If a non-nullptr
54 // |close_packet| is provided, the TimeWaitListManager takes ownership of it
55 // and sends it again when packets are received for added connection_ids. If
56 // nullptr, a public reset packet is sent with the specified |version|.
57 // DCHECKs that connection_id is not already on the list. "virtual" to
58 // override in tests. If "connection_rejected_statelessly" is true, it means
59 // that the connection was closed due to a stateless reject, and no close
60 // packet is expected. Any packets that are received for connection_id will
61 // be black-holed.
62 // TODO(jokulik): In the future, we plan send (redundant) SREJ packets back to
63 // the client in response to stray data-packets that arrive after the first
64 // SREJ. This requires some new plumbing, so we black-hole for now.
65 virtual void AddConnectionIdToTimeWait(QuicConnectionId connection_id,
66 QuicVersion version,
67 bool connection_rejected_statelessly,
68 QuicEncryptedPacket* close_packet);
70 // Returns true if the connection_id is in time wait state, false otherwise.
71 // Packets received for this connection_id should not lead to creation of new
72 // QuicSessions.
73 bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const;
75 // Called when a packet is received for a connection_id that is in time wait
76 // state. Sends a public reset packet to the client which sent this
77 // connection_id. Sending of the public reset packet is throttled by using
78 // exponential back off. DCHECKs for the connection_id to be in time wait
79 // state. virtual to override in tests.
80 virtual void ProcessPacket(const IPEndPoint& server_address,
81 const IPEndPoint& client_address,
82 QuicConnectionId connection_id,
83 QuicPacketNumber packet_number,
84 const QuicEncryptedPacket& packet);
86 // Called by the dispatcher when the underlying socket becomes writable again,
87 // since we might need to send pending public reset packets which we didn't
88 // send because the underlying socket was write blocked.
89 void OnCanWrite() override;
91 // Used to delete connection_id entries that have outlived their time wait
92 // period.
93 void CleanUpOldConnectionIds();
95 // If necessary, trims the oldest connections from the time-wait list until
96 // the size is under the configured maximum.
97 void TrimTimeWaitListIfNeeded();
99 // Given a ConnectionId that exists in the time wait list, returns the
100 // QuicVersion associated with it.
101 QuicVersion GetQuicVersionFromConnectionId(QuicConnectionId connection_id);
103 // The number of connections on the time-wait list.
104 size_t num_connections() const { return connection_id_map_.size(); }
106 protected:
107 virtual QuicEncryptedPacket* BuildPublicReset(
108 const QuicPublicResetPacket& packet);
110 private:
111 friend class test::QuicTimeWaitListManagerPeer;
113 // Internal structure to store pending public reset packets.
114 class QueuedPacket;
116 // Decides if a packet should be sent for this connection_id based on the
117 // number of received packets.
118 bool ShouldSendResponse(int received_packet_count);
120 // Creates a public reset packet and sends it or queues it to be sent later.
121 void SendPublicReset(const IPEndPoint& server_address,
122 const IPEndPoint& client_address,
123 QuicConnectionId connection_id,
124 QuicPacketNumber rejected_packet_number);
126 // Either sends the packet and deletes it or makes pending_packets_queue_ the
127 // owner of the packet.
128 void SendOrQueuePacket(QueuedPacket* packet);
130 // Sends the packet out. Returns true if the packet was successfully consumed.
131 // If the writer got blocked and did not buffer the packet, we'll need to keep
132 // the packet and retry sending. In case of all other errors we drop the
133 // packet.
134 bool WriteToWire(QueuedPacket* packet);
136 // Register the alarm server to wake up at appropriate time.
137 void SetConnectionIdCleanUpAlarm();
139 // Removes the oldest connection from the time-wait list if it was added prior
140 // to "expiration_time". To unconditionally remove the oldest connection, use
141 // a QuicTime::Delta:Infinity(). This function modifies the
142 // connection_id_map_. If you plan to call this function in a loop, any
143 // iterators that you hold before the call to this function may be invalid
144 // afterward. Returns true if the oldest connection was expired. Returns
145 // false if the map is empty or the oldest connection has not expired.
146 bool MaybeExpireOldestConnection(QuicTime expiration_time);
148 // A map from a recently closed connection_id to the number of packets
149 // received after the termination of the connection bound to the
150 // connection_id.
151 struct ConnectionIdData {
152 ConnectionIdData(int num_packets_,
153 QuicVersion version_,
154 QuicTime time_added_,
155 QuicEncryptedPacket* close_packet,
156 bool connection_rejected_statelessly)
157 : num_packets(num_packets_),
158 version(version_),
159 time_added(time_added_),
160 close_packet(close_packet),
161 connection_rejected_statelessly(connection_rejected_statelessly) {}
162 int num_packets;
163 QuicVersion version;
164 QuicTime time_added;
165 QuicEncryptedPacket* close_packet;
166 bool connection_rejected_statelessly;
169 // linked_hash_map allows lookup by ConnectionId and traversal in add order.
170 typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap;
171 ConnectionIdMap connection_id_map_;
173 // Pending public reset packets that need to be sent out to the client
174 // when we are given a chance to write by the dispatcher.
175 std::deque<QueuedPacket*> pending_packets_queue_;
177 // Time period for which connection_ids should remain in time wait state.
178 const QuicTime::Delta time_wait_period_;
180 // Alarm to clean up connection_ids that have out lived their duration in
181 // time wait state.
182 scoped_ptr<QuicAlarm> connection_id_clean_up_alarm_;
184 // Clock to efficiently measure approximate time.
185 const QuicClock* clock_;
187 // Interface that writes given buffer to the socket.
188 QuicPacketWriter* writer_;
190 // Interface that manages blocked writers.
191 QuicServerSessionVisitor* visitor_;
193 DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager);
196 } // namespace tools
197 } // namespace net
199 #endif // NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_