Probably broke Win7 Tests (dbg)(6). http://build.chromium.org/p/chromium.win/builders...
[chromium-blink-merge.git] / ash / frame / custom_frame_view_ash.cc
blob3aa503cc186fd755f32e30f55aba11070c469e77
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/frame/custom_frame_view_ash.h"
7 #include <algorithm>
8 #include <vector>
10 #include "ash/ash_switches.h"
11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
12 #include "ash/frame/default_header_painter.h"
13 #include "ash/frame/frame_border_hit_test_controller.h"
14 #include "ash/frame/frame_util.h"
15 #include "ash/frame/header_painter.h"
16 #include "ash/session/session_state_delegate.h"
17 #include "ash/shell.h"
18 #include "ash/shell_observer.h"
19 #include "ash/wm/immersive_fullscreen_controller.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_state_delegate.h"
22 #include "ash/wm/window_state_observer.h"
23 #include "base/command_line.h"
24 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_observer.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/image/image.h"
29 #include "ui/gfx/rect.h"
30 #include "ui/gfx/rect_conversions.h"
31 #include "ui/gfx/size.h"
32 #include "ui/views/controls/image_view.h"
33 #include "ui/views/view.h"
34 #include "ui/views/widget/widget.h"
35 #include "ui/views/widget/widget_delegate.h"
37 namespace {
39 ///////////////////////////////////////////////////////////////////////////////
40 // CustomFrameViewAshWindowStateDelegate
42 // Handles a user's fullscreen request (Shift+F4/F4). Puts the window into
43 // immersive fullscreen if immersive fullscreen is enabled for non-browser
44 // windows.
45 class CustomFrameViewAshWindowStateDelegate
46 : public ash::wm::WindowStateDelegate,
47 public ash::wm::WindowStateObserver,
48 public aura::WindowObserver {
49 public:
50 CustomFrameViewAshWindowStateDelegate(
51 ash::wm::WindowState* window_state,
52 ash::CustomFrameViewAsh* custom_frame_view)
53 : window_state_(NULL) {
54 immersive_fullscreen_controller_.reset(
55 new ash::ImmersiveFullscreenController);
56 custom_frame_view->InitImmersiveFullscreenControllerForView(
57 immersive_fullscreen_controller_.get());
59 // Add a window state observer to exit fullscreen properly in case
60 // fullscreen is exited without going through
61 // WindowState::ToggleFullscreen(). This is the case when exiting
62 // immersive fullscreen via the "Restore" window control.
63 // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048
64 window_state_ = window_state;
65 window_state_->AddObserver(this);
66 window_state_->window()->AddObserver(this);
68 virtual ~CustomFrameViewAshWindowStateDelegate() {
69 if (window_state_) {
70 window_state_->RemoveObserver(this);
71 window_state_->window()->RemoveObserver(this);
74 private:
75 // Overridden from ash::wm::WindowStateDelegate:
76 virtual bool ToggleFullscreen(ash::wm::WindowState* window_state) OVERRIDE {
77 bool enter_fullscreen = !window_state->IsFullscreen();
78 if (enter_fullscreen) {
79 window_state->window()->SetProperty(aura::client::kShowStateKey,
80 ui::SHOW_STATE_FULLSCREEN);
81 } else {
82 window_state->Restore();
84 if (immersive_fullscreen_controller_) {
85 immersive_fullscreen_controller_->SetEnabled(
86 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
87 enter_fullscreen);
89 return true;
91 // Overridden from aura::WindowObserver:
92 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
93 window_state_->RemoveObserver(this);
94 window_state_->window()->RemoveObserver(this);
95 window_state_ = NULL;
97 // Overridden from ash::wm::WindowStateObserver:
98 virtual void OnPostWindowStateTypeChange(
99 ash::wm::WindowState* window_state,
100 ash::wm::WindowStateType old_type) OVERRIDE {
101 if (!window_state->IsFullscreen() &&
102 !window_state->IsMinimized() &&
103 immersive_fullscreen_controller_.get() &&
104 immersive_fullscreen_controller_->IsEnabled()) {
105 immersive_fullscreen_controller_->SetEnabled(
106 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
107 false);
111 ash::wm::WindowState* window_state_;
112 scoped_ptr<ash::ImmersiveFullscreenController>
113 immersive_fullscreen_controller_;
115 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
118 } // namespace
120 namespace ash {
122 ///////////////////////////////////////////////////////////////////////////////
123 // CustomFrameViewAsh::HeaderView
125 // View which paints the header. It slides off and on screen in immersive
126 // fullscreen.
127 class CustomFrameViewAsh::HeaderView
128 : public views::View,
129 public ImmersiveFullscreenController::Delegate,
130 public ShellObserver {
131 public:
132 // |frame| is the widget that the caption buttons act on.
133 explicit HeaderView(views::Widget* frame);
134 virtual ~HeaderView();
136 // Schedules a repaint for the entire title.
137 void SchedulePaintForTitle();
139 // Tells the window controls to reset themselves to the normal state.
140 void ResetWindowControls();
142 // Returns the amount of the view's pixels which should be on screen.
143 int GetPreferredOnScreenHeight() const;
145 // Returns the view's preferred height.
146 int GetPreferredHeight() const;
148 // Returns the view's minimum width.
149 int GetMinimumWidth() const;
151 void UpdateAvatarIcon();
153 // views::View:
154 virtual void Layout() OVERRIDE;
155 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
157 // ShellObserver:
158 virtual void OnMaximizeModeStarted() OVERRIDE;
159 virtual void OnMaximizeModeEnded() OVERRIDE;
161 FrameCaptionButtonContainerView* caption_button_container() {
162 return caption_button_container_;
165 views::View* avatar_icon() const {
166 return avatar_icon_;
169 private:
170 // ImmersiveFullscreenController::Delegate:
171 virtual void OnImmersiveRevealStarted() OVERRIDE;
172 virtual void OnImmersiveRevealEnded() OVERRIDE;
173 virtual void OnImmersiveFullscreenExited() OVERRIDE;
174 virtual void SetVisibleFraction(double visible_fraction) OVERRIDE;
175 virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() const OVERRIDE;
177 // The widget that the caption buttons act on.
178 views::Widget* frame_;
180 // Helper for painting the header.
181 scoped_ptr<DefaultHeaderPainter> header_painter_;
183 views::ImageView* avatar_icon_;
185 // View which contains the window caption buttons.
186 FrameCaptionButtonContainerView* caption_button_container_;
188 // The fraction of the header's height which is visible while in fullscreen.
189 // This value is meaningless when not in fullscreen.
190 double fullscreen_visible_fraction_;
192 DISALLOW_COPY_AND_ASSIGN(HeaderView);
195 CustomFrameViewAsh::HeaderView::HeaderView(views::Widget* frame)
196 : frame_(frame),
197 header_painter_(new ash::DefaultHeaderPainter),
198 avatar_icon_(NULL),
199 caption_button_container_(NULL),
200 fullscreen_visible_fraction_(0) {
201 // Unfortunately, there is no views::WidgetDelegate::CanMinimize(). Assume
202 // that the window frame can be minimized if it can be maximized.
203 FrameCaptionButtonContainerView::MinimizeAllowed minimize_allowed =
204 frame_->widget_delegate()->CanMaximize() ?
205 FrameCaptionButtonContainerView::MINIMIZE_ALLOWED :
206 FrameCaptionButtonContainerView::MINIMIZE_DISALLOWED;
207 caption_button_container_ = new FrameCaptionButtonContainerView(frame_,
208 minimize_allowed);
209 caption_button_container_->UpdateSizeButtonVisibility();
210 AddChildView(caption_button_container_);
212 header_painter_->Init(frame_, this, NULL, caption_button_container_);
213 UpdateAvatarIcon();
215 Shell::GetInstance()->AddShellObserver(this);
218 CustomFrameViewAsh::HeaderView::~HeaderView() {
219 Shell::GetInstance()->RemoveShellObserver(this);
222 void CustomFrameViewAsh::HeaderView::SchedulePaintForTitle() {
223 header_painter_->SchedulePaintForTitle();
226 void CustomFrameViewAsh::HeaderView::ResetWindowControls() {
227 caption_button_container_->ResetWindowControls();
230 int CustomFrameViewAsh::HeaderView::GetPreferredOnScreenHeight() const {
231 if (frame_->IsFullscreen()) {
232 return static_cast<int>(
233 GetPreferredHeight() * fullscreen_visible_fraction_);
235 return GetPreferredHeight();
238 int CustomFrameViewAsh::HeaderView::GetPreferredHeight() const {
239 return header_painter_->GetHeaderHeightForPainting();
242 int CustomFrameViewAsh::HeaderView::GetMinimumWidth() const {
243 return header_painter_->GetMinimumHeaderWidth();
246 void CustomFrameViewAsh::HeaderView::UpdateAvatarIcon() {
247 SessionStateDelegate* delegate =
248 Shell::GetInstance()->session_state_delegate();
249 aura::Window* window = frame_->GetNativeView();
250 bool show = delegate->ShouldShowAvatar(window);
251 int icon_size = 0;
252 if (!show) {
253 if (!avatar_icon_)
254 return;
255 delete avatar_icon_;
256 avatar_icon_ = NULL;
257 } else {
258 gfx::ImageSkia image = GetAvatarImageForContext(
259 delegate->GetBrowserContextForWindow(window)).AsImageSkia();
260 DCHECK(!image.isNull());
261 DCHECK_EQ(image.width(), image.height());
262 if (!avatar_icon_) {
263 avatar_icon_ = new views::ImageView();
264 AddChildView(avatar_icon_);
266 avatar_icon_->SetImage(image);
267 icon_size = image.width();
269 header_painter_->UpdateWindowIcon(avatar_icon_, icon_size);
270 Layout();
273 ///////////////////////////////////////////////////////////////////////////////
274 // CustomFrameViewAsh::HeaderView, views::View overrides:
276 void CustomFrameViewAsh::HeaderView::Layout() {
277 header_painter_->LayoutHeader();
280 void CustomFrameViewAsh::HeaderView::OnPaint(gfx::Canvas* canvas) {
281 bool paint_as_active =
282 frame_->non_client_view()->frame_view()->ShouldPaintAsActive();
283 caption_button_container_->SetPaintAsActive(paint_as_active);
285 HeaderPainter::Mode header_mode = paint_as_active ?
286 HeaderPainter::MODE_ACTIVE : HeaderPainter::MODE_INACTIVE;
287 header_painter_->PaintHeader(canvas, header_mode);
290 ///////////////////////////////////////////////////////////////////////////////
291 // CustomFrameViewAsh::HeaderView, ShellObserver overrides:
293 void CustomFrameViewAsh::HeaderView::OnMaximizeModeStarted() {
294 caption_button_container_->UpdateSizeButtonVisibility();
295 parent()->Layout();
298 void CustomFrameViewAsh::HeaderView::OnMaximizeModeEnded() {
299 caption_button_container_->UpdateSizeButtonVisibility();
300 parent()->Layout();
303 ///////////////////////////////////////////////////////////////////////////////
304 // CustomFrameViewAsh::HeaderView,
305 // ImmersiveFullscreenController::Delegate overrides:
307 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealStarted() {
308 fullscreen_visible_fraction_ = 0;
309 SetPaintToLayer(true);
310 SetFillsBoundsOpaquely(false);
311 parent()->Layout();
314 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealEnded() {
315 fullscreen_visible_fraction_ = 0;
316 SetPaintToLayer(false);
317 parent()->Layout();
320 void CustomFrameViewAsh::HeaderView::OnImmersiveFullscreenExited() {
321 fullscreen_visible_fraction_ = 0;
322 SetPaintToLayer(false);
323 parent()->Layout();
326 void CustomFrameViewAsh::HeaderView::SetVisibleFraction(
327 double visible_fraction) {
328 if (fullscreen_visible_fraction_ != visible_fraction) {
329 fullscreen_visible_fraction_ = visible_fraction;
330 parent()->Layout();
334 std::vector<gfx::Rect>
335 CustomFrameViewAsh::HeaderView::GetVisibleBoundsInScreen() const {
336 // TODO(pkotwicz): Implement views::View::ConvertRectToScreen().
337 gfx::Rect visible_bounds(GetVisibleBounds());
338 gfx::Point visible_origin_in_screen(visible_bounds.origin());
339 views::View::ConvertPointToScreen(this, &visible_origin_in_screen);
340 std::vector<gfx::Rect> bounds_in_screen;
341 bounds_in_screen.push_back(
342 gfx::Rect(visible_origin_in_screen, visible_bounds.size()));
343 return bounds_in_screen;
346 ///////////////////////////////////////////////////////////////////////////////
347 // CustomFrameViewAsh::OverlayView
349 // View which takes up the entire widget and contains the HeaderView. HeaderView
350 // is a child of OverlayView to avoid creating a larger texture than necessary
351 // when painting the HeaderView to its own layer.
352 class CustomFrameViewAsh::OverlayView : public views::View {
353 public:
354 explicit OverlayView(HeaderView* header_view);
355 virtual ~OverlayView();
357 // views::View override:
358 virtual void Layout() OVERRIDE;
359 virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
361 private:
362 HeaderView* header_view_;
364 DISALLOW_COPY_AND_ASSIGN(OverlayView);
367 CustomFrameViewAsh::OverlayView::OverlayView(HeaderView* header_view)
368 : header_view_(header_view) {
369 AddChildView(header_view);
372 CustomFrameViewAsh::OverlayView::~OverlayView() {
375 ///////////////////////////////////////////////////////////////////////////////
376 // CustomFrameViewAsh::OverlayView, views::View overrides:
378 void CustomFrameViewAsh::OverlayView::Layout() {
379 // Layout |header_view_| because layout affects the result of
380 // GetPreferredOnScreenHeight().
381 header_view_->Layout();
383 int onscreen_height = header_view_->GetPreferredOnScreenHeight();
384 if (onscreen_height == 0) {
385 header_view_->SetVisible(false);
386 } else {
387 int height = header_view_->GetPreferredHeight();
388 header_view_->SetBounds(0, onscreen_height - height, width(), height);
389 header_view_->SetVisible(true);
393 bool CustomFrameViewAsh::OverlayView::HitTestRect(const gfx::Rect& rect) const {
394 // Grab events in the header view. Return false for other events so that they
395 // can be handled by the client view.
396 return header_view_->HitTestRect(rect);
399 ////////////////////////////////////////////////////////////////////////////////
400 // CustomFrameViewAsh, public:
402 // static
403 const char CustomFrameViewAsh::kViewClassName[] = "CustomFrameViewAsh";
405 CustomFrameViewAsh::CustomFrameViewAsh(views::Widget* frame)
406 : frame_(frame),
407 header_view_(new HeaderView(frame)),
408 frame_border_hit_test_controller_(
409 new FrameBorderHitTestController(frame_)) {
410 // |header_view_| is set as the non client view's overlay view so that it can
411 // overlay the web contents in immersive fullscreen.
412 frame->non_client_view()->SetOverlayView(new OverlayView(header_view_));
414 // A delegate for a more complex way of fullscreening the window may already
415 // be set. This is the case for packaged apps.
416 wm::WindowState* window_state = wm::GetWindowState(frame->GetNativeWindow());
417 if (!window_state->HasDelegate()) {
418 window_state->SetDelegate(scoped_ptr<wm::WindowStateDelegate>(
419 new CustomFrameViewAshWindowStateDelegate(
420 window_state, this)));
424 CustomFrameViewAsh::~CustomFrameViewAsh() {
427 void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
428 ImmersiveFullscreenController* immersive_fullscreen_controller) {
429 immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
432 ////////////////////////////////////////////////////////////////////////////////
433 // CustomFrameViewAsh, views::NonClientFrameView overrides:
435 gfx::Rect CustomFrameViewAsh::GetBoundsForClientView() const {
436 gfx::Rect client_bounds = bounds();
437 client_bounds.Inset(0, NonClientTopBorderHeight(), 0, 0);
438 return client_bounds;
441 gfx::Rect CustomFrameViewAsh::GetWindowBoundsForClientBounds(
442 const gfx::Rect& client_bounds) const {
443 gfx::Rect window_bounds = client_bounds;
444 window_bounds.Inset(0, -NonClientTopBorderHeight(), 0, 0);
445 return window_bounds;
448 int CustomFrameViewAsh::NonClientHitTest(const gfx::Point& point) {
449 return FrameBorderHitTestController::NonClientHitTest(this,
450 header_view_->caption_button_container(), point);
453 void CustomFrameViewAsh::GetWindowMask(const gfx::Size& size,
454 gfx::Path* window_mask) {
455 // No window masks in Aura.
458 void CustomFrameViewAsh::ResetWindowControls() {
459 header_view_->ResetWindowControls();
462 void CustomFrameViewAsh::UpdateWindowIcon() {
465 void CustomFrameViewAsh::UpdateWindowTitle() {
466 header_view_->SchedulePaintForTitle();
469 ////////////////////////////////////////////////////////////////////////////////
470 // CustomFrameViewAsh, views::View overrides:
472 gfx::Size CustomFrameViewAsh::GetPreferredSize() const {
473 gfx::Size pref = frame_->client_view()->GetPreferredSize();
474 gfx::Rect bounds(0, 0, pref.width(), pref.height());
475 return frame_->non_client_view()->GetWindowBoundsForClientBounds(
476 bounds).size();
479 const char* CustomFrameViewAsh::GetClassName() const {
480 return kViewClassName;
483 gfx::Size CustomFrameViewAsh::GetMinimumSize() const {
484 gfx::Size min_client_view_size(frame_->client_view()->GetMinimumSize());
485 return gfx::Size(
486 std::max(header_view_->GetMinimumWidth(), min_client_view_size.width()),
487 NonClientTopBorderHeight() + min_client_view_size.height());
490 gfx::Size CustomFrameViewAsh::GetMaximumSize() const {
491 gfx::Size max_client_size(frame_->client_view()->GetMaximumSize());
492 int width = 0;
493 int height = 0;
495 if (max_client_size.width() > 0)
496 width = std::max(header_view_->GetMinimumWidth(), max_client_size.width());
497 if (max_client_size.height() > 0)
498 height = NonClientTopBorderHeight() + max_client_size.height();
500 return gfx::Size(width, height);
503 void CustomFrameViewAsh::SchedulePaintInRect(const gfx::Rect& r) {
504 // We may end up here before |header_view_| has been added to the Widget.
505 if (header_view_->GetWidget()) {
506 // The HeaderView is not a child of CustomFrameViewAsh. Redirect the paint
507 // to HeaderView instead.
508 gfx::RectF to_paint(r);
509 views::View::ConvertRectToTarget(this, header_view_, &to_paint);
510 header_view_->SchedulePaintInRect(gfx::ToEnclosingRect(to_paint));
511 } else {
512 views::NonClientFrameView::SchedulePaintInRect(r);
516 bool CustomFrameViewAsh::HitTestRect(const gfx::Rect& rect) const {
517 // NonClientView hit tests the NonClientFrameView first instead of going in
518 // z-order. Return false so that events get to the OverlayView.
519 return false;
522 void CustomFrameViewAsh::VisibilityChanged(views::View* starting_from,
523 bool is_visible) {
524 if (is_visible)
525 header_view_->UpdateAvatarIcon();
528 views::View* CustomFrameViewAsh::GetHeaderView() {
529 return header_view_;
532 const views::View* CustomFrameViewAsh::GetAvatarIconViewForTest() const {
533 return header_view_->avatar_icon();
536 ////////////////////////////////////////////////////////////////////////////////
537 // CustomFrameViewAsh, private:
539 FrameCaptionButtonContainerView* CustomFrameViewAsh::
540 GetFrameCaptionButtonContainerViewForTest() {
541 return header_view_->caption_button_container();
544 int CustomFrameViewAsh::NonClientTopBorderHeight() const {
545 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
548 } // namespace ash