1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/base/scoped_ptr_vector.h"
15 #include "skia/ext/refptr.h"
16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_f.h"
18 #include "ui/gfx/transform.h"
27 class RenderPassDrawQuad
;
28 class CopyOutputRequest
;
29 class SharedQuadState
;
31 // A list of DrawQuad objects, sorted internally in front-to-back order.
32 class QuadList
: public ScopedPtrVector
<DrawQuad
> {
34 typedef reverse_iterator BackToFrontIterator
;
35 typedef const_reverse_iterator ConstBackToFrontIterator
;
37 inline BackToFrontIterator
BackToFrontBegin() { return rbegin(); }
38 inline BackToFrontIterator
BackToFrontEnd() { return rend(); }
39 inline ConstBackToFrontIterator
BackToFrontBegin() const { return rbegin(); }
40 inline ConstBackToFrontIterator
BackToFrontEnd() const { return rend(); }
43 typedef ScopedPtrVector
<SharedQuadState
> SharedQuadStateList
;
45 class CC_EXPORT RenderPass
{
51 Id(int layer_id
, int index
) : layer_id(layer_id
), index(index
) {}
52 void* AsTracingId() const;
54 bool operator==(const Id
& other
) const {
55 return layer_id
== other
.layer_id
&& index
== other
.index
;
57 bool operator!=(const Id
& other
) const {
58 return !(*this == other
);
60 bool operator<(const Id
& other
) const {
61 return layer_id
< other
.layer_id
||
62 (layer_id
== other
.layer_id
&& index
< other
.index
);
68 static scoped_ptr
<RenderPass
> Create();
69 static scoped_ptr
<RenderPass
> Create(size_t num_layers
);
71 // A shallow copy of the render pass, which does not include its quads or copy
73 scoped_ptr
<RenderPass
> Copy(Id new_id
) const;
75 // A deep copy of the render passes in the list including the quads.
76 static void CopyAll(const ScopedPtrVector
<RenderPass
>& in
,
77 ScopedPtrVector
<RenderPass
>* out
);
80 const gfx::Rect
& output_rect
,
81 const gfx::Rect
& damage_rect
,
82 const gfx::Transform
& transform_to_root_target
);
85 const gfx::Rect
& output_rect
,
86 const gfx::Rect
& damage_rect
,
87 const gfx::Transform
& transform_to_root_target
,
88 bool has_transparent_background
);
90 scoped_ptr
<base::Value
> AsValue() const;
92 SharedQuadState
* CreateAndAppendSharedQuadState();
93 template <typename DrawQuadType
>
94 DrawQuadType
* CreateAndAppendDrawQuad() {
95 scoped_ptr
<DrawQuadType
> draw_quad
= make_scoped_ptr(new DrawQuadType
);
96 quad_list
.push_back(draw_quad
.template PassAs
<DrawQuad
>());
97 return static_cast<DrawQuadType
*>(quad_list
.back());
100 RenderPassDrawQuad
* CopyFromAndAppendRenderPassDrawQuad(
101 const RenderPassDrawQuad
* quad
,
102 const SharedQuadState
* shared_quad_state
,
103 RenderPass::Id render_pass_id
);
104 DrawQuad
* CopyFromAndAppendDrawQuad(const DrawQuad
* quad
,
105 const SharedQuadState
* shared_quad_state
);
107 // Uniquely identifies the render pass in the compositor's current frame.
110 // These are in the space of the render pass' physical pixels.
111 gfx::Rect output_rect
;
112 gfx::Rect damage_rect
;
114 // Transforms from the origin of the |output_rect| to the origin of the root
115 // render pass' |output_rect|.
116 gfx::Transform transform_to_root_target
;
118 // If false, the pixels in the render pass' texture are all opaque.
119 bool has_transparent_background
;
121 // If non-empty, the renderer should produce a copy of the render pass'
122 // contents as a bitmap, and give a copy of the bitmap to each callback in
123 // this list. This property should not be serialized between compositors, as
124 // it only makes sense in the root compositor.
125 ScopedPtrVector
<CopyOutputRequest
> copy_requests
;
128 SharedQuadStateList shared_quad_state_list
;
131 explicit RenderPass(size_t num_layers
);
135 template <typename DrawQuadType
>
136 DrawQuadType
* CopyFromAndAppendTypedDrawQuad(const DrawQuad
* quad
) {
137 scoped_ptr
<DrawQuadType
> draw_quad
=
138 make_scoped_ptr(new DrawQuadType(*DrawQuadType::MaterialCast(quad
)));
139 quad_list
.push_back(draw_quad
.template PassAs
<DrawQuad
>());
140 return static_cast<DrawQuadType
*>(quad_list
.back());
143 DISALLOW_COPY_AND_ASSIGN(RenderPass
);
148 namespace BASE_HASH_NAMESPACE
{
149 #if defined(COMPILER_MSVC)
150 inline size_t hash_value(const cc::RenderPass::Id
& key
) {
151 return base::HashPair(key
.layer_id
, key
.index
);
153 #elif defined(COMPILER_GCC)
155 struct hash
<cc::RenderPass::Id
> {
156 size_t operator()(cc::RenderPass::Id key
) const {
157 return base::HashPair(key
.layer_id
, key
.index
);
161 #error define a hash function for your compiler
163 } // namespace BASE_HASH_NAMESPACE
166 typedef ScopedPtrVector
<RenderPass
> RenderPassList
;
167 typedef base::hash_map
<RenderPass::Id
, RenderPass
*> RenderPassIdHashMap
;
170 #endif // CC_QUADS_RENDER_PASS_H_