Probably broke Win7 Tests (dbg)(6). http://build.chromium.org/p/chromium.win/builders...
[chromium-blink-merge.git] / net / http / http_proxy_client_socket.h
bloba2682c505b111792d9a4f07cc5f7657023e93765
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_
6 #define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_
8 #include <string>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "net/base/completion_callback.h"
13 #include "net/base/host_port_pair.h"
14 #include "net/base/load_timing_info.h"
15 #include "net/base/net_log.h"
16 #include "net/http/http_auth_controller.h"
17 #include "net/http/http_request_headers.h"
18 #include "net/http/http_request_info.h"
19 #include "net/http/http_response_info.h"
20 #include "net/http/proxy_client_socket.h"
21 #include "net/socket/ssl_client_socket.h"
23 class GURL;
25 namespace net {
27 class AddressList;
28 class ClientSocketHandle;
29 class GrowableIOBuffer;
30 class HttpAuthCache;
31 class HttpStream;
32 class HttpStreamParser;
33 class IOBuffer;
35 class HttpProxyClientSocket : public ProxyClientSocket {
36 public:
37 // Takes ownership of |transport_socket|, which should already be connected
38 // by the time Connect() is called. If tunnel is true then on Connect()
39 // this socket will establish an Http tunnel.
40 HttpProxyClientSocket(ClientSocketHandle* transport_socket,
41 const GURL& request_url,
42 const std::string& user_agent,
43 const HostPortPair& endpoint,
44 const HostPortPair& proxy_server,
45 HttpAuthCache* http_auth_cache,
46 HttpAuthHandlerFactory* http_auth_handler_factory,
47 bool tunnel,
48 bool using_spdy,
49 NextProto protocol_negotiated,
50 bool is_https_proxy);
52 // On destruction Disconnect() is called.
53 virtual ~HttpProxyClientSocket();
55 // ProxyClientSocket implementation.
56 virtual const HttpResponseInfo* GetConnectResponseInfo() const OVERRIDE;
57 virtual HttpStream* CreateConnectResponseStream() OVERRIDE;
58 virtual int RestartWithAuth(const CompletionCallback& callback) OVERRIDE;
59 virtual const scoped_refptr<HttpAuthController>& GetAuthController() const
60 OVERRIDE;
61 virtual bool IsUsingSpdy() const OVERRIDE;
62 virtual NextProto GetProtocolNegotiated() const OVERRIDE;
64 // StreamSocket implementation.
65 virtual int Connect(const CompletionCallback& callback) OVERRIDE;
66 virtual void Disconnect() OVERRIDE;
67 virtual bool IsConnected() const OVERRIDE;
68 virtual bool IsConnectedAndIdle() const OVERRIDE;
69 virtual const BoundNetLog& NetLog() const OVERRIDE;
70 virtual void SetSubresourceSpeculation() OVERRIDE;
71 virtual void SetOmniboxSpeculation() OVERRIDE;
72 virtual bool WasEverUsed() const OVERRIDE;
73 virtual bool UsingTCPFastOpen() const OVERRIDE;
74 virtual bool WasNpnNegotiated() const OVERRIDE;
75 virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
76 virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
78 // Socket implementation.
79 virtual int Read(IOBuffer* buf,
80 int buf_len,
81 const CompletionCallback& callback) OVERRIDE;
82 virtual int Write(IOBuffer* buf,
83 int buf_len,
84 const CompletionCallback& callback) OVERRIDE;
85 virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
86 virtual int SetSendBufferSize(int32 size) OVERRIDE;
87 virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
88 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
90 private:
91 enum State {
92 STATE_NONE,
93 STATE_GENERATE_AUTH_TOKEN,
94 STATE_GENERATE_AUTH_TOKEN_COMPLETE,
95 STATE_SEND_REQUEST,
96 STATE_SEND_REQUEST_COMPLETE,
97 STATE_READ_HEADERS,
98 STATE_READ_HEADERS_COMPLETE,
99 STATE_DRAIN_BODY,
100 STATE_DRAIN_BODY_COMPLETE,
101 STATE_TCP_RESTART,
102 STATE_TCP_RESTART_COMPLETE,
103 STATE_DONE,
106 // The size in bytes of the buffer we use to drain the response body that
107 // we want to throw away. The response body is typically a small error
108 // page just a few hundred bytes long.
109 static const int kDrainBodyBufferSize = 1024;
111 int PrepareForAuthRestart();
112 int DidDrainBodyForAuthRestart(bool keep_alive);
114 void LogBlockedTunnelResponse() const;
116 void DoCallback(int result);
117 void OnIOComplete(int result);
119 int DoLoop(int last_io_result);
120 int DoGenerateAuthToken();
121 int DoGenerateAuthTokenComplete(int result);
122 int DoSendRequest();
123 int DoSendRequestComplete(int result);
124 int DoReadHeaders();
125 int DoReadHeadersComplete(int result);
126 int DoDrainBody();
127 int DoDrainBodyComplete(int result);
128 int DoTCPRestart();
129 int DoTCPRestartComplete(int result);
131 CompletionCallback io_callback_;
132 State next_state_;
134 // Stores the callback to the layer above, called on completing Connect().
135 CompletionCallback user_callback_;
137 HttpRequestInfo request_;
138 HttpResponseInfo response_;
140 scoped_refptr<GrowableIOBuffer> parser_buf_;
141 scoped_ptr<HttpStreamParser> http_stream_parser_;
142 scoped_refptr<IOBuffer> drain_buf_;
144 // Stores the underlying socket.
145 scoped_ptr<ClientSocketHandle> transport_;
147 // The hostname and port of the endpoint. This is not necessarily the one
148 // specified by the URL, due to Alternate-Protocol or fixed testing ports.
149 const HostPortPair endpoint_;
150 scoped_refptr<HttpAuthController> auth_;
151 const bool tunnel_;
152 // If true, then the connection to the proxy is a SPDY connection.
153 const bool using_spdy_;
154 // Protocol negotiated with the server.
155 NextProto protocol_negotiated_;
156 // If true, then SSL is used to communicate with this proxy
157 const bool is_https_proxy_;
159 std::string request_line_;
160 HttpRequestHeaders request_headers_;
162 // Used only for redirects.
163 bool redirect_has_load_timing_info_;
164 LoadTimingInfo redirect_load_timing_info_;
166 const BoundNetLog net_log_;
168 DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocket);
171 } // namespace net
173 #endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_H_