1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_OZONE_EVENTS_OZONE_H_
6 #define UI_EVENTS_OZONE_EVENTS_OZONE_H_
8 #include "base/callback.h"
9 #include "base/event_types.h"
10 #include "ui/events/events_export.h"
16 // Wrap a "native" ui::Event in another ui::Event & dispatch it.
18 // This is really unfortunate, but exists for two reasons:
20 // 1. Some of the ui::Event constructors depend on global state that
21 // is only used when building from a "native" event. For example:
22 // last_click_event_ is used when constructing MouseEvent from
23 // NativeEvent to determine click count.
25 // 2. Events contain a reference to a "native event", which some code
26 // depends on. The ui::Event might get mutated during dispatch, but
27 // the native event won't. Some code depends on the fact that the
28 // "native" version of the event is unmodified.
30 // We are trying to fix both of these issues, but in the meantime we
31 // define NativeEvent == ui::Event.
33 EVENTS_EXPORT
void DispatchEventFromNativeUiEvent(
34 const base::NativeEvent
& native_event
,
35 base::Callback
<void(ui::Event
*)> callback
);
39 #endif // UI_EVENTS_OZONE_EVENTS_OZONE_H_